One possible reason why win% statistics are flawed as of psychological reasons . When players lose elo they tend to go back to easy civs and play them To get back , meaning they have on average slightly lower ranked elo opponents skewing the statistics
Hey Lion heart, are you able to input the option to show the Gather rates next to the resource-gathering blocks in a recorded game? Asking because I’m afk and haven’t tried it. It would help to gauge different civ gather rates I see in your videos. Anyways, great video!!
Would really like to see more mantlet/ram play but there just so slow(slow attack animation/slow movement/ slow turning/response time) and awkward to use effectively in a normal game. They used to be insane in treaty games with all the buff cards they had, mantlet that is. I think the game would have been shorter if usa just pushed hard in age 3 to do whatever he could to delay the age 4 to light cannon switch.
Rev was wayyyyy to passive did zero raiding, played defense, didn’t engage when he should have. Like several times would retreat instead of fighting… gezz
You're right that he should have done a lot more raiding, but he couldn't engage more simply because he always had weaker military. You can only defend when your opponent has more/better military, engaging forward is just suicide.
Maps 🗺 without natives can easily grind to a stalemate, with no easy way out so easily. Usually native warriors become unbeatable in the late game due to not taking up population space, meaning the players end up fighting over trade posts to determine the game 🎮. I actually think there should either be no maps without natives or there should be another anti-complete-stalemate mechanic. Maybe making your explorer able to build walls and outposts with a late game technology. And removing the outpost build limit. So you can gradually crawl more map control with buildings. 🤷
Sorry the offtopic question, but can someone explain to me what the Feitoria Card Shipment does for the Portuguese in Age 1 ? Does every TC automatically generate a small amount of Ressourcen or do I have to ship 700 wood or whatever and then my TC can collect the wood laying in front of it ? Thanks.
They passively generate a small amount of every resource. The amount is equal to one villager gathering each resource with no upgrades (so it's technically a 3 villager shipment)
A top 10 - minus the 0 civ, versus my now weak and dilapidated naked peoples! It's maybe just because I'm a FARMER, I just can't bring myself to build a SINGULAR house with a whole travois. And then less than 1 min into the game you're echoing everything back. And he goes for a farm! I'm ordering a crystal ball on Amazon.
bro, I swear, your casting style is awesome
i feel like I'm watching a football match on TV xD
😘
I was thinking the exact same thing xD
Soon enough, Revnak will lose a game by having every building and unit killed, refusing to resign.
I love this. Even tho I don't play the game anymore, I just love watching this. You are great dude. Thanks for this!!!
😘
Meee toooo. But Kevin's play style here makes me want to get back to it and play Haudo again😊
Awesome game and amazing casting! GG Kev!
A 47 min match... " Yawns scratches butt cheeks" Albright, i'll get out of bed early.
It was the best push match I've ever seen.
One possible reason why win% statistics are flawed as of psychological reasons . When players lose elo they tend to go back to easy civs and play them To get back , meaning they have on average slightly lower ranked elo opponents skewing the statistics
Love the gameplay and the commentary thanks for another great video!
😇
This game was so epic that I lost my popcorn like Dr.Robotnic in Sonic The Hedgehog 2 during the Sonic vs Knuckles fight.
Ngl Kenya at 7.43 and musket rider at 7.98 speed each is SCARY... Think it's what "horse's secret" does at 42:03 @Lion Heart
I used to spam light canons and tomahawks and it was so funny and powerfull 😂
Haudenosaunee VAs
Male: Sigma voice
Female: quiet beta voice
Thank you for keeping aoe3 relevant
Poor Revnak, you only cast the games where he lost. 😂
Because revnak is a beast and when he loses it's always a great game since it's a mighty achievement
Hey Lion heart, are you able to input the option to show the Gather rates next to the resource-gathering blocks in a recorded game? Asking because I’m afk and haven’t tried it. It would help to gauge different civ gather rates I see in your videos.
Anyways, great video!!
Would really like to see more mantlet/ram play but there just so slow(slow attack animation/slow movement/ slow turning/response time) and awkward to use effectively in a normal game. They used to be insane in treaty games with all the buff cards they had, mantlet that is.
I think the game would have been shorter if usa just pushed hard in age 3 to do whatever he could to delay the age 4 to light cannon switch.
absolute war
Let’s goooo
haha, loved it. thanks
i really appreciate you as a caster
😘
Rev was wayyyyy to passive did zero raiding, played defense, didn’t engage when he should have. Like several times would retreat instead of fighting… gezz
You're right that he should have done a lot more raiding, but he couldn't engage more simply because he always had weaker military. You can only defend when your opponent has more/better military, engaging forward is just suicide.
Maps 🗺 without natives can easily grind to a stalemate, with no easy way out so easily. Usually native warriors become unbeatable in the late game due to not taking up population space, meaning the players end up fighting over trade posts to determine the game 🎮.
I actually think there should either be no maps without natives or there should be another anti-complete-stalemate mechanic.
Maybe making your explorer able to build walls and outposts with a late game technology. And removing the outpost build limit. So you can gradually crawl more map control with buildings. 🤷
Sorry the offtopic question, but can someone explain to me what the Feitoria Card Shipment does for the Portuguese in Age 1 ? Does every TC automatically generate a small amount of Ressourcen or do I have to ship 700 wood or whatever and then my TC can collect the wood laying in front of it ? Thanks.
They passively generate a small amount of every resource. The amount is equal to one villager gathering each resource with no upgrades (so it's technically a 3 villager shipment)
@@dimitrisoikonomou3568thanks a lot lad ! 👍🏻
cool
Hola GigaLion 🗿🦁
süüüüüüüüüü
A top 10 - minus the 0 civ, versus my now weak and dilapidated naked peoples!
It's maybe just because I'm a FARMER, I just can't bring myself to build a SINGULAR house with a whole travois.
And then less than 1 min into the game you're echoing everything back. And he goes for a farm! I'm ordering a crystal ball on Amazon.