Can Daniel solve the ShengShou 4x4 Pentahedron?

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  • Опубликовано: 13 сен 2024
  • The ShengShou 4x4 Pentahedron is a very interesting puzzles and shows ShengShou have decided to further pursue their pentahedron line, a line which I expressed my surprise it had not been done before when they first released the 2x2 and 3x3 pentahedron puzzles. The 4x4 pentahedron was quite a challenge as I had to work off my base knowledge of centre building and edge pairing from big cubes but the space to store solved edges was simply not there, it just would not work in the same way, I eventually just randomly solved the centres. After a fair amount of messing around I figured out a way of pairing up the edges on the top and bottom using a similar technique to 5x5 edge pairing, however, to solve the final middle layer edges was far more challenging and I eventually resorted to the instruction pamphlet inside. The 3x3 stage was far more frustrating than I expected as the colour scheme was messed up a bit and there may have been some parity cases, after a lot of frustration I did eventually solve it and I would recommend it as a great puzzle to try!
    Buy it here: speedcubing.or...

Комментарии • 6

  • @karjalasta
    @karjalasta 3 месяца назад

    Bro, you could make a tutorial. Thanks 👍

    • @speedcubingdotorg
      @speedcubingdotorg  3 месяца назад

      Puzzles like this shouldn't have tutorials, it makes a much more interesting challenge to try and figure it out yourself based on your knowledge of other puzzles, maybe with the odd algorithm from the instructions

    • @karjalasta
      @karjalasta 3 месяца назад

      @@speedcubingdotorg Yeah I'm aware of that, but tutorials are precisely for those cases when you're stuck! 😂 (for example, I'm having trouble with point N.4: pairing edge blocks up/down).
      Nevermind. Anyway I think the most important thing is to find the proper approach to a new type of structure or geometrical shape. Let's say, in my case, I have a very poor knowledge of these pentahedrons and their mechanics, and unfortunately I couldn't find a way to translate other shapes' algorithms to here. And from my viewpoint, those are the most valued tutorials: those that teach you how to deal with a puzzle not only of a different shape but also based on a different core. Therefore you'll be able to apply that knowledge to any other similar ones.
      Thanks for the reply mate!

  • @Lemondrizzle987
    @Lemondrizzle987 4 месяца назад

    Do you know when you're going to make the Q&A video? Thanks!