I've had varied success mixing in Grenadiers as Sweden, and I've had very good success using them as Brits obviously. 50% Ranged Resist is really nice for countering skirms and xbows not to mention the AOE damage, and you already want to go musk as Brits and Swedes.
I do wish the grenade launcher was a tech at the arsenal (advanced or regular) rather than a card. It doesn't feel that good to send as Swedes. Though Brits it does feel pretty good since their version adds in ranged and siege damage
on water map with dutch turtle, only 10 vili around tc other in forest hiding on wood, a cheaky port for food and you are good to go if he does not see it you win.
Russia is just a nightmare civ, if the rush doesn't work - just keep booming until even the best unit can't trade well anymore...just like Inca - but in good and with artillery.
I think it's a pretty even matchup. I think it's delicate and if russia gives some space and time it can snowball into dutch favor. Even just raiding with Red lancers could have totally changed things.
@@SoldieRaoe Dutch should have also gone heavier with Hussar, Russia really struggles against Heavy Cav in my experience. especially after Dutch finished off the counter dragoons
Love the touch of "Pjotr's Toy Soldiers" plays a snippet from "The Nutcracker" when shipped.
2005 is the year AOE3 was originally released
SoldieR! It’s so awesome to see you posting videos on AOE3 again! What has GUA been up to lately?
@rebel99ism thanks! Gua has been playing aoe4, but in general, he's playing less rts lately. He still streams once in a while on twitch.
@SoldieRaoe You guys are both legends in the AOE3 community. I’m going to tell my friends to sub to your RUclips channel!
I've had varied success mixing in Grenadiers as Sweden, and I've had very good success using them as Brits obviously.
50% Ranged Resist is really nice for countering skirms and xbows not to mention the AOE damage, and you already want to go musk as Brits and Swedes.
I do wish the grenade launcher was a tech at the arsenal (advanced or regular) rather than a card. It doesn't feel that good to send as Swedes. Though Brits it does feel pretty good since their version adds in ranged and siege damage
This game was so good 😂😂 Brute forcing Howitzers in the end was the cherry on the cake ❤❤
on water map with dutch turtle, only 10 vili around tc other in forest hiding on wood, a cheaky port for food and you are good to go if he does not see it you win.
Russia is just a nightmare civ, if the rush doesn't work - just keep booming until even the best unit can't trade well anymore...just like Inca - but in good and with artillery.
I love your videos, but I feel the volume is low compared to other RUclips channels.
@@Daniel-pg9qh oh, thanks for letting me know. Is it my microphone or game sound, or all of it together?
@@SoldieRaoe all of it together I think. Aussie Drongo's sound for example is louder or at least clearer in my opinion.
Game should have been over if MM were called with the red lancers to save the banks, building placement was so costly for Dutch this game
Felt like this game was over before it even began. Dutch big underdog right?
I think it's a pretty even matchup. I think it's delicate and if russia gives some space and time it can snowball into dutch favor. Even just raiding with Red lancers could have totally changed things.
@ True, a big counter raid was the win condition here. Thx!
@@SoldieRaoe Dutch should have also gone heavier with Hussar, Russia really struggles against Heavy Cav in my experience. especially after Dutch finished off the counter dragoons
@@micahbonewell5994 he made to many helbs...
holy smokes
Why would he go for a fort? If he had send skirms instead of fort he would have cleaned the entire russian army