Has Rockstar Neglected The Multiplayer Experience In GTA Online? (In Depth Discussion)

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  • Опубликовано: 4 апр 2023
  • As GTA Online shifts more into solo oriented content, it worries me that the multiplayer experience of the online game is being left behind. In this video I discuss what I feel are the reasons behind the drive for solo content in the game and a few suggestions to remedy the multiplayer experience.
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Комментарии • 603

  • @benarchyuk837
    @benarchyuk837 Год назад +497

    Honestly, I glad I can do stuff solo. Bored of going into public sessions and being griefed for no reason.

    • @KimberlyR1998
      @KimberlyR1998 Год назад +46

      I completely agree. Every time I load in a session sum asshole always goes ghost in a thermal jet to kill me🤦‍♀️its ridiculous ppl can't even have fun

    • @PhantomMenace.
      @PhantomMenace. Год назад +43

      Agree, my honestly opinion gta became more fun when doing business etc. In a Inv/Friends Only sesh.
      Especially getting away from Griefers, God Mod Sissy's and much more.

    • @sunslaveDx
      @sunslaveDx Год назад +11

      It allows crews to be a bit safer because they don’t need a PMC division

    • @KimberlyR1998
      @KimberlyR1998 Год назад +5

      @@PhantomMenace. I agree. When I need to sell businesses I'll just join a full lobby and immediately go ghost so I can sell it without getting griefed

    • @justanaverageenjoyer8494
      @justanaverageenjoyer8494 Год назад +21

      yup yesterday i lost full acid lab all cause some ghost org loser
      never selling in pub lobbies again

  • @klumsyninja9073
    @klumsyninja9073 Год назад +53

    Coming from someone with no friends, I love that I can make money solo. Just having that opportunity is great for me considering I always had to play with people to do the heist.We all know how iffy playing with randoms can be

    • @KimberlyR1998
      @KimberlyR1998 Год назад

      If ur in a heist it's definitely terrible if u do it with random bc they will leave and it will kick u. Its hard to play without "low levels" or modded accounts always wanna go ghost bc they too scared to fight on radar

  • @zorgapb4691
    @zorgapb4691 Год назад +84

    I'm surprised many people didn't understand why they allowed most of the activities to be done solo or in Inv only sessions. It's easier for them to do it this way, rather to be more creative and implement a good anticheat

    • @potato88872
      @potato88872 Год назад +2

      Not that will help you in any way

    • @meiaihara9935
      @meiaihara9935 Год назад +1

      I agree. Take the taxi god mode glitch and the data breach of pc players. Both happened in January same exact weeks. Rockstar just placed a band aid and guess what, modders are back in pc and there are still god mode glitches in consoles.

  • @hypnotised-clover
    @hypnotised-clover Год назад +129

    Another thing is that many players are lonely (like me :c ) and as a result, have to rely on randoms to do, for example, the original heists, or a large sale mission, which is simply an unfun task. Thus having the option to play and do things without requiring other players (players who will intentionally crash the prison break plane or leave randomly or dump your cargo sale vehicle into the ocean) does make doing those missions both easier and more fun for those people.

    • @Z3R0_H3R0
      @Z3R0_H3R0 Год назад +2

      What platform do u play on?

    • @undeaddave9671
      @undeaddave9671 Год назад +1

      EXACTLY!!!!!!!!

    • @luichinplaystation610
      @luichinplaystation610 Год назад

      That prision plane was a bugged mission and you can't finish it after all people goes into the plane

  • @bigpat_4295
    @bigpat_4295 Год назад +85

    A big problem I feel is that most nice players just play in invite only sessions nowadays so only people looking for fights join public sessions. You could really notice the the difference in the ratio of good and bad encounters after it was added

    • @dauphongii
      @dauphongii Год назад +10

      so true. by creating environment most of the good playerbase migrates to, then the minority staying at the bad place will eventually shift to the more peaceful environment too, leaving freemode practically hell

    • @rickmortyson4861
      @rickmortyson4861 Год назад +1

      Who ever plays a multi player game in a solo mode does something significant wrong. Im one of the nice players who interact via the sms on the phone(Playstation) and i love public sessions. Invite only broke the game.

    • @rickmortyson4861
      @rickmortyson4861 Год назад +2

      @@dauphongii bro i stop playing gta o before i go into single player online. Imagine playing call of duty... ALONE

    • @linkin6992
      @linkin6992 Год назад +2

      that is like THE problem other than godmode, server glitches, and other broken game bullshit. last week 4x biker business was evidence. my friend and i played almost every day to take advantage of bonus and on first day and last we found grinder lobbies but 99% of the time we got grieved. really realized that anyone who wanted to make money accepted solo lobbies while we and some other enjoyed adrenaline and full lobby bonus. a few times we sold solo just to get shit producing again but ye one night we had 5 failed sales and just gave up the gtao landscape is so toxic🤣

    • @ninochaosdrache3189
      @ninochaosdrache3189 Год назад +1

      @@rickmortyson4861
      The problems are the devs not giving players more reasons or better incentives to play together.

  • @MazeMaker4Life
    @MazeMaker4Life Год назад +12

    I as a 2013 PS3 player onwards. I used to love playing with friends. Now even though alot of my mates can't play together all the time, public lobbies are literally the last thing you want to go into if you want to be making money. I've felt that way for years.

  • @TheUnknownGamer700
    @TheUnknownGamer700 Год назад +20

    I think they should have lobbiea that are non PVP, so everyone is in a godmode state, allowing players to shoot at NPCs and do the normal activities in a normal lobby.
    You can still die to normal NPCs, but you can not kill other players, only NPCs.
    This would be a huge undertaking, but i think it'll be positive for the social aspect to gta online, car meets, or just meetinf new people to team up with, kinda like the GTA RP stuff.
    Just have an option for players who want a more chill experience, while not being left out in invite only lobbies.

  • @metal7core
    @metal7core Год назад +20

    I totally agree, I stopped playing in public sesions, cause every sesion has 3 or more jet grieffers level 8000 with a K/D ratio of 3 billion negative, with thermal goggles, activating ghost every time its possible.Reporting does nothing, R* should clean, at least the stats of those glitchers exploiters. But nothing happens.

  • @spooks5780
    @spooks5780 Год назад +30

    I haven’t wanted to play in public sessions for years, I remember doing the test nat glitch back in 2016 and before that mission glitches just to play solo or with friends so I wouldn’t be bothered. It’s definitely an issue that’s only gotten worse with time. Clearly R* themselves know as the last 2 major updates have included solo play or anti griefing features
    Which is a big 180 after they patched those above glitches to get ppl to play with others
    I think they’ve conceded with balancing the game at this point and are just trying to make playing less annoying. Hopefully in the next installment they’ll take lessons learned and won’t gradually ruin the experience with bs weapons and vehicles, hopefully

    • @pirata2027
      @pirata2027 Год назад +1

      I think gunrunning, smugglers run and import export did weaponized vehicles right. They can be countered and some of them require multiple people (insurgent pickup, apc, aa trailer, moc) are mostly realistic militairy vehicles and are limited in ability.

  • @dillonc7955
    @dillonc7955 Год назад +33

    The way I've seen things, having certain features being public only was such a roadblock for money making as someone who doesn't have many friends online all the time. On the rare occasion, I'll have enough people in a group to do a classic heist. Lots of the people defending this public session only activities usually have a group with them to prevent them from getting ganged up on.

    • @mikewite1478
      @mikewite1478 Год назад +1

      Or theyre the ones ganging up on everyone

  • @Xaixiu
    @Xaixiu Год назад +314

    I became extremely fatigued with public lobbies. All the killing and being on edge all the time just isn't something I want to be doing the whole time I'm on a game. So the fact that they brought the ability to do all the content in invite only lobbies is a God send. Finally me and my friends can enjoy gta online without most of the headaches

    • @bandwagon240
      @bandwagon240 Год назад +18

      I'm with you, I play games to relax most of the time.

    • @Anguish88
      @Anguish88 Год назад

      I'm not with you, you kill me and I'll grief you until the end of eternity.

    • @Excalibur17696
      @Excalibur17696 Год назад +18

      I hate griefers period

    • @hhuuuk
      @hhuuuk Год назад +9

      yeah gta is really a relaxing game when there's no griefers, i can agree on that. it has its own relaxing moments.

    • @miamora01
      @miamora01 Год назад +4

      I wish they made different public lobbies to chill in

  • @ferdis7
    @ferdis7 Год назад +10

    *Antisocial* ,is the only word that comes to mind when I happen to land in a public lobby on accident. Legitimately takes minutes before you're being harassed, killed by someone abusing exploits, or straight up taken out of what you're doing to be teleported to a hacker or some dumb shit. It's not an online game anymore, Rockstar have given the keys to anyone who wants to exploit the game for their *mindless* "entertainment"

    • @JedForge
      @JedForge Год назад +1

      Yep and the griefer mentality is such that no penalty is going to dissuade them. As long as there is a chance of being griefed, I will stick to solo play. Griefers are "people" I don't want to interact with in my R&R time either in game or IRL. I personally think that one nice thing about making so much solo-able is that it does save them dev costs from making single player story DLC's (though to be clear, I'd rather have the DLC's like in GTA IV).

  • @CUTS3R
    @CUTS3R Год назад +11

    I'll say what i've often said when this kind of subject come up: I want to play along other players not necessarily with them. I like the idea of a shared world but i do not want to interact with them, so personally i like when the option is there to do things on my own. My pace, my terms, my rules. Most other players you see can barely press buttons without failing anything spectacularily and that is obviously before mentionning the griefers doing it on purpose.

  • @DonVecta
    @DonVecta Год назад +9

    I avoid public lobbies like the AIDS. Besides all the regular griefing, the dangerous exploits and bugs that rendered the game too risky (like when they altered your account) was a shitfest. So, yeah, I do my grinding solo. Luckily have a few friends who we get to play together sometimes for some heists or other jobs, but not so often.

  • @MrEmoRaccoon
    @MrEmoRaccoon Год назад +45

    Hopefully, keyword hopefully, there is a good balance between solo and group play in the next GTA game. Minus the money benefits, there is unfortunately very little to motivate players to play together unless there is a forced player limit, eX the original heists. I don’t know what Rockstar would do for the next GTA Online experience but hopefully they’ve learned after almost 10 years of this games life cycle.

  • @Silver_silva0
    @Silver_silva0 Год назад +13

    There's nothing wrong with doing things Solo before the update it was impossible to sell in public sessions and people now have a choice a person who doesn't have many friends doesn't deserve to look for other people to join like casino heists we want a option to do the heist solo
    Even the doomsday heist

  • @vimonarchiv7433
    @vimonarchiv7433 Год назад +7

    Public freemode sucks because griefers are given way to much power through unfixed bugs, exploits, cheats or straight up broken tools and vehicles.
    In the past week I played, every lobby I was in there was a dupped level 7981 account if not multiple and they were almost always perma off radar and griefing players.

  • @wheeliex5719
    @wheeliex5719 Год назад +3

    I love the background gameplay.
    Seeing the Boxville getting thrown by the vigilante and toreador at some moments made me laugh XD

  • @BornInOz
    @BornInOz Год назад +5

    100% agree with pretty much everything in this video. 100%. I'd add that another reason why the sell missions are so unbalanced is that the attackers have no skin in the game, meaning they are risking literally nothing when they attack someone else's product. The seller, on the other hand, is risking hours of production. Furthermore, the attackers can try again and again - it doesn't matter how many times they fail, all they have to do is succeed once, whereas if the sellers fail once, they lose. Attackers should have to put up some collateral equal to the value of the product being sold. If the attackers are killed, the seller gets the collateral as a bonus, and the attackers don't get to try again.

  • @toxicperson9745
    @toxicperson9745 Год назад +4

    Your points are the most valid I’ve ever met for a gta RUclipsr. The amount of god mode glitches and exploits make the game unplayable. Just last night I ran into 5 players in different sessions in god mode or in god mode vehicles. Then there was someone doing an off radar glitch that’s even worse. I enjoy playing a multiplayer game and taking on players in pvp combat, but not when they have to use an exploit because they wanted to win. I’ve never resorted to glitches until the Cab Co. glitch was popular and first started. But that was only because EVERYONE was doing it and it was impossible to play or do anything. Rockstar really is going down hill with their support and updates.

  • @bigfoot7603
    @bigfoot7603 Год назад +4

    Great video! I’m mostly solo player but I have no issue playing with people but it’s hard to find good people to play with . and I don’t really have many friends so I rely on randoms which we all know how that goes haha .

  • @PutSumDirtInYaEye
    @PutSumDirtInYaEye Год назад +3

    I bet removing player blimps on radar would be hella interesting

  • @MrJucktmichnicht.
    @MrJucktmichnicht. Год назад +5

    I´m a PC player so everyone could probably understand why I rather play Solo. I dont blame anyone for doing this because even on console the godmode abuse and other glitches are just out of hand and probably not even fixable at this point.
    I mean how many times was an Agency godmode fixed for example.

  • @kurisu7885
    @kurisu7885 Год назад +5

    As for your idea of another player being able to get in a sale vehicle, another option could be the player being able to deliver it themselves for some payment. and help you complete your sale. More than once I get multiple delivery vehicles, I go back, and I see someone trying to get in one, they wanted to help but were unable to.

  • @itzjay2002
    @itzjay2002 Год назад +5

    Well, I always thought to myself that r* does the best in the single-player aspect of their games but their online aspect....

  • @AshtonFaul
    @AshtonFaul Год назад +3

    You nailed HALF of it Ghillie...the last 3 times I tried playing in a public lobby, I experienced everything you mentioned PLUS waiting nearly 2-3 minutes everytime I wanted to enter a building or had a loading screen of any sort! THIS was the main reason I play in Invite Only lobbies. I have extremely fast internet and an Xbox Series X so I'm pretty sure it wasn't on my end 🤷‍♂️

    • @jimjones1876
      @jimjones1876 Год назад +1

      this. griefers are one thing. whole other animal when the game is unplayable and the server isnt stable

  • @LunarDivinity
    @LunarDivinity Год назад +6

    I like doing things solo because it’s so easy to get effed up the arse in a public session. If R* did like you said and gave the mission vehicles MOC levels of protection, then yeah. I’d probably be in a public session more often than not. But until then, I’ll stay in a closed friend session where griefers can’t get to me and my friends can just pop in as they please so that we can have a fun time together.

    • @kurisu7885
      @kurisu7885 Год назад +2

      At the least let us modify them like the cargo sale vehicles.

  • @skunclep1938
    @skunclep1938 Год назад +17

    Although I like your ideas for events & sell missions, the sad truth is that the community is toxic, and will always find a way to grief in a freemode session. Sending them to bad sport lobbies doesn’t work; it’s easy to set up multiple accounts.
    We need a stronger deterrent. For example, if you blow up someone’s cargo then you instantly get a $100k bounty (which comes from your account, plus 10k tax for Rockstar), are set in a PvP mode which means you cannot attack any other players or leave the session for 5 minutes, and you’re blip is highlighted to the entire lobby by using a flashing red troll icon. The bounty is rewarded to every player that kills the griefer during that 5 minute period. If you don’t have enough money for the bounty, your bank account will remain at $0 and you will be set in passive mode (after completing probation) until you’ve earned it back. This would have to be done in missions that don’t need you to be in a Crew or Organisation, as you’re still in passive mode probation. If you dashboard, then the rest of your 5 minutes on probation will recommence as soon as you join another session.
    Also during the 5 minute probation, the griefer will not have access to any properties, so no more hiding from the fight or heist warping to the facility to use the Orb. Cannon.
    Sure, they can still set up alternative accounts, but at least they’ll always run the risk of getting shat on by the entire lobby and potentially lose $2.5m in the process.
    That said, Rockstar would need to make the sell missions much harder to compensate for the deterred griefers.

  • @EliteBuds
    @EliteBuds Год назад +8

    Yup, neglected without a doubt. I like how you don't even mention the PC version, because we all know it's f**ked at this point. No anti-cheat. No E&E!

    • @GhillieMaster
      @GhillieMaster  Год назад +3

      Yeah the PC version is another major aspect of it all haha

  • @vLethality
    @vLethality Год назад +5

    I agree with the fact thet the design is because of Rockstar's choice of these unbalanced missions and the way GTA Online Freemode works. However, I do feel like many of the players who do go after cargo are partially to blame, as they're not doing it for the reward obviously. But as we know, the design fosters this kind of playstyle for those players.
    As for the rework, I would love to see that, but I can almost guarantee that it will not happen unless we can blow this issue up to the point where it can't be ingored, which is probably not gonna happen.

  • @ALMIGHTyJoJo3
    @ALMIGHTyJoJo3 Год назад +3

    This is a great video and speaking topic for the GTA community. As a player that mainly play in public sessions iCan say it is hard for ANYONE to do things "multiplayer" with how Rockstar has made things in Freemode and all the glitches within the game. Don't get me started on game modes lol it's like people completely avoid them.

  • @petek5523
    @petek5523 Год назад +2

    When I first started playing in 2019, public lobbies were kinda fun. I made “friends “ with a couple of nice modders and they basically protected the rest of the players from the sweaty kiddie modders.
    Now I won’t step foot in a public lobby unless I absolutely have to, which is sad 😢

  • @kadachiman7234
    @kadachiman7234 Год назад +1

    I posted this in the Gtamen video you mentioned, and I thought it was appropriate for your video as well.
    It has to be a single player game now basically due to modders (PC)
    As I am getting bored with GTA due to only being able to actually play the game in invite only sessions, I went online in a public lobby last night for the first time in over 1 year, wanting to meet some low level randoms and do some hesits with them.
    In approx. 2 hours of game time
    - 3 times had to restart game as my screen froze (modder simply locked my game)
    - 3 times put into a cage so that they could kill all players
    - 2 times blown up continuously for over 1 minute (where the screen actually said that it was me causing it)
    - 4 different vehicles sent to Mors Mutual
    - many other instances e.g., getting killed by randoms.
    This is why I play invite only sessions, as you have absolutely no control over this if in public lobby, and in this 2-hour period I had approx. 30 minutes of actual online gametime.
    It's not Timmy on his flying bike that stops me playing 'onine' as you do have some control over Timmy's efforts...it's the modding that makes 'online' unplayable.
    The game is dying, but it is due to modders not Rockstar.
    Rockstar has not killed the 'online' game, it is all the vermin that are selling kids mod packs....some of those vermin being RUclipsrs (they even advertise the Modder sites in the videos)
    This is not a good thing as the game losses its addictiveness if you can't play with other players.
    Basically, I think many players now log on for 2-3 weeks after a new DLC release and then leave the game until the next DLC is released, as you simply cannot play "ONLINE"
    A challenge for you GhillieMaster (if you are PC based) - go online as a player that is not recognizable as you, don't take any of your crew or friends into the session....................record it and see what happens.....I am sure that it will explain why GTA Online is no longer a Multiplayer game.

  • @kuribos
    @kuribos Год назад +4

    More rewarding gameplay for cooperative play would help making it so more people play in public sessions
    There aren’t really any situations in gta online where it’s more rewarding to work with other players to do anything
    Focusing on coop in the next version of gta online would be the way to go

  • @flamebro13
    @flamebro13 Год назад +1

    Yea I like invite only sessions with friends and when a bunch of friends get on man its fun asf

  • @nuniq02
    @nuniq02 Год назад +1

    1:50 Ghillie started spittin.

  • @BlackRazer37
    @BlackRazer37 Год назад

    as a hardcore grinder and a veteran since 2013 this perfectly describes why i always played and play solo

  • @iwearpampers
    @iwearpampers Год назад

    i've been playing gta solo for years, meaning i never got to do any of the heists or any bunker of mc sell missions or much really until cayo came out. i don't got friends in gta so this switch towards a more solo play through of the game is amazing for me.

  • @andrewhargis3033
    @andrewhargis3033 Год назад

    I like sum of ur ideas cargo idea is kool

  • @alexmckercher3176
    @alexmckercher3176 Год назад +2

    Deliveries should be pretty easy these days. With Ghost Organization and Off The Radar with Lester that's four mimutes right there. Add in Imani's Out Of Sight you can hide for long enough to do Ghost Organization again. This won't work with biker sales but those are trash anyway.

  • @mat7591
    @mat7591 Год назад

    Great ideas!

  • @kennysmith6134
    @kennysmith6134 Год назад +1

    As always, you hit the nail on the head.

  • @mastera3950
    @mastera3950 Год назад

    That postal truck delivery was hard to watch lol, great video though

  • @EthanSykes-cc8eg
    @EthanSykes-cc8eg 2 месяца назад +1

    I like this because I am more of a solo player I hated it when I go into public. Servers and get gunned down by some players sweating they nuts off that really annoys me being able to make money in invite only is a cherry on top

  • @umarojoga5876
    @umarojoga5876 Год назад +1

    I Wanted to add something to hour free roam instead of pay ir alongside it you could get a pau bonus for your Next sell mission or heist finally (after you do either it reset), for example in the Deathmatch 1st place gets a 1.2x 2nd 1.15 3rd 1.1 , but they stack for everytime you do a free roam even up to 1.5x and to make it more atractive to do things like Cayo with a buddy or a random , the bonus combines for the total heist play up to a max of 2x.
    I know this would need some tuning and stuff but i think it would be cool

  • @satchamomcbeez6934
    @satchamomcbeez6934 Год назад +3

    The only one of your suggestions I don't 100 percent agree with is players being able to steal other players products if they could hold on to it for a set amount of time. To an extent. Yes, if someone has a few friends to help them it's not a problem. But say a solo player gets their product stolen by a group of really skilled players then there's no chance that player is getting their stuff back. And I can certainly appreciate competition to make someone better at the game. But there's competition and then there's fighting impossible odds.But that's why I said to an extent. If you play solo and you know there's a chance of that happening then you have to make the decision to risk it or still just play in an invite only. There's so many things they could've done differently but all we can hope for is that they make the next game with some of this stuff in mind because I don't see them putting much more effort into making this one better.

  • @rondo517
    @rondo517 Год назад +1

    They should make a Permanent Passive Mode. Once activated you can do missions, drag races, grind businesses and all that stuff but no killing or getting killed. To remove passive mode you have to join a different session. Also no high demand bonus for passive mode sales.

  • @guilhermealbuquerque1370
    @guilhermealbuquerque1370 Год назад +1

    Quick and easy solution for some or most of the public lobbies' problems: remove the radar and player map icons, make it totally unknown if somebody is far or near. Also, fantasy and sci-fi vehicles should be disarmed, leave weaponry to military vehicles, exclusively.

  • @malmn
    @malmn Год назад +3

    Lobbies are full of trashy toxic players. Plus playing with randoms is completely undependable and very frustrating. Hence why there's more solo play. It makes a lot of sense and the game is a lot more enjoyable this way.

    • @mrvelumfive
      @mrvelumfive Год назад

      Very true. Most of the time when I’m on ground fighting them are ( wannabe ) tryhards and griefers that play dirty. This is why I rather stay in aircrafts and ground vehicles

  • @kaas99
    @kaas99 Год назад

    Bro even with a notification about a Lazer jet incoming, what you gonna do if you're in f'n post-op van 😂

  • @OutoftheHatGaming
    @OutoftheHatGaming Год назад

    You have some really good ideas. I wish Rockstar would listen to their fan base. Especially content creators like you. I would actually enjoy selling in public lobbies if they implemented the things that you have suggested. I still sell in public lobby’s just because I like getting as much money as possible and if anyone starts blowing me up, I immediately just to find a new session. But that sort of thing just sucks. I wish that they would implement the things that you suggested because I would actually enjoy that type of PvP.

  • @leviface007
    @leviface007 Год назад

    Great video man, honestly though try those missions on hard by yourself and you let me know if they still are easy

    • @GhillieMaster
      @GhillieMaster  Год назад +1

      I've done all of the First and Last Dose missions solo

    • @leviface007
      @leviface007 Год назад

      dang! Hats off to you then man 😎

  • @andmar_cor2325
    @andmar_cor2325 Год назад +1

    Ghillie talk about the new game coming out this year called “Everywhere” as a new possible rival for gta6

  • @xandercogan5521
    @xandercogan5521 4 месяца назад +1

    I think the reason why people like playing solo is for the fact that they don't have any friends so they have to find players that are willing to help them in the missions or yeah help them in the missions which I think that's why people prefer solo if people if more people actually join the missions I think they might do it a little bit more and they might not want solo stuff

  • @robbyerob
    @robbyerob Год назад

    You bring up a point that I had when hey first started the solo lobby selling and started allowing more Solo play. I had not played the game much, I actually started only a year ago playing GTA. I noticed that the lobbies were just frustrating. (that is why I waited to play GTA - My first GTA Online experience years ago just made me not like the game at all). My goal at first was to make money to survive more than 5 minutes online, then I met my crew. My crew would be really good at cleaning out public sessions from griefers. The days would be, Crew finds a public server or start a public server with our crew, there were so many of us that we could vote to kick or just kill the griefers. Once we had a session, we would sell.. Sell and Sell... Public sessions would work like this, The first couple of sells would be quick and easy, no one would notice, then a Barcode would get in the lobby, blow up some product and then we would spend hours fighting the griefer. That whole experience is now gone. I feel that is why I started playing more and more but now, I hardly play at all. Reasons for this though are my Crew is on PS4 and my p24 broke, now I have a ps5. So I don't get to play much with my Crew anymore, so now I play with RUclipsrs and actually, I am fine with that.

  • @kingzombie096
    @kingzombie096 Год назад +1

    It’s still funny to know rockstar cares more about money glitches than other ones

  • @thelegalmexican9860
    @thelegalmexican9860 Год назад +1

    The problem was the public lobbies were so toxic and sweaty to do ANY new content activity that was in free roam, how did rockstar fix this? did they fix the bad sport system? the non existence balance between cargo sellers and cargo destroyers? making public lobbies overral better? nope, they tackled it on another direction, make players be able to use inv only lobbies or solo lobbies to sell/organize/play the things they so much anounce in their game, and now that most nice and cool players are in inv only lobbies the cesspool of toxicity and sweat only got bigger in public lobbies

  • @nisivon
    @nisivon Год назад

    I would go into public lobbies but I can't even do heist preps without someone coming out of nowhere with a jet, or if I try to sell my cargo if I don't get griefed when I'm delivering my cargo someone goes and blows up my other vehicles.

  • @longtimenosee320
    @longtimenosee320 Год назад

    Me and my crewmates wanted to chill (and pvp each other) in pub session. Tried it but as soon as we landed in the pub session, we were automatically caged in.

  • @_generalbudman9672
    @_generalbudman9672 Год назад +3

    I'm sorry but I love all the solo stuff that's been releasing its fun to have challenges regarding doing stuff by myself

  • @TarTarIcingStudios
    @TarTarIcingStudios Год назад

    I mean one solution to this is creating a passive mode like Red Dead Online. Hell, even enforcing reporting and increasing penalties for such activities. I was lucky to have friends on PC and PS5 but even then griefing has been out of control. Your solutions are solid as well and spell out a concerning trend we’ve been forced into. Good video, Ghillie.

  • @AmourDuly
    @AmourDuly Год назад +1

    Good job and great ideas, Ghillie to ressucitate the freemode through incentives for coop. What is sad is the useless developments R* made like the Music Locker, the LS Car Meet, ... Big fails to bring people together

  • @vCLOWNSHOESv
    @vCLOWNSHOESv Год назад +1

    I try to balance the game in public lobbies. Every time someone gets griefed I join them in the fight so they can get away and I can take their spot. Griefers are not usually the best fighters so this ruins their day and the peaceful player gets to move on in peace.

  • @Joebama1911
    @Joebama1911 Год назад

    I used to try to do fun stuff with random players in public lobbies, i have the cop outfit so i just try to put them over by enforcing road laws, but most of the time they kill or try to kill you and it just turns in a fight. I just gave up on that and i am just trying to make the most money in invite only.

  • @Commander6727
    @Commander6727 Год назад +3

    To me I see it like this, I enjoy online gaming and meeting others online that enjoy the same game I am at that time and maybe make friends. When it comes to GTA 5 I honestly hate doing online stuff, most players seem to be idiots or think they're Rambo and go in guns blazing and mess up missions that frustrate you because now when you need randoms to help you have a very little chance they'll know what they're doing and when you keep failing due to stupidity of others you just get annoyed. Sell missions just don't seem scaled to who's in the group like 1 person needs to run 3-4 vehicles most of the time and have a very limited time to do it and when you're doing one vehicle the others are free game to be destroyed and it feels like, "Welp that was a waste of my time." At the same time the player base is just SOOOO dang toxic as hell you so much as spawn in and your on someone's crap list. At the same time the content just doesn't feel worth it because here cones a jet, helicopter, MK2 or tank or anything else or even boom orbital cannon. What is the point then? I understand PvP is in the game and offered but not all of us wanna participate in it we just wanna make cash and have fun. But over all I'll stick to solo whenever I return to GTA seems better than dealing with toxic individuals who feel they're part of the top percent of the game they're playing but wanna cry when the tables are turned on them.

  • @SoraFan23
    @SoraFan23 Год назад +3

    GTA Online is like your ex girlfriend you would want to be with them but then you just realize that they are not that good anymore. Yet you yourself wanting to give them a chance and yet they don't do much to improve.

  • @Nuclearbomb-lw4ri
    @Nuclearbomb-lw4ri 18 дней назад

    I used to be a group worker but all my favorite friend groups went up to new gen and left my on xbox 1, now i solo everything i can. It’s unfortunate but its how things go

  • @armyofninjas9055
    @armyofninjas9055 Год назад +1

    When some random can make you fail missions by using up all the "team deaths," the mp is broken and not fun.

  • @jimbomoosio2184
    @jimbomoosio2184 Год назад +4

    Good video with very well made points. I think the issue is that the community is roughly made up of 60% grinders, 15% casual players with no affiliation, 10% PvPers and 15% car guys / racers. Griefers are around a 40% subset of the PvPers and casual players. So a small % of the community makes public sales a real problem. One solution would be to let people choose the type of lobby they want to go into - grinder lobby, car lobby, casual (anything goes) and PvP lobby. Let those people who want to fight other people have their own lobby. Let people who want to sell in peace with other players do the same thing. The people who want to destroy cargo are such an insignificant part of the player base but causing so many of the problems, who cares if they stop playing because they can no longer blow up cargo? In this Utopia, you can't join a grinder lobby and destroy product. I don't think grinders buy Shark Cards so it's not like they'd be losing money. Since the vast majority of players are peaceful in the worst case scenario Rock* would lose maybe 10% of the player base, the toxic part, so who really cares? The players they'd pick up along the way as a result of cleaning up the lobbies and sorting them by type would most likely offset the loss. I've got 5,500+ hours in the game, close to level 1000 and $1bn in cash made entirely in legitimate solo sales, heists and non Freemode missions. There's no incentive for me to go into Freemode and help a fellow grinder only to be blown up by a God-mode permanently off the radar jet. It's all $ and cents at the end of the day. They have a financial model that works and Take 2 is probably not that interested in player experience over the bottom line.

    • @yungspiffy6637
      @yungspiffy6637 Год назад

      I'm seeing a lot of comments on this video speak nothing but facts these problems need to be fixed or at least addressed for the future of this game or GTA 6

  • @throughblindeyesmyphilippi2015
    @throughblindeyesmyphilippi2015 Год назад +4

    Good insight Ghille. I feel that selling in public lobbies should render a 2x payout plain and simple because as we all know it's a complete shit show 💩
    Slow asf vehicles like the trash trucks and Boxvilles should either have at the very least Imani Tech vehicle armor or better yet Imani Tech itself 😁
    Maybe we could choose from either one via the computer we use to sell product with. Or maybe hav either Imani Tech or Nightshark like armor but not both because then there would be literally no threat whatsoever from opponents which I think would take away from the thrill of selling in public lobbies. There has to be some element of danger to keep it exciting I feel. If you're more worried about missile related vehicles go with Imani Tech. If Lazers and Hydras make you shake in your boots (I think we all feel that way at least sometimes)
    then go with the armor.
    Or another option would be let us sell with out own damn vehicles we pay a fortune for. Excluding some options like the Oppressors or jets because that would just be way too easy.
    There is lots of directions we could go with this...🤔
    But yeah in conclusion that's why I've been selling in Invite Only lobbies for over a year now since the option has became available because that extra little payout they offer for taking the chance of selling in public lobbies is not enough incentive to risk it in my eyes. Takes forever to grind in this game and that's even without getting griefed so it's all the more longer and more painful when you are getting griefed.
    Anyways Good video 👍

  • @ChefBubbaNips
    @ChefBubbaNips Год назад +1

    I love the fact that i can supply and sell by myself now. Ive always hated playing multiplayer. But im like that with everything.

    • @williamhaynes7089
      @williamhaynes7089 Год назад +1

      On pc you have used ?(and I did) a network controll software to force yourself into a solo public lobby... was doint it for years b4 they added it officially

    • @ChefBubbaNips
      @ChefBubbaNips Год назад +1

      @@williamhaynes7089 nah im on console so i had to test NAT type. Then R* made it harder to do that so i had to do the lag method. But now doing everything in invite only has made it easier. Once I load into a public i immediately reload into invite.

  • @skyknightb
    @skyknightb Год назад

    I like your suggestions for spicing up freemode and even sell missions, having someone steal cargo and having a time limit to retrieve it will greatly push players to play strategically rather than just block all synapses griefing people. about the focus on solo players I think it's because solo players tend to pay for stuff to enjoy the game, maybe they heard that solo players saved a lot of mmorpgs and tried to bring that to gta

  • @grwilliamssc
    @grwilliamssc Год назад +5

    I don’t mind playing with other people. When I’m not doing sell missions I find myself driving around, playing with friends, and doing some PVP. My main issue is the amount of glitches that plague the game, like godmode, off radar, or glitches that do both! Then there are people who abuse abilities such as RC, ghost org, and heist warps. If they actually kept up with the glitches and patch them, the game would be so much better.

    • @grwilliamssc
      @grwilliamssc Год назад +1

      And doing heists with randoms is a whole different story and idk how rockstar can solve that 🫠

  • @havocdudeman2925
    @havocdudeman2925 Год назад +1

    they need more solo content without the need for other people crashing your game or literally getting you banned...

  • @AkioArkham
    @AkioArkham Год назад

    Whenever I go into a public session and see players s doing sell missions I just protect their sell items

  • @davidnguyen8040
    @davidnguyen8040 Год назад +4

    I gotta say communication between Rockstar and community (us) needs to be much stronger than Rockstar anticipates. If they are expecting feedback from us basically, then they should get up their sh*ty ass their sh*ty brain and communicate to us more often. Come on Rockstar.

  • @ruhtam1114
    @ruhtam1114 Год назад +1

    There are so much potential if R* have listen more often to the community.

  • @kayvanZanten
    @kayvanZanten Год назад +2

    Personally, i think it’s just way too hard to really play with more people. Every race, heist, or any other fun activity really need other players for the fun interaction with eachother. And R* makes us get our own friendgroup to play with and getting to play with randoms is way too hard cus nobody wants to join. If I had the chance too join some fun main activities like u can in warzone, rocket league and even Fortnite I would love to do that. R* should make like a more simple way of playing with eachother instead of having to invite everyone urself

  • @helainesaeger8901
    @helainesaeger8901 Год назад

    Say did you kno on the new electric car if you rool.over a mine or proximity and you get out of your cre wen u get back in it it won't work anymore 😢great stuff

  • @kevinwilliams8806
    @kevinwilliams8806 Год назад +1

    Me personally I only go into public lobbies to make friends and help out low levels players and there are times where I will look for a fight but I don’t fight grinders or noobs they’re off limits but the “skilled tryhards” who use glitches and the griefers I mainly hunt them down

  • @67alecto
    @67alecto Год назад +1

    Since they seem to be unwilling or unable to address all of the mods and menus that wreck public lobbies, it seemed that their workaround was to release all of the content to Solo/ invite lobbies

  • @realracer0353
    @realracer0353 Год назад

    Honestly the freemode race kinda impromptu style seems like it could be really fun! You should definitely submit it to the GTA Online feedback page!

    • @ninochaosdrache3189
      @ninochaosdrache3189 Год назад

      That feature already exists. You can challenge players to a spontanious race via the context menu.

  • @Winland88
    @Winland88 Год назад +1

    I am one of those who would like to play with other players but the way game is nowadays especially on PC its more or less single player or co-op at best, would love to help out random people now that i have reached the "retirement" stage but seeing how public sessions are on PC that is pretty much impossible.
    Current game is simply beyond repair at this point so only hope is the next online installment, that game needs to have dedicated servers and offer different session types like PvP, PvE, RP etc otherwise it will be DOA for me.

  • @MsSpooke
    @MsSpooke Год назад

    I feel things are heavily stacked against MC players:
    - Your vehicles have no armor (CEO sell vehicles even if in game are like wet tissue paper are usually given some ridiculous armor)
    - Your vehicles can be locked onto with homing missiles (CEO vehicles can not)
    - You have no way to hide your blip on the map (Off the radar does not hide your MC and CEO goods, only ghost organization does that)

  • @mbtenjoyer9487
    @mbtenjoyer9487 Год назад +1

    The problem is they discourage multiplayer gameplay
    Cayo / casino for example the more people u have the less money u will get

  • @-XStream237-
    @-XStream237- Год назад +2

    the playerbase is too trigger happy and when the game has so many options to just ruin your day just because some asshole decides that he wants to kill you for no reason then it's pretty much pointless trying to even play in a public lobby no matter how many bonuses rockstar will offer to the sell missions.
    i'd like to play in public lobbies more often but when it comes to doing businesses in them it's almost impossible without someone going after you and just like you said the game really puts the seller in a disadvantage with the types of missions that you're presented with.
    i also like your solution and i'm pretty shocked that rockstar didnt think about this option themselves about prioritizing stealing rather than destroying the product from other people.
    in vehicle I/E you can do that ,stealing someone's car and stashing it in your own vehicle warehouse.
    why didn't they continue with that same idea I don't understand.
    also unfortunately another aspect that you didn't mention is the fact that PC is pretty much unplayable with the dozen of toxic modders

  • @blackhawk3456
    @blackhawk3456 Год назад +1

    The word “neglected” is an understatement to PC players.

  • @JoeyA1
    @JoeyA1 Год назад

    I wish they fixed the problem I have I’ll see people talking and no mic shows and I have to mute everyone to see who’s mic it is

  • @alejandroramirezgomez8966
    @alejandroramirezgomez8966 Год назад +1

    The first time I played the game, I got killed 13 times by the same player. The game keep respawning me close to him, I was even able to quit the game, because while I was trying to open the menu, he kill me again and again and again. I have no freaking idea of what was going on... Finally I was able to quit the game. It wasn't fun at all. One year later, I gave a second chance to the game, and I play in invite only sessions all the time.

  • @QuanticEagle
    @QuanticEagle Год назад +1

    We all know that there are 3 main things that NEED to go, orbital cannon, explosive minigun that deals 27K of damage PER SECOND and flying bikes. I mean at least they could reduce the rate of fire from the lazer and the hydra to be more easy to avoid, rate of fire AND damage

  • @Paredes_Maybe_Probably
    @Paredes_Maybe_Probably Год назад

    To me personally ever since about the second week of gtao. It was the immersion factor.
    Public sessions are more like warzones than you living in a city haha

  • @chriskennedy6300
    @chriskennedy6300 Год назад +4

    After replaying the OG Heists just for the fun of it this past month- I was reminded of how *BAD* the GTA Community can be, and why it incentivizes most to play it without those $cumbags. I never understood why some individuals enjoy sabotaging other's heist by doing nothing, leaving, going AFK, and running you over with their vehicle (all playing card habbits of weak-minded individuals with no social skills). But yeah- I completely aggree with the option of playing the game solo. Hopefully we'll have this option in GTA6 UNLESS, like you said, RS improve the player interaction by repelling the toxic behavior in some ways (another resson why I abandoned RDO as well aside from the lack of updates even before their grim announcement last year).
    Thanks Ghillie. ✌🕶

    • @maxpeyne6268
      @maxpeyne6268 Год назад

      And you also have idiots sending invitations just to kick you from them. I swear these players doing that are low IQ to even figure out about the opinion to only invite your friends if you don't want randoms.

  • @helainesaeger8901
    @helainesaeger8901 Год назад

    I play with 2 or more players with good communication and kno white guards to kill and we never get the alarms to go off on Cayo and still running it 930 min

  • @ninochaosdrache3189
    @ninochaosdrache3189 Год назад

    I think it's a great thing that more and more things can be done alone. It makes the game far less frustrating, when you don't have to deal with other people.

  • @LesterCrest1
    @LesterCrest1 Год назад +5

    The only unbalanced thing is the MC business not having an option to put your MC fully ghost aswell as your cargos.
    I constantly sell in public lobbies with NightClub supplies or Acid lab and hide the products by going Ghost ORG as CEO. I have never found troubles by doing so.
    This should be applied to the MC aswell so you can find ways to counter griefers and sell in public lobbies aswell.

  • @talowoodard4033
    @talowoodard4033 Год назад

    i agree 100% with the vid. i used to be cool with doing groups, till i got tired of grinding and filling up CEO, bunker, mc, night club, etc. only to have a random mk 2 flying bike join and blow up my stuff and right after they would laugh and leave the session. it was sooo bad i actually stopped playing the game period. every blue moon one of my friends would say i got a empty session by myself you want to come help me get supplies and sell? so i was kinda at that point playing maybe once every 2 or 3 months. but when they added where we can sell solo... that's when i went back to once or twice a week, and that was up until they started doing business specials every week. after they did that where its helping at least one of my businesses every week, that's when i switched to playing at the very least 3 hours every day. and that was before the street dealers and acid dlc, which i now add to my routine. and yeah I'm open to more heist being added that you can do like the Cayo, where you can do it both solo or with a group. i mean we do the casino 2 man now, give me like a solo fleeca bank heist option, solo casino, something on a bigger scale then the stash houses, with a little bit of First Dose 2 Designated Driver part where you had a bag and stole the bikers weed. give me that and I'm good.

  • @chuihoi1423
    @chuihoi1423 Год назад

    I ve seen most comments regarding being grieved in public sessions, so they prone to stay alone in invited sessions. As a PC players, I can't agree more. However, not simply grieving, my major concern is modding. Ever since the last account ripping crisis, I have never played with other players, not joining missions, not joining public sessions and turn my firewall on to block any foreign access. You may wonder why I even refuse to join missions, because I hv once got blowing up contjnuously in a standard race, not the GTA one, so yeah....

  • @klintmacnugget6688
    @klintmacnugget6688 Год назад

    Its just having the choice, sometimes your in the mood for a rumble other times its nice to chill with mates in an invite session, but ya your points are on the money can be tedious af trying to do some stuff in a public.

  • @jay94dee91
    @jay94dee91 Год назад

    What sucks is when your stuff gets blown up setting by your spot.

  • @X_ToxicUnfazed_X
    @X_ToxicUnfazed_X Год назад

    I be doin the guns in passive where they can't kill me nd I can't kill them