Finally a video that has been useful. First time using cam/cad software and after wasting hrs watching videos and still getting nowhere I found your video and it’s been a huge help so thank u very much. 👍
Lars, thank you! Just today, I just ran into the problem where Z was not facing up. I had started in a design that had come from Eagle which for some reason when it goes from Eagle to Fusion 360 the board ends up on its side. I thought I tried everything to get Z going the direction I wanted in the CAM setup on a multi-body machining I was doing for an enclosure. You solved that problem for me at around 5:00 in the video. Didn't realize how to do that setup and select the Z you wanted. Thanks again.
Lars we are still waiting for you :) Miss you alot man. I hope that you are having the time of your life and having fun every minut of every day :) Good Luck where ever you are....:)
Hello Lars, thanks for another super useful video! It fills my needs in cam. I have a fairly new secondhand cnc router. That's why I like your cam stories so much. It is also interesting to see how to use ready made stl files from internet sources for machining.
Excellent teaching Lars and - almost exactly what I was struggling with. I use Fusion 360 with a wood router, and want to cut out a contoured shape - where/how do I add holding tabs on the piece I am cutting out of my stock? Do I need to convert to a solid and use 2d techniques?
Its interesting from a Blender perspective as well, eventually the world is a vertex-mesh (approximation). Other frormats (like STP) etc still face the problem of getting close to real shapes because computers only understand vertex possitions. Especially free shapes can be problematic caused by their resolution. And even tools have to follow path's based upon vertex points..
Lars, Thank U for several more great STL and mesh lessons. Just can’t get enough! I live in the world of additive manufacturing, 3d printing with STL's and meshes haunting my dreams! Additive manufacturing is growing at an incredible pace (though more so outside the US) and there are new and unbelievable emerging technologies (see CES 2018 this week). Several suggestions for those living with STL’s and meshes. Many are broken, or corrupted on arrival and need lots of time and creativity to repair. Fusion 360 is frustrating because medium to larger STL’s/meshes often will not process or crash. A way around this. Prior to importing into Fusion 360, I suggest cleaning and editing them using either Autodesk Meshmixer ( www.meshmixer.com/ ) and/or Netfabb (download both from the Store). Blender (open source) is a possibility for artists and exceptionally complicated meshes (www.blender.org/ ). Autodesk Print Studio has a “basic” mesh repair function I sometimes use to fix simple meshes before importing them into Fusion 360. U can also access it through the Make (toolbar) drop-down if installed. Over 2018 I hope Autodesk will continue to improve STL/mesh and 3d printing capabilities. Fusion 360 is rapidly replacing older applications, such as SW, and becoming the new standard for 3d printing.
After you do mesh to brep, you can delete a facet on the face and Fusion will merge all of the flat faces on the top. Alternatively, if you split it with a plane, fusion is smart enough to flatten it. I've done this to modify 3d models from Thingiverse.
Very good video!! I didn't think you could machine an STL. Please change the colors on the simulation, it doesn't come across well in the video. It needs more contrast between cuts.
Hi Just started with Fusion 360 which seems nice software and I also need to stick to one software and seems that Fusion 360 is my choice... Thanks for great tutorials they are very helpful ! Quick question tho where do I ask if I get stuck with things like (even following tutorial) setting origin.... I mean I managed to get all setting apart of the one I need... Managed to sort out Z axis but I am finding impossible to get X going up rather than down .. Just no idea what I do wrong on stl file I am trying to cut on machine to see if it works...
Hi Dominik Dubaj Thank you for watching! This would be the best place to get CAM help for fusion: forums.autodesk.com/t5/fusion-360-computer-aided/bd-p/2070 Hope this is useful
Hi Lars I hoped you would keep going with just machining the mesh but half way through you converted to a body. I’m trying to learn how to deal with stl files with high number of facets coming from a 3D scanner, where they are much greater than the 10,000 limit, and I can’t convert them without going into another piece of software. (I haven’t found what that software is yet. autodesk just advices to machine the mesh). . I hoped to see more of how to deal with issues of direct machining meshes. I’m scanning 2 ft sculptures then need to scale up to say 8 ft and machining in polystyrene to make Marquette’s. I don’t want to lose the original resolution by going first to lower meshes. Any help and advise appreciated.
Hi BigGreordie Thank you for watching! You might be stretching some of the functions of what Fusion was built to do. But, you can use all the 3D toolpaths as far as I know for you mesh file. In my opinion, Fusion was never really built to be the front-runner in the industry to take 3D scan data and machine it, so you might have to do a few tricks to make it work. Sorry
Hi Lars Thank you for the reply. I know you are a Fusion guy, and your videos are excellent by the way, but could you point me in the right direction. What should I look at for machining from mesh files ?
just watch bothwideos ans see if its gtratest tool ever invented ruclips.net/video/fVf89gjBnhU/видео.html ruclips.net/video/d-82qFQGETo/видео.html ruclips.net/video/_ips3GhWI0s/видео.html
@@cadcamstuff Hi Lars -wow where did 8 months go. We have launched our 3d sculpture scale-up business and being very successfully using Fusion360 to cut large mesh files to make complex sculptures with our 3 axis CNC. www.fishnchipsfabshop.com. I'm now looking to add a 4th axis and using Flow to cut whole statues or pieces such as heads. I therefore have to move to conversions to BRep solids. I have a nice BRep solid head of the inventor Tesla to play with at 12" diameter. I converted from stl to obj quad in RCap Photo then into tspline and then BRep in Fusion360. (All of this to get the maximum resolution and to overcome the 10K triangle limit). So I'm on a learning curve with Flow. If I have a 14" cube mounted in my 4th axis spindle and my 8" long 1/2" ball end mill, how do I use adaptive clearing etc, to get down to a finishing stratergy for Flow ? Can I possibly contact you directly and send you the head file to play with for a possible video ?
Hey Lars missed your Livestream, now that I have a question: I´m designing a nose holder for my vr glasses, It´s really difficult to get good measurments so I try designing it iterativ. I start simple, want to find out the right angle between the lenses (circular with a cut off, between the two create a triangle). So I´ve made a triangle, parametric, at the end I got 9 copies. For each of the I´ve got an increment(for all) and every has it´s factor. So triangle_0 has deg+0*inc; then triangle_1 has deg+1*inc and triangle_-1 has deg-1*inc... is there an easier way to do this? I have to define in each sketch which things has which factor, 9 times for each lenght or degree I want to find out. A triangle is simple, but what if it gets more complicated? I cant use pattern, as it clones the sketch. Is there a better way to do it?
Finally a video that has been useful. First time using cam/cad software and after wasting hrs watching videos and still getting nowhere I found your video and it’s been a huge help so thank u very much. 👍
That was an awesome video. Thanks. I'm a couple years late, but this stuff just doesn't get old.
Lars, thank you! Just today, I just ran into the problem where Z was not facing up. I had started in a design that had come from Eagle which for some reason when it goes from Eagle to Fusion 360 the board ends up on its side. I thought I tried everything to get Z going the direction I wanted in the CAM setup on a multi-body machining I was doing for an enclosure. You solved that problem for me at around 5:00 in the video. Didn't realize how to do that setup and select the Z you wanted. Thanks again.
That is awesome to hear Randy Cox .Thank you for watching the videos
Lars, Thank you for all your efforts. This will be very helpful to me in the future!
Thank you for watching, Mark
thank you for sharing this information and making it accessible for beginners.
You are so very welcome!
@@cadcamstuff Does this mean if I have a 3d model as a .stl, it can cut out the model into metal?
We missed Lars!!!!
Lars we are still waiting for you :) Miss you alot man. I hope that you are having the time of your life and having fun every minut of every day :) Good Luck where ever you are....:)
God I wish I had this 2 weeks ago, I stuffed around so long converting it a format I could get to work. This is so helpful!
Hi Kirch93 Thank you for watching! lol, sorry I did not do this earlier!! Glad you find it helpful.
BEst,
Lars
Hello Lars, thanks for another super useful video! It fills my needs in cam. I have a fairly new secondhand cnc router. That's why I like your cam stories so much. It is also interesting to see how to use ready made stl files from internet sources for machining.
That is awesome to hear Jussi Kakko .Thank you for watching the videos
Excellent teaching Lars!!! I'm from Brazil!
I needed this video a month ago.... Thanks, plenty of useful tips.
Hi simcorp69 Thank you for watching! Sorry! I should have done this sooner then :-)
Glad you liked the content!
THANK YOU, THANK YOU, THANK YOU !!! I' been struggling with STL files and MAYBE , NOW I can get to work. WHOOP-EEE !!!
You are so very welcome :-) Thank you for watching!
This was the perfect amount of information, thanks Lars!
That is awesome to hear Winston Moy .Thank you for watching the videos
Thanks for another great video to help me get past a hump.
Excellent teaching Lars and - almost exactly what I was struggling with. I use Fusion 360 with a wood router, and want to cut out a contoured shape - where/how do I add holding tabs on the piece I am cutting out of my stock? Do I need to convert to a solid and use 2d techniques?
I would like to know the answer to this question as well!
Just what I needed. You're the MAN!
Thank you 👍
Its interesting from a Blender perspective as well, eventually the world is a vertex-mesh (approximation).
Other frormats (like STP) etc still face the problem of getting close to real shapes because computers only understand vertex possitions. Especially free shapes can be problematic caused by their resolution. And even tools have to follow path's based upon vertex points..
Thank you Lars, a bit late to the game here but very helpful.
Thanks Lars!
Note to myself for later: The most important thing for STL is 20:03
Does not work without turning off design history
Hint 2: If you are trying to use STL to export from Rhino or some other software, better use STP file - it "readed" natively by fusion.
Lars,
Thank U for several more great STL and mesh lessons. Just can’t get enough! I live in the world of additive manufacturing, 3d printing with STL's and meshes haunting my dreams!
Additive manufacturing is growing at an incredible pace (though more so outside the US) and there are new and unbelievable emerging technologies (see CES 2018 this week).
Several suggestions for those living with STL’s and meshes. Many are broken, or corrupted on arrival and need lots of time and creativity to repair. Fusion 360 is frustrating because medium to larger STL’s/meshes often will not process or crash.
A way around this. Prior to importing into Fusion 360, I suggest cleaning and editing them using either Autodesk Meshmixer ( www.meshmixer.com/ ) and/or Netfabb (download both from the Store). Blender (open source) is a possibility for artists and exceptionally complicated meshes (www.blender.org/ ). Autodesk Print Studio has a “basic” mesh repair function I sometimes use to fix simple meshes before importing them into Fusion 360. U can also access it through the Make (toolbar) drop-down if installed.
Over 2018 I hope Autodesk will continue to improve STL/mesh and 3d printing capabilities. Fusion 360 is rapidly replacing older applications, such as SW, and becoming the new standard for 3d printing.
Hi Joe Rhio Thank you for watching! ANd for the great comment!!!
noob, all you need is Zbrush core and 3d builder for any meshes STL you possibly can think of
you the bomb lars
After you do mesh to brep, you can delete a facet on the face and Fusion will merge all of the flat faces on the top. Alternatively, if you split it with a plane, fusion is smart enough to flatten it. I've done this to modify 3d models from Thingiverse.
Hi Dan Shookowsky Thank you for watching!
Yes, that is great advice! Just make sure it is flat surfaces or you might alter you file
I tried that - and it just somehow removed the one (or more selected) triangles. Is there possibly something about my mesh that was incomplete?
Thanks for your help!
Thanks Lars! Great video 👍
Thank you😊And thank you for watching
coming from sheetcam to this is alot to digest.
Thank you!!!
How can you get tabs on stl with 3d tool path
Very good video!! I didn't think you could machine an STL. Please change the colors on the simulation, it doesn't come across well in the video. It needs more contrast between cuts.
Hi Frijoli Thank you for watching! Yes, not sure what is a cool color for showing the simulation.
Some how i do get that option to convert to brep after the disabled capture design history.
may depend on your version. You can convert to solid body in the latest version even if it doesnt explicitly say brep
Hi Just started with Fusion 360 which seems nice software and I also need to stick to one software and seems that Fusion 360 is my choice... Thanks for great tutorials they are very helpful ! Quick question tho where do I ask if I get stuck with things like (even following tutorial) setting origin.... I mean I managed to get all setting apart of the one I need... Managed to sort out Z axis but I am finding impossible to get X going up rather than down .. Just no idea what I do wrong on stl file I am trying to cut on machine to see if it works...
Hi Dominik Dubaj Thank you for watching!
This would be the best place to get CAM help for fusion:
forums.autodesk.com/t5/fusion-360-computer-aided/bd-p/2070
Hope this is useful
Lars, Thank you for your reply and thank you for all videos that you make, they are and will be very helpful in right time for myself !
Suggestions for where to get 3D .stl files?
I'd love to see how to cut along a spline that was layered on top of an STL file!
Anyone have an idea of how to do that?
Hi c/m Thank you for watching! If it is a sketch spline you have created, you could use the 2D Trace toolpath
Hi Lars!
Is it possible, when we save a body as STL, to choose a custom origin for it, like we can do in CAM or in Solidworks?
Hi Alex Antonov Thank you for watching!
No what I am aware off.
Do you ever have thumbs down ...lol
Aaron Powell not allowed
lol, yes, yes it happens :-)
Hi Lars
I hoped you would keep going with just machining the mesh but half way through you converted to a body. I’m trying to learn how to deal with stl files with high number of facets coming from a 3D scanner, where they are much greater than the 10,000 limit, and I can’t convert them without going into another piece of software. (I haven’t found what that software is yet. autodesk just advices to machine the mesh). . I hoped to see more of how to deal with issues of direct machining meshes. I’m scanning 2 ft sculptures then need to scale up to say 8 ft and machining in polystyrene to make Marquette’s. I don’t want to lose the original resolution by going first to lower meshes. Any help and advise appreciated.
Hi BigGreordie Thank you for watching!
You might be stretching some of the functions of what Fusion was built to do. But, you can use all the 3D toolpaths as far as I know for you mesh file.
In my opinion, Fusion was never really built to be the front-runner in the industry to take 3D scan data and machine it, so you might have to do a few tricks to make it work. Sorry
Hi Lars
Thank you for the reply. I know you are a Fusion guy, and your videos are excellent by the way, but could you point me in the right direction. What should I look at for machining from mesh files ?
just watch bothwideos ans see if its gtratest tool ever invented
ruclips.net/video/fVf89gjBnhU/видео.html
ruclips.net/video/d-82qFQGETo/видео.html
ruclips.net/video/_ips3GhWI0s/видео.html
@@cadcamstuff Hi Lars -wow where did 8 months go. We have launched our 3d sculpture scale-up business and being very successfully using Fusion360 to cut large mesh files to make complex sculptures with our 3 axis CNC. www.fishnchipsfabshop.com. I'm now looking to add a 4th axis and using Flow to cut whole statues or pieces such as heads. I therefore have to move to conversions to BRep solids. I have a nice BRep solid head of the inventor Tesla to play with at 12" diameter. I converted from stl to obj quad in RCap Photo then into tspline and then BRep in Fusion360. (All of this to get the maximum resolution and to overcome the 10K triangle limit). So I'm on a learning curve with Flow. If I have a 14" cube mounted in my 4th axis spindle and my 8" long 1/2" ball end mill, how do I use adaptive clearing etc, to get down to a finishing stratergy for Flow ? Can I possibly contact you directly and send you the head file to play with for a possible video ?
BigGreordie, email me Lars.christensen@autodesk.com
Hey Lars missed your Livestream, now that I have a question:
I´m designing a nose holder for my vr glasses, It´s really difficult to get good measurments so I try designing it iterativ.
I start simple, want to find out the right angle between the lenses (circular with a cut off, between the two create a triangle).
So I´ve made a triangle, parametric, at the end I got 9 copies. For each of the I´ve got an increment(for all) and every has it´s factor.
So triangle_0 has deg+0*inc; then triangle_1 has deg+1*inc and triangle_-1 has deg-1*inc...
is there an easier way to do this? I have to define in each sketch which things has which factor, 9 times for each lenght or degree I want to find out. A triangle is simple, but what if it gets more complicated?
I cant use pattern, as it clones the sketch. Is there a better way to do it?
DasJev why don't you take a picture of the object then insert it as a canvas??
Aaron Powell yeah never tried that, will try it tomorow. Measurements worked for me till now really well
+1 Aaron,
I might also look to use the sculpt environment for this
the problem, is not only geometry and measurments but also the tolerances of the print
hello lars my part is way off from wcs any help
Hi 1bulldog998 Thank you for watching!
Check this out
ruclips.net/video/EejRr-Y3174/видео.html
Are you from Denmark?
Yes, Greve Strand :-) moved to the US back in 99
Ahhh I gut just hear it, and the name :-D Forsæt med de fede video!
my head hurts more now.
CAN TO MAKE A VIDEO ON REST MACHINING ON 3D
sahar mulakkal , watch NYC CNC's video clips. The rest machining is already there.
+1 sahar
YEs, It is on my list. Check John Saunders channel for great rest machining content!
Please send me a model!!
your videos are way to long.