You Don't ACTUALLY Need Implosion Rounds On Mountaintop

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  • Опубликовано: 5 июн 2024
  • In today's video we explore the unique damage properties of the mountaintop and delve into which perks are most suitable for optimal damage!
    Link to the Flowchart: drive.google.com/file/d/1V3qZ...
    =============================================================
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    Thumbnails by @2fresi - / 2fresi
    =============================================================
    Wow, what an interesting revelation! It's honestly quite cool how intentionally not using Spike Grenades and lowering the Blast Radius actually IMPROVES the weapon's damage (albeit not by a lot, but still, I'll take it), which isn't the typical behaviour you'd expect from a grenade laucnher but this is all because The Mountaintop has 100 Blast Radius by default, and if you know anything about Grenade Launchers then you know this isn't good news. Today we dive into why this is and what you should use to counteract it, plus my comments on the optimal god roll. Anyways, enjoy!
    =============================================================
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    =============================================================
    0:00 - 0:16 Intro
    0:16 - 1:44 Blast Radius Effects Explained
    1:44 - 2:00 Spike Grenades Changes
    2:00 - 2:47 Perk Combos Damage Testing
    2:47 - 4:20 Why Hard Launch Is MORE Important
    4:20 - 4:50 Outro
  • ИгрыИгры

Комментарии • 238

  • @DanDanReal
    @DanDanReal Месяц назад +609

    Destiny players when it's time to farm for a 0,04% damage increase (it will be powercrept in two months)

    • @camelnotllama
      @camelnotllama Месяц назад +1

      No

    • @scottbrayton9484
      @scottbrayton9484 Месяц назад +13

      Powercrept 🤓

    • @DanDanReal
      @DanDanReal Месяц назад +35

      @@scottbrayton9484 thank you, english is my second language

    • @danielwilson3225
      @danielwilson3225 Месяц назад +8

      🤣🤣🤣so true (i will be farming)

    • @Trevoroxx
      @Trevoroxx Месяц назад +7

      Ya man this level of min maxing is ridiculous lol

  • @UmbrasMercy
    @UmbrasMercy Месяц назад +153

    Implosion rounds? I CANT EVEN FIND AUTOLOADING RECOMBONATION!

    • @alexalonso5328
      @alexalonso5328 Месяц назад +1

      400+ legend waves and still cant get it to drop...that includes 3 shiny MT 😢

    • @letterv4198
      @letterv4198 Месяц назад

      Overflow, impulse amplifier, and lead from gold are all very valid alternatives to autoloading

    • @UmbrasMercy
      @UmbrasMercy Месяц назад +3

      @MXG2809 Ive tried it with Overflow, however still prefer autoloading due to the fact that theres situations where i need it before the X10 or for procing bait and switch for example that i just prefer the consistency personally of knowing when i need that shot its 100% loaded.

    • @woollerland
      @woollerland Месяц назад

      Literally thinking the same thing. I've farmed so much this week and no luck :(

    • @UmbrasMercy
      @UmbrasMercy Месяц назад

      @@woollerland I feel you ive hit the 900+ mark of normal and still nothing and only 3 shinys to my name and not 1 good.

  • @grantfrancis1848
    @grantfrancis1848 Месяц назад +57

    Now this is certified gamer info

  • @_luckoftheirish_7600
    @_luckoftheirish_7600 Месяц назад +5

    Thank you so much for clarifying the spike grenade change. I’ve been confused since they mentioned the change and found countless conflicting opinions. Thank you tons

  • @BottomDollarandaDream
    @BottomDollarandaDream Месяц назад +4

    Thank you for doing the math. Ive been tossing mountaintops in the vault and I found a hard launch, implosion, ALH, recombination, velocity mw in the pile

  • @Tuck44
    @Tuck44 Месяц назад +4

    This was the perfect explanation for something everybody, including me, was confused about. That flow chart was epic! Subbed.

  • @bull3t209
    @bull3t209 Месяц назад +82

    I’d go for spikes just because it seems more futureproof. I know bungie likes re working obscure systems like this

    • @Blanktester685
      @Blanktester685 Месяц назад +14

      why would they buff it again after nerfing it specifically cuz there was no reason to ever not use spike grenades?

    • @arandomcomp2427
      @arandomcomp2427 Месяц назад +16

      Its probabale that damage value is decoupled from blast radius . If that happens spike will give you a damage boost but hardluch or implosion wont affect damage because they only affect blast radius. ​@Blanktester685

    • @starlightrains
      @starlightrains Месяц назад +9

      @@Blanktester685That’s exactly what they did to titan bubble tbf. They buffed its damage to 35% to give people a reason to use it instead of just using well, then nerfed it back to 25% in season 16, making well the only valid support super in the game again.
      Bungie makes weird decisions like this sometimes. It’s completely possible that they do make it so that spike grenades are the only viable option someday, so it’s a solid idea to keep a good roll with them.

    • @teslacoil4409
      @teslacoil4409 Месяц назад

      This change is the rework

    • @coomingnotgoing904
      @coomingnotgoing904 Месяц назад

      Right, there has never been a reason to not use spike nades in pve

  • @Knife.105
    @Knife.105 Месяц назад +1

    Thx man iv been farming for spike gerandes although I have hard launch and implosion rounds
    Didn’t know I had what is actually better

  • @kreia187
    @kreia187 Месяц назад +14

    At this point, the slightly higher aoe of the hard launch + spike roll might as well be more valuable than the 28 damage difference.

    • @juhaojanpaa
      @juhaojanpaa Месяц назад

      Good point

    • @whxyri7198
      @whxyri7198 Месяц назад

      tbh not really, you arent using mt to hit multiple ads instead 99.9% of the time its single target dmg

    • @kaifa76
      @kaifa76 Месяц назад +1

      Main usage of MT is dealing damage to a single stronger enemy

    • @kreia187
      @kreia187 Месяц назад +1

      @@whxyri7198 Of course, it's just that those 28 damage are very likely to not ever make any noticeable difference whatsoever in however many years you play destiny from now on, and the increased blast radius probably won't either, so it's pointless to begin with.

    • @MrMGILLY55
      @MrMGILLY55 Месяц назад

      @@kreia187yes I agree both are literally identical whichever u get on your god roll I personally prefer the extra single target

  • @iAronn
    @iAronn Месяц назад +8

    TLDR Destiny players focus on the 0.04% damage difference (this is why so many people are confused) instead of the multiple videos and explanations now showing how Hard launch is making almost a 5% up to a 12% difference in damage. I have so many replies when I told people to watch the video and all I got in response was "Its literally just a 0.1% damage difference it doesn't matter just use spike nades".

    • @goose886
      @goose886 Месяц назад +3

      I just focus on velocity for the the first two perks because i actually like landing my shots at long range. The miniscule amount you get from the others doesn't matter to me. Missing a shot is a 100% reduction in damage after all 😅

    • @DemonicDragon6
      @DemonicDragon6 Месяц назад +1

      @goose886 I have a impulse amplifier frenzy roll and I'm loving it

    • @goose886
      @goose886 Месяц назад +1

      @@DemonicDragon6i want that roll! haven't gotten that roll yet, i do have the auto load/recomb that i mainly wanted but i have been trying to get some fun rolls like that.
      I love impulse amplifier. Extremely underrated perk.

  • @randyrandelson8879
    @randyrandelson8879 Месяц назад

    Really good video, thanks for your work.

  • @t3hpwninat0r
    @t3hpwninat0r Месяц назад

    hard launch always felt great for years and i didnt know why for sure until now. also high velocity rounds might help you hit more often so the difference in damage between hitting and missing is probably greater than the damage numbers going up. definitely feels better to not miss. impulse amplifier ftw.

  • @imnotchikao6317
    @imnotchikao6317 Месяц назад +14

    But Llama, that 28 dmg difference is the difference between me leaving that raid boss with a sliver of health and wiping vs. trading with the boss and wiping 😂
    Thanks for the info.

  • @blanked8243
    @blanked8243 Месяц назад +2

    Important to add it’s because mt has a modifier to its impact, not explo damage, this happens

  • @Tusk-ruk
    @Tusk-ruk Месяц назад +2

    Thanks for the education. Man how many HL/IR have I destroyed this week chasing the "god roll" QL/SG ?... 🤦‍♂️

  • @blebreton06
    @blebreton06 Месяц назад +1

    I never knew that dmg stat by gl’s 🤯 imagine all these years and there are still new things I learn

  • @zawarudo544
    @zawarudo544 Месяц назад

    One hard launch among dozens of drops, feels good man

  • @amaurylaunay
    @amaurylaunay Месяц назад

    The first roll I got with Recombination also had Hard Launch and Spike Grenades =D

  • @1stOlympian
    @1stOlympian Месяц назад +1

    After watching this, I found a shiny version with hard launch, implosion rounds, auto loading holster and recombination in my vault

  • @_Super_Dad_
    @_Super_Dad_ Месяц назад

    Thanks for that now.... wasn't Shure whats going on. . now we know:) Thank You !

  • @ImmaculateOtter
    @ImmaculateOtter Месяц назад

    Does the damage calculations of special GLs also apply to heavy GLs and rockets?

  • @FrogsRghey
    @FrogsRghey Месяц назад +3

    Would the hard launch/spike nades interaction apply to heavy launchers as well?

    • @thegregster3808
      @thegregster3808 Месяц назад

      Yes it is what you want on dps heavy gls if you’re looking to max your damage

    • @vantablack949
      @vantablack949 Месяц назад

      Not really a mag increase can be better with envious alot of the time

    • @LlamaD2
      @LlamaD2  Месяц назад

      Yes, but again the actual increase in damage you get from lowering your blast radius by 5 points is tiny.

  • @smoxch5444
    @smoxch5444 Месяц назад

    How does hard launch / mini frags compare to quick launch / spikes on edge transit?

  • @breadman86
    @breadman86 Месяц назад +1

    Got a Brave to drop with Impulse/ALH + Rampage/Reconstruction, and spike grenades and a reload MW… but no hard launch. RIP. I’ll still probably keep it and consider myself done farming unless another happens to drop tho, probably “good enough”

  • @indiegizmo775
    @indiegizmo775 Месяц назад +1

    It’s me, I have Hard Launch/Implosion/ALH/Recom but with a blast radius MW.

  • @JigglePhysics513
    @JigglePhysics513 Месяц назад

    hey can u by chance entertain this dmg testing question because im too lazy to, what is the ideal barrel and magazine for rockets n heavy GLs since the BR stat affects dmg on those as well is it better to have mini frags for more ammo with envious which also decreases BR or is it better to have implosion on heavy gls basically whats the best combination for rockets and heavy gls when it comes to things like impact casing which is comparable to spike nades but for rockets vs implosion vs mini frags vs proxy nades which all decrease BR just by varying amounts

  • @INC-
    @INC- Месяц назад

    What would you recommend as the god roll for said mountaintop? Few people have different ideas and cant quite get a concrete answer

    • @rithvikmuthyalapati9754
      @rithvikmuthyalapati9754 Месяц назад +1

      You would definitely want hard launch and recombination on your mountaintop

  • @brennancurrier806
    @brennancurrier806 Месяц назад

    I have an implosion and spike, auto and recombination but no hard launch. Stopped farming MT for a while to farm midnight for a while since I’ve been farming MT since reset.

  • @Dub5h07HD
    @Dub5h07HD Месяц назад

    I got an hard launch/alh/recomb, but with high velocity/sticky. Is the mag perks useless then?

  • @FishAndKid
    @FishAndKid Месяц назад

    I got a shiny Mtop with hard launch, implosion round, Lead from gold, Frenzy/rampage...... and Blast radius MW which is fully upgraded from the drop

  • @EdgeBot_7131
    @EdgeBot_7131 Месяц назад

    I got one with hard launch, implosion, auto loading, and recombination. Unfortunately, it's blast radios masterwork and limited edition.

  • @anthony87fiorillo
    @anthony87fiorillo Месяц назад

    What does impulse amplifier add to this data? Curious. Not autoloading obviously but it feels really good on the mountaintop.

    • @scalarmotion
      @scalarmotion Месяц назад +1

      No effect on blast radius, so it doesn't affect damage

  • @north9372
    @north9372 Месяц назад

    How does this affect Edge transit and Indebted kindness? Same thing? What is optimal 1st and 2nd column picks?

    • @SlongestKongest
      @SlongestKongest Месяц назад

      Edge transit does 3% ish more with spike
      The same as impact casing
      It doesn't matter what mag perk you get
      Only the ones that buff mag size are good imo as they = less reloading

  • @jshua1883
    @jshua1883 Месяц назад

    Is smart drift control still a viable choice if there isn’t hard launch available? With implosion rounds it still brings the blast radius down to 90.

    • @LlamaD2
      @LlamaD2  Месяц назад

      At that point it doesn't matter really

  • @jamesl9174
    @jamesl9174 Месяц назад

    LLAMA this is some serious number crunching. would you consider doing a comparison of kinetic weapons for swap rotations? ex: Mountaintop (vorpal vs recomb), Witherhoard, Izzy?

    • @LlamaD2
      @LlamaD2  Месяц назад

      I'll consider!

    • @jamesl9174
      @jamesl9174 Месяц назад

      @@LlamaD2 keep doing what youre doing the community thinks you rule!

  • @therealjp3177
    @therealjp3177 Месяц назад

    Does this work the same with heavy GLs? Asking for best PVP one shot tips

  • @CrunchyMaggots
    @CrunchyMaggots Месяц назад +3

    You should flip the order of Implosion Rounds and Spike Grenades on that flowchart. You want to exit the chart at the best damage option.
    ie: Do you have Implosion Rounds? Yes? 100% Optimal. If No, do you have Spike? Yes? 99.96% Optimal.

  • @beepboop2803
    @beepboop2803 Месяц назад

    I got hard launch spike nades on a decent shiny but it has a blast radius master work 😢

  • @nathancox2349
    @nathancox2349 Месяц назад

    Just got a roll with spike/hard launch with ambitious/frenzy. I nutted. It was a shiny but the other perks were quickdraw rampage so eh.

  • @savingsoulsociety
    @savingsoulsociety Месяц назад

    spikes because the damage is in every case, the exact same except with spikes you keep 10 blast radius making it that much better for ad clear, self launch and aoe.

  • @vibe5912
    @vibe5912 Месяц назад

    I have a mt that has (hard launch, implosion rounds ALH and recomb) but it has a blast radius masterwork. I was wondering if i masterwork it will it become worse or should it keep it not masterworked.
    any advice is welcome

    • @rpotts
      @rpotts Месяц назад +2

      Unfortunate. If you max out the masterwork your damage will go down by ~7.25%.

  • @Proverb.
    @Proverb. Месяц назад +1

    Does this apply to heavy GLs also or only the mountaintop because of it's frame?

    • @LlamaD2
      @LlamaD2  Месяц назад +1

      Only the mountaintop

  • @HaidarAli-27
    @HaidarAli-27 Месяц назад

    what masterwork should u go for with a hard launch + implosion or a hard launch + spike. Im thinking reload masterwork but idk

    • @MrMGILLY55
      @MrMGILLY55 Месяц назад

      Handling masterwork is the best, paired with implosion you retain 100 velocity. I used one with reload masterwork but finally got a handling one today.

  • @jonhlegends2715
    @jonhlegends2715 Месяц назад +37

    Just when i got my mountaintop after 60 hours of grinding

    • @nechrochronicon
      @nechrochronicon Месяц назад +20

      the gun has been out for a little over 72 hours get some fucking sleep dude you and your PC are fried

    • @jonhlegends2715
      @jonhlegends2715 Месяц назад

      @@nechrochronicon thanks for worrying about me but i can guarantee you that i'm ok :)

    • @althechicken9597
      @althechicken9597 Месяц назад +6

      That's a gambling addiction, my guy.
      This game is designed to do that. Take a step back for a bit, homie.

    • @marceletta
      @marceletta Месяц назад +4

      ​@@althechicken9597 that's not an addiction. It's dedication.

    • @CD23_06
      @CD23_06 Месяц назад

      @@althechicken9597hey so long as I stick to destiny and don’t start gambling money then I’ll take it. Getting it all out of my system.

  • @hmai18
    @hmai18 24 дня назад

    What's the delta from optimal damage if you have hard launch + implosion/spike but it came shiny blast radius MW?

  • @chillhour6155
    @chillhour6155 Месяц назад +2

    Tldr: anything with hard launch is fine

    • @thomlionsdale7590
      @thomlionsdale7590 Месяц назад

      Honestly I’d take spike or implosion without hard launch. I have a alh/recom at 88.7% and I’m going for another one.

  • @codedvortex8522
    @codedvortex8522 5 дней назад

    So how much worse is the blast radius masterwork if every other perk is perfect, hard launch and implosion

  • @callumscovell
    @callumscovell Месяц назад

    I have one with Hard Launch, Spike/Implosion, ALH, and Recomb. But it has Blast MW, is that bad or is it worth farming for another?

  • @LukeeBoy09
    @LukeeBoy09 Месяц назад

    I managed to get a shiny with autoloading frenzy with spike+implosion but it doesn’t have hard launch unfortunately

  • @MrAhds
    @MrAhds Месяц назад

    that missing blast radius will probably be more noticeable than the actual damage

  • @SasukeUchiha-vb2vy
    @SasukeUchiha-vb2vy Месяц назад

    Does this interaction exist on the Wilderflight?

  • @Qouth
    @Qouth 3 дня назад +1

    Does this apply only to Mountaintop or does it work for Heavy GLs aswell?

    • @LlamaD2
      @LlamaD2  3 дня назад +1

      Only Mountaintop

  • @rogerhuston8287
    @rogerhuston8287 Месяц назад +2

    I have implosion and not hard launch and that's fine for me. 4 out 5 is good enough.

    • @lammy2140
      @lammy2140 Месяц назад

      Same here, I must have missed the part where hard launch is a necessity?? I don't understand why that is

  • @Raio_arma
    @Raio_arma Месяц назад +1

    0,04% more damage is still 0.04% more damage

  • @Cobraplayer26
    @Cobraplayer26 Месяц назад

    I got one with hard launch with both spike and implosion rounds lol

  • @cjp8155
    @cjp8155 Месяц назад

    I've got hard launch, implosion rounds/spike, auto-loading, recombination, and velocity masterwork. I use spike because with implosion rounds the masterwork becomes completely useless.

  • @drstrange2822
    @drstrange2822 Месяц назад

    Does anyone know if Edge Transit also needs Hard Launch? Does lower Blast Radius = more DMG also count for heavy GLs?

  • @HisokaOphion
    @HisokaOphion Месяц назад

    How much does a Blast Radius masterwork mess up the values on the flow chart. Got my ideal foil (HL + Implosion, Overflow & Recom, but with a BR Master work). I MUST know how much miniscule difference it makes!!!!

  • @adamstaples9158
    @adamstaples9158 24 дня назад

    I think I will be living as a 96%’er with my auto recombination roll that only had implosion rounds (but no blast radius mw thankfully). Unfortunately my other auto recombination roll is shiny but max blast radius with no spike or implosion rounds 😭

  • @medicfdumbo
    @medicfdumbo Месяц назад +1

    If you have a masterwork with blast radius is that bad?

  • @damazsta
    @damazsta Месяц назад

    What are the best perks?

  • @roryvanberkel4139
    @roryvanberkel4139 Месяц назад

    Best in slot perks:
    Launch: Hard launch (always)
    Ammo:
    Spike nades
    OR
    Implosion

  • @s1lentcalib3r
    @s1lentcalib3r Месяц назад

    So why is my blast radius at 88 instead if 85? wierd i have Hard launch implosion and spike ALH recombination with handling MW

  • @kaifa76
    @kaifa76 Месяц назад +1

    Ler me flex it. For the first time in 10 years I got the god roll on first day. Hard launch, both spike and implosive, auto loading, recombination . Handling MW. My whole life has finally a meaning.

  • @ChosenParanoia
    @ChosenParanoia Месяц назад

    thx!

  • @zekkikun528
    @zekkikun528 Месяц назад +1

    But, Llama sir, what if I have Hard Launch AND Spike AND Implosion on my roll!?

    • @LlamaD2
      @LlamaD2  Месяц назад

      You’re goated

  • @Surge44
    @Surge44 Месяц назад +1

    i cant even get the rolls i want in the first case

  • @malvinuy4577
    @malvinuy4577 Месяц назад +1

    what master work is best for it then?

    • @rpotts
      @rpotts Месяц назад

      handling assuming you're using an auto loading holster. Reload is also good if you're not using ALH.

    • @LlamaD2
      @LlamaD2  Месяц назад

      Velocity or Handling it’s personal preference

  • @malcolmpatchett7496
    @malcolmpatchett7496 Месяц назад

    Got a shiny with Hard Launch, Spike/Implosion, Ambitious, Recombination... and a pre-masterwork in blast radius. The lowest I can get my BL is now 95 lol

  • @Narfwak
    @Narfwak Месяц назад

    my holofoil has hard launch/quick launch, sticky/spike, lead from gold/ALH, vorpal/recombination and a handling MW. yeah I'm not gonna try to get better than that just for a couple of points of damage lmao

    • @rpotts
      @rpotts Месяц назад

      the chance of you improving that roll overall is so astronomically low. If they ever "fix" this quirk of mountaintop then you'll have the quick launch swap, which is the best barrel actually stats wise. Spike is the safer pick, if they do fix this then Implosion will go back to being one of the worst perks, ALH + Recomb is my preferred roll but you also have LFG which may have niche use. Technically I'd probably prefer Frenzy instead of Vorpal as the swap but that would be one of the only ways you could improve that roll. The chance of getting that, or getting everything you have and also having Implosion is so miniscule that it may as well not exist.
      I envy your roll.

    • @Narfwak
      @Narfwak Месяц назад

      honestly I don't think there's anything to "fix" about implosion on MT. new MT has an intrinsic bonus to impact damage similar to what spike does, that's why implosion makes it do more damage. it's weird, but it's not a secret. everyone just forgot they told us that. and yeah, I almost shit myself when I saw this thing drop. probably means I won't get a cool edge transit though since I've used up my RNG for the rest of the year...

    • @rpotts
      @rpotts Месяц назад

      Right, I don't think it's necessarily in need of a change, but if they did I wouldn't be that surprised. @@Narfwak

  • @MoritzHumer-tx7fl
    @MoritzHumer-tx7fl Месяц назад

    I don't think it's specific to mountaintop!
    When they nefered spikes from 50% -> 12.5%, they buffed impact damage by 10% and detonation damage by 5% to, overall, not nerfe gls. Now, before that change, blastradius would not affect total damage, but only the split. After this change, lower blast radius is more favourable because it received the larger buff. In other words, the blastradius stat now DOES affect your total damage.
    Please let me know if there is a flaw in this logic.

  • @amir.h7444
    @amir.h7444 Месяц назад +1

    I got hard launch with impolsion and BR masterwork 💀😭

  • @mrdonates7320
    @mrdonates7320 Месяц назад +1

    And here i'm with hard launch and implision rounds with a blast radius mw...fuck me i guess.

  • @Honed-
    @Honed- 23 дня назад

    so what im getting at is you want hard launch and then spike or implostion in the second. THE PROBLEM IS I CANT GET HARD LAUNCH TO DROP ON ANYTHING, AND THEN WHEN I FINALLY DO I GET A BLAST RADIAUS MW I MEAN FFS !!!

  • @Stereo-hb2lo
    @Stereo-hb2lo Месяц назад

    welp, guess im grinding for mountaintop again

  • @rehmsmeyer
    @rehmsmeyer Месяц назад

    I might like this GL a bit more if it was easier to land the shots. I miss so many shots that I cannot believe don't miss.

  • @keigancraig2284
    @keigancraig2284 Месяц назад

    .... What if I did get hard launch/implosion.... And a Blast Radius MW? T_T

  • @Nolexyn
    @Nolexyn 6 дней назад

    How much does a hard launch implosion get punched by a blast radius masterwork

  • @tenkeii5056
    @tenkeii5056 Месяц назад

    Hey guys, I just thought I would let you know that unless you are doing a day 1 raid or speedrun, you do not need anything past a 2/5 (2 main perks). Game knowledge is more important than weapon rolls

  • @unclesetsu
    @unclesetsu Месяц назад

    shiett....
    thank god my auto recom have hard launch, both spike and implosion.
    i'm good for the one shot setup.
    have to farm the impulse frenzy roll again tho.
    cause no hard launch

  • @jfkelly0
    @jfkelly0 Месяц назад

    I got hard launch with spike and implosion, auto loading and recbination
    .
    Guess what masterwork i got already on level 2 😢

  • @Cabbage22927
    @Cabbage22927 Месяц назад +8

    I’m just sticking to spike.

  • @Unrated.
    @Unrated. 15 дней назад

    Can you explain why hard launch + impolosion + blast MW is bad?

    • @LlamaD2
      @LlamaD2  15 дней назад

      The blast radius will decrease your overall damage per shot because of how the damage is tuned specifically for mountaintop.
      For mountaintop, the lower your blast radius the higher your damage.

    • @Unrated.
      @Unrated. 12 дней назад

      @@LlamaD2 dang I got a hard launch /implosion / auto / recomb roll but it has a blast radius MW

  • @x.I.N.K.x
    @x.I.N.K.x Месяц назад

    Its always these lil bumps in stats that i dont get why people obsess over. Whatever dmg you think youre missing out on, youre not. Mountain top , just with the micro missile perk being an intrinstic , makes the weapon top tier regardless. Especilaly for pve.

  • @heartofquartz4909
    @heartofquartz4909 Месяц назад

    what about velocity, I thought velocity contributed to direct impact damage?

  • @paul4890
    @paul4890 Месяц назад

    Im a simple man. I just need an overflow recomb roll. To hell with the barrel, mag, n masterwork. 2/5 aint bad lol

  • @itsmedj3178
    @itsmedj3178 26 дней назад

    Theyreboh the same, just treat it as having 2 round options instead of 1

  • @crittical6897
    @crittical6897 Месяц назад +1

    subscribed!

    • @LlamaD2
      @LlamaD2  Месяц назад +1

      Thank you!

  • @ExpertRam
    @ExpertRam Месяц назад +1

    Surely this has to be a bug right 😭? No way bungie intended for spikes to make you do less total damage

  • @alfredoj9791
    @alfredoj9791 Месяц назад

    spike grenades on this weapon is 7% more damage.. u either get it or u dont..

  • @abusedpoptart7511
    @abusedpoptart7511 Месяц назад +5

    It's super funny to see these videos pop up when my shiny Mountaintop has every one of these perks with auto + recomb

  • @jakethestatefarmott6329
    @jakethestatefarmott6329 Месяц назад +5

    I grinded for a good 3 and half hours for a spike, auto, recom role. And still have been best I got was implosion, auto, recomb. Now I'm glad I have the official good God role

    • @nechrochronicon
      @nechrochronicon Месяц назад +6

      there are SO many "god rolls" I've seen for mountaintop just get what you like and call it a day

    • @TheBeast23444
      @TheBeast23444 Месяц назад +1

      No shiny? 👀

    • @knayvik6482
      @knayvik6482 Месяц назад

      @@TheBeast23444 stop bro i farmed for like 15 hours and just got one with auto recomb

    • @TheBeast23444
      @TheBeast23444 Месяц назад +1

      @@knayvik6482 im messing, ive only gotten 1 random rolled golden skin scence brave dropped

  • @Fabbbio1001
    @Fabbbio1001 Месяц назад

    I think at this point Bungie should just fix this "bug" and get done with it

  • @saladgaming4339
    @saladgaming4339 Месяц назад

    No need for peak damage(haha get it because mountain top)

  • @SlongestKongest
    @SlongestKongest Месяц назад

    The only perks that matter are the two main perks literally the others are the same

    • @rithvikmuthyalapati9754
      @rithvikmuthyalapati9754 Месяц назад

      Not at all. Spike grants you around 7% extra damage and that is very substantial

    • @SlongestKongest
      @SlongestKongest Месяц назад

      @@rithvikmuthyalapati9754 on heavies and normal gls
      But on this I thought they did the same as implosion as shown. Also 7% total damage increase seems high when spike only buffs by 12.5% and that's only the impact dmg which on mtop is low % of its dmg

  • @DerGenie7
    @DerGenie7 Месяц назад

    oh apparently i clicked on this the minute it dropped

  • @CPWS_The_Stingray
    @CPWS_The_Stingray Месяц назад

    But my handling from quick launch 😢

  • @SkinUpMonkey
    @SkinUpMonkey Месяц назад

    Rip me with 86 blast radius.

  • @oJakkz
    @oJakkz 21 день назад

    I got a hard launch, implosion, auto load, and recom. with a blast radius masterwork. i shouldn’t have watched this video😂

  • @Spartan-sz7km
    @Spartan-sz7km Месяц назад

    Tl;dr implosion or spike