Can The mClassic Really "Upgrade" Your Switch?

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  • Опубликовано: 24 ноя 2024

Комментарии • 570

  • @RetroDodo
    @RetroDodo  Год назад +10

    If you enjoy our content and want to support an independent publication further, we now have an official Patreon page - www.patreon.com/retrododo - Each Patron will receive benefits including a welcome kit and a invite to our yearly meet up! ❤

    • @konsumer
      @konsumer Год назад +1

      JUST EMULATE IT YOOOOOOOOOO!!!!!

    • @NicVandEmZ
      @NicVandEmZ Год назад

      What happens if you plug mClassic into a mClassic that is already plugged into a console

    • @samza9622
      @samza9622 Год назад

      No one ever mentioned that the color grading it does looks like reshade.

    • @samza9622
      @samza9622 Год назад

      There is a disc rare to find that makes it so you could output every ps2 game in 480p works really well. Can't remember the name of it, it's somewhere in my closet.

    • @Sagegabs
      @Sagegabs 11 месяцев назад

      Min 4:25 Dude you're such a liar, Super Mario Odissey doesn't look as bad as you're showing 🤣🤣🤣 It's a shame you have to do this just for a sell.

  • @meILM
    @meILM Год назад +455

    I wish there was a mode that had the processing but didnt mess with the contrast

    • @RetroDodo
      @RetroDodo  Год назад +58

      Same.

    • @wobblingpixels3921
      @wobblingpixels3921 Год назад +94

      That is the trickery of the mclassic. It's not a great upscaler but it applies higher contrast, saturation etc and makes you believe the image looks so much better, while it's crushing black color and details. e.g. the billboard has some smaller details (looks like a dot mask) which are missing in the mclassic image.
      You can try it for yoruself: take the footage of the mclassic and adjust contrast, saturation, brightness in video editing software. What you get is an almost 1:1 image with little anti-aliasing of the mclassic. Without the anit-aliasing filter I would call it snake oil.

    • @Arcanineisthebest
      @Arcanineisthebest Год назад +5

      @@wobblingpixels3921 You know how they say that some classic consoles look much better in CRT devices and in modern 4k OLED screens they look super washed out? I think, it aims to fix that with a filter and some basic AA sharpness. It's not great but in my experience it makes it a little better. Now, everything PS3/360 forward will have problems because it's not really a sRGB limited to full range converter, it's just a cheap filter.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад +4

      ​@wobblingpixels3921 After owning one and using it for a few years now I'd say it's not snake oil. It does exactly what they say it does. You only see the differences you speak of if you zoom in 400% to see the discrepancies. Sitting back away from the TV you wouldn't notice these things. And the black crush you speak seems to be an issue on cheaper TV's you use it with. Use it on a better TV or and OLED and your good. And they have to do the colour saturation stuff as when upscaling you lose some colours. The Mclassic adds this back with what you see colours wise. It's one of the best affordable upscalers out there.

    • @wobblingpixels3921
      @wobblingpixels3921 11 месяцев назад +7

      @@WllKiedSnake I have an OLED LG C9. You don't need to increase any saturation or contrast when upscaling. That is not what a good upscaler does e.g. OSSC, Retrotink 5x. The reason why mclassic does it is to make the image appear "sharper".
      It's ok if your are happy with the product but it still not a good upscaler.

  • @FrostyBrows
    @FrostyBrows Год назад +206

    To prevent darkening on ps3 and 360, you must change colour range to “limited” since it will crush your black levels if the source device is using “full” or extended RGB range.

    • @Wobble2007
      @Wobble2007 Год назад +31

      Bingo, the blacks were being crushed in Mario Kart too, hence why the logo was invisible.

    • @Doc_Valparaiso
      @Doc_Valparaiso Год назад +3

      @@Wobble2007 I'd bet on some of the games you could just tweak your tv's picture settings. Not the end all-be all of solutions. But, doable for some games at leaat.

    • @stevesquick92
      @stevesquick92 11 месяцев назад

      This exactly!

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад +4

      That's just the PS3 in general. It's always had a darker gamma curve. And 360 for me is usually of a different gamma curve. It's brighter for me for example. Where PS3 is darker.

    • @Wobble2007
      @Wobble2007 11 месяцев назад

      @@Doc_Valparaiso You can, but this often ends to giving you the see-saw effect, you fix one problem, only to cause another, gamma is a tricky one to get right.

  • @kwok57
    @kwok57 Год назад +104

    I’m a very satisfied mclassic owner but I use it mostly to upscale Nintendo Switch to 1440p on my desktop monitor (sitting very close to the screen). I have also used it for Nintendo Wii and PS2 consoles with budget hdmi dongles, which works great for the price (sitting much further away from the screen). I think these are the best use cases for the mclassic. I wouldn’t bother using it with my switch on my living room tv.

    • @smdba368
      @smdba368 Год назад +3

      I use it on my 22” 1080p Pinball FX3 cabinet with the Switch. It already looked decent with no MClassic, but the antialiasing noticeably improves the experience from that distance. I agree that it’s only useful where raw pixels would be distracting.

  • @MikuCobraCole
    @MikuCobraCole Год назад +164

    I'm a mClassic owner and I would advise everyone to avoid it.
    - It would make your games a bit less blurrier applying some AA and upscaling (not in a proper way, I'll get into that later) your image, that's all for the pros.
    Now for the cons, it will (and I swear it) crush the blacks and whites, they advertise it as an enhancement, like "more vivid and colorful image", bullsh*t, this thing can't do a proper scaling and that's why it crush everything. The mClassic will break the contrast on every system you plug it in, on Switch you should turn color range to limited on system settings if you want to have a decent experience, on older systems this will be even worse lacking any settings at all.
    Finally, not all the TVs can handle the way it works, you will have your screen flickering on and off with the mClassic changing resolutions on the go, and that's another problem, some older games that uses workarounds like dynamic resolutions (re2 on 64) are totally incompatible with this thing, I can't stress it enough, please, do you a favor and save some money, it's not worth a single buck.

    • @TheMysteryDriver
      @TheMysteryDriver Год назад +15

      And it's $100. Wtf

    • @NicB-Creations
      @NicB-Creations Год назад +7

      Exactly what I thought, thanks!

    • @TheSlySyl
      @TheSlySyl Год назад +22

      This has not been my experience at all. I've used mine mostly daily for years and across multiple systems. Never had any flickering.
      Possibly it's TV dependent?
      As for crushing the Blacks and Whites, I configured my white values post Mclassic (for my TV you can configure the picture per input device) and that solved it.

    • @brandonvillamizar1216
      @brandonvillamizar1216 Год назад +7

      "I'll get into that later", why not explain it right there? Why waste some characters when your explanation is like just a couple of sentence away?

    • @jeremyandrews3292
      @jeremyandrews3292 Год назад +4

      That's really not surprising. While looking at the image, I got the impression that the "original" footage looked way more washed out than the actual Switch looks, and the mClassic was trying to create a fake HDR effect by crushing blacks and whites, which is the only way to do that with a non-HDR signal... a lot of people do like the way it looks and will buy TVs with terrible contrast because the "colors pop," for instance. It's also why so many people swear by IPS panels despite the poor contrast ratio compared to VA panels, and why Plasma didn't last... not enough people cared about contrast, they were all focused on having colors pop. Color was always good at fooling the human eye into thinking it sees more resolution, that's why NTSC got away with 480i color signals being lower resolution than black and white for so long. I did think the anti-aliasing looked cool, but honestly not sure if it's really worth it unless you're playing on an absolutely huge display, and most displays large enough for it to make a big difference would be 4K, which as they mentioned it doesn't handle well.

  • @pokepress
    @pokepress Год назад +14

    In general, the logic used by the mClassic works best when it has access to the output of the console at the native rendering resolution. You can really see this by using it with a GameCube at 480p via a digital out adapter (I know you wanted to use just the mClassic, but the uplift is really worth it in this case).
    As for the contrast issues, it does appear that the mClassic does occasionally misidentify limited vs full range RGB, and you may have to fiddle with the settings occasionally. This obviously makes it less simple, but that seems to be the only real way to deal with it.

  • @TheZoenGaming
    @TheZoenGaming Год назад +9

    I ordered a mClassic back in 2020 for my Switch and Wii U, and I love it. Xenoblade Chronicles X benefitted a lot. Of course, back then, it didn't come with an extension cable, but I didn't need one since I'd done a portable dock swap. When I bought a Switch OLED, I had to get a cable for it.
    As far as the X360, it was only applying sharpening and anti-aliasing to the images, which was more noticable in ODST, although a couple of colors looked better in Dead Rising.

  • @PixelShade
    @PixelShade Год назад +26

    I would say that the darkness on the X360 could just be a mismatch between Limited RGB and Full RGB. If you send Limited RGB from the X360, and the mclassic treats that signal as Full RGB, you will get a much darker image.

  • @Killertamagotchi
    @Killertamagotchi Год назад +7

    The video signals look more colorful depending on the game and in some cases darker because the adapter is not able to process full range RGB but only limited range RGB
    However, consoles with HDMI usually output full range RGB as standard.
    If you set the output of the consoles to Limited Range RGB, the signals are no longer dark, but the colors are the same as if you connected them normally.
    The loading screen on MK8 is what happens when full range RGB comes in but only limited range RGB is processed
    for context
    full range RGB = 0-255
    limited range RGB = 16-235
    With limited range RGB, black is not really black and white is not really white

  • @smdba368
    @smdba368 Год назад +11

    One thing to note is that the MClassic does not support interlaced resolutions- I think that is why certain systems didn’t look different with it on (because it wasn’t actually on). I discovered this when trying to get it to work with my Wii, and realized it was outputting 480i. When I switched to 480p it was a night and day difference.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      If you combine it with a device that converts a interlaced signal to a progressive one it will work. The best way to do this is use a Retrotink.

    • @LRM12o8
      @LRM12o8 10 месяцев назад

      And there gpes my hope it would fix deinterlacing artifacts on my PAL GameCube, lol. Modding with Swiss/Cubeboot it is!
      It also doesn't seem great for the Switch, so I can finally stop being curious about this expensive, but dubios thing! 😁

  • @sogero2
    @sogero2 Год назад +8

    I have only used mine with Nintendo Switch, and I concur the color was a little darker in some cases. Colorful games like Mario stuff seem to benefit the most. I'm playing on a 75" 4k tv, so I can see pixels very well up close, and I have flipped the switch on the mClassic to switch between passthrough and back to see the enhancement. It doesn't always live up to the claims on the box, but it generally looks better and less jaggy, or else it appears about the same. No, it's not as good as a $350 scaler like retrotink 5x, but I'm satisfied with this for Switch use for less than 1/3 of that. I'm sure if one could "tune" it, it would make for better picture quality, but this is effortless without anything to configure. Definitely a different product with a different purpose. Also, I found a neat trick with Shin Megami Tensei V to get better framerate: Set the docked resolution to 720p to get an improved framerate (still dips at times) and the mClassic will clean up the picture enough that (to me) it feels like an upgrade instead of a tradeoff for fps at lower resolution.

    • @Sweetaccord
      @Sweetaccord 10 месяцев назад +1

      Agree on a 65" or larger TV it not worth the money. Better to get a pc and go via emulators as you can play games from other consoles and upscale like crazy and have way more control.

  • @theespers5263
    @theespers5263 Год назад +12

    I vaguely remember that Microsoft introduced a software upscaler to the 360 at some point, so even though the vast majority of titles run at 720p or lower, the signal received by the mClassic is technically 1080p. My guess is the device sees that and says "Ope. There's nothing to bother with here."
    Edit: I said "the Microsoft"

    • @gellister
      @gellister 11 месяцев назад

      Yeah. I got better results if I manually turned the output to 720p on my 360 with this device. Upscales to the 1440p monitor shockingly well. Played an old copy of RE0 on it and was shocked how good it looked. The device works best when it is fed lower native resolution that it has to upscale otherwise it really only gives some free anti-aliasing.

  • @Sirkingx
    @Sirkingx 11 месяцев назад +3

    the LG C3 AI Upscaler does a really great job all by itself with the switch. Glad I decided to fork up the money.

  • @thenintendude
    @thenintendude 11 месяцев назад +1

    Speaking from my own experiences, I will say that the mClassic DOES deliver on an impressive upscaled look for Switch! My setup is unlike most others who play their Switch, being hooked up to something more extreme with my Apple Pro Display XDR and using the recently released Elgato HD 60X hooked up with Elgato's own 4K HDMI cable and sitting a matter of about a meter or two away. (I'm also doing this on my iPad, which is something that, until recently with iPadOS 17 would've been crazy to even think about!)I have my capture settings set to 1440p 60 fps and I can see more detail in the picture with less jagged edges, which makes for an overall cleaner look! Even for games like F Zero 99, things looked a little more vibrant and sharp, despite maintaining SNES graphics to keep that retro feel.
    I recently just got this for this setup, but I've been an owner of mClassic for a couple of years, using this on my LG 4K OLED display and, even from farther away, I can STILL see an improvement, again maintaining the 1440p output settings. I do agree with Retro Dodo that games like Mario Kart don't see as much of an improvement, but it's still there nonetheless. And, when you do play games that take advantage of the upscaling, the difference justifies the cost!
    My own take: As mentioned in this review, if you have the TV that can display a 1440p signal or higher, make your Switch look its best and get a taste of what a more powerful Switch Pro-like console would be like until Nintendo finally update their aging current lineup! I can't wait to see how other games look like with this, like Smash and Super Mario RPG!

  • @AndrewCoyte
    @AndrewCoyte Год назад +3

    For me, it looks like it’s just blowing out the contrast and sharpness values to make the “image” look more vivid to “show” its doing something, hence losing the Mario kart load screen background.
    As others have said, you can just adjust the brightness and contrast through the TV itself.

  • @markwebster4996
    @markwebster4996 Год назад +6

    The manufacturer has videos explaining the limited range and setting the Switch output to 720p or lower. They explain all of this and why it’s necessary. Many people misunderstand this and that’s why they don’t like it. It’s a good device for WiiU and Switch

  • @ZarzenLetsPlay
    @ZarzenLetsPlay Год назад +3

    With the Mario Kart Loading Screen I have observed something interesting. On RUclips Desktop with my non-HDR screen I can't see the pattern anyway; but when you move the mouse and the RUclips control elements display there is a faint black gradient that is displayed that mave the image at the top an bottom borders just dark enough to see the pattern which doesn't happen with the mClassic footage which makes your observations even somewhat reliably confirmable haha

  • @ClearLampOil
    @ClearLampOil 9 месяцев назад +3

    I almost chocked after hearing the calmest person in England tell me this thing cost approximately 400 freddos.

  • @Yipper64
    @Yipper64 10 месяцев назад +2

    ive been using the Mclassic for a while now and I think its great! It works really good for games that have graphics with heavy outlines, like the Kirby Return to Dreamland Deluxue remake, but also as said here, is very good at upscaling things from a lower resolution to HD. Very good with my wii games.
    I also have a TV that takes 1440P signals so I see a difference in most games.

  • @awesomereviews1561
    @awesomereviews1561 Год назад +3

    I like the “4K gamer pro” better. It doesn’t mess up the contrast and has a sharper look. The con is that there is no anti aliasing on it shows on some games. You can daisy chain it with the mClassic to get an antialiasing but then it gets expensive.
    Edit: 7:30 most games do not run at 60 fps on switch, the vast majority run at 30 fps ( if even)…

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      Combining the Mclassic with the 4K Gamer Pro is the way to go.

  • @markwebster4996
    @markwebster4996 Год назад +8

    You must lower Switch to limited RBG range as well as 720p output in the console settings when the game is not natively 1080p. Mario Odyssey is but many other games like BOTW are not. Let the M Classic do the scaling from 720p to 1080 or 1440p that’s where it’ll show. The MK8D issue you are having are because you have the console on Auto or Full RBG

  • @TheSlySyl
    @TheSlySyl Год назад +4

    I've had an mClassic for years, My main TV is a 75inch 4k TV and it clears up the jaggies quite a bit.
    I *highly* recommend getting an EDID spoofer that forces 1440p. It makes quite a bit of difference, and if you're already spending $100ish on the mClassic, the extra $20 for the 1440p EDID spoofer isn't much. A great game to use to see the difference on Switch is, surprisingly, Animal Crossing: New Horizons which is extremely jaggy without it.. I got the mClassic during the animal crossing hayday and it was an immediate benefit.
    Something else I love about the mClassic is that you can put it on the output of a switcher and it will improve the image quality of everything before the switch. I have a Gamecube -> HDMI , Wii U, Switch, PS3 and a (hacked) SNES Classic hooked up to my mClassic this way.
    It's also fantastic to hook it up to my 1440p monitor when I'm streaming, and you can put the capture card after the mClassic and stream with less jaggies too!

    • @RetroDodo
      @RetroDodo  Год назад

      Thanks for the reccomendation!

  • @kulilin3104
    @kulilin3104 10 месяцев назад +1

    The mClassic works extremely well on the output of my HD 1080p reciever. I have all of my retro conoles hooked up to the composit/component inputs on it. I see a huge uplift on my Wii connected to the reciever via component and set to 480p. Especially when playing Gamecube games through it.

  • @5h0ckblock
    @5h0ckblock Год назад +1

    For the 360 games from what I can tell only the anti aliasing changed, but not for every object. The improvement is most noticeable on hud elements, for example the ammo count in Halo.

  • @lyteedge
    @lyteedge Год назад +9

    I got an mClassic specifically for the Nintendo Switch and haven't had any issues with it, but it seems to really shine on 1440P displays. Its effects don't seem as noticeable on a 4K TV.

    • @sogero2
      @sogero2 Год назад +3

      I don't know if it works with all games, but Shin Megami Tensei V has some framerate problems, and you might want to try this trick I found with it. Next time you're on the 4K TV, set your Switch's output to 720p and let the mClassic clean up the image. I got an improved framerate with a more than passable picture out of it.

  • @retrobear9367
    @retrobear9367 Год назад +11

    I've had mine for a few years now. I put mine on an hdmi switcher for retro systems. I feel like it cleaned up that signal nicely while playing on my 55 inch 4k tv

    • @braddl9442
      @braddl9442 Год назад +2

      Yeah, it really helps bringing forward some of the older systems to the bigger TVs, many of these older systems were only thinking in terms of 32 inch tvs. But now we have 48 and 60 inch TVs as standard and it really helps.

  • @user-io9hj9ip2d
    @user-io9hj9ip2d Год назад +1

    honestly looks like it just sharpens and then slightly smooths the image with a slight change in contrast
    you can literally achieve this on any TV made in the past 10 years
    the device is not worth the hype, let alone the absurd $100 price tag when again any modern TV can achieve the same effect for free.

  • @ICharlyl
    @ICharlyl 10 месяцев назад +1

    Not testing the GameCube is a crime!

  • @sir_christmas_leopold_duckson
    @sir_christmas_leopold_duckson 11 месяцев назад +1

    PS3, XB360, and Switch all still look fabulous to me.

  • @Spectarium
    @Spectarium 9 месяцев назад +1

    I realized something that no matter if it was upscaled or not I usually preferred the one with darker colours even if it wasnt upscaled

  • @user-dz2gj3pn5n
    @user-dz2gj3pn5n Год назад +1

    You could have swapped the normal HDMI footage for the mclassic and I wouldn't be able to tell the difference.

  • @KatZak.
    @KatZak. Год назад

    Really clear video + love the Little Big Planet music at 10:54!

  • @MrMegaManFan
    @MrMegaManFan Год назад +4

    I've never seen a single review that convinced me I need the mClassic, and this one doesn't either, so thank you for the honesty.

  • @Akitektur
    @Akitektur 11 месяцев назад +1

    What you didn’t really mention outside the darkness are the negative effects. Theres often a bit of a dealy or wave effect. It’s really noticeable on the pillars in journey and in the GTA clip around 17:50

  • @st3ddyman
    @st3ddyman Год назад +5

    There must be something wrong with your eyes at 9:11. Just look at the text on the van in the background. Unreadable almost on the mClassic, but clear as day on the native 1080p switch output.

  • @Gilbeezyskit
    @Gilbeezyskit Год назад +1

    I wish they made this with the input and output flipped, so I could plug it into the HDMI port on my tv, and then connect any console into that. It would make it more ideal for switching between consoles and I could even connect a switcher into that and have multiple consoles always connected and ready to go.

    • @No_True_Scotsman
      @No_True_Scotsman Год назад

      Couldn't you achieve this with an HDMI extension cable (one end female, not a normal HDMI cable with both ends male)

  •  Год назад +10

    Also worth noting the mclassic doesn't actually do any upscaling it adjusts the sharpness and increases the contrast which does make it look less jagged and more contrast feels like more details are available but any modern tv already has these options available in tbe menu.

    • @user-io9hj9ip2d
      @user-io9hj9ip2d Год назад +4

      yup, you can pretty much achieve this "upscaling" on any modern TV by just adjusting sharpness and contrast
      honestly you're better off doing that than wasting $100 on this

    • @markwebster4996
      @markwebster4996 Год назад +3

      That’s not completely accurate, the MClasic cleans up edges better than a TV adjusting the sharpness. It’s visible side by side

    • @Bigdaddyperp
      @Bigdaddyperp Год назад

      If you want upscaling gonna Wana use yuzu or ryujinx nothing will top mario kart in 4k with fsr and sma

    • @vladyslavsingur9979
      @vladyslavsingur9979 11 месяцев назад

      ⁠​⁠@@markwebster4996 Every tv do the same thing, Mc classic doesn’t improve resolution. It’s just upscaling and sharpening. Setting that you can adjust on tv. I can have much better results even tv from 2013.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад +2

      Well that's not true. The Mclassic does apply AA. And every TV has a resolution remaster feature or super resolution feature. Issue is it adds latency. The Mclassic doesn't.

  • @mazor13
    @mazor13 Год назад +4

    This thing with a ps2 and a specific ps2 adapter, dirty cheap adapter look really good. It looks better than my up converter with deinterlacing. And it’s still better than my up converter plus the mclassic. Extremely surprised by your results with ps2. The ps2 was my best experience. But if you used an up converter that explains it.

  • @kevin_lee_music
    @kevin_lee_music Год назад +2

    The problem with most of these is that you're relying on the games rendering resolution and not the resolution the console is putting out. 720p and below is gonna show a lot more, but the system has to be set to 720p or below. If it's set to 1080p, the rendering resolution doesn't matter AT ALL to the mClassic. It's strange because you even discovered this with the Switch and then went back to having systems set at 1080p

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      All you gotta do is try match a games native resolution.

  • @andremichaud8080
    @andremichaud8080 10 месяцев назад +1

    what about PS1-PS2 games running on the backward compatible version of PS3?

  • @Ohverture
    @Ohverture Год назад +8

    You can definitely see the lack of detail in the Mario Kart 720 switch up scaled compared to the 1080 switch footage, even if the lines are a little smoother.

    • @Bigdaddyperp
      @Bigdaddyperp Год назад

      Mario kart yuzu 4k sma fsr multiboxing local play

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      Mario Kart 8 is a native 1080p game. So you should have the Switch at 1080p then have the Mclassic do it's thing.

  • @KhoaNguyen-dg6yp
    @KhoaNguyen-dg6yp 10 месяцев назад +1

    most of switch games always look hazy & dreamy

  • @matthewscottshea
    @matthewscottshea 11 месяцев назад

    I run my Switch at 1080p. I have an mClassic with EDID adaptor to force 1440p at all times. The image difference is noticable on all games, including MK8. Must have accessory in my opinion.

  • @jaypong5517
    @jaypong5517 Год назад +1

    I just use my gaming computer and emulation these dayz to max out the graphics on any retro/console system there is no beating this method haha.

  • @braddl9442
    @braddl9442 Год назад

    I have used one for years and love it. It really helps if your using a bigger TV.

  • @Doc_Valparaiso
    @Doc_Valparaiso Год назад

    These devices are fascinating because they're doing some of what DLSS, FSR, XeSS, and TAAU do.
    Not to get too off topic/technical. But, I really hope the next Switch's rumored SoC keeps the extra ai cores. Those could provide a huge boon for even better upscaling. Especially >1080p.

  • @Wobble2007
    @Wobble2007 Год назад +2

    I'd love a native VGA/component version of the mClassic, would be amazing for so many 480p+ systems and games. Also, I bet this mClassic is amazing for Wii games in 576p ED mode, being upscaled to 1080p.

    • @LRM12o8
      @LRM12o8 10 месяцев назад

      They exist and go by the name RetroTink

    • @Wobble2007
      @Wobble2007 10 месяцев назад

      @@LRM12o8 Only the Tink 4K is going to have native VGA output, though the adapter needed isn't out yet afaik, but that is hundreds off £$, the mClassic is only 70-90 £$, the mClassic is also very different, it actually has a type of GPU core, which is able to use AA and actively repeat pixels, it's very clever and no one else has quite cracked the same technology as yet, and rumour has it Marseille is baking something new, perhaps with BFI or raster-scan emulation, and with a native analogue RAMDAC, if they can develop a second generation version of their GPU core based scaling tech and combine it with raster-scan emulation, I would buy several of them and pretty much use it with every console and PC I own, something like that would be incredible with the new OLED displays.

  • @OwOLink
    @OwOLink 10 месяцев назад +1

    can't wait to stumble across one at a thrift store in 20 years

  • @Nitsua16
    @Nitsua16 Год назад +1

    The reason why the 360 doesn’t look any different is that the 360 upscales the image before it gets to the TV. It was a major strong point between the PS3 and it, making games look a lot better. That and the special 32mb of RAM it had that was used to provide AA over what the PS3 could do. The upscaling though would be what is making the MClassic not able to make a real difference in the 360 games.

    • @erugi2357
      @erugi2357 Год назад

      Exactly! I was supposed to write this but firstly wanted to check the comments. Mclassic will do some enhancing once X360 is set to display 720p output. The same goes to ps3.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      You need to set the 360 to 720p. With the Mclassic you must match a games native resolution.

  • @plugpulled
    @plugpulled Год назад +1

    If you already own any modern LG OLED panels such as CX and above they already have a superior built-in hardware scaler for content below 4k.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      Which adds latency. The Mclassic doesn't add latency.

  • @AimeeRose1997
    @AimeeRose1997 8 месяцев назад

    What a lot of reviews of this device fail to mention is that it gives the rest results when you have your TV's sharpness settings at zero. For the first two years I used this device, I had my TV's sharpness settings at 20 and was often doubtful as to whether my device was actually doing the job as intended do you how underwhelming a lot of the results were. After setting my TV's sharpness to zero, every game I've played using this device looks better than ever before.

  • @yavorchernaev39
    @yavorchernaev39 Год назад +1

    I suggest holding off buying mclassic for the moment. Marseille themselves said new products are coming next year.

  • @Bluhbear
    @Bluhbear 10 месяцев назад

    With Dead Rising, at 13:55, it definitely looks darker on the left, with the raw footage. Especially if you look at the background. It's also _slightly_ crisper on the right, but not so much that I'd be bothered without it.

  • @arcaderacer586
    @arcaderacer586 Год назад +5

    Great video, the upscaler clearly works on the switch. price tag of $99 seems high.

    • @RetroDodo
      @RetroDodo  Год назад +1

      Thank you for watching and commenting!

  • @epicmaster46
    @epicmaster46 Год назад +2

    9:02 weird how you didn’t catch the fact that the 720p upscale MClassic image is absolutely worse than the base 1080p when you even zoomed in and made things like the news van, signs on either side, and trees more visible. It’s definitely not better.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      And you won't notice these things unless you zoom in 400%. Sitting back away from the screen these things aren't noticeable.

    • @epicmaster46
      @epicmaster46 11 месяцев назад

      @@WllKiedSnake except for the part where I absolutely did notice it before he zoomed in, on my phone screen.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      @epicmaster46 So you weren't sitting away from your phone screen when you seen it? Like a few metres away. And you must match a games native resolution for the Mclassic to work correctly or get as close as possible. Or you will have issues.

    • @epicmaster46
      @epicmaster46 11 месяцев назад

      @@WllKiedSnake stop trying to argue semantics, TVs are dozens of times larger than a phone screen. If it doesn’t actually do anything, then what’s the point of trying to use a retro upscaler on Switch? There isn’t one. This is an accessory for RETRO CONSOLES. That’s how it was marketed. Honestly at this point, both you and the maker(s) of this video are employees of the company that made the MClassic as far as I’m concerned, considering how far you’re willing to bend over backwards to defend it.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      @epicmaster46 I have one and it's really good. So of course I will defend it. If you don't know that you must match a games native resolution or get as close to that native res it's on you. You must know a games native resolution for the Mclassic to work correctly. And if you zoom in 400% of course you will see things you can't normally see. And it's not about screen size. It's about how far you are sitting back. If you are sitting right infront of a monitor or screen you will see things in an image you wouldn't see if you were sitting back. And there are many reasons to use the Mclassic on a Switch. Add sharpening so the isn't as soft. Apply AA to games that have non like Skyward Sword HD or Mario Kart 8. Upscale to 1440p. It's like using early FSR it's that impressive to me. I've seen people say it's Snake oil. I've had it for years. I use it on all my older consoles and Switch. Even used it on the PS4 Pro. It's a great affordable product compared to other upscalers. You can even combine it with things like the Retrotink and a 4k Gamer Pro. It's a cool little device.

  • @jazzimel
    @jazzimel 8 месяцев назад

    I must say I've been pleased with the MClassic, BUT the only issue I have is that if a texture is purposely pixelated or jagged, it tries to blend and smooth it, thus interfering with the effect or making certain small details indistinguishable. This only happens sometimes but worth noting. Not at all a deal breaker, in fact if you're playing Batman Arkham Asylum on PS3 it makes the 720p graphics look much better and the 2D hud elements look much more crisp and graphic like a comic book illustration.

  • @mattunwin
    @mattunwin Год назад +2

    I have done extensive testing with the Mclassic. It's not well understood at all, so I will help try and clear things up here a bit.
    First, The upscaling algorithm inside the Mclassic ignores Vertical Resolution and only works off of Horizontal Resolution. The resolution check happens with the Horizontal, so for instance if you have a 1920x480p signal, like from the Retrotink 5x, you will get ZERO upscaling and it will just apply a slight anti-aliasing and do zero upscaling if your final output is 1080p, since it believes the incoming image is 1920x1080 and it's skipping the 480p information.
    Second the amount of anti-aliasing and processing is tied directly to the upscaling factor. So you will see a much more aggressive anti-alias when going from 480p to 1080p than you will from 720p to 1080p. This means going from 720p to 1440p will give you an even more anti-aliased and processed result than 1080 to 1440p. Going from 1080p to 1080p gives you only a slight bit of anti-aliasing since is no upscale happening. Basically, the more you upscale, the more you anti-alas the image.
    These two things considered, you want to aim for the most upscaling while also considering the cleanest image you can. If lowering your console to 720 makes the image look less detailed and more jaggy it will could actually hurt the image quality as now the Mclassic has a worse incoming image to clean up. In some cases it could be better to go from 1080p to 1440p to get the best image. But if going from 720p to 1080p gives you ZERO improvement in actual image quality because the game is actually being rendered in 720p no matter what (many games are like this) then it's best to set the console to 720p.
    If you are using something like the retrotink 5x, you want to have the most upscaling you can achieve, so the lowest output resolution you can choose is 720p as that will trigger the upscaling, where as 480p will be seen as 1920 and skip the upscaling entirely.
    Once you understand how the Mclassic works, it's can be used well to achieve a nice image. Forcing it to 1440p with an EDID emulator will give you a lot more room to play with as well. It can look really nice on Dreamcast, PS2, Gamecube, Wii, Wii U, Xbox, PS3, and Xbox 360 games when you dial in the the output settings correctly for each system (or game in some cases).
    For the gamecube a carby will get you a 480p output that works really well.
    For Wii, the Retrotink 2x Pro M on pass through gives an amazing image, the cheap HDMI dongles scale to 1080p which hurts the Mclassic scaling, you really want 480p for the Wii.
    For OG Xbox, a decent HDMI dongle that will do 480p and 720p can be great, this console needs the most per game settings as you can get higher res games out of it.
    For PS2, the Retrotink 5x (and upcoming 4k) are great at 720p.
    PS3 and X360 can do 720p just fine via HDMI (minus the non HDMI X360s which you need a scaler for).
    You could even use this with the PSTV and PSP!
    I know many people think that the TV upscaling + some TV settings are enough to match what the Mclassic is doing, but that's not entirely the case. Keep in mind that MANY TVs have terrible upscaling and NONE of them anti-alias the image. Also, many TVs don't see 480p and 720p correctly and they add a BUNCH of latency to the output treating them like an interlaced signal. The Mclassic might be the only way for some people to get a low latency upscale to the TV without buying a whole new television.

    • @Rebelshifter
      @Rebelshifter Год назад

      I've taken the time to read the entirety of your post. You, sir, have done a commendable service on informing everyone about the inner workings of the mClassic. While it's meant to be a more practical, plug-and-play device, it's also best to take full advantage of it either via the source's settings or the value settings on the TV or monitor that receives it.
      I already shared my experience on a comment above which advises everyone to steer clear from using this device because of how much it crushes the colors and blacks & whites on their end. Much on the contrary, the mClassic helped me revive the coloring and clarity on a display that would otherwise appear very poorly unless using a setting other than Game Mode (which was, of course, not good for latency). It goes without saying that the upscaling and especially the antialiasing features are much welcome improvements as well. Personally, however, I've tried setting the output to 720p on both my Switch and Wii U for games that would natively display such resolution and I've found that the overall quality appears blurrier rather than smoother on my end. I may admit that it's perhaps due to the TV I use, but in my experience I obtain better results and definition leaving my consoles at 1080p, even with 720p games. I have yet to try the mClassic on a console that would output a maximum of 480p, though, which I still believe would be a best case scenario for the full array of the mClassic's features to take place.
      So far I'm very happy with the mClassic's results, especially after further tinkering with my TV's settings for an ideal image quality, contrast and all. But, prior to watching this video review I had no idea about the existence of such EDID devices that further bump the resolution (another comment also mentioned them as a benefit), which have sparked my interest because I know the mClassic will only output 1440p and I've always kind of been like "yeah, I wish I could get a true 4K resolution". On the other hand, my satisfaction with this device has me not wanting to mess it up any further. Does an EDID truly help improve the end result of the mClassic's definition as opposed to what you get with it as is? If so, what exact model would you recommend using?

    • @mattunwin
      @mattunwin Год назад +1

      ​@@Rebelshifter I too have similar experience with some games looking better at 1080p vs 720p output. For the most part WiiU Games and Switch Games benefit more when set to 1080p because the overall output is cleaner before hitting the scaler.
      This isn't the case though for some older consoles and even running the Wii U in Wii mode benefits from being set to 480p vs a higher scaled output. So setting the Wii U to 480 before you run the Wii mode can help. Cheap hdmi dongles for the Wii are much the same issue... most run at 720p or a bad 1080p output, so getting a true 480p output via a retrotink 2xM is the best case for a clean wii image. Even the retrotink 5x isn't an upgrade because pixel perfect wii games for the most part look bad, the wii games look better with a softer pixel edge before the hit the Mclassic.
      The EDID trick only works if your TV supports 1440p in the first place. Some tvs EDID show as 2560x1440 120hz which will not trigger the 1440p output of the mclassic. You need an EDID specifically listed as 2560x1440 60hz for the Mclassic to scale to 1440p. My tv the LG CX does not have this EDID so I had to get an emulator to force it. I then also had to copy the EDID list from my LG PC gaming monitor which does list the proper resolution. I copied the EDID list to the device and the Mclassic now scales to 1440p on my TV.
      It is a massive improvement for 1080p outputs. Much like going from 480p to 1080p gets more improvement. Going from 1080p to 1440p is a lot nicer. The EDID emulator I am using is expensive, but I did order the one from Ali-express to see if that works as it is much cheaper but I haven't confirmed it working yet. I have tested cheaper ones off Amazon and they did not work.
      If you are interested, I have some more information about the EDID emulator I am using on my website, find me on twitter @thesunnymachine and message me :)

  • @Dejvid1990
    @Dejvid1990 11 месяцев назад +1

    Proud Switch OLED user ❤️ The “mClassic” looks nice 😊 But If you ask me, I love playing switch games on my Asus Rog G17 (2022) gaming laptop. The upscale up to 4k and 60fps is just UNBEATABLE 😍

  • @ghoulie11
    @ghoulie11 10 месяцев назад

    The raw input footage for the Switch and PS3 games looks like there's a grey filter put over the top of the image, like the brightness is set just a little too high on the console. Same with the Dreamcast games.

  • @sitedel
    @sitedel Год назад +1

    The processing looks like the effect of a Lookup table (LUT), with a little bit of FXAA anti-aliasing.

    • @rubenssz
      @rubenssz Год назад

      What’s that?

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      It uses SMAA.

    • @sitedel
      @sitedel 11 месяцев назад +1

      @@rubenssz A lookup table is a color and tone correction preset. By altering colors in a controlled and cohesive way you can keep all details and contrast but change the mood of the scene through color curves: more yellow and you will get a "golden hour" look, more blue and you get an "Hollywood night" scene....

    • @rubenssz
      @rubenssz 11 месяцев назад

      @@sitedel thanks

  • @alex_montoya
    @alex_montoya Год назад +1

    It's not worth it

  • @pixelsrnautded9286
    @pixelsrnautded9286 Год назад +1

    I have never thought the mclassic was a good solution. I notice that it causes ringing on the edges that is confused with sharpness.

  • @luisbenitez5708
    @luisbenitez5708 7 месяцев назад

    One of my favorite facts about the m classic is that Arabian Prince, founding member of NWA, helped get it to market

  • @DuduMaroja
    @DuduMaroja 10 месяцев назад +1

    I'm Pretty sure you can get this results just messing with your tv settings

  • @Mrtyjr
    @Mrtyjr 9 месяцев назад

    I appreciate the time you've put in making this video though it would have been even better if you also used the 1440 adapter in your conpatisons as that should give further improvement over 1080. The company behind mclassic should actually offer those adapters themselves.

  • @khatharrmalkavian3306
    @khatharrmalkavian3306 11 месяцев назад

    Okay, so the aliasing was worse on the mClassic frame when you were talking about it. Also, you can't do DoF in post-process because it requires depth information and that information is not provided by an HDMI signal. Moreover, it's unlikely that they're doing any kind of intelligent processing in less than 16ms, given that it requires decomposing the image back into digital pixel data, then processing it, then converting it back to HDMI, so there is at least one (probably just one) frame of lag.

  • @FrostyBrows
    @FrostyBrows Год назад +1

    From my testing the mClassic is designed to accept LIMITED dynamic range, not full RGB.

  • @AndyRaze
    @AndyRaze Год назад

    If you set the Switch to 720p in docked mode you get much more consistent frame rates, and way less slowdown in the Zelda games. It's hard to tell the difference in a static-ish picture when you have the Switch set to 720 with mClassic upscaled to 1080p vs 1080p without it on.

  • @LocWolf
    @LocWolf 8 месяцев назад

    For anyone who has an Xbox one x plug your switch into the extra HDMI port at the back of it (HDMI in) then put your Xbox into tv broadcast. That the mode that activate the Extra HDMI. Xbox will take your switch broadcast and out out it into a higher resolution. Texture will be smoother and colours more vibrant.

  • @foznoth
    @foznoth Год назад +2

    I may look at this for my Steam Deck, off load the upscaling to this instead of FSR. It may not be any better than FSR, but doing the processing externally may mean a few extra FPS.

    • @braelighty6212
      @braelighty6212 Год назад

      You should be able to upscale from yuzu, on my onexfly I’m able to do 1.5x resolution with no performance loss

    • @Gaming_Legend2
      @Gaming_Legend2 Год назад +1

      FSR in yuzu does wonders for anime /bold sharp looking games, the rest im not sure so yea this is a better option, if it was FSR 2 or 3 it would be better but it is what it is

    • @Bigdaddyperp
      @Bigdaddyperp Год назад

      Agreed anyone who is stupid enough to buy this product that doesn't know about yuzu and ryujinx having awesome upscaling shame on you .

  • @SAGERUNE
    @SAGERUNE Год назад

    Windwaker HD does appear to have one benefit, sharpening through the blur caused by the bloom. Makes the Bloom a little less damaging to the overall image.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      I noticed this too.

    • @Oceanandskylinevidss
      @Oceanandskylinevidss 10 месяцев назад

      Yea Nintendo went ham on the bloom for both HD Zelda remasters on the wiiu. It made some people just play the original.

  • @Derelict_Doug
    @Derelict_Doug 3 месяца назад

    I have a 1440p monitor and Bayonetta 2+3 run at locked 720p. mclassic kicks ass in this scenario. From unplayable, to being similar to a 720p native panel.

  • @boomerps2
    @boomerps2 Год назад +2

    .....or you can use Yuze or Ryujinx on a PC and behold the beauty of games with added filters and upscaled to 4K

  • @amunition15
    @amunition15 10 месяцев назад

    I feel like everyone uses the Mclassic wrong. I have all of my consoles hooked up with HDMI adapters, and they run through some auto switches with the HDMI ending with the Mclassic. It can be difficult to get all of the devices to handshake properly so I would have sprung for a larger auto switch if I was doing it again. With my PS2 running in that configuration, the Mclassic crushes it on smoothing, though it always will depend on the contrast of the native image. Tons of games look like ai upscaled hd remasters as of late. It won't be everyone's cup of tea since it's a matter of taste, but I will note that it darkens the image like crazy on my PS2 in that setup and I just lighten the game in the game settings. Gamecube looks great, Xbox looks great, N64 looks great with Mclassic and an eon adapter, switch is definitely an improvement at 1080p even. I've even run DVDs and Blu-rays through my PS3 (the use-case for the 4k 30fps upscaling) and DVDs see a dramatic improvement in the color space and look a lot closer to a Blu-ray. The black levels are dramatically improved compared to the grey tinge that a lot of DVDs have from compression. Blu-ray is a bit of a diminishing return because I'd say most good 4k players will upscale it exactly the same.
    The long story short is buy one especially if you have more than one older console, and use multiple consoles through one.

  • @mrchiledonut
    @mrchiledonut 6 месяцев назад

    The raw 1080p image looks better than the 720p mClassic as it's a cleaner, less muddled image as you can see with the lettering on the MKTV truck in the background. The one thing it improves is anti-aliasing, especially to shadows.

  • @impheris
    @impheris Год назад

    looks like it is using contrast sharpening or other filter that uses contrast to detect edges to aply AA... that is why (maybe) it makes the image way darker

  • @Sweetaccord
    @Sweetaccord 10 месяцев назад +1

    On a 65" or larger TV it's not worth the money. Better to get a pc and go via emulators as you can play games from other consoles and upscale like crazy and have way more control.

  • @erinzaharris2162
    @erinzaharris2162 10 месяцев назад

    14:14 look at the ammo counter on the gun. def getting less jaggies on close up objects. however its very subtle

  • @haunter4764
    @haunter4764 11 месяцев назад

    The blowing out of the image is due to RGB set to full on Switch, doesn't jibe well with mClassic, set RGB to Limited, and it's fixed

  • @DTM291
    @DTM291 Год назад

    Original Xbox and Gamecube actually look great with it and I know that falls into the daisy chain of adapters but at the same time I feel most people using a Xbox or Gamecube will have those HDMI adapters anyway in order to play on modern TVs.

  • @calibomber209
    @calibomber209 11 месяцев назад

    i heard marseille say that its best to use their gaming hdmi cable. have you tried and noticed a dif? they are so expensive but luckily the mclassic is cheaper now.

  • @WednesdayMan
    @WednesdayMan Год назад

    oh I see a difference, the jagged edges are smoother with the mclassic.
    I'm a PC gamer who typically goes for higher settings (I have consoles as well, but my primary system is my PC), and I prefer having no visible jagged edges
    edit: by the way on 360 and wii u you should try dropping the console output to 720p as the mclassic isn't going to do a good job with 720p upscaled to 1080p, the reason the PS3 was more affected was because most games just output 720p when the game runs at 720p

  • @QuinnKallisti
    @QuinnKallisti 11 месяцев назад

    The lack of difference between xbox footage is due to its ability to process instructions out of order, and operate more like a regular computer, the Playstation 3 Cell Processor, was much harder to write code and optimise for. It would not execute code out of order, and programmers would have to learn how to use the multicore processor in very specific ways.

  • @PiercingSight
    @PiercingSight Год назад +2

    I honestly did not see an improvement at all. Just blown out contrast and some edge smoothing. I could still count the same number of pixels on most game objects between your comparison shots. That's not good upscaling at all.

  • @alistairblaire6001
    @alistairblaire6001 Год назад

    Still waiting for someone to make a zero lag upscaler for 720/1080p to 4k with nearest neighbor scaling. A man can dream.

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад +1

      The Retrotink 4k exists. It's 750 dollars though.

  • @JMFSpike
    @JMFSpike 10 месяцев назад

    Even for the games that show the biggest improvement, it's only a moderate improvement at best. The fact that it makes some games too dark, doesn't work for certain consoles, and doesn't work for certain games hurts it quite a lot. I understand that it's not really made for old consoles, but even the consoles it's made for are very hit or miss. So I think there are improvements that need to be made with the mClassic, but it is certainly very promising. There is no way I'd spend 100 dollars on it the way it is now, but if they work out those kinks I'd give it some serious consideration.

  • @WllKiedSnake
    @WllKiedSnake 11 месяцев назад

    In order for the Mclassic to do its job you must match a games native resolution or get as close as possible. So 720p games set the console to 720p. For 900p games if you can upscale to 1440p set the Switch to 1080p. If not and you can only upscale to 1080p, set the console to 720p. And for dynamic resolution games I'd probably play at 720p. For games like Tears of The Kingdom that use a upscale technique like FSR. Set the Console to 1080p. Same for Xenoblade 3. For a game like Super Mario All Stars Collection I'd play Mario Galaxy and Sunshine at 1080p as they are 960×1080p and Mario 64 is 720p so play that at 720p. For PS2 games flick the Mclassic to it's retro mode so the image scales to 4:3 correctly and have the PS2 set to Full Screen. Even with wide-screen PS2 games have it set as this. The Mclassic will work with a 4k Gamer Pro, but you need a TV that can handle HDMI 2.1. combining the Mclassic and the 4k Gamer Pro is the best way to go for those interested. A lot of PS3/360 games are 720p, so set those consoles to 720p. PS2 games and PS1 games on PS3 are 480p. So set up in the PS3's emulator settings so games start at 480p for PS2 and PS1 games.

  • @ddnava96
    @ddnava96 Год назад +1

    Technically the mClassic is NOT upscaling Mario Odyssey either, as the Switch itself is already doing that. Yes, the game renders at 900p or lower, but the Switch upscales it and sends a 1080p output signal, which is what the mClassic gets. The mClassic is not getting a native 900p signal, thus is NOT upscaling the game. If anything, it's filtering the blurriness that comes with the upscaling that was in effect before the output signal was sent

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      Yeah! He needs to match a games native resolution or get close to it. He should play Mario Odyssey at 720p.

  •  Год назад

    The mclassic needs a hardware mod to work properly. The micro usb port does not provide enough current for it to run smoothly, remove the casing, unplug the doughter board and direct solder to the positive and ground point, cut a small notch in the case for the wires to route through. Reassemble and power from a 5v 2a supply. Everything runs smoother now.

    • @FrostyBrows
      @FrostyBrows Год назад

      What do you mean by running more “smoothly” ? Were you having reduced frame rates? I have not experienced any frame drops on my mClassic…

  • @TheseAreOurGames
    @TheseAreOurGames 10 месяцев назад

    To explain the upscaling from 720p to 1440p on switch, it seems that they skimped on a HDMI2.0 connector and/or license, meaning they're capped to 1440p60. The upscaling always happens in integer steps, so in order to scale to the max res of 1440p, it needs an 720p input. Frankly this alone makes this a no-buy, as your average 4ktv will do an okay enough job scaling an 1080p input to 4k anyway ( and the niche of console players on 1440p have better options anyway)

  • @MarwanKamhawy
    @MarwanKamhawy 9 месяцев назад

    i think it is better for switch games as the high demanding games can be played on tv with resolution set to low to get the maximum FPS, while letting the mclassic do its magic so you get better performance

  • @DementedBeast
    @DementedBeast 11 месяцев назад

    The thing with upscaling 720p is it just has to triple or maybe quadruple each pixel. I forget I don't remember the algorithm off the top of my head. It's one of the 2.; With 1080 -> 4k there's some stretching involved. There's none of that with 720 so you get a much cleaner upscale especially if it's something animated and not live action.. Trying to upscale live action shosws and movies usually doesn't work as well as animation or games

  • @Abridgedspeed
    @Abridgedspeed 11 месяцев назад

    The mClassic is the only reason I can really stand to play my switch games a lot of the time tbh. The blurriness of it without the mClassic starts to bother my eyes after a few minutes.

  • @steve501
    @steve501 10 месяцев назад

    Returned my mClassic recently. After 2 weeks of lots of research and limited success, the device suddenly stopped working. Video starting to cut out to black screen every 5-10 seconds. Changed TVs, hdmi cables, hdmi ports, and even tried a different switch.
    Possible that I got a lemon, but the results I was getting even when working didn’t justify the price tag IMO.

  • @chadwolf3840
    @chadwolf3840 Год назад

    The Retrotink 4k is about to come out. That thing is going to be the category killer.

    • @RetroDodo
      @RetroDodo  Год назад +2

      I would love to get a RetroTink 4K but it's $750 without shipping costs which makes it way out of most people's price range unless they're hardcore into getting the best picture from retro systems. It does looks absolutely incredible though!
      - Rob

    • @Oceanandskylinevidss
      @Oceanandskylinevidss 10 месяцев назад

      I saw the My life in gaming video on the 4k retrotink, and it seemed complicated. I wouldn't know where to begin.

  • @chocosmoke0208
    @chocosmoke0208 10 месяцев назад

    Honestly you guys would probably be better off with the RetroTink line of products for upscaling. I wen the Mclassic route and I wish I started with the RetroTink 2xpro. It was so much cleaner and the options I had to mess around with made the difference. I hope this helps someone make the right choice for them. Take care everyone :)

  • @solonepeon5805
    @solonepeon5805 4 месяца назад

    @Retro or anyone else that has just the mclassic. If you can get your hands on a 4K gamerpro then try to daisy chain it with the mclassic & you will be very amazed at better 4k resolution with amazing results.
    Note tho some games will need to either be in 1080p or 720p on the mclassic, then when the 4k gamerpro will output the resolution in 4k.
    So not all games will need to be set to 720p, Monster Hunter Gen is a 1080p game so set the mclassic on 1080p & daisy the 4kgamepro with that setting.
    Definitely both of these devices used together will definitely enhance your visuals on Switch games.

  • @toromei
    @toromei 10 месяцев назад

    What display setting was the Xbox 360 set to? I don’t think you mentioned it in the video. Great work though! :)

  • @audr1enlive
    @audr1enlive 11 месяцев назад

    Halo 3 ODST looked smoother. The mClassic provided some antialiasing which was otherwise missing from the original. It's most noticable on the ammo counter on the rifle.

  • @clouds-rb9xt
    @clouds-rb9xt Год назад +2

    Honestly, it's snake oil. Add on some edge smoothing and oversharpening and that's about all it does. It might be helpful occasionally but I've generally stopped using it in favor of raw output. I've found that especially with my Gamecube I prefer the unfiltered signal over the Mclassic

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      I'll take the upscale and AA applied vs 480p.

    • @clouds-rb9xt
      @clouds-rb9xt 11 месяцев назад

      @@WllKiedSnake Fair enuff, just be aware of crushed blacks

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      @@clouds-rb9xt I'm on a LG G2 OLED so it's not an issue.

    • @clouds-rb9xt
      @clouds-rb9xt 11 месяцев назад

      @@WllKiedSnake How does an OLED change that the signal is altered by the Mclassic?

    • @WllKiedSnake
      @WllKiedSnake 11 месяцев назад

      @clouds-rb9xt OLED'S can produce pure blacks. I'm using a LG2 and have the Mclassic hooked up to the 4k Gamer Pro. The image quality is very impressive!