Shhhhh!!! You CAN program Jazz Drums! Pt.1
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- Опубликовано: 13 окт 2024
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Another part of Samuel Prather's "A Reason to Create" series; this installment shows how to program realistic sounding jazz drums with Reason 10.3 and the new Reason Drum Kits Rack Extension. There are also some guidelines for jazz drumming that apply to digital and real drummers alike. This one was so in depth it had to be split into 2 parts.
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It's nice to watch a tutorial about programming drums by an actual drummer. Loving the videos...keep it up!
It definitely makes programming a lot easier when you play. Thanks✊🏾 Let me know if you have questions or topics I should cover in future videos
NICE! thanks for these tutorials. I been trying to get some softer drums going!
It'a a bit overwhelming but I wanted an introduction ot drum programming. I compose songs and I understood for long a solid rythmic foundation was..er.. fundamental. But it's hard for an ignorant like me in music. So I am grateful for any ideas I can grab and you give plenty. So thank you.
It can be overwhelming at times, but I take some comfort in knowing that we all start somewhere and that no one has it ALL together. Thanks for sharing your comment 🙏🏾
Wow 😮 so awesome! I really have to catch up with you Sam to get this Jazz drum 🥁 track down!
This is smart, it’s definitely not as hip as having Elvin or Tony redefine American music behind the kit, but it will do in a pinch.
Good Stuff Mr Panther!
🤣 There’s definitely no replacement for those two! Glad you enjoyed it
Love this step by step guide, thanks for the informative vid
Thanks for watching!
This sounds pretty amazing man. If you had Superior Drummer 3, or something comparable it would be very close to perfect. Thank you for sharing. I was all about rock music for the longest time but now that I’m a little older I’m really starting to realize Blues, and Jazz are where it’s at. Thinking person’s music with so many different things going on at the same time! Again, thank you. This will get me going in the right direction.
datooch I gotta check out Superior Drummer 3 but I have my own proprietary samples I use for my records using custom samples and tweaking reason drum kits that sounds pretty good. Glad you dug the video, post a link when you make something 👍🏾
Thank you sam!
Could you do a tutorial on soul drums? or breakbeat programming in the style of quest love, or D'anglo?
You the goat!
You're in luck! I already covered that in another video (I probably need a better title so people can find it) ruclips.net/video/9L-O3lWptUE/видео.html
Great video, I should have guessed you could apply a randomness seed to midi information - instant improv!
I’m going to be programming a lot of drums for a project I’m doing, at least one track involving a straight jazz swing and another going for more crazy fusion syncopation, so this is going to help me out a ton!
Robbie Clark Cool👍🏾 Post a link when it’s out
Awesome! Thank you! Just discovered in Logic Pro X (seemingly notoriously difficult to program jazz drums), if I set the project tempo to 12/8 (like you said to do in Reason) I get a lot closer to what I want! Logic Pro X has great virtual drummer tracks if you play rock, pop, country, etc... but I guess not everyone realizes you have to set the time signature to something other than 4/4 or 3/4 to get halfway decent jazz drum patterns. Still playing with it, but it's already a lot better than what I was getting before I saw this video.
Thank you! I would agree with you except I would say that it’s thinking in 12/8 as well as playing behind versus on the beat. I have a video I’m going to put out later today about swing that talks about that a little bit more but I’m glad this video helped you get closer to what you want 🙌🏾
Samuel, you've excelled! I can't understand how there are no drum machines that have Jazz styles programmed with say a decent bass playing included. I play piano on my own and seem to lack that inspiration of having this type of tracks that would otherwise fill be up with everlasting joy and happiness :) Love you work and your demonstration rocks. What equipment will I be needing to create such styles please? Jean-Claude from Melbourne, Australia. Please assist
Check this other video I did out, I think it might be helpful ruclips.net/video/nV757A0yWK4/видео.html
You just won my subscription.
Dope! Please drop any ideas for future shows in the comments ✊🏾
Yea, you win the "Try not to blink" challenge
Silent Ratchet 😂 Yes, with a little help from the editing
@@blackpranther 😂
Great stuff
A brother will never go bald ! Lucky guy
😂😂😂 I certainly hope not! knock on wood
Great tutorial. I'm not a Reason user, but guidelines you put forward from experience of actually playing drum are really priceless. Here's a Q for you: have you ever stumbled across ANY library where cymbals/snares are not a giveaway of sample library? I've got bad acoustic space and bad drums, so I'd much preferred recording triggered drums to record (it's not jazz, but more pop/rock thing).
I’m in a similar boat, I don’t have a space to really get the sound I want out of a live drum recording yet. As far as what libraries that sound more realistic, I’d say that’s really dependent on how you use them and your personal taste. I’m not an expert on vsts outside Reason because I’m really happy with their drums but I know the key is multi sampling, it doesn’t matter how great the drums and the space are if there are only 3 samples of each drum. If there are 2 or 3 samples at all the different velocity ranges you should be able to get pretty close, as long as you program with varying velocity; don’t have a bunch of the exact same velocity in a row.
@@blackpranther I'm experimenting with multisampling drums and when it comes to recording cymbals I get lost a bit. You can hit edge, center, bell each with three levels, three times (to trigger different sample at the same velocity). So it becomes unmanagable pretty fast, so what is your opinion on the best number of velocity layers and layer variations ? And for example should "crashing" ride should be programmed at velocity 127?
That’s one of the reasons I like reasons drum kits as much as I do, they’ve already done all that and mapped it to the keyboard. I would recommend at least three samples as you described but I would organize them with a system to keep it manageable. Ie: RideEdge_f, RideBell_p etc. I would estimate you need at least nine samples of any surface you want to use so 27 for a ride cymbal is actually not that big a number. As far as programming, just think like a drummer. Certain parts of the song are going to require a crash to be 127, but other parts will not so you have to be as musical in programming as someone would be sitting behind the drum set if you want it to sound real
@@blackpranther Thanks for tips! I actually gathered an electronic drum setup now I think I should have done multisampling of all the drumkits I came across. It has actually very practical application: at the start of a project/album we spend at least a day to get good drum mix (setup, tuning, treatments etc, recordong wiring, experiments with mic placement etc.) . If I would just ask a drummer to play each drum with multiple levels I could program the patch. This way if session was not enough to record all the songs OR if the drummer cannot nail some tricky feel or anything. Having that specific sound in some cases would be invaluable. Not to mention that sketching a demo with such unique sound is inspiring.
@@micindir4213 My Pleasure. It can be a lifesaver if there's a great take where one thing needs to be changed rather than having to re-track.
Thanks for the tips! I learnt a lot!
Sweet!
Cool stuff!
this is great, thank you
Glad you enjoyed it!
Wow
Hey bro, you’re great. As a graphic designer, I just want to tell you that if you make all the writing on your thumbnail one color it would be more eye catching. Other than that,awesome job here mann
I was hoping there was an auto drummer like Garageband... This is way to advanced for my brain.
I hear you, but it’s worth the effort tho Mike. Jazz is such a beautiful thing when done right and I’d be really sad if an art that takes real drummers a lifetime to perfect were that easy to just draw in. Thanks for checking it out, hopefully you’ll come back again for a challenge :)
Thank v you
2:00 Polyrythms and polymeters for those who want to learn more
I definitely want to make my own video on that topic and specifically how to do it in Reason but in the meantime Andrew Huang did a pretty cool job explaining the concept if you haven't already checked it out
ruclips.net/video/htbRx2jgF-E/видео.html
@@blackpranther @samuel prather oh, yeah he does a good job explaining it. Thx for sending it to me, hadn't seen that one before.
@@julians.2597 Glad to help! He's one of my favorite channels
@@blackpranther yeah he does some really interesting stuff. I guess YT didnt consider me enabling his notifications a good enough reason to show me his video 🤷♀️.
@@julians.2597 Booo RUclips! Make sure you hit the bell too, hopefully they'll let you know when the next one drops
Can you do this with GarageBand? Thank you!
You can use this basic concept with any DAW, as long as you have a large enough bank of quality samples to work with. I’m not sure how easy or difficult the interface of GarageBand would make this to do though. If it’s not possible directly in GarageBand, I’m sure logic would allow you to do it with the right plug-ins
@@blackpranther thank you!
This is GOLD! Thank you!
Thanks!
The rhythm sounds quite authentic, but since you use a drum plugin or sample set without round-robins your drums sound too static. Look into round-robins!
Diss & Dad What are “Round Robin’s”? I’m not hip to that terminology
@@blackpranther It means that you have multiple samples for each velocity layer. So for example not only one loud, one medium velocity and one quiet snare, but multiple slightly different sounding snares for each. So every time you hit the snare a different sample will be triggered.
This way you can avoid the "machine gun effect" where identical sounding samples would be triggered, which sounds unnatural.
As I said, rhythmically your patterns are accurate, but not sonically, since a jazz drummer would never play each hit in a 100% identical manner, each hit sounds different (not only in volume).
I don't know whether Reasons old drum sampler supports this, but I guess the newer one has this ability. Then it also depends on the drum samples / sample library you use. Some have it programmed in, others don't have it.
www.kvraudio.com/forum/viewtopic.php?t=274098
Diss & Dad Ohhhh!!!! I’ve never heard it called that, I’ve usually referred to that as hypersampling. These drums are hypersampled but I still haven’t done all the stuff on the programming end that makes that audible in this video. If you want to hear completed nuanced drum performances with these drums check out my last record.
ruclips.net/video/9PJmCT0Ykio/видео.html
@@blackpranther Thanks. Your track sounds really good and the drums are quite authentic. Quite a complex composition and arrangement as well, definitely something I would listen to at home! Did you also play all of the melodic instruments?
I've never heard the term "hypersampling" and "round-robin" is pretty much the standard term for this feature in samplers / sample libraries (you can do a quick Google query using each of the terms and see which will yield more results).
I've found a really cool percussion instrument. I wonder what's your opinion on it (please watch the entire video, since this might look underwhelming at first glance, but has really useful unique features): ruclips.net/video/y7aCQL_o8Zo/видео.html
Diss & Dad Wow, it looks pretty amazing...I might take it for a test drive
Interesting, thank you
Thanks for watching, let me know about future topics you might want me to cover ✊🏾
@@blackpranther Thank you, well I'm a guitar player using Reason - these natural-sounding drum tutorials are useful . Also did you mention somewhere, keyboard skills/theory for people like me that know a little about scales /chords but play an instrument other than keyboard ? That would be good too.
Sorry I just saw this, but definitely check out my G.O Music School Playlist to start getting your basic keyboard stuff together ruclips.net/p/PLG3aYcAxBJhJrp_gk-I6eUUVzoKb5ZDU4
I'm wondering how to do this without Reason and doing it from scratch (without pre-created patterns). I'm learning to use Cubase.
cksharesvideos In theory, I think you could use this technique in any DAW but the thing that makes reason drum kits sound as real as it does is the hyper sampling. It’s not going to sound very good unless you have at least a few different samples in each velocity zone. If you know what you’re doing, you can just draw the patterns in, but I would try to find some kind of sequencer in Cubase because it does help speed things up a bit. Good luck ✊🏾
Yo who was that on Sax? Sounds like Chris Potter.
AlBTii He would be flattered. That’s Zet Harris on tenor
Can't you just highlight the instrument in the sequencer and then just hit the + sign?
Dee Leggett what do you mean? To do what? I’m ready to learn!!!😁
@@blackpranther I'm just talking about adding new note lanes per instrument. You said you wished it were easier to dub. It looks like in the video you just added new note lanes.
Painful to watch and even more painful to listen to.
Did you watch the whole thing? By the end of part 2 it's not perfect, but "painful" seems to be an exaggeration at best. I welcome any tips on making it better too.
@@blackpranther The fact that you straight up asked for tips and he had nothing to say shows he was never interested in an actual conversation to begin with. Thank you for the video bro fr, found it very helpful.
n00bster97 definitely what I was thinking; thanks bro✊🏾
@@blackpranther don’t feed the trolls! I have no idea what any of that meant and I’m subscribing. :-)