Interesting. In over 20 years of SketchUp, I never understood how the cut face worked. Mainly because I was always trying to insert the component into a double-wall group. For me, this would never be worth it. I hardly ever use single-faced walls It's easy enough to insert window components without the cut attribute. Move them all around until the layout settles down, then manually cut the holes Although You've given me the idea of including a cookie-cutter group with the component, and then make THAT grouping a component. So like your example, once I exploded that main component,, it will leave me with my good window component plus the cookie cutter on the wall surface. Then I can just turn off the window layer, select all the cookie-cutters, CTRL+X and then go inside my wall grouping, drop the cookie cutters SHIFT=P. and the lines are all set for fast repeated push/pull on the wall openings. But invariably someone on the team will change the column locations and then it all has to be done over anyway. ;-)
Hi, Thank you so much for the most amazing tutorial. I actually figured out how to use a cut component in any thickness wall. So first import the component, if it is an external wall for the window, draw flat rectangle in the middle of the wall thickness. Attach the cut component. Then once it is attached, simply use Push Pull function to thicken walls around it. Tip: When I first imported the component and glued to the rectangle, it wouldn't cut out. So I just exploded the component, then Make Component again and select Glue to Any and tick Cut and Replace.... like before. Once you are done, the component has cut out the opening in the wall. Now go ahead and use push pull et voila! a workaround thick walls. Hope that helps! If I wasn't blonde and knew how to create a video of what I have just done, I would have shared, but...I am blonde! haaaahaaa!
Hi Justin! Great video. I have struggled a lot with cut components but gave up on it. I always give my walls thickness because it influences your model and shadows in a positive way. It makes the model more realistic so I never model the way you model in your tutorials. This makes the cutting components a bit tricky. I will give it another shot on my next big model promise!
Hi Willem - I haven't tried this one, but supposedly Double Cut can do what you're talking about - mindsightstudios.com/double-cut/ - Thanks for watching!
Honestly, I found it easy to find scalable windows in the 3D warehouse, that mysteriously, magically worked, but now I know how! :D But this video was extremely helpful anyway! I needed to know about this, because I used some recessed lights from the warehouse that the creator obviously did *not* know about this, and I spent WAY too much time manually cutting holes in the ceiling for each and every damn light!
There is a paid extension from the same people who make Artisan, Profile Builder, Placemaker, etc. It takes cut components and let's you use them to cut through a thickened (double faced) walls without having to make a reverse cut face or any other additional effort. I haven't tried it myself but would love to see you review it to see if it works as well as they say. Plus it would open up a lot of the 3D Warehouse windows to be easily used to cut through thickened walls.
In episode 22 you use the push/pull tool to cut through two faces . In episode 34 you say you can't cut through two faces . I have found that I can use the push/pull 90% of the time if I use rectangle tool first. If I try to make adjustments later, the push/pull tool will not cut, just continues till I stop it. Can anyone comment on this please as I am frustrated that it wont work reliably. Thank you .
How can I set the same attributes in the source file where the component is saved or do I have to create a component in the source drawing? Edit. found it under window *menu > model info > file*
Sometimes, when I know a windows size and location, I just make a rectangle within that area of any small size, and push it through the wall. Then place the window where it goes. Viewed from the backside, you can then push/pull the top, bottom and sides out to the actual size of the window. I usually then add 1/4" all around to the rough opening so the window "floats" in the opening. (shim space used for foam insulation) For my purposes, windows are almost never drawn as they actually are, a substitute of equal dimensions is drawn instead, meaning (that) at some time they'll be changed out, either in the plan or on a schedule, at minimum, with a note on the plan. Windows are expensive and deals abound, but you have to be flexible to take advantage. When I can get the solid tools to work, just putting a big block with two dimensions taken from the width and height of the window, right through the wall and using "Trim" does it nicely. Delete the block. One problem that occurs is when I move some geometry around a face with nothing grouped. It seems to 'fracture' faces sometimes, leaving these ghost faces defined by hidden lines that can be deleted, but show up in the Entities box as faces or edges. They come back to haunt you later. So I almost always make a copy of what needs to be moved, which stops that from happening, and delete the original after. Something else you probably know about, is scale. Sometimes objects from 3D warehouse come in in a scale that is 20 times larger than what I'm using. It makes me think that I don't have some basic settings dialed in correctly, but can't think of how to affect that, other than changing the units from 1/4" (good for house design) to the 1/64th maximum, which is not good for house design.
Interesting. In over 20 years of SketchUp, I never understood how the cut face worked. Mainly because I was always trying to insert the component into a double-wall group.
For me, this would never be worth it. I hardly ever use single-faced walls
It's easy enough to insert window components without the cut attribute. Move them all around until the layout settles down, then manually cut the holes
Although You've given me the idea of including a cookie-cutter group with the component, and then make THAT grouping a component. So like your example, once I exploded that main component,, it will leave me with my good window component plus the cookie cutter on the wall surface. Then I can just turn off the window layer, select all the cookie-cutters, CTRL+X and then go inside my wall grouping, drop the cookie cutters SHIFT=P. and the lines are all set for fast repeated push/pull on the wall openings. But invariably someone on the team will change the column locations and then it all has to be done over anyway. ;-)
It's amazing how quick and easy one can model in sketchup
Hi, Thank you so much for the most amazing tutorial. I actually figured out how to use a cut component in any thickness wall. So first import the component, if it is an external wall for the window, draw flat rectangle in the middle of the wall thickness. Attach the cut component. Then once it is attached, simply use Push Pull function to thicken walls around it. Tip: When I first imported the component and glued to the rectangle, it wouldn't cut out. So I just exploded the component, then Make Component again and select Glue to Any and tick Cut and Replace.... like before. Once you are done, the component has cut out the opening in the wall. Now go ahead and use push pull et voila! a workaround thick walls. Hope that helps! If I wasn't blonde and knew how to create a video of what I have just done, I would have shared, but...I am blonde! haaaahaaa!
Awesome - thanks for sharing!
Your tutorials are awesome as usual! This is super useful and thank you!
Glad you found it useful!
Hi Justin! Great video. I have struggled a lot with cut components but gave up on it. I always give my walls thickness because it influences your model and shadows in a positive way. It makes the model more realistic so I never model the way you model in your tutorials. This makes the cutting components a bit tricky. I will give it another shot on my next big model promise!
Hi Willem - I haven't tried this one, but supposedly Double Cut can do what you're talking about - mindsightstudios.com/double-cut/ - Thanks for watching!
You are one smart cookie Justin! Just looked it over a few minutes ago! Think I am gonna buy it....
Justin, excellent video and very good solution for biulders. Thanks for posting.
Thanks for watching!
Make sense. Thank you
Honestly, I found it easy to find scalable windows in the 3D warehouse, that mysteriously, magically worked, but now I know how! :D But this video was extremely helpful anyway! I needed to know about this, because I used some recessed lights from the warehouse that the creator obviously did *not* know about this, and I spent WAY too much time manually cutting holes in the ceiling for each and every damn light!
Lol - glad you found it helpful!
Tks so much!!!
Good video;very good instruction. New idea for me. As a woodworker, I can see application for adding glass doors to a cabinet. Thanks.
Thanks for watching!
Great tutorial Justin. Just tried it out. Thank you.
👍
Thanks for posting, very useful trick. I am glad this function is available in free SketchUp version too :)
Glad you liked it!
Very helpful! Thank you!
There is a paid extension from the same people who make Artisan, Profile Builder, Placemaker, etc. It takes cut components and let's you use them to cut through a thickened (double faced) walls without having to make a reverse cut face or any other additional effort. I haven't tried it myself but would love to see you review it to see if it works as well as they say. Plus it would open up a lot of the 3D Warehouse windows to be easily used to cut through thickened walls.
The name of the extension is "double-cut" by mind.sight.studios
Yup - that's the one - ruclips.net/video/N2Yuyqm2q_Y/видео.html
Neat trick. Thanks for sharing.
Thanks for watching!
I did not create mine with the same settings that you are showing. How do you change a component's settings that is already created?
This was a super fun video on 1.5x speed :D
In episode 22 you use the push/pull tool to cut through two faces . In episode 34 you say you can't cut through two faces . I have found that I can use the push/pull 90% of the time if I use rectangle tool first. If I try to make adjustments later, the push/pull tool will not cut, just continues till I stop it. Can anyone comment on this please as I am frustrated that it wont work reliably. Thank you .
How can I set the same attributes in the source file where the component is saved or do I have to create a component in the source drawing?
Edit. found it under window *menu > model info > file*
is this possible with the sketchup make 2017 version?
Where do I can get that glassy color for the window? Can you give me the link where to download. Thank you !
I don't understand - the glass material is in the materials section of SketchUp...
@@Thesketchupessentials oh I thought you just download the plugin color material. Because I only see few of them like black, white...
If, after exploding your double component, you would "group" it, would it cut both surfaces?
Unfortunately no - I tried that because I had that same thought, but it didn't work. Good idea though! Thanks for watching!
Ugg. So you'd have to explode the group as well.
Sometimes, when I know a windows size and location, I just make a rectangle within that area of any small size, and push it through the wall. Then place the window where it goes. Viewed from the backside, you can then push/pull the top, bottom and sides out to the actual size of the window. I usually then add 1/4" all around to the rough opening so the window "floats" in the opening. (shim space used for foam insulation) For my purposes, windows are almost never drawn as they actually are, a substitute of equal dimensions is drawn instead, meaning (that) at some time they'll be changed out, either in the plan or on a schedule, at minimum, with a note on the plan. Windows are expensive and deals abound, but you have to be flexible to take advantage.
When I can get the solid tools to work, just putting a big block with two dimensions taken from the width and height of the window, right through the wall and using "Trim" does it nicely. Delete the block. One problem that occurs is when I move some geometry around a face with nothing grouped. It seems to 'fracture' faces sometimes, leaving these ghost faces defined by hidden lines that can be deleted, but show up in the Entities box as faces or edges. They come back to haunt you later. So I almost always make a copy of what needs to be moved, which stops that from happening, and delete the original after.
Something else you probably know about, is scale. Sometimes objects from 3D warehouse come in in a scale that is 20 times larger than what I'm using. It makes me think that I don't have some basic settings dialed in correctly, but can't think of how to affect that, other than changing the units from 1/4" (good for house design) to the 1/64th maximum, which is not good for house design.
Thank you :)
Thanks for watching!
After I make the window a component, the glass is still blue, but I can no longer see through it. What am I doing wrong?
nice tutorial
Thanks! Glad you liked it!