How to Beat EVERY S1 & S2 Bespoke Kill Team in 11 Minutes | Kill Team '21 Guide

Поделиться
HTML-код
  • Опубликовано: 11 янв 2025

Комментарии • 80

  • @VentrueMinis
    @VentrueMinis  6 месяцев назад

    Click here for SEASON 3 TEAMS!: ruclips.net/video/3fl-LzX7_Rc/видео.htmlsi=PCS7Zq_4VDDjKJCh

  • @johnbeaudoin7820
    @johnbeaudoin7820 Год назад +42

    Whoo! The Fellgore’s Achilles heel! Finally!

    • @Papa_Koyote
      @Papa_Koyote Год назад +6

      Best way to deal with them is the ability to automatically crit in melee, elite points, waaagh, or similar ability are excellent to counter the frenzy. Also avoid seek and destroy!

    • @johnbeaudoin7820
      @johnbeaudoin7820 Год назад +2

      That seems like a good strategy. Wyrmblade is my main team, so I was looking at the Coiled Serpent tac ploy to serve that purpose.

  • @NoBody-qs7op
    @NoBody-qs7op 8 месяцев назад +6

    I love this. Who knew I’d love PowerPoint so much as an adult

  • @WilhelmScreamer
    @WilhelmScreamer Год назад +12

    This is by far the most useful way to frame this info

  • @3alanking38
    @3alanking38 Год назад +20

    For the Hierotek Circle, if the Cryptek is the Technomancer, they can resurrect up to 3 times per turning point.

  • @VentrueMinis
    @VentrueMinis  Год назад +34

    Okay meme aside about Fellgor, I do have one idea:
    - So, you can Guard them on Into the Dark super well. If they move into your space while you're guarded and kill them, and they still have an action left, then they'll die BEFORE their activatione ends, and thus Frenzy immediately ends too when their activation ends. Could be good.
    Obviously this doesn't cover everything for every team, it's just some nuggets of info to set you up for success before a tournament. I wish I had this before my first tournament :) More detailed videos to come. Next up: figuring out your team's win condition.

    • @ceraphym9010
      @ceraphym9010 Год назад

      If you kill a Ravager after they used the second AP, does this count as still their turn? So would this guard frenzy shutdown work like that?

    • @VentrueMinis
      @VentrueMinis  Год назад +3

      ​@@ceraphym9010 This needs clarification as it's unclear about whether the moment their incapacitated, the combat ends and their turn ends WHILE they get the frenzy token and don't die? Needs an FAQ I think.

    • @Mathis37
      @Mathis37 Год назад +6

      @@VentrueMinis FAQ will confirm but the Shooting Sequence includes "Remove Incapacitated Operatives", so there's a step between taking damage and the end of an activation. If that's the case then the likely result is,
      Resolve Successful Hits step: Ravager takes enough damage that it would be incapacitated, gains a frenzy token instead;
      Remove Incapacitated Operatives step: no incapacitated operatives to remove;
      End Shooting Sequence; then
      End Activation at which point the unit with Frenzy becomes incapacitated because of the Frenzy rules.

    • @hadrienvesseron5321
      @hadrienvesseron5321 Год назад

      If your team denies rerolls ( like hunter clade with Neurostatic interference) it helps surviving the charges.

  • @leeperry7068
    @leeperry7068 Год назад +14

    This is really cool! Would love to see the opposite of this, with tips for using each faction summarized. :)

  • @GlassHalfDead
    @GlassHalfDead Год назад +5

    So THIS is what people want? Fire, nice!

    • @VentrueMinis
      @VentrueMinis  Год назад +2

      Hey man great to see you in the comments, cheers!

  • @jinofthesheep
    @jinofthesheep Год назад +3

    I’m on an exaction squad kick atm. Fwiw my nugget would’ve been they’re a team that wants to move up and hold the centre line, but without any GA2 shenanigans their plan can be telegraphed. Other main thing I would’ve talked about is their ability to switch of all rerolls when you get within 6” - this can be especially brutal for teams that rely on those rerolls (e.g. breachers)

  • @Veneke
    @Veneke Год назад +3

    I've been looking for something like this for a while. This is awesome - good video. :D

  • @sugoiuseismoeabuse4058
    @sugoiuseismoeabuse4058 Год назад +7

    Thank you for this. I'll be honest it feels like while there is a lot of top player knowledge on kill team, there just doesn't seem to be much in terms of articles and feels like it's all tied up in word of mouth or Discord. The Kill Team Reddit has some advice but it can be sparce. For example I tried to get more articles or posts about how to win with Corsairs, and there wasn't much.

    • @CTCParadox
      @CTCParadox Год назад +1

      I had the same experience. I got absolutely smashed by my friend. Looked for tips on what I did wrong and just couldn't find anything. Haven't played again since that first game.

  • @battlebrotherstabletop
    @battlebrotherstabletop Год назад +6

    man this is one of the most value packed KT videos out there. Great stuff, man

  • @miniaturestash
    @miniaturestash Год назад +1

    Fellow kill team play told me of your kill team videos great stuff thanks a million!

  • @jeffh3274
    @jeffh3274 Год назад +2

    Great video for those of us who are new to the game. It's really daunting because of all the factions and faction specific rules.

  • @BB-pn2qv
    @BB-pn2qv Год назад +4

    Damn this is an amazing topic

  • @revandb3438
    @revandb3438 Год назад +3

    Heyo, breachers player here. Whilst you're right about the slow mobility of this team I'm not so sure about the other two. Firstly, a good breachers player will stick the attack point in a place where you need to move in or lose on primaries. Whilst it helps to be aware, it's not always so avoidable. Secondly, do not underestimate breach and clear. Between the hatchcutter, comms guy, and overwhelm ploy, they can move in ways you wouldn't expect. If breachers really want someone dead, you're not stopping them.

    • @VentrueMinis
      @VentrueMinis  Год назад

      Great tips!

    • @o7_AP
      @o7_AP Год назад

      What about defense order?

    • @revandb3438
      @revandb3438 Год назад +2

      @@o7_AP wouldn't reccomend it. Attack order has huge synergy with close assualt, and are needed for breachers otherwise swingy 4+s. IMO defence order is only worth it if you really need to guard against an alpha strike.

  • @nraketh
    @nraketh Год назад +1

    Good commentary, I like it.

  • @Voular
    @Voular Год назад +1

    Yo! Great video!!

  • @KillTeamHungary
    @KillTeamHungary Год назад +1

    Thank you for this!

  • @DustyPazner
    @DustyPazner Год назад +3

    I love how in killteam the Kas are horrible but in 40k they're a must have... even though they're a killteam...

    • @VentrueMinis
      @VentrueMinis  Год назад +1

      Love the Generals PFP.

    • @DustyPazner
      @DustyPazner Год назад +1

      @@VentrueMinis Ohhh general! I believe it's time for another chemistry lesson!

  • @RyanF1313
    @RyanF1313 Год назад +1

    Great video 🤘

  • @echlinryan
    @echlinryan Год назад +1

    Great video!

  • @QuentinDeMeuter
    @QuentinDeMeuter Год назад +1

    Great video. Compedium teams would have been great but I understand the point of view. I think “How to beat the Fellgore” deserve a full video but first have to find a way I guess. 😅

  • @nicholascox6411
    @nicholascox6411 Год назад +1

    Awesome video

  • @bauguilhugo9037
    @bauguilhugo9037 Год назад +2

    Exaction is 11 models am i wrong ?
    Anyway, wait for dataslate for them huhu

  • @steppenworf121
    @steppenworf121 Год назад +9

    This was a great whistle stop tour of every team. 😢 That Corsair-Voidscarred slide was way too real

    • @sugoiuseismoeabuse4058
      @sugoiuseismoeabuse4058 Год назад

      Whelp I guess it means to die fabulously.
      Mind giving me some other tips? First time voidscarred player.

    • @steppenworf121
      @steppenworf121 Год назад +2

      ⁠Another big thing about the team (from what I recall from various discords- but you defo know more than me) is the lack of rerolls outwith spending a CP. So you really are playing the Sky Masterson team asking “Luck be a lady this turning point”.
      They do well into elites, like your starstorm duellist is your delete button and MOST of the team having power weapons means you’re surprisingly good at mopping up injured units.
      The Felarch’s coordinated strike ability is super good. The Kurnite Hunter’s ability doesn’t have the reliability to be worth risking an AP to try and get to work.
      With a cloak equipment your sniper can have a super conceal which obvs means you can be super hard to shoot off even an exposed objective if you place a barricade well.
      Light Fingers is great, Rapid Strike is bad. I’m not that experienced either 😅
      Pretty sure you’ve encountered a lot of this stuff but just in case you hadn’t

  • @fredclasson7865
    @fredclasson7865 Год назад +1

    Got any additional advice against the Phobos Team? Can't find a good way to deal with those 5+ crit weapons and the specialists that hit on 2s with ap and 5+ crits, or ignore cover, or the rest. They can also pop bolter discipline consistently or use Guerrilla tactics to go back to being concealed.

    • @Legal-Ade
      @Legal-Ade Год назад +1

      As someone who plays phobos I would suggest going straight at them and fighting in melee, unless it’s a Reiver, because they are pretty weak in that regard. The way to play phobos is to us the tricks and tools to gain board advantage. spreading out early and not allowing them to trap you in a corner of the board with the trip one or the markman is key.

    • @VentrueMinis
      @VentrueMinis  Год назад +2

      The guy who runs the 2 Casual channel is maybe the best Phobos player in NA, recommend checking out their content! Let 'em know I sent ya haha

  • @Benis6687
    @Benis6687 6 месяцев назад

    Where are you getting the 14 inch threat range from?

  • @zachtheblake
    @zachtheblake Год назад

    What are the weaknesses of the Talons Of The Emperor?

  • @Drakio95
    @Drakio95 Год назад +1

    Amazing info! Do you plan on doing more nuanced analysis on every kill team?

    • @VentrueMinis
      @VentrueMinis  Год назад +1

      You betcha. Might take awhile since this is my unpaid hobby but stay tuned!

  • @ashton7742
    @ashton7742 Год назад +2

    Played into fellgore Monday and they don't seem that busted. Took 10 SoS, 8 with Great Blades and two flamers, and they don't stack up to teams that have decent melee. They charge, fight, then die. That triggers frenzy but whoops its the end of their activation and the keel over and die.

  • @gastounitv4533
    @gastounitv4533 Год назад

    Hey great video!.
    But can you explain how the 14 inch demo mine threat works on vet guard??

    • @VentrueMinis
      @VentrueMinis  Год назад

      I have a step by step guide to it in my Vet Guard video, check it out!

  • @Greyzepher
    @Greyzepher Год назад

    I'm a totally new player who bought Hand of The Archon, I'm 1:1 in games so far but still don't feel like I have a grasp. Anyone have any tips?

  • @Delendar90
    @Delendar90 Год назад

    How about Grey Knights?

  • @ceraphym9010
    @ceraphym9010 Год назад +1

    I thought placmacytes can only reainmate once per turning point?

    • @VentrueMinis
      @VentrueMinis  Год назад +1

      Correct, the other reanimation is not from the plasmacyte but from the ability.

  • @gallowshumor1784
    @gallowshumor1784 Год назад

    good video

  • @hahaureadmyname
    @hahaureadmyname Год назад

    compendiums soon? 🤔

  • @mattf1787
    @mattf1787 Год назад +1

    brooo hell yes

  • @johnnythedark3090
    @johnnythedark3090 Год назад

    I like the exaction part tho it should just be "just play the game" lol

  • @kbkim1694
    @kbkim1694 Год назад

    how vetguard demo man 14 inches to mine set up ? can you explain it ?

    • @VentrueMinis
      @VentrueMinis  Год назад +1

      Check out the Combos section of my Vet Guard guide!

    • @kbkim1694
      @kbkim1694 Год назад

      @@VentrueMinis thanks bro

  • @DodgethisCZ
    @DodgethisCZ Год назад +1

    Awesome guide thank you very much :) Btw if you read this can you check your Kasrkin video and my question in your buff comment? :D

  • @mangost2008
    @mangost2008 Год назад

    wait where does it say heirotek can only res 2 ops per turn?

    • @VentrueMinis
      @VentrueMinis  Год назад

      Tactical ploy allows the first reanimation, the beam from the little guy allows the second.

    • @mangost2008
      @mangost2008 Год назад

      @@VentrueMinis oh i thought the max 2 was including at the start of the TP

  • @lukecocksey2314
    @lukecocksey2314 Год назад +3

    Take this potato 🥔 it will help you with the algorithm

  • @OEFarredondo
    @OEFarredondo Год назад

    Lol 😂😂😂❤❤❤❤ thanjs dudenheimer

  • @OliverSalva
    @OliverSalva Год назад +1

    Woooot!

  • @ianmackie3305
    @ianmackie3305 Год назад

    Death Guard? Or am blind?

    • @Grimotar
      @Grimotar Год назад

      Not blind, these are the bespoke teams. Death guard are a compendium team.

  • @Polemiko09
    @Polemiko09 Год назад

    Where Custodes at?

    • @WilhelmScreamer
      @WilhelmScreamer Год назад

      This is the bespoke teams, not the compendium

    • @Polemiko09
      @Polemiko09 Год назад +1

      @@WilhelmScreamer i mean the title does state "EVERY Kill Team"

    • @VentrueMinis
      @VentrueMinis  Год назад +1

      @@Polemiko09 Clickbait's all the rage these days ;)
      We're getting the annual here soon and there's strong implication we'll get a Custodes team in that, so stay tuned.

  • @generalgore9448
    @generalgore9448 Год назад

    Sad no talons of the emperor. Playing them is like beating your opponent into submission, removing 1 enemy per turn minimum

  • @BTTFF
    @BTTFF Год назад

    A hammer.... This will not make you any friends. ;)

  • @mrpink8228
    @mrpink8228 Год назад

    Practice games are for the weak
    This is the way