As for the games, DMC5 Special Edition is only available on the PlayStation 5; it does not exist on the PS4. We chose Special Edition specifically for this reason, so that's important to know. Borderlands 3 and DMC5 have both had specific treatment for PlayStation 5 and are more than just a backwards-compatible port. An example of a backwards-compatible-only port would be God of War, which is a PS4 game that has not had any treatment for the PS5. You can play it on PS5, but it is a PS4 game without any treatment for the PS5. All three games we chose are PS5 native games with official markings by Sony as being PS5 titles, with specific PS5 treatment and native builds. Miles Morales is unsuitable for comparison because it does not exist on PC. Watch our PlayStation 5 thermal, noise, & power benchmark: ruclips.net/video/MmggkW6usmQ/видео.html Grab a GN 2020 Disappointment PC T-Shirt here: store.gamersnexus.net/
I get 120hz, but anything above that is such a meme for tryhards. No one cares more about win more optimisations/results, which is what anything over 120fps is. You can bend over yourself trying to compare it to the 30fps console era; every way till sunday.. But the fact remains all these benches are meaningless. Any game that has no troubles getting over 100fps on a decent PC is pedantry few will care about.
@@doryiii no, but they told others to do it like they did. He didn't even mention the front IO cables, which some people have major difficulties with, apparently.. Also a fucking no go is that he drove the screws into his radiator (without fans), told his viewers that it's the proper way and then fixed it OFF CAMERA WITHOUT A SINGLE WORD Probably still leaking like a bitch. This whole theme of fucking things up and secretly fixing them off camera without a word goes through the entire build. And don't forget, it's supposed to be a fucking tutorial for absolute beginners.
@@Xilent1 Think about doing that while benchmarking multiple games while trying to target the hardware of a console that almost but doesn't quite align with most pc hardware on software with similar issues (sometimes consoles get their own settings).
Wider audience meaning in this case the people who take pride in understanding their hardware, and those who pride themselves in not needing to understand anything about their hardware.
@@Dj-Mccullough I think those who pride themselves in not needing to understand anything about their hardware, are not here by definition. Even by watching this video, it shows at least some interest.
One thing I feel you should have mentioned when talking about the performance per dollar side is the very fact that consoles historically sell for less than the cost to make them because the companies intend to make up that loss in licensing fees from the games sold whereas with a PC you are paying for the parts directly with no subsidies.
@@TrapasaurusFlex Correct PC day one games are even at a discount compared to consoles. I have paid $20 dollars less than a console game even at launch. Lots of factors play in to the PC gaming cost "more" upfront sure, long run nah.
@@s0meRand0m129 Let's say we're looking at upgrading from a 1060 on average (my case 1660S). If we get a GPU as good as (or better than) the consoles at $800 (markup) we could sell the old one for $100-$200, and get a GPU for $700-$600. Add in online for the console, and you'll have only a $40-$140 difference in a year from that alone.
@@TrapasaurusFlex i wouldnt mind paying double, atleast you have peace of mind of having no cheaters. On pc whenever i play a shooter you just pray someone doesnt have wh or aimbot...
21:55 "Social distancing in the console version" Steve I would like you to know this is the humor I greatly appreciate from you. It makes watching these videos a much greater experience (and BTW i am loving my mouse mat. Glad i bought it day 1 before it sold out)
I mean, to be fair, you'd probably be paying close to the $1000+scalper price for that four year old hardware right now. It's a fucking zoo on ebay right now.
It's perfect. It will hopefully be revisited also when the custom hardware mod/engine is enabled within the PS5 that Devs were talking about when they rightfully so weren't happy they were given too little time to access/use it.
@@droolguy dmc5 and borderlands 3 are not native ps5 games. dirt5 is also not really a next gen game. he could have picked stuff like asscreed vahalla or cod blops cold war but nope. gotta pick those random ass games. and before you say something about how im console fanboy: my pc is probably better than yours. imgur.com/l7lvazO
Since I'm playing in 1080p without ray tracing, I expect to be able to use my GTX 1070 and R5 3600 combo for years to come. Actually, the 1070 has turned into one of the best investments I've ever made in tech - I can still play modern games with high settings four years after buying it. Good thing too, cuz GPU prices are insane.
@@LucasSantos-cb1fh I replied to you a second ago, but my comment immediately disappeared for some weird reason. Anyway, if you want, I can post my custom tweaked settings for RDR2 that give me ~70 fps with most settings on ultra or high. The lighting quality setting makes a huge difference - putting it on medium got rid of most of my severe framerate drops. The only other stuff I have on medium are water and volumetrics.
For all value adepts, remember there's another layer of cost when it comes to PC vs console. Some regions have regional pricing on Steam but not consoles. For Russia specifically, you can save a few hundred bucks on hardware by picking PS5, but PC games tend to be at least half the price of console copies. A whole console generation is enough to end up spending less on hardware + games combined even without factoring in aggressive Steam discounts and piracy
Yeah, lots of value in both devices, depending on region. Consoles also offer a lot of value in the peace-of-mind aspect of putting it next to the TV and forgetting about it. They're easy to get into use, there are exclusives (sometimes, getting less common), and they're accessible. PCs can do work, are capable of doing other types of tasks, and are upgradeable. Each has value!
That's a very important thing people forget about. Even here in Germany I can pre-order Nier Replicant on PC for 46€, compared to 60€ for the PS4 version. It really adds up over time. So yeah, both systems have their money saving options.
Don't forget that you have to pay an extra cash to be able to play on console, Xbox Live and PlayStation Plus, add an extra 50 to 60€ per year, also on pc you can do much more than just playing, you can upgrade while on console you have to buy a complete new console to "upgrade" and then still have to buy all the games again.. (or most of it or pay an extra to get the "upgraded" version)... what a joke!
Where I live (Brazil) PC games are considered "software" for taxation and console games are considered "luxurious item", in practice console games are anything between 2-3x more expensive at launch and if you factor Steam sales that can be as much as 10x more!
@Vishal I hope they revisit this in about a year. Give game devs time to push the new console hardware to it's max and then start the comparison. It's honestly not a fair fight right now and the comparisons will probably be all over the place from game to game. I imagine the big AAA games will start creeping up to the 2070-2080 level eventually, but only time will tell.
@@T1cksandLeechesMaybe native games would also be preferable, since many of these were rushed back-compats (except maybe Rally, but damn they didn't code well for it even the settings were off). 60FPS games are better for the comparison since we all know, unless a game is on a godly port like Doom/Vulkan, 4k120 AAA at native is quite unrealistic. Also, some of the engine I believe has to be enabled by Sony first.
@@T1cksandLeeches I don't think it's unfair because PC hardware is always getting cheaper so a future 500$ PC would also have a better performance. I personally think the PS5 will have the best bang for buck when compared to a PC in the first half of it's lifecycle, so I think for the next 3 years the PS5 won't be beat, but 3 years of PS+ are around 180$ which is the reason why I won't buy a PS5 after having a PS4 since launch. Sorry for the long answer.
@@Kold2012 I get that but I just don’t understand his tests, why are digital foundry’s tests showing the ps5 performing better than a rtx 2060 super but being outperformed here by a 1060-1070, maybe bad optimization for 120 FPS ?
@@thepizzaelf likely games using AMD tools when made. therefore better optimized form their hardware, or games that are just poorly optimized on PC in general.
@@e.4485 You don’t need PS Plus for F2P multiplayer games. So I play whatever I want to without paying subscriptions. Also, most of those games he tested aren’t properly optimised for PS5, and just run with free next gen upgrades that don’t make full use of the PS5’s architecture. If there were PC ports of Demon’s Souls Remake (1440p60 with absolutely insane polygon counts) or Spider-Man (1440p60 with RT) which we know for sure are properly optimised for PS5 then PS5 would be more like a 2070S.
@@e.4485 That is actually a good game carry on!! 👍🏼hahha i hope you guys don't take this video for facts, this video will be the laughing stock in a few months/year time! If it isn't already.
I don't even game, but your information is such good quality of research, design and presentation that I find it very interesting to learn from. Super impressed how much work went into this comparison and the hours of analysis is not lost on your audience with good flow and visuals. Thanks for gaming and passionately nerding out about it in an intelligent way!
Yes Red dead redemption was pretty bad at screen tearing, however who cares about tearing when your playing the original red dead redemption, it was brilliant. 👍
yeah u can lituarly feel, the time and effort GN puts into their Testing Methodoligy, powering straight into your head :D but tbh... its only much talk about frames, caputrerates and misleading data, the rate at wich steve is talking it through without any visual assitance for the concept itself, while also other relavent data is presentet, makes it so challanging to follow.
I laugh so hard when they say this nonsense 🤣 it's not real 4k, 8k or 10k it's like using Samsung phone VR cardboard cover they sell and calling true VR like bruh it's cardboard and plastic mirrors to create augmented it's doesn't compare to real VR like occulus rift or HTC Vive
Not only that. They will only add it to old games or more like Indie Games or Pixel games where the performence is reachable. You won´t see any Uncharted or God of War like game on 8k. Trust me it makes me sick that people actually think that they can play a good looking game on 8k.
@@jesse420SOCAL i mean, it depends on your phone screen and the lens, like the cardboard itself is a piece of shit but i use my phone with a ''vr" (basically the whole structure plus lens and imput for your phone) and some software to run that, wireless 1440p 120hz vr gaming yikes
Now it will be interesting how many people watch the whole video... (a couple days later, most misunderstood comment ever, I meant literally I'd be interested)
Dude it's dry man. I'm a PC guy and there are times where he just numbs the world out and I have to escape. He should do a TL;DR section honestly. The videos are just hard to watch sometimes. I get it, he's data oriented, but I just want a little entertainment at points to keep it fresh.
@@imp_ct why are you gaming in 4k anyway? just 1440p way cheaper and it doesn't make you sound like an elitist fuckwit in the yt comment sections e: just want to point out that if you are gaming in '4k' with dlss on you arn't actually gaming in 4k, just upscaling from a smaller resolution (potentially 720p), Yeah sure DLSS has done great things for rtx and the 2060 non super fps but you are not actually gaming in native 3840 × 2160 So who is really lying to themselves when they say they are gaming at 4K, while DLSS turned on?
I'm confused that resolution doesn't seem to be accounted for in this video? Edit: to clarify I'm used to GN being very detailed in it's analysis and exhaustive in it's testing methodology. Lacking being told explicitly the resolution you ran the PC titles at I have to assume 1080p especially at 120fps. This is egregious considering the ps5 does reconstruct 4k, but does so from a base resolution of 1440p to 1800p, and in some cases native 4k. It is disingenuous then to say "the ps5 runs like a 1060" if the 1060 is rendering 80% less pixels in otherwise identical workloads. This disregarding any additional resourcess required to finish reconstructing that 1440p-1800p image to full 4k when again the 1060 is just presenting it's raw 1080p frame. Raw spec alone demonstrates that this test is suspect when we know the PS5 is using an RDNA2 GPU which produces 10.28 TFLOPs on that modern architecture vs the 4.4 TFLOPs of the 1060 6GB on an outdated architecture like Pascal. All of that being said I am making assumptions here on the testing methodology and would love to receive elaboration on it. IF my assumptions are correct and you are running these games at 1080 and not 1440 or 1800 to resolution match the ps5 then I'd like to see those results instead. EDIT2: I've looked into it and it looks like pre-patch the DMC5 normal mode actually ran at 4K native at approx 80FPS on average before the 60FPS lock was introduced. Seeing as you have a disc based PS5 you COULD run an unpatched unlocked native 4k version of DMC5 on the ps5 and 4k native on the 1060 for a true apples to apples comparison. Final edit: I just looked at the settings you showed in the video and confirmed you are running this game at 1080p native on the 1060.... GN your test is fundamentally flawed when one gpu is running 4k and the other 1080p. I genuinely expect better.
Ask him to play ac vallhala with ps5 at 1440p and then compare it with 1080ti it is nowhere close,and for 1060 u cant hit ps5 fps at that settings at 900p
Weird... It feels like if anyone raises these issues you will automatically be labeled a console fan boy. But this video seems particularly misleading with regards to the notion that a Ps5 is equivalent to a 4 to 5 year old mid to high end gaming PC. Based on all the tests digital foundry have done... Where they have a very similar type of video... It's clear that the Ps5 is roughly in the gtx2070 range minus the ray tracing perf. Especially when it comes to native resolution being run on Ps5.. Which as you mentioned is usually a 1440p base on which reconstruction is done. Was super interested in this video when I saw the title but I feel like this vid completely misses the mark. Coming from a PC, Ps5, Gn fan 😂
I think all games were 1920x1080, and the capture device used for PS5 was a 1080p resolution, so PS5 should be rendering @ 1080p. It is to early to compare it to 4 -5 years old PC HW. Developers have not yet fully taken advantage of the new HW.
@@visordo The PS5 while outputting 1080 does not RENDER at 1080p. It still renders at whatever resolution the game renders at and then downsamples to 1080p.
@@kalimarumugam937 also u can’t compare consoles to pc so easily specially due to their architecture being different and their optimisation being different .red dead redemption 2 on ps4 runs at 1080 p 30 fps with decent graphics which was compared to 660ti back then which runs it below 20 fps on low at 1080p
Maybe because Digital Foundry did a test with roughly the same methodology on the Xbox Series X ages ago in Gears of War and saw that game on that console running at an equivalent of an RTX 2080?
Wouldnt say that, but when you see something like miles morales in 4k30 mode with full rt, its not aomething that 1060 could do, so it varies. Same for demons souls
@@LukijsFroGo Doesn't Miles Morales run at 60FPS with RT on after some patch? Even if it's using checkerboard rendering or some sort of temporal reconstruction that's about the same as DLSS, "4K" but not really. It has been said many times before, this generation resolution will be fairly meaningless, specially when I'm willing to bet dynamic resolution will be common place on top of up scaling technics.
I'm really wondering about this test. 1. just comparing the GPU performance. The 1060 or 580 are more equivalent to the GPU power of the Xbox One X, which had was it 4 or 6 TF? Now the PS5 has double the TF. 2nd the Unreal Engine 5 that was showcased on a PS5 or the new Demon Souls on the PS5 show that the console is capable of far more than these "native" games that are basically old gen versions slightly patched for current gen. Uncharted 1 and The Last of Us were both on the PS3 but looked like there was a whole generation between them. Same could be said for the PS4 if you compare let's say Battlefield 4 and Battlefield V. This test might work for games right now but this PC won't hold up nearly as good as the PS5 in 4-5 years.
This, if the gtx had somewhat of raytracing hardware support or would be kept up to date on a hardcore level (drivers) like launch, it would stay like that, unfortunately this card is already 4 years old and in 4-5 years not cared enough anymore by nvidia to push drivers Further. On the console it might run everything watered down but everything will be pushed at its absolute maximum. (For example because of hardware limitations in Spider-Man, aka to slow cpu on ps4, Scenes where built behind the camera (literally behind) while a cutscene was playing just so that the ps4 doesn’t chug at 15 fps)
@@entreri76x that's why I also mentioned Demon Souls. The engine is clearly not finished and has no solid evidence, but it shows the possible ceiling of the PS5
How could you possibly think that a GTX 1060 can play modern games at 4k 60 fps? My GTX 1080 can barely do it on medium settings. Are the settings really that low in your comparison? Wow, I am really blown away by this... I just ordered a play station 5 instead of upgrading my GTX 1080 after a lifetime of PC gaming. But it makes sense, where would Gamer's Nexus be if they recommended folks buy a PS5. Nah this is too biased
Best YT video of the year! As I'm seeing fanboys writing every type of BS like the new consoles being as powerful as a PC with an R7 3700x/i9 9900K + RTX 2080 Ti, for which I asked "so why DMC 5 don't run at perfect 120fps even with dynamic resolution?" because my i7 4790k + RX 5700 can run DMC 5 on ultra 1440p144 without any drops. Now I want the thermal testing for the Series X/S
I was actually surprised that they matched a 1060 and said it was "enough", I literally fell for the console propaganda - it being 2080tier graphical performance etc.
@@3rd.world.eliteAJ DMC 5SE 120fps mode is upscaled 4k. 1060 is not "matching" with it and it is not "enough" by any stretch of the imagination, of course you can't just compare any kind of 4k with 1080p and call the 1080p with slightly better fps a winner. I think GN might have made a bit of a blunder here.
@@wtfronsson Obviously in terms of memory it's a complete mismatch, they mention it in the video at some point as well, but in terms of raw performance a 1060 seems to be close, maybe a 1070 would be on par in a bigger sample size. Either way the rumors were that the consoles would reach 2000series or even 3000series tier performance, yet it's not even close by being somewhere in the ballpark of a mid-high end gpu from almost 5 years ago.. Furthermore, it's laughable how such little performance is crammed in to such a moderately bigger case from the predecessor, with an even more efficient node while having temps run in the 90s with liquid metal!
@@3rd.world.eliteAJ Raw performance? No. You don't compare raw performance by giving one a heavier load, and then seeing if they can carry it at the same speed... The PS5 has pretty much the hardware from an RX 5700, so yes you'd definitely expect it to beat some weaker 2000-series cards.
@@wtfronsson "Giving one a heavier load.." - What? The whole purpose was to match visual quality settings to see how they compare, and these were the results we got.. Furthermore, the consoles should be ahead because of optimizations, but again, these were the results we got - just shows how meaningless measurements of Tflops are in terms of performance when a gtx 1060 outright beats it..
Oh, boy. This is one of those rare GN videos that you can actually see the light grey portion of the Like/Dislike bar. Edit: Well... 24 hours later and I'm not disappointed. Like I already said: you've got any suggestions to improve Steve's methods? Drop him a email. If you're convinced consoles have more Telaflops than a $2000 PC no matter what? Watch Lichard at Digital Foundly.
Well when you ignore resolution since PS5 runs DMC at reconstructed 4K and comparing to a PC at 1080p, it deserves to be disliked. It's a poorly made video by people who want to cash in the 'console bad' crowd.
@@Alcatraz760 what do you mean by reconstructed 4k? If you mean upscaled... Then your point is nullified because upscaled literally means the game is rendered at 1080p and then upscaled (basically 1 pixel turns into 4) to 4k. There's no increase in visual fidelity when you upscale a video / game in this fashion. So 1080p upscaled to 4k = 1080p. IN THIS CASE (it may not apply to other things, for eg bumping up the quality on a yt video to 4k while watching on a 1080p screen can give the viewer a more sharp image. But this is not the point. The only reason why I gave an example was so that no one takes this out of context)
@@Alcatraz760 "Reconstructed 4k" is marketing BS. Don't fall for it and listen to people who actually know what they are talking about and not the people who are just trying to sell you a product.
It's a seriously amazing step forward consoles can now do 120fps. With that said , it's pretty gimmicky right now save for titles that don't require as much GPU horsepower. 4K 60 is all I ask from new consoles because the temptation over time to dip back to 30 is strong.
Well if they can not really manage 1080p @ 120fps how will they manage 4k @ 60fps? That is still double the load. So you would have to lower the settings even more. Super Resolution is the only way how they will be able to run at those levels. Lets see what MS with AMD will create there.
By all accounts what they are managing is 1440 at 60 Hz with upscaling to 4k. On a PS5, its apparent that they are inducing the equivalent of a CPU bottleneck trying to hit 120 fps.
@@blueishgreen76 I have no idea what res games use that are "4K" on the system, but Days Gone says it uses "dynamic" 4K 60. Played countless hours of it last month and to me it looked like solid 4K, really impressive.
@@rushnerd To be honest: If you do not have a comparison, and with consoles you often do not have one, it is hard to spot the differences between Full HD and 4k. Especially if you sit a bit further away from the tv or have a smaller one. If they then use the dynamic scaling well you wont be able to tell.
@@rocketpencil5948 it doesn’t have to be powerful to join a zoom meeting, or do home work, my uncle is a computer engineer and he doesn’t even need a super powerful computer to do his work. But yes if you do need a pc for work and you like to play video games than yes you should get a powerful pc. Example: there’s a race that only takes place on roads, I have a high performance super car (console) and you have a car (pc) that performs really good on the streets and can go off-road. You can’t say it’s better than my car that can only be driven on a road because theirs no need to drive it is on something other than a road when you only need it to drive it on a road. The point is that your off topic
Enjoyed the video until the end. I'm a PC gamer but there is no way that a 5 year old PC can deliver the same performance as a PS5 at higher resolution. For sure, 1080p high fps it makes sense as was proven here. I'd like to see an updated video comparing the PS5 at higher resolutions. For instance, digital foundry did this and found that AC valhalla runs around the performance of a 2080.
Ya I was thinking the same I have a pc i5 9400f with 1660 super. I compared cold war on both and it ran smooth on ps5 1080p but on my pc it was far from smooth and that was running on low settings mostly much prefer it on ps5
@@magmamaster1801 a 1080ti can't do ray tracing so the point still stands. You cannot find a truly competitive GPU at least from 4 or 5 years ago. You can come close but ray tracing is a big deal these days so the 1080ti wouldn't cut it.
Thanks Steve, really interesting piece. I’d been curious about how the performance of the new consoles compared, and naturally you’ve answered it in a more detailed way than I’d even known how to ask.
High frame rate is new to consoles clearly by looking at the frametimes. I would like to see a similar comparison for the new games like Watch Dog legion and Valhala that are running better graphics and higher res.
Even though the processor is very powerful, you got to remember it's Zen 2, plus it's only running at 3.5 Ghz, compared to 4.4 Ghz of the 3700, this may be causing a bottleneck when using high framerate mode
@@pixels_per_inch shoudlnt be an issue. On console devs have the advantage of optimising for specific hardware, considering how much devs got out of mobile jaguar CPUs on ps4 and pro, being slightly underclocked shouldnt be an issue. The real reason for the underperformance of the ps5 is that in 120fps performance mode dmc V Downsamples from checkerboard 4K its not running the game 1080p native.
@@pixels_per_inch There is also halved cache and other differences which negatively impacts performance as confirmed by the 3300x shitting on it basically.
The resolutions did not look the same to my eye when you showed side-by-side footage early on. Seemed like the PC was on lower resolution. Particularly apparent based on the shimmering (5:32) in one scene on the pc version as well as slightly sharper image on the ps5.
Yep. I remember there were some ini tweaks that could be used to eliminate it in BL1 and BL2. Didn't seem to hurt performance at all either, which always made it more puzzling to me that it was there in the first place.
@@devchatterjee2955 It's more likely similar to one of the ryzen 7 mobile processors without the base clock hobbled for power efficiency. The rated clock speed being an "up to" for a "variable" frequency rather than a base/boost makes it very unclear what the realistic multi-core clock is.
Which is gonna be hard because most content dont even support 8k so idk why playstation advertised that. Especially when a 8k tv will cost you a leg and arm.
@@beanslol1725 It can probably output this resolution but can't actually run it, what i mean is, the xbox 360 had an option for 1080p but no game ran at native 720p let alone 1080p, it just had the option to enable it, same goes for the ps5, it can support the 8k resolution in the main menu/media but not in games or streams.
i sorted by newest comments to see if this was still relevant to newer ps5 games and man how many people posting here are like 15, that was awful to read
I feel like this really needed some other forms of testing rather than strictly 120 Hz mode that is only available in select games. This dramatically skewed the results, and the conclusion. I get the idea, the 120 Hz modes are basically uncapped. But I don't think it is the best represention of what the consoles are capable of.
Agree, let them put assassins creed valhalla at 4k head to head. I own a 3090 system pc and a ps5 and although my pc shits on my ps5 this testing isn’t accurate of ps5 usage with 120fps and games they picked
As you said, the 120 Hz mode is basically uncapped and it's easier to see the max potencial. But This new consoles can do 4k 60 with not much effort (Yes, I know that they often use dinamic resolution to mantain the 60 Fps lock), but still, I don't think that a 1060 6Gb can get even close to that. My 2060 6 Gb can't even reach 40 fps at 4k in devil may cry 5 (i have a 3700x and 2x8 Gb of ram at 3200MHz, it's just a matter that my GPU can't handle high resolutions due to Vram and just not enough horse power). Fps alone is not the whole picture. Yes, everybody knows that PC is much more capable and that's totally fine, it always was like that. If it wasn't for the damn exclusive titles (mainly FF7 remake in my case and other JRPGs) I could not care less about the Ps5. But really, I don't think this is a fair comparison.
@@shernandez31 well tbh valhalla runs like shit on pc extremely unoptimised compared to the games shown in this video, while I would agree if you used watch dogs legion as an example but the ps5 does not beat a 2070 super and loses a lot to a 2060 super
@@JavierFernandezSound well you explained why your gpu has problems with 4k what do you expect, the 1070 can outperform the 2060 at 4k in some titles due to having more vram
Hey Steve. You sound monotonous sometimes, but mostly enthusiastic and sarcastic. You're the charm of GN. Thank you and the team for working hard to bring us consistent content. Always some good information that my brain can't process instantly. 🤘
@@XyAnimeGuy A crapload of people started venting at PC builders after Gamers Nexus explained how to properly mount an All In One cooler. The same type of people that might missuse this video to funnel on others.
@Nick Diesal You probably didn't watch the video. There was nothing subjective about the mounting configurations they covered, and they even used a dummy AIO with transparent viewing windows to illustrate their point. The fact that people misused that information, mostly by not watching the whole video, has nothing to do with the fact that the video itself made objectively good points on mounting AIOs.
@Nick Diesal Which is exactly how I know you didn't watch the video. The AIO video points out two distinct types of error: Pump at top of loop and tubes up. The one that they show to have an effect on performance is the former, and the one you're talking about, the latter, has more to do with the sounds of bubbling adversely affecting anyone who wants a more silent setup. They even say in the AIO video that it's preferable to go tubes down, but if you had to do it [tubes up], it's fine for performance.
@Nick Diesal It producing more noise than it has to is in fact inefficient. Earlier you mentioned performance and now you're backpedaling to "it's inefficient". At least you probably went back and actually watched the video this time. I hope, at least. stay mad indeed, lol
the testing here seems incorrect. The 1060 can barely run the game control. Yet the ps5 does control at 60fps. Yeahhh idk man this testing seems like a dud lol
And people on digital foundry videos are now saying that ps5 is far superior to 3070 and will beat 3080 soon, the amount of stupidity among fanboys are overwhelming, especially sony and apple fanboys.
Yo I'm legitimately curious where you're getting that info from. All digital foundry's videos seem to have the PS5 performing equivalently to anywhere between a 2060 to a 2070 super depending on the game with matched graphics settings and then the Series X a bit above that. I'm not trying to cape for DF nor Sony and Microsoft, but it seems insincere to say they're claiming performance on par with rtx 30 series cards
It's weird how videos about consoles are so much disliked. I thought exclusives and price were more important than performances but still console community seems butthurt.
I mean, this is objectively a bad video. He is essentially trying to benchmark a GPU by purposefully inducing a CPU bottleneck. Pretty sure if he decided to benchmark a 3080 at 1080p, and only 1080p with a 3.5ghz CPU, PC gamers would be wondering if he lost his mind. Plus he seemingly doesn't understand what supersampling is and thinks PS5 games are rendering at 1080p because his capture card is 1080p. People are disliking this video because its really bad. EDIT: PS haven't owned a playstation since PS3, been PC gaming for over 30 years, back when PC games were sold on 5.25" floppy disks. This analysis is just literally garbage.
@@nerdstrangler4804 You are trolling, right..? And the "I drive since 1956 so i know how to drive" argument is utter BS.. only because you do something for a long time, it doesnt mean that you are good at it/understand what you are doing.
@@nerdstrangler4804 "PC Gaming for over 30 years" yet you think a Gamers Nexus analysis video is skewed... yeah nice try bud 🤣 its pretty clear you're a PS fanboy, no need to pretend
@@chimei-tekinaneko8318 Attack my argument instead of my character if you can. Only reason I put that info out there was to hopefully preemptively repel idiots. But it seems some idiots will not be dissuaded. I am clearly not trolling , which is why you are unable to attack my arguments.
In 2015 I was playing Rage on pc and thought something was wrong with my game had a line through my game and was wow what is that when I looked it up and just said enable vsync to stop screen tearing so I really haven't had it in other games especially after moving to faster refresh screens but always look out for it.
I'm surprised to see performance that we are right now, I was expecting numbers closer to a 3070***/6800 (non XT). I'm thinking the game/driver optimization isn't truly showing us the full performance of this new generation as of yet. Would love to see a revisit once developers actually released titles that started development on the next-gen consoles, but that's just my 2 cents on the matter, still loved this analysis GN thanks for the hard work!
Seems that as the PC is needing a GTX 1070ti or GTX 1080 to match the PS5 in some titles is the PS5 is still impressive, and as time goes on the PS5 will improve further.. while with the market at the moment meaning that PC parts are selling for 50% or more over their previous prices (I'm trying to build a couple of PC's for people at the moment and prices are shameful right now)
@@Jamalen True there is still a lot of value to be had in the PS5 was just expecting about 15-20% higher performance than that given how RDNA2 has performed elsewhere. But I agree PC pricing and parts availability isn't great right now , I have a few builds of my own and GPU's in particular are no where to be found from the newest generations.
@Lov Mir most games that are capped actually cannot run faster without lowering the graphics (they make it as good it can be with 120 fps in mind but there are always drops to 110 fps but that is not noticible.
@@seahawkd5203 Personally I don't want a PS5. A few of the games are cool, but I tend to lock myself down to like 3 games at a time and wouldn't really care about their exclusives anyways. Been playing Persona 4, Satisfactory, and Genshin Impact basically exclusively since each of them came out. If only I had more time for gaming...
@@brenlouissurio2404 After getting a job, I don't have the time to play that many games. I'll stick to my PC and play about 3 games a year. Basically what I've done since I've finished high school. Just really changes what you have time for.
I somewhat agree, the problem is due to console dynamic resolutions and many in-game IQ settings hard to match its kind of a best effort. Using 1440P may have been the better choice imho.
@Transistor Jump Optimisation is one of those fluff words that console people love so much. No bro. If you have fast, good silicon, then these old games should be flying on your hardware. Not stuttering at barely 40 fps in some titles. Optimisation comes when you need to squeeze at least acceptable performance out of a 4 year old console. That's what devs always do at the end of every console generation, anyway.
You are not dumb. You are Awake. A Bad dream of Console Pleb Spies trying to brainwash your precious PC MASTERRACE mind with their WEAK but persistent Propaganda has ended. Spread the Truth Brother ! 🙌
GN assuming console manufacturers don't have access to time machines and can't go into the future to implement a 2020 GPU in a console that took years to make.
I had a 1070 when it came out 5 years ago and i paid 300$ for the GPU alone, used. The PS5 blew my old i7 4770k at 4.8ghz paired with 16 gb ddr3 at 3200, the 1070, and a Samsung SSD, case, etc. I paid way more for the PC than a PS5 and had to build it myself. I also wasn't playing 4k 60fps in any game natively and dynamic resolution wasn't available in a lot of the games I played.I was playing 60-120 Hz native 1080p in most games high-ultra at the time. Only getting a 1080p low-medium settings 50-60fps in cyberpunk 2077 nowadays. It was a decent PC but I'm way more impressed with my ps5. It also has ray tracing which was impossible with cards 5 years back. The 20 series wasn't even announced. If you have 500 bucks and need a gaming machine. Get a console. If you have 1000-2000k depending on prices get a PC. Regardless the current gen consoles at this time are the best bang for your buck. Plus you get physical copies of your games (for disc versions of the consoles)
Pretty much any online-game that matters is playable without a subscription on both consoles. Rocket League, Warzone, Apex, Genshin, Fortnite, FFXIV, Brawlhalla etc. you name it. And they keep moving away from it as time goes on. Subscription on consoles won't be for online gaming in the future, it will be for Netflix-Like flatrate models.
In practice yes but in reality this isn't a good test most games here are just last gen ports. Not enough new games made directly for this generation of consoles. This video concept should have been delayed until this summer and fall 2021.
All 3 of these games were native PS5 games. He just limited the list as it takes a lot longer to review PS5 data than PC data so he wanted to get this video done in less than a month. Cold War also is a good game to test though but it uses a separate launcher so it's a bit more of a hassle. Plus it's harder to make a benchmark in.
True. And also, it's amazing how Sony can optimize their games. If TLOU2 was pc exclusive you'd need grx 1060 or more for it to play above 60 fps decently while the ps4 with a 750ti apu could run it at 30 fps.
Another thing I think worth mentioning is the PC has full backwards compatibility for 99.99% of games, plus thanks to emulation you can play basically any console games you own on it upscaled to 4k+
You cannot run 16bit applications on a modern PC. You can run into a lot of compatability issues if you try to run games from 1995-2005 too. Which is arguably the golden era of PC gaming. Some games run flawlessly with out a problem, others are lost to time.
@@billybobjoe198 I've had massive success with Wine and DOSBox through linux with all eras of game, including late 90s and early 2000s. If you have specifics in mind I could potentially see if they work on my end.
@@Drugsanddragonslul Cold War by Dreamcatcher, Tuneland, Nile Passage to Egypt, An American Tail Movie Book, Soldier Elite. I can't believe you think literally every PC program ever made to run on Windows machine will run on any windows machine. Do you know what instruction sets are? There are a ton of USB peripherals with driver's that only work on Windows XP and before too. Support ends. Standards change. The world moves on.
@@shernandez31 ac valhalla is an unoptimized trash for pc. Clutter detail at max is not even max on pc compared to console. I wouldnt use valhalla as an example
@@shernandez31 another wrong one, ac valhalla is an unoptimized pile of shit on pc use watch dogs 3 to compare and it shows by the exact same people you are quoting a 2060 super beats both next-gen consoles by a nice margin while outputting higher res, more stable framerate and better raytracing. for future reference Ubisoft do not do very good pc ports they seem to get worse and worse, probably due to how they hire people based of what genitals they have or what colour skin they have and not hiring people based on if they are best for the job it can be seen in their work when their engine got a full leak lmao the code was atrocious
@@shernandez31 on dmc5 dirt5 boarderlands3 watch dogs3 consoles run like shit and you dare choose the only one game that run decent because it's not opted for pc? DELUSIONAL
anyone who claimed that the ps5's cpu is ANY better than a 2080/1080ti, are delusional. it is not near aproaching the 6800 series. they have more gpu cores at MUCH higher clock speeds.
Title should've been "Matching PS5 to PC performance to explain testing and frame pipelines" - but, its a little long to be fair. An amazing piece, very, VERY informative! Thank you so much for this. :) Due to my visual impairment, I can not see screen tearing or some of the effects people usually complain about, so the slo-mo demonstration was super helpful!
@Jordan Condipodero If anything it showed that the consoles are bad for anything CPU bound. Hence why the terrible frametimes at 1080p, though this gen 60fps seem to be the standard which is what the optimal operation of these consoles seem to deliver, which means you can probably get away with a R5 2600 or 2700 (probably even a 85$ 1600AF Lol), and a GTX 1080 or a Vega 64, or a 5600XT, or a 5700, or a 2060 in most titles, this if you want 1440p (the consoles use dynamic res everyhwere anyway)... If you want something less, other options are probably fine as long you adjust your stuff. Its not that the GPU is bad, its just the APU configuration has some severe bottlenecks due to thermal/power choices, as expected. Compute performance doesnt translate into rasterization. Do not throw me the Asscreed valhalla argument cause its a amd sponsored title. Consoles this gen were overhyped
@@matheus-sm7860 your comment seems like a breath of fresh air among all the outraged cherry pickers only talking about 1 game out of the 3 tested, you know - the only game that is obviously poorly optimized on ps5 rn, but fail to mention that the 1080 couldn't rly keep up in another of the 3 games tested.. gn was fair. as always. let's see dem new games rly show us how a ps5 is closer to a 2080 in perf, hopefully. I'm rooting for both sides here, pc and console users.
@@radumirceabunica7492 I honestly think it might depends on what kind of game it is, if its a game like cyberpunk with a lot of AI running around at same time or a lot of physics calculations happening around, the performance will not be that great. Luckly, most games are SP and consoles arent that great for multiplayer games as far i know, most games are chill games... Fact is, even if its a 2080 on paper, the performance isnt often translated to that in some titles. That also explains why the performance is good on AC Valhalla. At very least they seem to be 60FPS capable machines. Which was the most predominant issue on last gen imo.
@Jordan Condipodero Explain further? If you throw me DigitalFoundry videos i'll laugh at you because thats the same youtube channel that accepted nvidia's bribery about the RTX 30 performance and made absurd claims regarding their cards, and in the end the gpus were around 25% less than what nvidia and DF told us. Explain with your words, with your knowledge of the subject. I want to be BTFO.
@Jordan Condipodero If you think about it, the PS5 and the XSX as well have the CPU and GPU in the same die, which probably would get very very hot if you pushed everything (includiing the CUs) to the max like you'd do in a PC, except in the console those are in the same die, and in a PC those parts have dedicated cooling and power delivery system, it'd also explain why the variations in frequency of this console (to keep thermals in check) Its not about the hardware it has, it's about the design choices they chose, in theory it should be close to a 2070 or so, but due to thermal limitations, game optimization and how much resources are used, probably it wont be close to that in those scenarios. Its the same thing of using a 2700X with a RTX 3080 and expect the 3080 reach its max potential when theres a obvious constraint in between.
WOW, if i have even one take home from this as a relative layman to all this it's the great explanation of High/Low Performance Tearing! Having just switched from console gaming its one of my huge caveats as I ween myself from v-sync. Great examples to use as well!
The point of the video is 30:38 he never said 1060 is better than Ps5, although it apparently is in DmC5. The only thing that I can't explain is why butthurt people in the comments are comparing WoW to GoW.
1060 is not better in DMC. DMC was running in 4K that is reconstructed from an internal resolution higher than 1080p. Apparently as high as 1800p. So in short, the graphical settings on the PC were NOT matched. The 1060 was obviously given a way lighter load, and this can even be confirmed by taking a look at the zoomed in stuff and comparing. It makes sense once you consider the PS5 should be equivalent to a RX 5700. There's just no way it's going to lose in any way to a 1060.
@King Marco Louis III Do you really know that though? The PS5 doesn't have a discrete graphics card. It has an APU. You can't compare it to a 5700 and certainly can't compare it to any CPU on the market. All you can really compare is performance, and I think the numbers speak for themselves.
@@ncorcoran29 everyone keeps shitting on consoles when the Xbox series s and ps5 are great for just gaming at 300 and 400 USD respectively. Its a great deal
Great conclusion, I just want to add that PC is not only power, is much more: you have more games (and more exclusives) than all consoles together, but also you can play ALL genres, with multitasking, retrocompatibility, cheaper, forever, and with MODS. Even an old PC still giving a better gaming experience than the best console.
@@Marcelo_M.M. It was about a gaming device, not somethong else. Those who bought it at launch, that's what it payed for. Of course you need a laptop/pc, doesn't mean it has to be expensive for basic and this has nothing to do with the first part which refers to a device for gaming.
@@cristi8183 Fanboys continue living in a ^^pink bubble of dreams^^. All devs want their games on PC, consoles losses their casual market with phones, and the hardcore market with PC. Today 50% of the market are phones, the other half, 25% consoles and 25% PC, yes, PC alone sells the same as all consoles together, all of them. Awake.
People just love hating each other these days for random reasons. PC vs consoles, Playstation vs XboX, Intel vs AMD, AMD vs NVidia, Windows vs MacOS - all those topics cause tons of hate and toxicity.
Great video as usual. I just hope the algorithm doesn't punish this video too much... It's gonna get some hate unfortunately. Anyway G'day to everyone at GN HQ
I had started to create a list of the flaws in the video but quickly realized how long that comment would be. Dancing around the price per dollar is an example. Sure a PC can be used for office tasks etc. too. You think people on the fence about console vs PC are worried about spreadsheets? When your comparing PC to consoles your talking about the people who are looking to either buy a PC or console for.. You guessed it. Gaming.
Facts the only thing making the pc to console comparison lean towards console is hdmi 2.1 right now if you could get a 1060 with 2.1 it would destroy Xbox series x
i swear 90% of these comments is people watching until the result of the GTX 1060 matching the PS5 in DMC, then stopping the video and making angry comments without watching further to find that other games needed GTX 1080 levels of performance to match the PS5 (which is still lower than i expected but more reasonable). If anything this test just shows that there is massive variance in PS5 optimisation between games, people need to calm down and actually watch the damn video and engage their brain instead of getting all triggered and being all "muh PS5 ish bettar! u fail test GN!! Rawr!"
Yeah that 1060 result seems like the outlier here, with a 1080 being a more reasonable comparison. I'm also seeing people argue that the PS5 is equivalent to a 2070, which is apparently true. 2070 (non super) performed very similar to a 1080 in GN's review of it, and it has RT support
He forgot to put the resolution up for DMC, he tested at 1080p and the game runs at checkboard 4k in the performance mode which is much more demanding than 1080p
@@WayStedYou Ah, that makes sense for why the results would be skewed then. That's the reason why these comparisons are so difficult to conduct in the first place. Unless you can lock the console's res (which you can't) it can't be direct
@@WayStedYou As far as I'm aware PS5 has dedicated hardware for implementing checkerboarding so the impact shouldn't be that large. Even if it did have a significant impact, they specifically chose settings that matched the visual quality of the PS4 as closely as possible so it still doesn't really matter all that much. I still stand by my statement that all this really shows is that there is massive variance in optimisation between different PS5 games currently if one game can be close to GTX1060 and another can be closer to GTX 1080. (also to clarify it renders the game at 1080p according to every source i was able to look up online, and then uses checkboarding to upscale to 4k, even without dedicated hardware i find it hard to believe the performance impact for doing that would even come close to running native 1440p, aaaaand one more thing, i couldn't find anywhere referencing if it still upscales to 4k via checkerboard if your PS5 is connected to a 1080p monitor/TV because if it doesn't, and it makes sense that it wouldn't, and GN tested on a 1080p 120hz monitor, then your point would be entirely invalid anyway)
As for the games, DMC5 Special Edition is only available on the PlayStation 5; it does not exist on the PS4. We chose Special Edition specifically for this reason, so that's important to know. Borderlands 3 and DMC5 have both had specific treatment for PlayStation 5 and are more than just a backwards-compatible port. An example of a backwards-compatible-only port would be God of War, which is a PS4 game that has not had any treatment for the PS5. You can play it on PS5, but it is a PS4 game without any treatment for the PS5. All three games we chose are PS5 native games with official markings by Sony as being PS5 titles, with specific PS5 treatment and native builds. Miles Morales is unsuitable for comparison because it does not exist on PC.
Watch our PlayStation 5 thermal, noise, & power benchmark: ruclips.net/video/MmggkW6usmQ/видео.html
Grab a GN 2020 Disappointment PC T-Shirt here: store.gamersnexus.net/
👾
You guys doing a video for Xbox S X? Hoping my 3600x and gtx1080 are still worth it.
@ziggy bean how so?
I get 120hz, but anything above that is such a meme for tryhards. No one cares more about win more optimisations/results,
which is what anything over 120fps is.
You can bend over yourself trying to compare it to the 30fps console era; every way till sunday..
But the fact remains all these benches are meaningless. Any game that has no troubles getting over 100fps on a decent PC is pedantry few will care about.
@@anasevi9456 Depends, with vr and sw like vorpX getting 120fps means 60fps for each eye, which is why 120 fps is the sweet spot for modern gaming.
"Not everyone can build a computer"
*Flashes up Walmart thumbnail*
That is some savagery
should have been verge
Steve is a Low Key Savage!
@@doryiii no, but they told others to do it like they did.
He didn't even mention the front IO cables, which some people have major difficulties with, apparently..
Also a fucking no go is that he drove the screws into his radiator (without fans), told his viewers that it's the proper way and then fixed it OFF CAMERA WITHOUT A SINGLE WORD
Probably still leaking like a bitch.
This whole theme of fucking things up and secretly fixing them off camera without a word goes through the entire build.
And don't forget, it's supposed to be a fucking tutorial for absolute beginners.
I get cellulitis all the time from Steve's burns
( Hot glues USB header onto motherboard )
*(On a computer you received that was over $700 less than the one you ordered)*
Been missing GN these last few days good to see you're back!
Should be mostly back to daily uploads now!
@@GamersNexus it still amazes me how you can make such high quality content in such short amounts of time.
@@ziarmex6167 Probably due to an amazing team and sacrificing some sleep.
@sᴀᴠɪᴏᴜʀ ᴍᴀᴄʜɪɴᴇ if a couple children die in order for my hardware news to be done on time then it is acceptable
Final portion of this video was like treading a minefield.
"We went through 1 graphics setting at a time". God that sounds exhausting and boring.
Actually super interesting! Definitely tiring and extremely slow, though!
Super interesting, barely an inconvenience.
well it is his job so....
@@GamersNexus The miracles of Tech Jesus.
@@Xilent1 Think about doing that while benchmarking multiple games while trying to target the hardware of a console that almost but doesn't quite align with most pc hardware on software with similar issues (sometimes consoles get their own settings).
Thanks Patrick for sacrificing your eyes staring at a small box of pixels for us!
But this is what Patrick lives for!
I imagine Patrick staring at the screen and eating popcorn
if Sony and Microsoft want to compete with PC they better add RGB in their next console for boost framerates
PS5 actually has some RGB
@ya boi breeez It doesn't have the pro level rbg tho. The one on the ps5 boosts fps by 13%, when it's supposed to be a 69% boost
?!?!? I didn't know that RGB boosts framerates.
@@santhoshmanickavasagam2467 it was a joke
@@rocketpencil5948 r/woooosh for me.
I like how Steve talked more in depth about how the graphs actually work due to the wider audience this video is going to grab.
Wider audience meaning in this case the people who take pride in understanding their hardware, and those who pride themselves in not needing to understand anything about their hardware.
And then the wider audience complains that the video is too long and he rambles too much, "just get to the point already" despite this.
He needs to do that because the "wider" audience now includes console people, so he has to ELI5 to the consoletards.
@@EcchiBANZAII-desu Hello, Consoletard here. I already knew the vasy majority of what was explained here. Tards are pretty smart I guess.
@@Dj-Mccullough I think those who pride themselves in not needing to understand anything about their hardware, are not here by definition. Even by watching this video, it shows at least some interest.
One thing I feel you should have mentioned when talking about the performance per dollar side is the very fact that consoles historically sell for less than the cost to make them because the companies intend to make up that loss in licensing fees from the games sold whereas with a PC you are paying for the parts directly with no subsidies.
They also make up for that cost with paid online... something you don’t need with a PC. Also the games are more expensive.
@@TrapasaurusFlex Correct PC day one games are even at a discount compared to consoles. I have paid $20 dollars less than a console game even at launch. Lots of factors play in to the PC gaming cost "more" upfront sure, long run nah.
@@kitkindy "long run" is depend on what specs you have , sure you can run new 2021 games with a GTX950ti but is it going to be a good experience?
@@s0meRand0m129 Let's say we're looking at upgrading from a 1060 on average (my case 1660S). If we get a GPU as good as (or better than) the consoles at $800 (markup) we could sell the old one for $100-$200, and get a GPU for $700-$600. Add in online for the console, and you'll have only a $40-$140 difference in a year from that alone.
@@TrapasaurusFlex i wouldnt mind paying double, atleast you have peace of mind of having no cheaters. On pc whenever i play a shooter you just pray someone doesnt have wh or aimbot...
21:55 "Social distancing in the console version" Steve I would like you to know this is the humor I greatly appreciate from you. It makes watching these videos a much greater experience (and BTW i am loving my mouse mat. Glad i bought it day 1 before it sold out)
A 4 year old PC wins by default since it's the only one you can get right now
You can get a ps5 for $1000 so probably should compare it to a $1000 pc lol
@@CorporateShill66 lol thats good
Try to get a competent graphics card at its MSRP and see whats happens.
I mean, to be fair, you'd probably be paying close to the $1000+scalper price for that four year old hardware right now. It's a fucking zoo on ebay right now.
@@LopowerONE you can a used 10 series everywhere.
I was hoping someone would do a comparison like this 👍
Thanks!
It's perfect.
It will hopefully be revisited also when the custom hardware mod/engine is enabled within the PS5 that Devs were talking about when they rightfully so weren't happy they were given too little time to access/use it.
digital foundry also did a comparison. go check that out too. this video honestly feels biased based on the cherrypicked games
@@hitler69 How are they cherrypicked? They literally used the games the PS5 directly referenced in their literature.
@@droolguy dmc5 and borderlands 3 are not native ps5 games. dirt5 is also not really a next gen game. he could have picked stuff like asscreed vahalla or cod blops cold war but nope. gotta pick those random ass games.
and before you say something about how im console fanboy: my pc is probably better than yours. imgur.com/l7lvazO
32:42 sums it up nicely.
I see another video thats going to spark controvesy over the internet
Not our goal!
@@GamersNexus For SCIENCE!
Yeah unfortunately this video is probably going to be used as ammo for PC vs Console arguments
@@imo098765 fr lol even though we all know no pc can scratch the power of a ps5 at the price point
This was my second thought, after "please don't let the console marketing be entirely true. "
Who cares about consoles when we already have 5G and Raid: Shadow legends?
Raid: Shadow Legends is true endgame content. You're right. Pack it up, boys. No need to use consoles or PCs for games!
Don't forget about Mafia City
No, no, Kings Throne: Game of Lust... my God I despise those ads...
What, it was a DUNGEON run
hOw AbOuT $5
This is the most clear adaptive sync demonstration I've seen! Thanks!
Since I'm playing in 1080p without ray tracing, I expect to be able to use my GTX 1070 and R5 3600 combo for years to come. Actually, the 1070 has turned into one of the best investments I've ever made in tech - I can still play modern games with high settings four years after buying it. Good thing too, cuz GPU prices are insane.
i have a 1070, i cant even bump up rd2 to high settings dude im getting a 3090 soon
@@LucasSantos-cb1fh I replied to you a second ago, but my comment immediately disappeared for some weird reason. Anyway, if you want, I can post my custom tweaked settings for RDR2 that give me ~70 fps with most settings on ultra or high. The lighting quality setting makes a huge difference - putting it on medium got rid of most of my severe framerate drops. The only other stuff I have on medium are water and volumetrics.
@@steve9094 ok ima give it a try
@@LucasSantos-cb1fh you have a different problem I play on ultra with an rx 580 or 1060 NVIDIA equivalent
2015 called, it wants its resolution back.
“Compatible with things that have HDMI ports”. I just spit out my coffee that I bought last week.
I just finished cleaning my keyboard thanks to that... :'D
haha omg so funni
You probably should have spit that out a few days earlier, buddy...
Time stamp?
For all value adepts, remember there's another layer of cost when it comes to PC vs console. Some regions have regional pricing on Steam but not consoles. For Russia specifically, you can save a few hundred bucks on hardware by picking PS5, but PC games tend to be at least half the price of console copies. A whole console generation is enough to end up spending less on hardware + games combined even without factoring in aggressive Steam discounts and piracy
Yeah, lots of value in both devices, depending on region. Consoles also offer a lot of value in the peace-of-mind aspect of putting it next to the TV and forgetting about it. They're easy to get into use, there are exclusives (sometimes, getting less common), and they're accessible. PCs can do work, are capable of doing other types of tasks, and are upgradeable. Each has value!
That's a very important thing people forget about. Even here in Germany I can pre-order Nier Replicant on PC for 46€, compared to 60€ for the PS4 version. It really adds up over time. So yeah, both systems have their money saving options.
Don't forget that you have to pay an extra cash to be able to play on console, Xbox Live and PlayStation Plus, add an extra 50 to 60€ per year, also on pc you can do much more than just playing, you can upgrade while on console you have to buy a complete new console to "upgrade" and then still have to buy all the games again.. (or most of it or pay an extra to get the "upgraded" version)... what a joke!
@@thejuiceweasel this only applies if you are the kind of person who only buy full priced games, there are sales on all platforms
Where I live (Brazil) PC games are considered "software" for taxation and console games are considered "luxurious item", in practice console games are anything between 2-3x more expensive at launch and if you factor Steam sales that can be as much as 10x more!
This video is too level-headed, now I need to get a refund on my pitchfork
Lucky you... I had already lit my torches ):
I cant get a return on my battering ram so im going to have to resell it now
@Vishal I hope they revisit this in about a year. Give game devs time to push the new console hardware to it's max and then start the comparison. It's honestly not a fair fight right now and the comparisons will probably be all over the place from game to game. I imagine the big AAA games will start creeping up to the 2070-2080 level eventually, but only time will tell.
@@T1cksandLeechesMaybe native games would also be preferable, since many of these were rushed back-compats (except maybe Rally, but damn they didn't code well for it even the settings were off).
60FPS games are better for the comparison since we all know, unless a game is on a godly port like Doom/Vulkan, 4k120 AAA at native is quite unrealistic.
Also, some of the engine I believe has to be enabled by Sony first.
@@T1cksandLeeches I don't think it's unfair because PC hardware is always getting cheaper so a future 500$ PC would also have a better performance. I personally think the PS5 will have the best bang for buck when compared to a PC in the first half of it's lifecycle, so I think for the next 3 years the PS5 won't be beat, but 3 years of PS+ are around 180$ which is the reason why I won't buy a PS5 after having a PS4 since launch.
Sorry for the long answer.
" A four year old GPU is a good stopping point" XD
Yeah a good stopping point to compare it with a 2020 Console!!! LoooooL
If the ps5 has a 10.3 tflop rdna 2 gpu why is it being outperformed here but not in other channels tests with more powerful cards?
@@thepizzaelf tflops mean nothing compared across generations and hardware manufacturers
Nvidia has always beat AMD in GPU's
@@Kold2012 I get that but I just don’t understand his tests, why are digital foundry’s tests showing the ps5 performing better than a rtx 2060 super but being outperformed here by a 1060-1070, maybe bad optimization for 120 FPS ?
@@thepizzaelf likely games using AMD tools when made. therefore better optimized form their hardware, or games that are just poorly optimized on PC in general.
When your life flashes before your eyes how much of it do you want to not be rendered in 8K?
Like 95% is ok with 240p.
I dont really like back light strobing srry...
That paragraph in that article almost sounded like a threat. "Buy it or else!"
All of it, 8k sounds horridly expensive
This is so educational, it's like taking a class on game graphics settings. I love it.
@@e.4485 You don’t need PS Plus for F2P multiplayer games. So I play whatever I want to without paying subscriptions.
Also, most of those games he tested aren’t properly optimised for PS5, and just run with free next gen upgrades that don’t make full use of the PS5’s architecture.
If there were PC ports of Demon’s Souls Remake (1440p60 with absolutely insane polygon counts) or Spider-Man (1440p60 with RT) which we know for sure are properly optimised for PS5 then PS5 would be more like a 2070S.
@@e.4485 Absolutely no fucking way the ps5 is as good as a 3060 ti. More like slightly more powerful 1080 ti/2070 super.
@@e.4485 yeah. I get it now.
@@e.4485 So what do you play World of warcraft at 1000fps??
@@e.4485 That is actually a good game carry on!! 👍🏼hahha i hope you guys don't take this video for facts, this video will be the laughing stock in a few months/year time! If it isn't already.
I feel like this is the closest thing we will ever get to a gaming undergrad class.
Lefatalpotato at Trump University?
Grad, get a job for 40 k and owe 140 k. Lmao the world has reversed.
@Andrew V Could you expand on that?
Heh
@@Gamelord191 I think he's a playstation fanboy
I don't even game, but your information is such good quality of research, design and presentation that I find it very interesting to learn from. Super impressed how much work went into this comparison and the hours of analysis is not lost on your audience with good flow and visuals. Thanks for gaming and passionately nerding out about it in an intelligent way!
gaem :)
Yea he's baller
Great video as always, only nit pick: screen tearing is new to the console guys? Don't forget the xbox 360/PS3 era, it was a tearing fest lol.
No always because they were capped to 30fps andTV can change between 30hz and 60hz.
PS2 had some screen tearing games too.
Yes Red dead redemption was pretty bad at screen tearing, however who cares about tearing when your playing the original red dead redemption, it was brilliant. 👍
Agreed, it was very prominent in Gears of War 3.
Only PC can provide the **true RGB experience**
you must not have been around for the casemod era
@@GraveUypo UV clear Perspex Cases making the whole room glow 😂
But true is best on a high end oled
if you have good monotor to look at it
@@critical_unknown Cold cathode tubes
I can usually follow GN videos, but this one had me seeing stars
yeah u can lituarly feel, the time and effort GN puts into their Testing Methodoligy, powering straight into your head :D but tbh... its only much talk about frames, caputrerates and misleading data, the rate at wich steve is talking it through without any visual assitance for the concept itself, while also other relavent data is presentet, makes it so challanging to follow.
I don't understand why people say these consoles "game" at 8k. It's pretty clear they will just upscale.
I laugh so hard when they say this nonsense 🤣 it's not real 4k, 8k or 10k it's like using Samsung phone VR cardboard cover they sell and calling true VR like bruh it's cardboard and plastic mirrors to create augmented it's doesn't compare to real VR like occulus rift or HTC Vive
the higher framerates are always interpolated too lol
Not only that. They will only add it to old games or more like Indie Games or Pixel games where the performence is reachable. You won´t see any Uncharted or God of War like game on 8k. Trust me it makes me sick that people actually think that they can play a good looking game on 8k.
Who said they'll game at 8k?
@@jesse420SOCAL i mean, it depends on your phone screen and the lens, like the cardboard itself is a piece of shit but i use my phone with a ''vr" (basically the whole structure plus lens and imput for your phone) and some software to run that, wireless 1440p 120hz vr gaming yikes
Now it will be interesting how many people watch the whole video... (a couple days later, most misunderstood comment ever, I meant literally I'd be interested)
Dude it's dry man. I'm a PC guy and there are times where he just numbs the world out and I have to escape. He should do a TL;DR section honestly. The videos are just hard to watch sometimes. I get it, he's data oriented, but I just want a little entertainment at points to keep it fresh.
If I dont have time to watch an entire video I will watch the intro, skip through the graphs and then watch the outro.
@@Bubbauk88 interwebz be ez
console peasants have left the chat 🤣
I can't watch a whole GN Video, too complicated and borring
This video must have been EXHAUSTING to make ... Still glad you made it !
I guess I'm keeping the 4790k and 1080 for another year
The 1080 will never die it seems. There has yet to be an upgrade worth it.
@@cwill6491 lmao 1080 can't even use DLSS or RTX. Thing is trash at 4K. Keep lying to yourself I guess.
@@imp_ct why are you gaming in 4k anyway? just 1440p way cheaper and it doesn't make you sound like an elitist fuckwit in the yt comment sections
e: just want to point out that if you are gaming in '4k' with dlss on you arn't actually gaming in 4k, just upscaling from a smaller resolution
(potentially 720p), Yeah sure DLSS has done great things for rtx and the 2060 non super fps but you are not actually gaming in native 3840 × 2160
So who is really lying to themselves when they say they are gaming at 4K, while DLSS turned on?
@@sigy4ever sub-native res is disgusting and not needed with a 3080 and DLSS.
@@imp_ct Oh look, another tech-illiterate commenter.
I'm confused that resolution doesn't seem to be accounted for in this video?
Edit: to clarify I'm used to GN being very detailed in it's analysis and exhaustive in it's testing methodology. Lacking being told explicitly the resolution you ran the PC titles at I have to assume 1080p especially at 120fps.
This is egregious considering the ps5 does reconstruct 4k, but does so from a base resolution of 1440p to 1800p, and in some cases native 4k.
It is disingenuous then to say "the ps5 runs like a 1060" if the 1060 is rendering 80% less pixels in otherwise identical workloads. This disregarding any additional resourcess required to finish reconstructing that 1440p-1800p image to full 4k when again the 1060 is just presenting it's raw 1080p frame.
Raw spec alone demonstrates that this test is suspect when we know the PS5 is using an RDNA2 GPU which produces 10.28 TFLOPs on that modern architecture vs the 4.4 TFLOPs of the 1060 6GB on an outdated architecture like Pascal.
All of that being said I am making assumptions here on the testing methodology and would love to receive elaboration on it. IF my assumptions are correct and you are running these games at 1080 and not 1440 or 1800 to resolution match the ps5 then I'd like to see those results instead.
EDIT2: I've looked into it and it looks like pre-patch the DMC5 normal mode actually ran at 4K native at approx 80FPS on average before the 60FPS lock was introduced. Seeing as you have a disc based PS5 you COULD run an unpatched unlocked native 4k version of DMC5 on the ps5 and 4k native on the 1060 for a true apples to apples comparison.
Final edit: I just looked at the settings you showed in the video and confirmed you are running this game at 1080p native on the 1060.... GN your test is fundamentally flawed when one gpu is running 4k and the other 1080p. I genuinely expect better.
Ask him to play ac vallhala with ps5 at 1440p and then compare it with 1080ti it is nowhere close,and for 1060 u cant hit ps5 fps at that settings at 900p
Weird... It feels like if anyone raises these issues you will automatically be labeled a console fan boy. But this video seems particularly misleading with regards to the notion that a Ps5 is equivalent to a 4 to 5 year old mid to high end gaming PC. Based on all the tests digital foundry have done... Where they have a very similar type of video... It's clear that the Ps5 is roughly in the gtx2070 range minus the ray tracing perf. Especially when it comes to native resolution being run on Ps5.. Which as you mentioned is usually a 1440p base on which reconstruction is done. Was super interested in this video when I saw the title but I feel like this vid completely misses the mark. Coming from a PC, Ps5, Gn fan 😂
I think all games were 1920x1080, and the capture device used for PS5 was a 1080p resolution, so PS5 should be rendering @ 1080p.
It is to early to compare it to 4 -5 years old PC HW. Developers have not yet fully taken advantage of the new HW.
@@visordo The PS5 while outputting 1080 does not RENDER at 1080p. It still renders at whatever resolution the game renders at and then downsamples to 1080p.
@@kalimarumugam937 also u can’t compare consoles to pc so easily specially due to their architecture being different and their optimisation being different .red dead redemption 2 on ps4 runs at 1080 p 30 fps with decent graphics which was compared to 660ti back then which runs it below 20 fps on low at 1080p
Gamers Nexus You should talk to your editor cause he flipped the descriptions at 5:50 and 7:55 but didn't flip the clips just sayin.
Thank GOD you did this. Tired of people saying the PS5 has a 2080Ti equivalent.
Maybe because Digital Foundry did a test with roughly the same methodology on the Xbox Series X ages ago in Gears of War and saw that game on that console running at an equivalent of an RTX 2080?
Forreal I've seen a bunch of gpu comparisons, but this 1 is the best
Wouldnt say that, but when you see something like miles morales in 4k30 mode with full rt, its not aomething that 1060 could do, so it varies. Same for demons souls
yeah... the ignorant are ignorant of their ignorance 🤣
@@LukijsFroGo Doesn't Miles Morales run at 60FPS with RT on after some patch?
Even if it's using checkerboard rendering or some sort of temporal reconstruction that's about the same as DLSS, "4K" but not really.
It has been said many times before, this generation resolution will be fairly meaningless, specially when I'm willing to bet dynamic resolution will be common place on top of up scaling technics.
I'm really wondering about this test. 1. just comparing the GPU performance. The 1060 or 580 are more equivalent to the GPU power of the Xbox One X, which had was it 4 or 6 TF? Now the PS5 has double the TF. 2nd the Unreal Engine 5 that was showcased on a PS5 or the new Demon Souls on the PS5 show that the console is capable of far more than these "native" games that are basically old gen versions slightly patched for current gen. Uncharted 1 and The Last of Us were both on the PS3 but looked like there was a whole generation between them. Same could be said for the PS4 if you compare let's say Battlefield 4 and Battlefield V.
This test might work for games right now but this PC won't hold up nearly as good as the PS5 in 4-5 years.
Internal bottlenecks are the only explanation.
if he tested valhalla I think steve would have been in for a surprise
The unreal engine five demo for PlayStation five wasn’t even hitting solid 30fps...
This, if the gtx had somewhat of raytracing hardware support or would be kept up to date on a hardcore level (drivers) like launch, it would stay like that, unfortunately this card is already 4 years old and in 4-5 years not cared enough anymore by nvidia to push drivers Further.
On the console it might run everything watered down but everything will be pushed at its absolute maximum. (For example because of hardware limitations in Spider-Man, aka to slow cpu on ps4, Scenes where built behind the camera (literally behind) while a cutscene was playing just so that the ps4 doesn’t chug at 15 fps)
@@entreri76x that's why I also mentioned Demon Souls. The engine is clearly not finished and has no solid evidence, but it shows the possible ceiling of the PS5
How could you possibly think that a GTX 1060 can play modern games at 4k 60 fps?
My GTX 1080 can barely do it on medium settings.
Are the settings really that low in your comparison?
Wow, I am really blown away by this...
I just ordered a play station 5 instead of upgrading my GTX 1080 after a lifetime of PC gaming.
But it makes sense, where would Gamer's Nexus be if they recommended folks buy a PS5.
Nah this is too biased
You could’ve just gotten a 3070 or 6700xt and you would have been back in the game for less
Cry more console peasant, "enjoy" "playing" games in 30 fps 😂
Best YT video of the year! As I'm seeing fanboys writing every type of BS like the new consoles being as powerful as a PC with an R7 3700x/i9 9900K + RTX 2080 Ti, for which I asked "so why DMC 5 don't run at perfect 120fps even with dynamic resolution?" because my i7 4790k + RX 5700 can run DMC 5 on ultra 1440p144 without any drops. Now I want the thermal testing for the Series X/S
I was actually surprised that they matched a 1060 and said it was "enough", I literally fell for the console propaganda - it being 2080tier graphical performance etc.
@@3rd.world.eliteAJ DMC 5SE 120fps mode is upscaled 4k. 1060 is not "matching" with it and it is not "enough" by any stretch of the imagination, of course you can't just compare any kind of 4k with 1080p and call the 1080p with slightly better fps a winner. I think GN might have made a bit of a blunder here.
@@wtfronsson Obviously in terms of memory it's a complete mismatch, they mention it in the video at some point as well, but in terms of raw performance a 1060 seems to be close, maybe a 1070 would be on par in a bigger sample size.
Either way the rumors were that the consoles would reach 2000series or even 3000series tier performance, yet it's not even close by being somewhere in the ballpark of a mid-high end gpu from almost 5 years ago..
Furthermore, it's laughable how such little performance is crammed in to such a moderately bigger case from the predecessor, with an even more efficient node while having temps run in the 90s with liquid metal!
@@3rd.world.eliteAJ Raw performance? No. You don't compare raw performance by giving one a heavier load, and then seeing if they can carry it at the same speed... The PS5 has pretty much the hardware from an RX 5700, so yes you'd definitely expect it to beat some weaker 2000-series cards.
@@wtfronsson "Giving one a heavier load.." - What? The whole purpose was to match visual quality settings to see how they compare, and these were the results we got..
Furthermore, the consoles should be ahead because of optimizations, but again, these were the results we got - just shows how meaningless measurements of Tflops are in terms of performance when a gtx 1060 outright beats it..
Oh, boy. This is one of those rare GN videos that you can actually see the light grey portion of the Like/Dislike bar.
Edit: Well... 24 hours later and I'm not disappointed. Like I already said: you've got any suggestions to improve Steve's methods? Drop him a email. If you're convinced consoles have more Telaflops than a $2000 PC no matter what? Watch Lichard at Digital Foundly.
Well when you ignore resolution since PS5 runs DMC at reconstructed 4K and comparing to a PC at 1080p, it deserves to be disliked. It's a poorly made video by people who want to cash in the 'console bad' crowd.
@@Alcatraz760 what do you mean by reconstructed 4k? If you mean upscaled... Then your point is nullified because upscaled literally means the game is rendered at 1080p and then upscaled (basically 1 pixel turns into 4) to 4k. There's no increase in visual fidelity when you upscale a video / game in this fashion.
So 1080p upscaled to 4k = 1080p. IN THIS CASE (it may not apply to other things, for eg bumping up the quality on a yt video to 4k while watching on a 1080p screen can give the viewer a more sharp image. But this is not the point. The only reason why I gave an example was so that no one takes this out of context)
@@Alcatraz760 "Reconstructed 4k" is marketing BS. Don't fall for it and listen to people who actually know what they are talking about and not the people who are just trying to sell you a product.
@@8lec_R are you dumb ? its running at 1800p not 1080p dude much more intensive.
@@StonedSolid No its not, the game is literally running at 1800p lmao which is higher than 1440p. Comparing 1080p to 1800p isn't fair
It's a seriously amazing step forward consoles can now do 120fps. With that said , it's pretty gimmicky right now save for titles that don't require as much GPU horsepower. 4K 60 is all I ask from new consoles because the temptation over time to dip back to 30 is strong.
I just hope that this brings death to 30fps cutscenes.
Well if they can not really manage 1080p @ 120fps how will they manage 4k @ 60fps? That is still double the load. So you would have to lower the settings even more. Super Resolution is the only way how they will be able to run at those levels. Lets see what MS with AMD will create there.
By all accounts what they are managing is 1440 at 60 Hz with upscaling to 4k. On a PS5, its apparent that they are inducing the equivalent of a CPU bottleneck trying to hit 120 fps.
@@blueishgreen76 I have no idea what res games use that are "4K" on the system, but Days Gone says it uses "dynamic" 4K 60. Played countless hours of it last month and to me it looked like solid 4K, really impressive.
@@rushnerd To be honest: If you do not have a comparison, and with consoles you often do not have one, it is hard to spot the differences between Full HD and 4k.
Especially if you sit a bit further away from the tv or have a smaller one.
If they then use the dynamic scaling well you wont be able to tell.
Sometimes people forget that's pc is litterly a pc. It can be used for other things besides gaming, which is why I prefer a pc
Anything you do on your computer I can do on my laptop 😐
@@balloonb0y677 Laptops are computers that are less powerful but portable. If your laptop has the same specs as my pc it's going to cost 20-30% more.
@@rocketpencil5948 it doesn’t have to be powerful to join a zoom meeting, or do home work, my uncle is a computer engineer and he doesn’t even need a super powerful computer to do his work. But yes if you do need a pc for work and you like to play video games than yes you should get a powerful pc. Example: there’s a race that only takes place on roads, I have a high performance super car (console) and you have a car (pc) that performs really good on the streets and can go off-road. You can’t say it’s better than my car that can only be driven on a road because theirs no need to drive it is on something other than a road when you only need it to drive it on a road. The point is that your off topic
@@balloonb0y677 A...a laptop IS a PC???
@@Dune571 they do the same thing
21:50 "Maybe they are all social distancing in the console version..."
I call that immersive gaming.
Awesome video. Makes me feel a lot better about the viability of my current system :)
Enjoyed the video until the end. I'm a PC gamer but there is no way that a 5 year old PC can deliver the same performance as a PS5 at higher resolution. For sure, 1080p high fps it makes sense as was proven here. I'd like to see an updated video comparing the PS5 at higher resolutions. For instance, digital foundry did this and found that AC valhalla runs around the performance of a 2080.
ac valhalla = amd sponsored title. but i agree, more test like this and with diff res / games, pls! :D
Ya I was thinking the same I have a pc i5 9400f with 1660 super. I compared cold war on both and it ran smooth on ps5 1080p but on my pc it was far from smooth and that was running on low settings mostly much prefer it on ps5
@@radumirceabunica7492 AC Valhalla is also an Xbox sponsored title yet it was running better on PS5 until some peculiar patches.
A 2080 is about as fast as a 1080 TI and the 1080 TI came out in 2016 which is 5 years ago...
@@magmamaster1801 a 1080ti can't do ray tracing so the point still stands. You cannot find a truly competitive GPU at least from 4 or 5 years ago. You can come close but ray tracing is a big deal these days so the 1080ti wouldn't cut it.
Thanks Steve, really interesting piece. I’d been curious about how the performance of the new consoles compared, and naturally you’ve answered it in a more detailed way than I’d even known how to ask.
His comparison was trash though.
Imagine comparing a card that can do 4k 60 to a 1060
Content of this channel is always top level. Another great job
30:00 "Not everybody CAN build a computer." Walmart PC
Yowzers!
They spent so long asking if they could, nobody asked if they should...
High frame rate is new to consoles clearly by looking at the frametimes. I would like to see a similar comparison for the new games like Watch Dog legion and Valhala that are running better graphics and higher res.
Well most games were locked to 30fps on ps4 so oof
Even though the processor is very powerful, you got to remember it's Zen 2, plus it's only running at 3.5 Ghz, compared to 4.4 Ghz of the 3700, this may be causing a bottleneck when using high framerate mode
@@pixels_per_inch shoudlnt be an issue. On console devs have the advantage of optimising for specific hardware, considering how much devs got out of mobile jaguar CPUs on ps4 and pro, being slightly underclocked shouldnt be an issue. The real reason for the underperformance of the ps5 is that in 120fps performance mode dmc V Downsamples from checkerboard 4K its not running the game 1080p native.
Digital foundry.
@@pixels_per_inch There is also halved cache and other differences which negatively impacts performance as confirmed by the 3300x shitting on it basically.
The resolutions did not look the same to my eye when you showed side-by-side footage early on. Seemed like the PC was on lower resolution. Particularly apparent based on the shimmering (5:32) in one scene on the pc version as well as slightly sharper image on the ps5.
It is just the shadows bro. The ps5 has deeper shadows.
Texture popping in Borderlands games has always been crazy
Yeah, maybe something to do with its specific art style.
Yep. I remember there were some ini tweaks that could be used to eliminate it in BL1 and BL2. Didn't seem to hurt performance at all either, which always made it more puzzling to me that it was there in the first place.
@@jonnypena7651 It's the texture streaming feature of UE4. Can be disabled with -NOTEXTURESTREAMING but you need 8GB of VRAM to make it work with BL3
@@velinion1 Wasn't there a setting to reduce texture streaming in borderlands 2 games? Right there, in the menu.
The removal of spectators in 120FPS mode might indicate that the PS5 gets CPU bound at 120 FPS.
Yeah seems to be the case it's weird like between a 1700 and 3700
I wonder if that 3300x was bottlenecking the Gtx 1080? Or more importantly the games wanted more cpu cores and the 3300x was not enough.
@@irishpotato8816 the ps5 does have a 8c8t mode which is similar to the 3300x 4c8t but higher clocks
@@ut2k4wikichici Incorrect it has 8c16t just like a 3700x albeit at a lower clock speed.
@@devchatterjee2955 It's more likely similar to one of the ryzen 7 mobile processors without the base clock hobbled for power efficiency. The rated clock speed being an "up to" for a "variable" frequency rather than a base/boost makes it very unclear what the realistic multi-core clock is.
Sony really needs to clarify that the 8k reference is not for gaming performance. It’s most likely for future video content like movies etc.
Which is gonna be hard because most content dont even support 8k so idk why playstation advertised that. Especially when a 8k tv will cost you a leg and arm.
@@beanslol1725 It can probably output this resolution but can't actually run it, what i mean is, the xbox 360 had an option for 1080p but no game ran at native 720p let alone 1080p, it just had the option to enable it, same goes for the ps5, it can support the 8k resolution in the main menu/media but not in games or streams.
i sorted by newest comments to see if this was still relevant to newer ps5 games and man how many people posting here are like 15, that was awful to read
I feel like this really needed some other forms of testing rather than strictly 120 Hz mode that is only available in select games. This dramatically skewed the results, and the conclusion.
I get the idea, the 120 Hz modes are basically uncapped. But I don't think it is the best represention of what the consoles are capable of.
Agree, let them put assassins creed valhalla at 4k head to head. I own a 3090 system pc and a ps5 and although my pc shits on my ps5 this testing isn’t accurate of ps5 usage with 120fps and games they picked
@@neonrain9978 exactly, the PS5 beat a 2070 super in Valhalla at 1440p, Digital Foundry tested it
As you said, the 120 Hz mode is basically uncapped and it's easier to see the max potencial. But This new consoles can do 4k 60 with not much effort (Yes, I know that they often use dinamic resolution to mantain the 60 Fps lock), but still, I don't think that a 1060 6Gb can get even close to that. My 2060 6 Gb can't even reach 40 fps at 4k in devil may cry 5 (i have a 3700x and 2x8 Gb of ram at 3200MHz, it's just a matter that my GPU can't handle high resolutions due to Vram and just not enough horse power).
Fps alone is not the whole picture. Yes, everybody knows that PC is much more capable and that's totally fine, it always was like that. If it wasn't for the damn exclusive titles (mainly FF7 remake in my case and other JRPGs) I could not care less about the Ps5. But really, I don't think this is a fair comparison.
@@shernandez31 well tbh valhalla runs like shit on pc extremely unoptimised compared to the games shown in this video, while I would agree if you used watch dogs legion as an example but the ps5 does not beat a 2070 super and loses a lot to a 2060 super
@@JavierFernandezSound well you explained why your gpu has problems with 4k what do you expect, the 1070 can outperform the 2060 at 4k in some titles due to having more vram
Where is the Xbox Series X thermal review you were working on?
This
Probably being worked on.
Awesome level of analysis Steve!
13:26 "but it can still serve as a software test regardless of the fact that it seems like noone likes it" 🔥🤣
I find your videos oddly calming. Such laid back content. Absolutely love it!
Hey Steve. You sound monotonous sometimes, but mostly enthusiastic and sarcastic. You're the charm of GN.
Thank you and the team for working hard to bring us consistent content. Always some good information that my brain can't process instantly. 🤘
Oh man, the AIO controversy isn't gonna be shit against this one
What controversy? I’m out the loop
@@XyAnimeGuy A crapload of people started venting at PC builders after Gamers Nexus explained how to properly mount an All In One cooler. The same type of people that might missuse this video to funnel on others.
@Nick Diesal You probably didn't watch the video. There was nothing subjective about the mounting configurations they covered, and they even used a dummy AIO with transparent viewing windows to illustrate their point. The fact that people misused that information, mostly by not watching the whole video, has nothing to do with the fact that the video itself made objectively good points on mounting AIOs.
@Nick Diesal Which is exactly how I know you didn't watch the video.
The AIO video points out two distinct types of error: Pump at top of loop and tubes up. The one that they show to have an effect on performance is the former, and the one you're talking about, the latter, has more to do with the sounds of bubbling adversely affecting anyone who wants a more silent setup. They even say in the AIO video that it's preferable to go tubes down, but if you had to do it [tubes up], it's fine for performance.
@Nick Diesal It producing more noise than it has to is in fact inefficient.
Earlier you mentioned performance and now you're backpedaling to "it's inefficient". At least you probably went back and actually watched the video this time. I hope, at least. stay mad indeed, lol
the testing here seems incorrect. The 1060 can barely run the game control. Yet the ps5 does control at 60fps. Yeahhh idk man this testing seems like a dud lol
Ps5 also can run it with ray tracing lol
@@onikkobe not only that but the 1060 is a 4.4 tflop card that's like a ps4 pro
Will we ever see a Series X teardown and cooling analysis?
And people on digital foundry videos are now saying that ps5 is far superior to 3070 and will beat 3080 soon, the amount of stupidity among fanboys are overwhelming, especially sony and apple fanboys.
Exactly.
Sony and Apple fanboys are so much alike.
@@thanos2420 they are delusional.
I agree, a ps5 and xbox series x are close to a 2060
@@rocketpencil5948 not even man I would go so far to say a 1650 at max man
Yo I'm legitimately curious where you're getting that info from. All digital foundry's videos seem to have the PS5 performing equivalently to anywhere between a 2060 to a 2070 super depending on the game with matched graphics settings and then the Series X a bit above that. I'm not trying to cape for DF nor Sony and Microsoft, but it seems insincere to say they're claiming performance on par with rtx 30 series cards
It's weird how videos about consoles are so much disliked. I thought exclusives and price were more important than performances but still console community seems butthurt.
It's Sony Playstation fanboys, what more do you expect 😂
I mean, this is objectively a bad video.
He is essentially trying to benchmark a GPU by purposefully inducing a CPU bottleneck. Pretty sure if he decided to benchmark a 3080 at 1080p, and only 1080p with a 3.5ghz CPU, PC gamers would be wondering if he lost his mind.
Plus he seemingly doesn't understand what supersampling is and thinks PS5 games are rendering at 1080p because his capture card is 1080p. People are disliking this video because its really bad.
EDIT: PS haven't owned a playstation since PS3, been PC gaming for over 30 years, back when PC games were sold on 5.25" floppy disks. This analysis is just literally garbage.
@@nerdstrangler4804 You are trolling, right..?
And the "I drive since 1956 so i know how to drive" argument is utter BS.. only because you do something for a long time, it doesnt mean that you are good at it/understand what you are doing.
@@nerdstrangler4804 "PC Gaming for over 30 years" yet you think a Gamers Nexus analysis video is skewed... yeah nice try bud 🤣 its pretty clear you're a PS fanboy, no need to pretend
@@chimei-tekinaneko8318 Attack my argument instead of my character if you can. Only reason I put that info out there was to hopefully preemptively repel idiots. But it seems some idiots will not be dissuaded.
I am clearly not trolling , which is why you are unable to attack my arguments.
I haven't actually seen footage of screen tearing before, so that alone is educational for me
In 2015 I was playing Rage on pc and thought something was wrong with my game had a line through my game and was wow what is that when I looked it up and just said enable vsync to stop screen tearing so I really haven't had it in other games especially after moving to faster refresh screens but always look out for it.
I've had it , it royal sucks when it happens .
haw haw imagine not having a gsync/freesync monitor 😄
18:30 truly amazing work on these graphs! I feel like I have a much better understanding of all the concepts here now
I see the "professional driver" from Cyberpunk has returned for this video
What that means?
Being bad at a racing game means all of the cars are in front of you, producing maximum load.
@@pobbityboppity1110 Yes, that driving was on purpose, barely an inconvenience...
I'm surprised to see performance that we are right now, I was expecting numbers closer to a 3070***/6800 (non XT). I'm thinking the game/driver optimization isn't truly showing us the full performance of this new generation as of yet.
Would love to see a revisit once developers actually released titles that started development on the next-gen consoles, but that's just my 2 cents on the matter, still loved this analysis GN thanks for the hard work!
Seems that as the PC is needing a GTX 1070ti or GTX 1080 to match the PS5 in some titles is the PS5 is still impressive, and as time goes on the PS5 will improve further.. while with the market at the moment meaning that PC parts are selling for 50% or more over their previous prices (I'm trying to build a couple of PC's for people at the moment and prices are shameful right now)
@@Jamalen True there is still a lot of value to be had in the PS5 was just expecting about 15-20% higher performance than that given how RDNA2 has performed elsewhere.
But I agree PC pricing and parts availability isn't great right now , I have a few builds of my own and GPU's in particular are no where to be found from the newest generations.
The RX 6800 is almost twice as fast as a 2070. What you meant to type was the 5700 XT.
@@dudebroguymate Nah I meant the 3070, will go and update the OP however.
@@BigHeadClan If you though that PS5 was going to be even close to 3070, you had very unreasonable expectations.
One of the best hardware channels outhere straight up facts breakdowns made easy to the layman...
Dirt 5 on consoles , no spectators. Seems like they are implementing social distance there.. LOL
Yes, that is the joke that Steve made
@Lov Mir do you even know what you’re talking about? I had a stroke reading that comment
@Lov Mir most games that are capped actually cannot run faster without lowering the graphics (they make it as good it can be with 120 fps in mind but there are always drops to 110 fps but that is not noticible.
@@PegasusTenma1 dude it’s the “gTx 1080p” o_0
Yea spectators are my favorite part of a racing game lol
Inb4 misunderstanding of this content adding more fuel to the console wars
I already see them :(
@@seahawkd5203 only thing is you would be playing it on 5 year old mid tier rig lol
Only if you're a 10 year old kid. I have a PC, will get a PS5.
@@seahawkd5203 Personally I don't want a PS5. A few of the games are cool, but I tend to lock myself down to like 3 games at a time and wouldn't really care about their exclusives anyways. Been playing Persona 4, Satisfactory, and Genshin Impact basically exclusively since each of them came out. If only I had more time for gaming...
@@brenlouissurio2404 After getting a job, I don't have the time to play that many games. I'll stick to my PC and play about 3 games a year. Basically what I've done since I've finished high school. Just really changes what you have time for.
The guy presenting this is such an ease to watch, really love the content, its amazing how many hours you can waste watching this stuff.
Comparing PC (1080p normal edition) to PS5 (4k / 1620p, special edition) is very misleading.
I somewhat agree, the problem is due to console dynamic resolutions and many in-game IQ settings hard to match its kind of a best effort. Using 1440P may have been the better choice imho.
So I was made to believe that my rtx 2060 was weaker than the new consoles?
lmfao im dumb as hell
@Transistor Jump Optimisation is one of those fluff words that console people love so much. No bro. If you have fast, good silicon, then these old games should be flying on your hardware. Not stuttering at barely 40 fps in some titles.
Optimisation comes when you need to squeeze at least acceptable performance out of a 4 year old console. That's what devs always do at the end of every console generation, anyway.
@Massimo De Grazia Now we have one Dead transistor.
You are not dumb. You are Awake. A Bad dream of Console Pleb Spies trying to brainwash your precious PC MASTERRACE mind with their WEAK but persistent Propaganda has ended. Spread the Truth Brother ! 🙌
@Transistor Jump Aw no, not this guy lmao... always defending the honour of his console everywhere he goes 🤣
@Transistor Jump says the dude that probably never worked on a game engine or even written a program for hardware to use
Damn. With Valhalla we were given the impression the PS 5 was closer to a rtx 2060. Obviously not. Devil May Cry truly sucked
Valhalla is a bad example. Very poor optimization on PC, broken settings that don't seem to do anything etc.
'a 4 year old gpu seems like a good starting point'
GN picking on consoles 🌚
Actually just stating facts.
juts facts man they shouldn't get offended by facts
DMC5 runs at 4k consoles (ps5/xbsx). He running the PC at 1080p. I think because the capture cards only capture 1080p@120
Yeah right, let's pretend that the PS5 is on pair with a 1060 lol
Imagine being dumb enough to believe in this bs
GN assuming console manufacturers don't have access to time machines and can't go into the future to implement a 2020 GPU in a console that took years to make.
This channel sets the standard by which others are measured.
This was really interesting! I hope you will do this for PC versus the Xbox Series X.
Gtx 1070\1080 maybe
I had a 1070 when it came out 5 years ago and i paid 300$ for the GPU alone, used. The PS5 blew my old i7 4770k at 4.8ghz paired with 16 gb ddr3 at 3200, the 1070, and a Samsung SSD, case, etc. I paid way more for the PC than a PS5 and had to build it myself. I also wasn't playing 4k 60fps in any game natively and dynamic resolution wasn't available in a lot of the games I played.I was playing 60-120 Hz native 1080p in most games high-ultra at the time. Only getting a 1080p low-medium
settings 50-60fps in cyberpunk 2077 nowadays. It was a decent PC but I'm way more impressed with my ps5. It also has ray tracing which was impossible with cards 5 years back. The 20 series wasn't even announced. If you have 500 bucks and need a gaming machine. Get a console. If you have 1000-2000k depending on prices get a PC. Regardless the current gen consoles at this time are the best bang for your buck. Plus you get physical copies of your games (for disc versions of the consoles)
why all this text? five years ago there was release a ps4pro which sucked the gtx680 4gb
Id rather play at native 1080 than upscaled 4k, also paying extra to play online is cringe
Pretty much any online-game that matters is playable without a subscription on both consoles. Rocket League, Warzone, Apex, Genshin, Fortnite, FFXIV, Brawlhalla etc. you name it. And they keep moving away from it as time goes on. Subscription on consoles won't be for online gaming in the future, it will be for Netflix-Like flatrate models.
The moment we've been waiting for
In practice yes but in reality this isn't a good test most games here are just last gen ports. Not enough new games made directly for this generation of consoles.
This video concept should have been delayed until this summer and fall 2021.
@@orangezombies or we can get it now because it's relevant information. Stop white knighting
meanwhile console peasants are arguing that ps5 is equal to $2000 pc 🤣🤣🤣🤣
With incredibly flawed testing. Running games at 1080p that render at 4K on PS5...
I do not get it why they compared 1080p PC gaming with PS5s upscaling from more than 1080p to 4k. They should have atleast go for 2k for PC.
Amazing as always! Cheers, Steve 👊
Interesting vid!
Wouldn’t COD Cold War be a more useful comparison than the games tested - as there’s a PS5 version etc?
And it's more popular that other 3 games combined.
All 3 of these games were native PS5 games. He just limited the list as it takes a lot longer to review PS5 data than PC data so he wanted to get this video done in less than a month. Cold War also is a good game to test though but it uses a separate launcher so it's a bit more of a hassle. Plus it's harder to make a benchmark in.
spot on.. if really want to compare equivalent, why not use valhalla...
True. And also, it's amazing how Sony can optimize their games. If TLOU2 was pc exclusive you'd need grx 1060 or more for it to play above 60 fps decently while the ps4 with a 750ti apu could run it at 30 fps.
@@MrVG86 because valhalla is a mess on pc so it wouldnt reflect the performance comparison for pc vs console
Another thing I think worth mentioning is the PC has full backwards compatibility for 99.99% of games, plus thanks to emulation you can play basically any console games you own on it upscaled to 4k+
You cannot run 16bit applications on a modern PC. You can run into a lot of compatability issues if you try to run games from 1995-2005 too. Which is arguably the golden era of PC gaming. Some games run flawlessly with out a problem, others are lost to time.
@@billybobjoe198 I've had massive success with Wine and DOSBox through linux with all eras of game, including late 90s and early 2000s. If you have specifics in mind I could potentially see if they work on my end.
@@billybobjoe198 name a single program or game that people didn't figure out how to run on windows 10
@@Drugsanddragonslul Cold War by Dreamcatcher, Tuneland, Nile Passage to Egypt, An American Tail Movie Book, Soldier Elite. I can't believe you think literally every PC program ever made to run on Windows machine will run on any windows machine. Do you know what instruction sets are? There are a ton of USB peripherals with driver's that only work on Windows XP and before too. Support ends. Standards change. The world moves on.
Why don’t you play Mario on an emulator vs those choices lol
Console plebs claim PS5 gpu is comparable to RX 6800. Seems quite far from truth.
It's actually comparable to a 2070/super, this testing is flawed. A 1070ti absolutely cannot run newer games like AC Valhalla as well as a PS5.
@@shernandez31 ac valhalla is an unoptimized trash for pc. Clutter detail at max is not even max on pc compared to console. I wouldnt use valhalla as an example
@@shernandez31 another wrong one, ac valhalla is an unoptimized pile of shit on pc use watch dogs 3 to compare and it shows by the exact same people you are quoting a 2060 super beats both next-gen consoles by a nice margin while outputting higher res, more stable framerate and better raytracing. for future reference Ubisoft do not do very good pc ports they seem to get worse and worse, probably due to how they hire people based of what genitals they have or what colour skin they have and not hiring people based on if they are best for the job it can be seen in their work when their engine got a full leak lmao the code was atrocious
@@shernandez31 on dmc5 dirt5 boarderlands3 watch dogs3 consoles run like shit and you dare choose the only one game that run decent because it's not opted for pc? DELUSIONAL
anyone who claimed that the ps5's cpu is ANY better than a 2080/1080ti, are delusional. it is not near aproaching the 6800 series. they have more gpu cores at MUCH higher clock speeds.
Title should've been "Matching PS5 to PC performance to explain testing and frame pipelines" - but, its a little long to be fair.
An amazing piece, very, VERY informative! Thank you so much for this. :)
Due to my visual impairment, I can not see screen tearing or some of the effects people usually complain about, so the slo-mo demonstration was super helpful!
@Jordan Condipodero Oh? Then please elaborate on why - and, if possible, provide an example too. Wouldn't want to believe in lies.
Fun comparison, and a bit of a reality-check for both sides.
@Jordan Condipodero If anything it showed that the consoles are bad for anything CPU bound. Hence why the terrible frametimes at 1080p, though this gen 60fps seem to be the standard which is what the optimal operation of these consoles seem to deliver, which means you can probably get away with a R5 2600 or 2700 (probably even a 85$ 1600AF Lol), and a GTX 1080 or a Vega 64, or a 5600XT, or a 5700, or a 2060 in most titles, this if you want 1440p (the consoles use dynamic res everyhwere anyway)... If you want something less, other options are probably fine as long you adjust your stuff. Its not that the GPU is bad, its just the APU configuration has some severe bottlenecks due to thermal/power choices, as expected. Compute performance doesnt translate into rasterization.
Do not throw me the Asscreed valhalla argument cause its a amd sponsored title.
Consoles this gen were overhyped
@@matheus-sm7860 your comment seems like a breath of fresh air among all the outraged cherry pickers only talking about 1 game out of the 3 tested, you know - the only game that is obviously poorly optimized on ps5 rn, but fail to mention that the 1080 couldn't rly keep up in another of the 3 games tested..
gn was fair. as always.
let's see dem new games rly show us how a ps5 is closer to a 2080 in perf, hopefully. I'm rooting for both sides here, pc and console users.
@@radumirceabunica7492 I honestly think it might depends on what kind of game it is, if its a game like cyberpunk with a lot of AI running around at same time or a lot of physics calculations happening around, the performance will not be that great. Luckly, most games are SP and consoles arent that great for multiplayer games as far i know, most games are chill games... Fact is, even if its a 2080 on paper, the performance isnt often translated to that in some titles. That also explains why the performance is good on AC Valhalla.
At very least they seem to be 60FPS capable machines. Which was the most predominant issue on last gen imo.
@Jordan Condipodero Explain further? If you throw me DigitalFoundry videos i'll laugh at you because thats the same youtube channel that accepted nvidia's bribery about the RTX 30 performance and made absurd claims regarding their cards, and in the end the gpus were around 25% less than what nvidia and DF told us.
Explain with your words, with your knowledge of the subject. I want to be BTFO.
@Jordan Condipodero If you think about it, the PS5 and the XSX as well have the CPU and GPU in the same die, which probably would get very very hot if you pushed everything (includiing the CUs) to the max like you'd do in a PC, except in the console those are in the same die, and in a PC those parts have dedicated cooling and power delivery system, it'd also explain why the variations in frequency of this console (to keep thermals in check) Its not about the hardware it has, it's about the design choices they chose, in theory it should be close to a 2070 or so, but due to thermal limitations, game optimization and how much resources are used, probably it wont be close to that in those scenarios.
Its the same thing of using a 2700X with a RTX 3080 and expect the 3080 reach its max potential when theres a obvious constraint in between.
WOW, if i have even one take home from this as a relative layman to all this it's the great explanation of High/Low Performance Tearing! Having just switched from console gaming its one of my huge caveats as I ween myself from v-sync. Great examples to use as well!
The point of the video is 30:38 he never said 1060 is better than Ps5, although it apparently is in DmC5. The only thing that I can't explain is why butthurt people in the comments are comparing WoW to GoW.
1060 is not better in DMC. DMC was running in 4K that is reconstructed from an internal resolution higher than 1080p. Apparently as high as 1800p. So in short, the graphical settings on the PC were NOT matched. The 1060 was obviously given a way lighter load, and this can even be confirmed by taking a look at the zoomed in stuff and comparing. It makes sense once you consider the PS5 should be equivalent to a RX 5700. There's just no way it's going to lose in any way to a 1060.
@31:20 Isn't this Sony and Microsoft basically lying by omission?
its funny bc playstations fanboys were saying that ps5 has a 2080 super gpu in it. Man o man they think they can get a 1000$ card in their 500$ box.
@King Marco Louis III Do you really know that though? The PS5 doesn't have a discrete graphics card. It has an APU. You can't compare it to a 5700 and certainly can't compare it to any CPU on the market. All you can really compare is performance, and I think the numbers speak for themselves.
@King Marco Louis III Well it is rdna 2, but these are ported Titles that the developers probably didn't even care to slightly optimize for.
@King Marco Louis III AMD also says that consoles APUS are a bit different of their desktop version.
Sorry but that's Xbox fanboys. It was them crying about 12TF and being comparable to a 2080. The ps5 did it's own thing and it worked.
@King Marco Louis III You've said it all. IMO this testing is clearly flawed.
This is why Steve isn't allowed to do scrapyard wars anymore. :-)
I'd like to know more
@@ashishdeharia9137 His high standards for comparing hardware aren't compatible with LTT's lighthearted approach.
His tendency to misdirect, exagerate and reach outrageous conclusions doesnt help either.
He is like the Sheldon of gaming
@@jasonschweitzman8961 Are you sad that the PS5 is about as good as most people's PCs before they upgrade?
Makes me laugh when people genuinely believe the PS5 would have like a 3070 equivalent GPU or something simply based of the teraflops statistic lmao.
It looks good on 'paper', get it? LOL
Idk digital foundry got it being 8% slower than 3070...
For the 400 I paid the fact u need how much money in software to figure all this out lol it looks good enough for 400!
A 1060 6gb and i5 6600k dont even come close lol
@@ncorcoran29 everyone keeps shitting on consoles when the Xbox series s and ps5 are great for just gaming at 300 and 400 USD respectively. Its a great deal
Best video on the topic and honestly by far the most trustworthy
Great conclusion, I just want to add that PC is not only power, is much more: you have more games (and more exclusives) than all consoles together, but also you can play ALL genres, with multitasking, retrocompatibility, cheaper, forever, and with MODS. Even an old PC still giving a better gaming experience than the best console.
Noone plays with a 400 $ pc since 2013.
@@cristi8183 Noone plays with a 400$ console either, besides your console you still needing a PC, at least a basic one to write a decent mail.
@@Marcelo_M.M. It was about a gaming device, not somethong else.
Those who bought it at launch, that's what it payed for.
Of course you need a laptop/pc, doesn't mean it has to be expensive for basic and this has nothing to do with the first part which refers to a device for gaming.
@@cristi8183 Fanboys continue living in a ^^pink bubble of dreams^^. All devs want their games on PC, consoles losses their casual market with phones, and the hardcore market with PC. Today 50% of the market are phones, the other half, 25% consoles and 25% PC, yes, PC alone sells the same as all consoles together, all of them. Awake.
@@vamremMX Leave that attitude.
I said something, you referred to something else.
The dislikes already show the salty flow. Please, don't be insecure guys, it's just a well made cool video. Enjoy it as it is.
People just love hating each other these days for random reasons. PC vs consoles, Playstation vs XboX, Intel vs AMD, AMD vs NVidia, Windows vs MacOS - all those topics cause tons of hate and toxicity.
@Transistor Jump how so?
Great video as usual. I just hope the algorithm doesn't punish this video too much... It's gonna get some hate unfortunately.
Anyway G'day to everyone at GN HQ
I had started to create a list of the flaws in the video but quickly realized how long that comment would be.
Dancing around the price per dollar is an example. Sure a PC can be used for office tasks etc. too. You think people on the fence about console vs PC are worried about spreadsheets? When your comparing PC to consoles your talking about the people who are looking to either buy a PC or console for.. You guessed it. Gaming.
That price comparison section... Holy crap did the NVidia 20-series price hike massively shaft the value proposition of PC gaming with a rusty pole.
Damn I miss the gtx 10 series. Still got my trusty 1060.
Facts the only thing making the pc to console comparison lean towards console is hdmi 2.1 right now if you could get a 1060 with 2.1 it would destroy Xbox series x
Production quality on this video is top notch.
haha.. sarcasm?
i swear 90% of these comments is people watching until the result of the GTX 1060 matching the PS5 in DMC, then stopping the video and making angry comments without watching further to find that other games needed GTX 1080 levels of performance to match the PS5 (which is still lower than i expected but more reasonable).
If anything this test just shows that there is massive variance in PS5 optimisation between games, people need to calm down and actually watch the damn video and engage their brain instead of getting all triggered and being all "muh PS5 ish bettar! u fail test GN!! Rawr!"
Yeah that 1060 result seems like the outlier here, with a 1080 being a more reasonable comparison. I'm also seeing people argue that the PS5 is equivalent to a 2070, which is apparently true. 2070 (non super) performed very similar to a 1080 in GN's review of it, and it has RT support
Console fanboys don't have a brain to engage though.
He forgot to put the resolution up for DMC, he tested at 1080p and the game runs at checkboard 4k in the performance mode which is much more demanding than 1080p
@@WayStedYou Ah, that makes sense for why the results would be skewed then. That's the reason why these comparisons are so difficult to conduct in the first place. Unless you can lock the console's res (which you can't) it can't be direct
@@WayStedYou As far as I'm aware PS5 has dedicated hardware for implementing checkerboarding so the impact shouldn't be that large.
Even if it did have a significant impact, they specifically chose settings that matched the visual quality of the PS4 as closely as possible so it still doesn't really matter all that much.
I still stand by my statement that all this really shows is that there is massive variance in optimisation between different PS5 games currently if one game can be close to GTX1060 and another can be closer to GTX 1080.
(also to clarify it renders the game at 1080p according to every source i was able to look up online, and then uses checkboarding to upscale to 4k, even without dedicated hardware i find it hard to believe the performance impact for doing that would even come close to running native 1440p, aaaaand one more thing, i couldn't find anywhere referencing if it still upscales to 4k via checkerboard if your PS5 is connected to a 1080p monitor/TV because if it doesn't, and it makes sense that it wouldn't, and GN tested on a 1080p 120hz monitor, then your point would be entirely invalid anyway)