How to Paint Over/Fix Normal Bakes | Substance Painter
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- Опубликовано: 23 авг 2024
- Follow up from my previous tutorial about baking normal maps. Here's how you can fix them in Substance Painter!
Previous Tutorial:
• Baking Normal Maps 2 M...
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Omg you're a lifesaver!! Thank you so much!
"It's me from the future"That got me smiling, I love it! Thanks for this useful tut:D
Thank you so much for explaining this clearly and quickly! )
this is great, thanks!
omg this is exactly what I needed! ty sm :))
Glad it helped!
thank u chiimera i appreciate u
ty for this tutorial, pretty cool
Glad you found it helpful!
thanks for the video :),
but when I am draging texture normal map to the view and selected normal option to view, its not being visible as yours :(
Sorry, not quite sure I understand your question; could you elaborate?
you really saved my life haha
Glad I could help!
Can you paint in more detail like wrinkles somehow?
Yes, it requires some foundational knowledge in substance, but a general overview of the steps would be:
1. Make a new layer that has an active Height channel
2. Paint onto the mask of the layer using wrinkle alphas
3. Add a filter to the layer that converts height to normal map
@@chimericcurios paint layer or fill layer? Also what screen does the filter have to be to show up while painting?
@@womball
Fill layer, but you will add a black mask and be painting on it. I'm not sure what you mean by your second question.
*promo sm* 🙈