Hi, I have a couple of machines, right now using is a Dell Inspiron laptop. When it comes to laptop, Dell has an unparallel quality, and NVIDIA graphics cards are simply the best. Check the official guideline here: www.blender.org/download/requirements/
We have a tutorial on greetings card animation 👉 ruclips.net/video/e01b971_gdY/видео.html This uses flipping, maybe you can reuse that technique for flipping pages from a book. I am anyway taking a note of this and I will try to make a tutorial on flipping book. Thanks for the suggestion 👍
It explodes if somehow you have overlapping objects (or objects that are too close) and you enable rigid body physics for them. Please inspect the chain and ensure that all the joints are sufficiently spaces apart from each other. Or increase the accuracy and iterations of the rigid body physics.
You can run Blender even on CPU, without a supported graphics card, but it will run slow - specially the rendering will be slow. Please check the compatibility of all AMD graphic cards from here en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units
𝐅𝐨𝐮𝐧𝐝𝐚𝐭𝐢𝐨𝐧 𝐥𝐞𝐯𝐞𝐥 𝐭𝐮𝐭𝐨𝐫𝐢𝐚𝐥 𝐨𝐧 𝐫𝐢𝐠𝐢𝐝 𝐛𝐨𝐝𝐲 𝐩𝐡𝐲𝐬𝐢𝐜𝐬 👉 ruclips.net/video/YpUyGJ-do4o/видео.html It was also mentioned in the video description, but now I am adding a pinned comment for this 😊
it's seriously necessary to keep each loop separate? it won't work if they're merged into one long chain object? god that's horrendous... thank you for the video lol i was losing my mind trying to get it to work
Yes, we need to keep each loop or each piece separate. That's how a real chain is made, and that's how we must do it here. If we join all those loops together as a single object, it will react to external objects but you won't get the collisions and the movements among them, it will just look like a stiff rod, not like a chain.
I am not sure if I understood it correctly, but if you want to fix the two ends of the chain, set both of them as Passive rigid body. They will take take part in the rigid body animation but they themselves won't fall, so the entire chain will hang from the two ends like a garland, it won't free fall.
@@5MinutesBlender I mean I just want to wrap up arms of character with chains (2 different chains for each arm), like if it was a mummy, but chains instead of bandage, don`t know if it became more understandable lol. Something like Ghost rider if you`ve seen
@@insertanynameyouwant5311 Something like the thumbnail of this video? I did that my manipulating the gravity. I let the chain fall on the cube under gravity. Then I reversed the gravity, so the loose ends of the chain wrapped the box and started "hanging upward". Then I again reversed the gravity, so the loose ends again came down. Doing it several times created that wrap effect. There are other ways to do this as well without manipulating gravity. Keep one end of the chain fixed, and use another rigid body (maybe a pin) to move the other end of the chain around the target object to wrap it. This needs more effort but the result will be more realistic in this case.
@@insertanynameyouwant5311 It occurs to me that you should wrap chains around his arms just as you would in real life, then linking the ends of the chain would be a single circular object that would prevent him from falling off his arms. Otherwise, if the model is in motion so that it does not move, you will have to link some additional chains to the body but invisible to the visible one or in case you animate this frame by frame
Another idea is to create rings on the same arm that are thick enough in the wrist area and they will allow creating the space where the chain goes. There should be 2 of them, leaving a separation where the chain will move. The bracelets or rings would be invisible and the chain would be moving in the entire middle, which would prevent it from moving to the end of the hand or towards the armpit in case you are raising your arms.@@insertanynameyouwant5311
I have made a comparision vedio in blender spending so much efforts, time , energy, patience and dedication. Now, i came to know that my laptop is not suitable for rendering.what to do? Days of my hardwork would be wasted.
No worries! We are working exactly on this tutorial - how to render your blender project on cloud if your machine is not suitable enough, and it needs no money! The tutorial will be published next to next week 👍
@@Crazytv-tu9sg Not instantly, otherwise the laptop chip-makers will get jobless 😂 It will render fast, within hours instead of days or weeks. There was a time when people literally spent weeks just to render a video (or hours for a single frame). That is now reduced by 80 to 90 percent.
It explodes if somehow you have overlapping objects (or objects that are too close) and you enable rigid body physics for them. Please inspect the chain and ensure that all the joints are sufficiently spaces apart from each other. Or increase the accuracy and iterations of the rigid body physics.
𝐅𝐨𝐮𝐧𝐝𝐚𝐭𝐢𝐨𝐧 𝐥𝐞𝐯𝐞𝐥 𝐭𝐮𝐭𝐨𝐫𝐢𝐚𝐥 𝐨𝐧 𝐫𝐢𝐠𝐢𝐝 𝐛𝐨𝐝𝐲 𝐩𝐡𝐲𝐬𝐢𝐜𝐬 👉 ruclips.net/video/YpUyGJ-do4o/видео.html
Works perfectly fine!
Glad you liked it! 😊💝💝
Perfect tutorial as usual. Thanks!
Glad you liked it! 😊💝💝
Love the physics!
Thank you! 😊💝💝
Me too
Great tutorial. Thank you!
Glad you enjoyed it! Cheers! 😊
Brother, which laptop do you use for blender? I also wanted to buy a laptop but I don't know which would be the best laptop for blender.
Hi, I have a couple of machines, right now using is a Dell Inspiron laptop. When it comes to laptop, Dell has an unparallel quality, and NVIDIA graphics cards are simply the best. Check the official guideline here: www.blender.org/download/requirements/
Thinks bhaiya
Nice✨ can you make tutorial for realistic fog sky
Thanks! We have a fog tutorial here 👉 ruclips.net/video/4vk_6VAvWUw/видео.html (Old tutorial but the basics still work).
ok thanks@@5MinutesBlender
This is exactly what I was looking for... Smooth, fast and precise! Thank you! 🙏
Glad it was helpful! 😊💝💝
Nice tutorial sir,,,thank you very much can you tell me that where are you from???
Ni Nitin, I'm from Kolkata, the city of joy 💝
Bro how long did rendering take
For the demo video of this tutorial, I think it was 15-20 minutes, using Eevee.
Can you make a tutorial for flipping book please.
We have a tutorial on greetings card animation 👉 ruclips.net/video/e01b971_gdY/видео.html This uses flipping, maybe you can reuse that technique for flipping pages from a book. I am anyway taking a note of this and I will try to make a tutorial on flipping book. Thanks for the suggestion 👍
mine just explodes when i do it dunno what the problem is
It explodes if somehow you have overlapping objects (or objects that are too close) and you enable rigid body physics for them. Please inspect the chain and ensure that all the joints are sufficiently spaces apart from each other. Or increase the accuracy and iterations of the rigid body physics.
So perfect thanks for your sharing
Thank you so much! 💝💝
Hallo sir
Rayze 3 4100 me rtx 8gb garphic card support karega ki nahi please reply sir
You can run Blender even on CPU, without a supported graphics card, but it will run slow - specially the rendering will be slow. Please check the compatibility of all AMD graphic cards from here en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units
Were is the link to the tutorial that you said was below?
𝐅𝐨𝐮𝐧𝐝𝐚𝐭𝐢𝐨𝐧 𝐥𝐞𝐯𝐞𝐥 𝐭𝐮𝐭𝐨𝐫𝐢𝐚𝐥 𝐨𝐧 𝐫𝐢𝐠𝐢𝐝 𝐛𝐨𝐝𝐲 𝐩𝐡𝐲𝐬𝐢𝐜𝐬 👉 ruclips.net/video/YpUyGJ-do4o/видео.html It was also mentioned in the video description, but now I am adding a pinned comment for this 😊
how to bake this simulation...
We are using rigid body physics here. Rigid body physics can be baked from the Scene tab in the properties editor.
it's seriously necessary to keep each loop separate? it won't work if they're merged into one long chain object? god that's horrendous... thank you for the video lol i was losing my mind trying to get it to work
Yes, we need to keep each loop or each piece separate. That's how a real chain is made, and that's how we must do it here. If we join all those loops together as a single object, it will react to external objects but you won't get the collisions and the movements among them, it will just look like a stiff rod, not like a chain.
I want to wrap up hands of character of chains so they don`t fall, any tips?
I am not sure if I understood it correctly, but if you want to fix the two ends of the chain, set both of them as Passive rigid body. They will take take part in the rigid body animation but they themselves won't fall, so the entire chain will hang from the two ends like a garland, it won't free fall.
@@5MinutesBlender I mean I just want to wrap up arms of character with chains (2 different chains for each arm), like if it was a mummy, but chains instead of bandage, don`t know if it became more understandable lol. Something like Ghost rider if you`ve seen
@@insertanynameyouwant5311 Something like the thumbnail of this video? I did that my manipulating the gravity. I let the chain fall on the cube under gravity. Then I reversed the gravity, so the loose ends of the chain wrapped the box and started "hanging upward". Then I again reversed the gravity, so the loose ends again came down. Doing it several times created that wrap effect. There are other ways to do this as well without manipulating gravity. Keep one end of the chain fixed, and use another rigid body (maybe a pin) to move the other end of the chain around the target object to wrap it. This needs more effort but the result will be more realistic in this case.
@@insertanynameyouwant5311 It occurs to me that you should wrap chains around his arms just as you would in real life, then linking the ends of the chain would be a single circular object that would prevent him from falling off his arms.
Otherwise, if the model is in motion so that it does not move, you will have to link some additional chains to the body but invisible to the visible one or in case you animate this frame by frame
Another idea is to create rings on the same arm that are thick enough in the wrist area and they will allow creating the space where the chain goes. There should be 2 of them, leaving a separation where the chain will move. The bracelets or rings would be invisible and the chain would be moving in the entire middle, which would prevent it from moving to the end of the hand or towards the armpit in case you are raising your arms.@@insertanynameyouwant5311
Hello 😊😊
I have made a comparision vedio in blender spending so much efforts, time , energy, patience and dedication. Now, i came to know that my laptop is not suitable for rendering.what to do? Days of my hardwork would be wasted.
No worries! We are working exactly on this tutorial - how to render your blender project on cloud if your machine is not suitable enough, and it needs no money! The tutorial will be published next to next week 👍
@@5MinutesBlender Thanks sir! Will it render instantly!
@@Crazytv-tu9sg Not instantly, otherwise the laptop chip-makers will get jobless 😂 It will render fast, within hours instead of days or weeks. There was a time when people literally spent weeks just to render a video (or hours for a single frame). That is now reduced by 80 to 90 percent.
@@5MinutesBlender Thanks alot sir! eagerly waiting.
My chain exploded.
pipipi
It explodes if somehow you have overlapping objects (or objects that are too close) and you enable rigid body physics for them. Please inspect the chain and ensure that all the joints are sufficiently spaces apart from each other. Or increase the accuracy and iterations of the rigid body physics.