Come see me to learn everything you need to know about max circularity as well as deadspot size & position I've done painfully detailed studies, seemingly uniquely anal to RUclips 😂🤣😭 trust me I know everything there is worth knowing & that's the truth 👈🏻😁👉🏻 down 👎🏻 up 👍🏻 a bit 🤤🤦🏼♂️ 🫶🏻🙌🏻🎮🤗🤌🏻🤏🏻👌🏻 🏆 👀👁️👁️ mad control 🎚️🎛️ of stick 🏒🕹️ drift 🎯, is that what you want that's what I got in 🪣 loads lol. The best fix is individual assessment of each axis. I've fitted 50, 100 & 200K resistance trim pots in the same pad 🎮 to get best results balanced ⚖️ across the whole response curve range with about a 10% Avg error overshoot of max circularity for 100% digital stick report guaranteeing with recenter wiggle 🐛 room. I've also fitted 1m, 500 & 200K resistance trim pots on factory soldered boards as well for worn sides & wiper contacts but it's sometimes best to just replace the sides with higher rated resistance 10.24K (say) potentiometer sides then dial them back in with 50K max trim pots soldered in parallel at most aggressive used thus far to shrink the whole response curve range circularity & deadspot 🎯. As long as the mechanical core pot is in good condition you are golden 🥇🪙. DS4 studies dead spot size. .09804 is 💩🤬. .09020 Absolute MAX! 👀🤏🏻😡 9% ish dependent on game or program it doesn't always translate? .06667 👀 is a mid ideal sweet spot for peace of mind calibration results 🧘🏼♂️ the number just works I didn't pick it 🤷🏼♂️. .04314 Is a fabulous result rule of thumb 👍🏻🎮👍🏻 🤩. .00392 Absolute best resting centre position but not at the expense of outer circularity max 100% reach!!! X Box numbers seem to come out different, I've only dabbled with 1 or 2 🎮. Yes i am most probably mad 😵💫 👍🏻🫠👍🏻... (Note Dualsense seems to have switched to 2K3? potentiometers, no I've not worked on one for best tolerance info 🤷🏼♂️) Mechanical pot slop can & will ruin your efforts. 1M ohms resistance 3x3mm trim pot = small 🤏🏻 fractional draw in change. 50K = Max used most aggressive 🤗 response curve draw in change. Last thing, stick 🏒🎮 shaft & case wear lines will change circularity results 🤷🏼♂️🤦🏼♂️🙍🏼♂️, that's about absolutely everything covered other than learning to solder & desolder parts without destroying the pad. Hope this helps 🤲🏻🙏🏻😇👼...
Will be great to see this as a built in technology. So when you buying a controller and get a stick drift you can just take a screwdriver and calibrate the axis.
I have got to say; your videos are so informative and professionally done. Hats off to you sir. You have extensive knowledge and the way you structure your videos is excellent. I learned a lot from this and will definitely be doing this with all my future controllers. You earned yourself a follow well deserved. Keep up the great work!
Hey, thanks for mentioning reWASD, and for an amazing Sticks 101 tutorial! Can't wait for the video about reWASD, I bet it will be awesome. A little clarification: in Virtual controller settings, Deflection (and other parameters) only work for mouse moves and digital buttons (when a Virtual controller stick input is mapped to mouse move or a digital key), when you Apply the config. So this does not change the physical controller behavior. Moreover, you don't have any virtual controller mappings in your config, so Flydigi will just be Flydigi :) Also, about the zones in Advanced stick settings: the grey zone is indeed the deadzone, and if you don't add mouse/keyboard/controller mappings to your gamepad and just want to increase the deadzone - modify the zone and click Affect gamepad behavior for games. Colored zones (green, yellow, red) don't have any effect on your gamepad, unless you add mappings to them. So they are initially made to add some action and execute it when the stick reaches a certain zone and/or direction.
Did not know that Windows had a built-in controller calibration app. Thank you for this video! I managed to fix drifting on my old controller and I can now use it to lend to a friend for some couch co-op
it's there . Go to the Control Panel\Hardware and Sound\Devices and Printers and right-click on the controller icon then select the game controller settings. Here we go
Just as a heads-up for using DS4 Windows. @12:03 You said you'd wished you could see a visual representation of your thumbstick/trigger changes and there isnt one. Thats untrue and you can, Brother! If you kindly look on the Left side of the program where an outline of the controller is shown, there is three TABS, You were on Controller but if you clock on the |CONTROLLER READINGS| Tab, you will get to see everything in detail with the joysticks and triggers which is great. I use this a lot to change my Trigger Curve since Linear is terrible for my use cases, and the have a more aggressively progressive curve. Especially for playing racing Titles. It allows alot more control for Brake and throttle inputs which are essential to get the most out of controlling your cars behavior. I.E
I had an issue but didn't know what it was called but this video actually helped me figure it out. I have a circularity issue. My Left Stick is having issues with forward/right, so my characters can't run/jog in that direction, they always walk.
bro you're an absolute chad. I put a 8bitdo hall effect joystick in my old n64 and am using a hyperkin adapter to play on my pc and it worked great for 3 weeks then one day when i turned it on it would pull to the bottom right. i did the windows calibration and it worked.
I will say reWASD was a massive help, so thanks for mentioning that. I did have an issue installing it though until running it as administrator, so off chance anyone else comes here to ask about that try an admin run
I had a problem with stick drift. I found this video. I saw the amount of controllers on the back wall and thought, "This guy.... just might know what he's talking about". And indeed I did learn some things I never knew. Like that there was a built in calibration tool right in windows. It seems to have done the trick at least for now. But like what was said in the video wear and tear are going to be a thing over time so, I imagine this issue will raise its' ugly head again on the same controller in time.
I have 2 ps5 controllers... the first one accuates R3 and L3 if I click either... now my new one is starting to randomly drift (kinda)... like if I turn it doesn't stop when I stop... but it eventually stops. If I don't touch it I can set a dead zone at 0.02 and not drift at all... I'm hoping it just needs to be cleaned. But who knows
Thanks for the video, very helpful, very informative :D Do you have a particular controller that you consider to be the best option for PC that will also minimize the stick drift problem? Most of the time in my experience third party controllers tend to not work out too well for me but there might be good ones out there that I don't know about
Nice! One thing I do wanna mention is that DS4 Windows actually has had a live monitor when your tuning. It a Tab listed as "Controller Readings" Under in "Profiles" Tab
What sucks now is that you don't have automatic calibration anymore on steam.... Calibration is still there in big picture mode, but it has to be done manually now.
At 14:10 you mention that you can calibrate your controller through settings for accessories. Does this apply to ps5 because I cant find anything about controller stick calibration
I like your videos on controllers alot, I'm ususally on the road to find the best dpad for classic games like oldschool castlevania and megaman. Will you ever have a video or make a spreadsheet on what controllers can be overclocked and low latency? Also you might want to take a look at the KingKong 2 pro controller, I really like mine aside from the bluetooth disconnects that I get for some reason. $90 is steep but I enjoy it more than the Xbox or the dualsense.
A simple explanation of how to remedy it would be nice. Not an 18-minute video of padding was needed! Nevertheless, adjusting the dead zone bar has done the trick! for Resident Evil 2 Remake.
So does this stay to the controller itself or nah ?? So if I fix the deadzones and then go to my ps5 will it stay adjusted to my settings or only on PC 🤷🏻♂️
@HM HØMS Is there literally any way to mess with the deadzones on the PS5 controller or nah ?? I just like my deadzone super super sensitive for aim but I guess only the Xbox elite controller does it 😒😭
PS5 controller has a much smaller intrinsic deadzone than all Xbox controllers. Including the elite. You're probably used to that lil deadzone you're forced to have on the elite
This unfortuantely does not cover the issue Im experiencing with my Xbox One controller. If any pressure is applied to the controller, in any direction, the right analog starts reading HARD LEFT. So I essentially cant turn right anymore, and any input up or down turns left now as well.
I dont know what my controller has bc its not doing usual stickdrift things but if i pull my stick all the way to the left it doesnt affect anything but any other directon also im using the thrustmaster eswap pro
Hey Gamer Heaven, I just bought a third party controller which has stick drift when i connect it to the pc and no stick drift when i connect it to my switch. do you know how can i solve this ??
video was done well, sadly my left stick, on 9mo old dualsense, will pull hard left (30-100%) if its a hairs thickness to the right within the 8% deadzone shown in the ds4windows section. Even holding straight up, deviate to the right by a hair and bam it adds a hard left signal. if you go further than the typical deadzone area it isn't a problem, clicking in the stick while manipulating the stick won't trigger it either. I had an original dualshock for over 15years, cable gave up before the sticks, sure the deadzone got wider over time and I was prepared for that on a new controller purchase.. not like this .
About circularity, could you try to mess with the ReWASD settings from 9:51 to see if they can perhaps fix or at least reduce circularity on a controller, maybe in your "11:09" ? If this can, then I might buy this software... might. thx 12:11 If you click "controller readings" on the top left, wouldn't that display what you were looking for ? Also Gamepad-tester would see this as an xbox controller so theoretically you could get readings from there in real time right ?
You would want to increase the circularity that is the term for describing the relation between the physical movement of the stick around its outer extreme rotation and how the 2 analog post sticking into the potentiometers sensor wheel move during that rotation. The only way to get a more accurate circularity is replacing the analog stick with one with extremely tight feel and tolerances between the plastic connecting joints of the x and y axis. A software mod would require adding/increasing resistance value between multiple specific values between both x and y axis to have a general reference of what angle the stick is currently at and to program a perfect circularity between all 360 degrees could require well over 100 resistance value sets.
I guess they may have changed it since you posted this video, but big picture mode looks SIGNIFIGANTLY different on my computer (windows 10), and I can't even select my xbox 360 controller. There's a 'test device input' option, and it's SHOWING that my left stick is pointing to the bottom right, but there's noting I can do to fix it or recalibrate it. (I've already used the windows controller calibration and it's showing that it's properly calibrated after going through their steps, but it's clearly still drifting)
So the issue is the game and not my controller. Cause based on all the test I did thanks to you both analogs are completely DEAD CENTER but a couple of games drag my characters thanks
I have a problem that if I move my left stick forward, stick retuns to the center but input reads it like it is slowly getting torwards a center. Same for going down. So i move forrward in game, stick goes to center, but character in game continues to go forward unless i move my stick to left or right.
i have an issue, it's not stick drift, my stick can't reach all the way NorthWest, so when i play a game my character bugs switching from running to walking cuz the stick max range is between the 2 zones, i've no idea how to fix this besides physically increasing the distance the stick can move by scraping the stick slot a little
@Gamer Heaven I've seen some controller modding companies offer magnetic faceplates instead of ones that clip on and have to be pried off. How difficult would it be to take some random Extremerate faceplate, clip the tabs, and glue some magnets onto it? Seems simple, right? Is there any reason I shouldn't do this?
Ok well with math you can actually see how much it would cost lest say Sony sell 1 controller for 20$ (ik cheap just for making it simple) now lest say the magnetic faceplate cost 5$ now lest say they sell 1,000 of does controller in total it cost around 5,000$ for just does alone now imagine them selling 20mill copy of console and the first half was stander and the second half was the magnetic faceplate....... Jesus Christ
How would one fix a controllers joystick if it has BEYOND throw. Like say the controller gets to 1.0000 at just 75% of the stick throw and the rest of 25% of joystick movement is just dead air. How to adjust the endbound point to reduce the throw down so when you throw the stick up it'll do 1.0000 when you hit the controllers wall. Vs still having lots of room still.
my actual windows settings are not letting me calibrate correctly, its not registering my z axis (triggers) and instead registers them on my x and y axis. while my joysticks do nothing on those axis'. overall it will not let me calibrate.
I have one question. I play Cod and i use tactical so i press on the right stick to crouch/slide. Would that contribute to stick drift and damage it or stick drift is strictly about moving the stick itself?
I've tried the 1st two methods but neither one even registered that a controller was connected. All four of the lights on the controller just kept blinking. So wtf? These were PS3 and connected using USB cable.
I have a controller that even with an increased deadzone, it will randomly (very slowly) read that it is getting pushed more and more and more Up. Like -perfectly- up. The analog itself still feels snappy, and the controller is fairly new. If I touch it, it resets and is fine for a while until it starts to once again slowly creep up the UP reading until it's full blown reading UP. It eventually exceeds the dead zone, no matter how big it is. Any clue on how to fix this?
Tell me something. I playing with new ps4 controller on PC. His sticks works good in COD, SpiderMan, The Last of Us and etc. Except Division 2. In this game right stick without touching moving up towards the sky. Why? There was some drift issues that prevent to play Any game. After cleaning up controller started to work normaly in all games, except Division 2. Any deadzone plays are not worked for somehow
If i EVER get a custom controller, I'll most definitely not get one with potentiometer based sticks... any if i can't find any with Hal effect sensor sticks, i'll bloody mod them myself if need be. potentiometer sticks/axis are terrible imo.
What would be fantastic is a deadzone offset option, so you can setup a new "center" position to account for the stick drift
there is a thing you can buy and solder in that does exactly this
@@nerdemoji3257 do you have any info or link to this?
Come see me to learn everything you need to know about max circularity as well as deadspot size & position I've done painfully detailed studies, seemingly uniquely anal to RUclips 😂🤣😭 trust me I know everything there is worth knowing & that's the truth 👈🏻😁👉🏻 down 👎🏻 up 👍🏻 a bit 🤤🤦🏼♂️ 🫶🏻🙌🏻🎮🤗🤌🏻🤏🏻👌🏻 🏆 👀👁️👁️ mad control 🎚️🎛️ of stick 🏒🕹️ drift 🎯, is that what you want that's what I got in 🪣 loads lol.
The best fix is individual assessment of each axis.
I've fitted 50, 100 & 200K resistance trim pots in the same pad 🎮 to get best results balanced ⚖️ across the whole response curve range with about a 10% Avg error overshoot of max circularity for 100% digital stick report guaranteeing with recenter wiggle 🐛 room.
I've also fitted 1m, 500 & 200K resistance trim pots on factory soldered boards as well for worn sides & wiper contacts but it's sometimes best to just replace the sides with higher rated resistance 10.24K (say) potentiometer sides then dial them back in with 50K max trim pots soldered in parallel at most aggressive used thus far to shrink the whole response curve range circularity & deadspot 🎯.
As long as the mechanical core pot is in good condition you are golden 🥇🪙.
DS4 studies dead spot size.
.09804 is 💩🤬.
.09020 Absolute MAX! 👀🤏🏻😡 9% ish dependent on game or program it doesn't always translate?
.06667 👀 is a mid ideal sweet spot for peace of mind calibration results 🧘🏼♂️ the number just works I didn't pick it 🤷🏼♂️.
.04314 Is a fabulous result rule of thumb 👍🏻🎮👍🏻 🤩.
.00392 Absolute best resting centre position but not at the expense of outer circularity max 100% reach!!!
X Box numbers seem to come out different, I've only dabbled with 1 or 2 🎮.
Yes i am most probably mad 😵💫 👍🏻🫠👍🏻...
(Note Dualsense seems to have switched to 2K3? potentiometers, no I've not worked on one for best tolerance info 🤷🏼♂️)
Mechanical pot slop can & will ruin your efforts.
1M ohms resistance 3x3mm trim pot = small 🤏🏻 fractional draw in change.
50K = Max used most aggressive 🤗 response curve draw in change.
Last thing, stick 🏒🎮 shaft & case wear lines will change circularity results 🤷🏼♂️🤦🏼♂️🙍🏼♂️, that's about absolutely everything covered other than learning to solder & desolder parts without destroying the pad.
Hope this helps 🤲🏻🙏🏻😇👼...
Will be great to see this as a built in technology. So when you buying a controller and get a stick drift you can just take a screwdriver and calibrate the axis.
@@Izeo22 google.
cant believe this actually helped. steam calibration solved my problem with a brand new controller. thx
I have got to say; your videos are so informative and professionally done. Hats off to you sir. You have extensive knowledge and the way you structure your videos is excellent. I learned a lot from this and will definitely be doing this with all my future controllers. You earned yourself a follow well deserved. Keep up the great work!
Thank you very much!
Hey, thanks for mentioning reWASD, and for an amazing Sticks 101 tutorial! Can't wait for the video about reWASD, I bet it will be awesome.
A little clarification: in Virtual controller settings, Deflection (and other parameters) only work for mouse moves and digital buttons (when a Virtual controller stick input is mapped to mouse move or a digital key), when you Apply the config. So this does not change the physical controller behavior. Moreover, you don't have any virtual controller mappings in your config, so Flydigi will just be Flydigi :)
Also, about the zones in Advanced stick settings: the grey zone is indeed the deadzone, and if you don't add mouse/keyboard/controller mappings to your gamepad and just want to increase the deadzone - modify the zone and click Affect gamepad behavior for games. Colored zones (green, yellow, red) don't have any effect on your gamepad, unless you add mappings to them. So they are initially made to add some action and execute it when the stick reaches a certain zone and/or direction.
@@lkultra867 Restart is required to make system changes, which cannot be done while the system is running.
this is the best video about stickdrift and hotfixes that i've come across..you've earned yourself a new sub
Did not know that Windows had a built-in controller calibration app. Thank you for this video! I managed to fix drifting on my old controller and I can now use it to lend to a friend for some couch co-op
it's there .
Go to the Control Panel\Hardware and Sound\Devices and Printers
and right-click on the controller icon then select the game controller settings.
Here we go
@@gopuravichandran4124 oh I know where it is. I was just saying that I didn't know this is existed before that point.
Your channel should be so much bigger. The detail and effort put into your videos is top notch. Thank you for the content and keep up the good work
Just as a heads-up for using DS4 Windows. @12:03 You said you'd wished you could see a visual representation of your thumbstick/trigger changes and there isnt one. Thats untrue and you can, Brother! If you kindly look on the Left side of the program where an outline of the controller is shown, there is three TABS, You were on Controller but if you clock on the |CONTROLLER READINGS| Tab, you will get to see everything in detail with the joysticks and triggers which is great. I use this a lot to change my Trigger Curve since Linear is terrible for my use cases, and the have a more aggressively progressive curve. Especially for playing racing Titles. It allows alot more control for Brake and throttle inputs which are essential to get the most out of controlling your cars behavior. I.E
The dude is so underrated why he isn’t bigger than he is is beyond me 🤯
Hey thanks a bunch man! The steam deadzone fix helped a ton.
Glad I could help!
This guy is the reason I cant get a controller for several weeks on amazon lol. Everything is out of stock.
lol 😂
I had an issue but didn't know what it was called but this video actually helped me figure it out. I have a circularity issue. My Left Stick is having issues with forward/right, so my characters can't run/jog in that direction, they always walk.
bro you're an absolute chad. I put a 8bitdo hall effect joystick in my old n64 and am using a hyperkin adapter to play on my pc and it worked great for 3 weeks then one day when i turned it on it would pull to the bottom right. i did the windows calibration and it worked.
I will say reWASD was a massive help, so thanks for mentioning that. I did have an issue installing it though until running it as administrator, so off chance anyone else comes here to ask about that try an admin run
Jesus this is such a great video; one of those videos I wish I could give 2 thumbs up to!
Gonna be recommending this to others, thanks!
Wow, thank you!
My drift is so bad the maximum deadspace on steam won’t stop it
Wow thanks dude 🙌 ive never seen anywhere else showing any of these methods.
let's send a letter to Alps quality department
What about the new steam layout ? I don’t see this calibrate option why did they have to change it
Same
that is a lot of controllers on the wall. I like it
thanks for this, you just saved me a solder job, subscribed and liked
SO glad steam has this feature, thanks!
Lifesaver! windows calibration fixed it :) cheers!
I had a problem with stick drift. I found this video. I saw the amount of controllers on the back wall and thought, "This guy.... just might know what he's talking about". And indeed I did learn some things I never knew. Like that there was a built in calibration tool right in windows. It seems to have done the trick at least for now. But like what was said in the video wear and tear are going to be a thing over time so, I imagine this issue will raise its' ugly head again on the same controller in time.
La opcion de steam me salvo. Muchas gracias compañero!
I have 2 ps5 controllers... the first one accuates R3 and L3 if I click either... now my new one is starting to randomly drift (kinda)... like if I turn it doesn't stop when I stop... but it eventually stops. If I don't touch it I can set a dead zone at 0.02 and not drift at all... I'm hoping it just needs to be cleaned. But who knows
Any chance you could elaborate on which controllers uses magnets instead of potentiometers?
Really interested!
Same
Gamesir g7 se fir windows and xbox have hall effect sticks average error of 0.5 at most cheap too
Amazing dude i fixed it and what i did i deadzone of 85% and my drift is gone i fixed it so easy, and now i’m a pro gamer lets gooooooo
Yo, i ordered kontrol freeks and stick drift is history. U mentioned as I write this 😀
I guess steam updated the UI because I can't get to that calibration page
Thanks for the video, very helpful, very informative :D
Do you have a particular controller that you consider to be the best option for PC that will also minimize the stick drift problem? Most of the time in my experience third party controllers tend to not work out too well for me but there might be good ones out there that I don't know about
Thanks for the video. Nice to see another flydigi user. Just a quick question, did you manage to make that apex 2 works with xbox series?
Big roll my eyes bro. Hurry up and get to it
Thanks!
My pleasure. Thank you
Nice! One thing I do wanna mention is that DS4 Windows actually has had a live monitor when your tuning. It a Tab listed as "Controller Readings" Under in "Profiles" Tab
If I calibrate it on DS4 then use it on my ps4 will the settings still apply on the PS4?
I use it and it Changed all my keybinds and settings on all my games
Very helpful, thank you!
That's stupid Microsoft must build reliable controllers not just some junky ones because joystick drifts mostly happens with Xbox controllers
What sucks now is that you don't have automatic calibration anymore on steam.... Calibration is still there in big picture mode, but it has to be done manually now.
I am here because the flydigi vader 4 pro has stick drift, and the calibration on it is currently not working 😢 and unfortunately this didnt work
Thank you so much for this brother
You’re very welcome
THANKS MAN!!!
You’re welcome
Thank you very much sir 💯
At 14:10 you mention that you can calibrate your controller through settings for accessories. Does this apply to ps5 because I cant find anything about controller stick calibration
I like your videos on controllers alot, I'm ususally on the road to find the best dpad for classic games like oldschool castlevania and megaman.
Will you ever have a video or make a spreadsheet on what controllers can be overclocked and low latency?
Also you might want to take a look at the KingKong 2 pro controller, I really like mine aside from the bluetooth disconnects that I get for some reason. $90 is steep but I enjoy it more than the Xbox or the dualsense.
A simple explanation of how to remedy it would be nice. Not an 18-minute video of padding was needed! Nevertheless, adjusting the dead zone bar has done the trick! for Resident Evil 2 Remake.
So does this stay to the controller itself or nah ?? So if I fix the deadzones and then go to my ps5 will it stay adjusted to my settings or only on PC 🤷🏻♂️
@HM HØMS Is there literally any way to mess with the deadzones on the PS5 controller or nah ?? I just like my deadzone super super sensitive for aim but I guess only the Xbox elite controller does it 😒😭
PS5 controller has a much smaller intrinsic deadzone than all Xbox controllers. Including the elite. You're probably used to that lil deadzone you're forced to have on the elite
He is One human, and he needs 10000 controllers and 10000 headset, OK.
Thanks for the video.
This unfortuantely does not cover the issue Im experiencing with my Xbox One controller.
If any pressure is applied to the controller, in any direction, the right analog starts reading HARD LEFT. So I essentially cant turn right anymore, and any input up or down turns left now as well.
If you don't know how to get to settings on your computer, you have far bigger problems than stick drift.
thanks bro nice video👍
I still use my GameCube controller from 2001, and never had a problem. My xbox controllers are trash.
I dont know what my controller has bc its not doing usual stickdrift things but if i pull my stick all the way to the left it doesnt affect anything but any other directon also im using the thrustmaster eswap pro
Hey Gamer Heaven,
I just bought a third party controller which has stick drift when i connect it to the pc and no stick drift when i connect it to my switch.
do you know how can i solve this ??
Analog Stick Drift Fix. They sell this online. very easy to solder is to the board and it fixes it forever.
video was done well, sadly my left stick, on 9mo old dualsense, will pull hard left (30-100%) if its a hairs thickness to the right within the 8% deadzone shown in the ds4windows section. Even holding straight up, deviate to the right by a hair and bam it adds a hard left signal. if you go further than the typical deadzone area it isn't a problem, clicking in the stick while manipulating the stick won't trigger it either.
I had an original dualshock for over 15years, cable gave up before the sticks, sure the deadzone got wider over time and I was prepared for that on a new controller purchase.. not like this .
Stick centering and Stick drift are both cused by the same thing but cans also be in extreme cases completly differnt
steam has like a new interface for steam
Nice video! I only play Warzone
Is Windows DS4 needed ?
Please do a video of the drift on the elite series 2
About circularity, could you try to mess with the ReWASD settings from 9:51 to see if they can perhaps fix or at least reduce circularity on a controller, maybe in your "11:09" ? If this can, then I might buy this software... might. thx
12:11 If you click "controller readings" on the top left, wouldn't that display what you were looking for ? Also Gamepad-tester would see this as an xbox controller so theoretically you could get readings from there in real time right ?
Thanks for the recommendations, I will implement them in future videos.
Were you able to fix the circularity issue? I wonder what would be used in reWASD to fix it. Maybe the "Rotation" option?
You would want to increase the circularity that is the term for describing the relation between the physical movement of the stick around its outer extreme rotation and how the 2 analog post sticking into the potentiometers sensor wheel move during that rotation. The only way to get a more accurate circularity is replacing the analog stick with one with extremely tight feel and tolerances between the plastic connecting joints of the x and y axis. A software mod would require adding/increasing resistance value between multiple specific values between both x and y axis to have a general reference of what angle the stick is currently at and to program a perfect circularity between all 360 degrees could require well over 100 resistance value sets.
Xbox have recently built this controller drift fix into the xbox its insane
So how can you calibrate your PS5 controller for the PS5 console?
My left anolog stick is moving by itself? Any idea how to fix that? Ps4??
I guess they may have changed it since you posted this video, but big picture mode looks SIGNIFIGANTLY different on my computer (windows 10), and I can't even select my xbox 360 controller. There's a 'test device input' option, and it's SHOWING that my left stick is pointing to the bottom right, but there's noting I can do to fix it or recalibrate it. (I've already used the windows controller calibration and it's showing that it's properly calibrated after going through their steps, but it's clearly still drifting)
thanks a loot !
I just blow into the gap and rotate the sticks and its working great now XD
So the issue is the game and not my controller.
Cause based on all the test I did thanks to you both analogs are completely DEAD CENTER but a couple of games drag my characters
thanks
I have a problem that if I move my left stick forward, stick retuns to the center but input reads it like it is slowly getting torwards a center. Same for going down. So i move forrward in game, stick goes to center, but character in game continues to go forward unless i move my stick to left or right.
i love your wall wtf
what do i do if my stick drift is so bad that when i try the slider thing i literally max it out and it doesnt do anything
i have an issue, it's not stick drift, my stick can't reach all the way NorthWest, so when i play a game my character bugs switching from running to walking cuz the stick max range is between the 2 zones, i've no idea how to fix this besides physically increasing the distance the stick can move by scraping the stick slot a little
So when I bring up the box to press the left analog stick, the x isn't centered.
@Gamer Heaven I've seen some controller modding companies offer magnetic faceplates instead of ones that clip on and have to be pried off. How difficult would it be to take some random Extremerate faceplate, clip the tabs, and glue some magnets onto it? Seems simple, right? Is there any reason I shouldn't do this?
Ok well with math you can actually see how much it would cost lest say Sony sell 1 controller for 20$ (ik cheap just for making it simple) now lest say the magnetic faceplate cost 5$ now lest say they sell 1,000 of does controller in total it cost around 5,000$ for just does alone now imagine them selling 20mill copy of console and the first half was stander and the second half was the magnetic faceplate....... Jesus Christ
Is there another controller brand where you can exchange the complete thumb stick?
my controller is like, loose, its the joystick itself, it works, but its super loose on the inner bit
I do not see a “calibration” option on the Series X. Only a “configure” option and that is not it.
Am I just missing it?
Guess this is what i get for buying a scuf controller second hand..havent been able to use it at all
i just bought a controller and my issue is not enough response when i move the stick i want it to register as soon as i move it
DS4 windows has Controller readings tab has visuals
How would one fix a controllers joystick if it has BEYOND throw. Like say the controller gets to 1.0000 at just 75% of the stick throw and the rest of 25% of joystick movement is just dead air. How to adjust the endbound point to reduce the throw down so when you throw the stick up it'll do 1.0000 when you hit the controllers wall. Vs still having lots of room still.
I just installed my victrix pro bfg controller hall effect joysticks module and it still has stick drift so in theory these aren't stick drift proof
my actual windows settings are not letting me calibrate correctly, its not registering my z axis (triggers) and instead registers them on my x and y axis. while my joysticks do nothing on those axis'. overall it will not let me calibrate.
Will the Calibration in Windows be effective when playing on Xbox Series X? Or is this strictly for PC gaming?
Pc
my normal xbox controller does not drift to left and right but everytime i do move up or down it stays almost high as i pushed it idk what to do
I have one question. I play Cod and i use tactical so i press on the right stick to crouch/slide. Would that contribute to stick drift and damage it or stick drift is strictly about moving the stick itself?
One of the diest one is that
Ok, so steam updated and I can't calibrate analogs anymore? I can only see deadzone and gyroscopio or whatever
I plugged in other controllers and none of the L2\LT work! WHAT DO I DO ??? the calibration settings did this ! And now I can't reset !
I've tried the 1st two methods but neither one even registered that a controller was connected. All four of the lights on the controller just kept blinking. So wtf? These were PS3 and connected using USB cable.
I have a controller that even with an increased deadzone, it will randomly (very slowly) read that it is getting pushed more and more and more Up. Like -perfectly- up. The analog itself still feels snappy, and the controller is fairly new. If I touch it, it resets and is fine for a while until it starts to once again slowly creep up the UP reading until it's full blown reading UP.
It eventually exceeds the dead zone, no matter how big it is.
Any clue on how to fix this?
I tried the console option and there are no things that will let me calibrate.
i waited 13 weeks to get a battlebeaver that has left stick drift cant even play
thank you for sharing...i would be livid !
Thanks you sabe my latinoamerican budget controller
can anyone help me my Y axis is not fully go down but when i hold the LS button it will go down fully but when i release it go back to the problem
now time to find a video like this but for android...
This messed me Al up I go press left trigger the letter changes when I press the right one
people dont put links of the websites they are using not into the description anymore?
Tell me something. I playing with new ps4 controller on PC. His sticks works good in COD, SpiderMan, The Last of Us and etc. Except Division 2. In this game right stick without touching moving up towards the sky. Why? There was some drift issues that prevent to play Any game. After cleaning up controller started to work normaly in all games, except Division 2. Any deadzone plays are not worked for somehow
If i EVER get a custom controller, I'll most definitely not get one with potentiometer based sticks... any if i can't find any with Hal effect sensor sticks, i'll bloody mod them myself if need be. potentiometer sticks/axis are terrible imo.