Sculk Horde (1.20.1) | (Full Showcase)

Поделиться
HTML-код
  • Опубликовано: 25 дек 2024

Комментарии • 199

  • @Catapilamila
    @Catapilamila 2 месяца назад +518

    One of the few infection mods that actually has an ending. Very good for a server or pack where you dont need a constant threat ticking down the tps indefinitely.

    • @hunterwolf5482
      @hunterwolf5482 Месяц назад +21

      Also one of the ONLY few that only activates when you've purposely trigger it. Unlike the other infection mods that just spawns all of a sudden in your world and without stop.

    • @Vladimir-p1m
      @Vladimir-p1m Месяц назад

      Он хоть сам не начинается​@@hunterwolf5482

  • @redlightu
    @redlightu 2 месяца назад +270

    I like how this Infection mod is integrated into the world as an optional encounter you'd have to go out of your way to trigger.
    As well as the fact you can end the infection permanently.
    My criticism would be to add some useful mob drops and other items, like maybe weapons, trophies, decorative pieces, or consumables.

    • @joe____
      @joe____ 2 месяца назад +13

      Yeah it seems like a cool experience but otherwise not too much incentive to activate compared to the chaos and destruction it brings to your world

    • @BenjaminIzquierdo-nb6tq
      @BenjaminIzquierdo-nb6tq 2 месяца назад

      Good point

    • @cjlite0210
      @cjlite0210 2 месяца назад +12

      ​@@joe____yeah, atm it's basically just a server wide challenge that you could use for like an RP or SMP server, I do feel like a powerful item or something to get out of it would be worthwhile if you have to go out of your way to unleash this thing and infect everything around you (I do like how this mod retains the original blocks tho when they are reverted, and don't just become dirt)

    • @dextertek9536
      @dextertek9536 2 месяца назад +3

      Exactly this. Another game, Rimworld, has a similar thing with their Anomaly DLC and the activation of the Monolith. If you do activate it, the bounties of the terrors it summons and draws in are great and powerful. However, the terrors themselves are dangerous and can harm your people in terrible ways. It _is_ possible to get rid of it permanently through research and dark study... Or one can alternatively absorb the power of the void, letting the terrors stay within reality forevermore in exchange for true self-sustainment and immortality for a single person.

  • @buzzlightyearpfp7641
    @buzzlightyearpfp7641 2 месяца назад +119

    ngl, this is the best infection mod in my opinion. as weird as it sounds, it feels kinda at-home with minecraft, with tons of mobs having infected variants and even having their own purposes that relate to vanilla minecraft like the bees. it also never just goes completely off the rails like Scape and Run either

    • @TankieBoi
      @TankieBoi 20 дней назад +2

      Sculk Horde is definitely the best infection out there right now, closely followed by Mi Alliance, Fungal Infection Spore and the Alien Thing. Scape and Run probably still has the most unique art out of any infection mods, but its balance (or lack thereof) makes it work better as an art gallery than a playable experience

  • @KaratFengMinecraft
    @KaratFengMinecraft 2 месяца назад +109

    Great showcase, I like how cinematic your showcases are :)

    • @devikjha4173
      @devikjha4173 2 месяца назад +1

      Wait since when was KaratFeng here

  • @guisantillo6752
    @guisantillo6752 2 месяца назад +99

    I think this mod would be very cool mixed with deeper and darker, so when you activate a other side portal the infection begins and you need some items from the other side to stop the infection (maybe items from the stalker or something like that)

    • @sanjanashanker7960
      @sanjanashanker7960 2 месяца назад +13

      that sounds super cool! very lovecraftian- would make an awesome adventure pack, especially if you could find written books warning about the portal and infection as loot, or something like that

    • @Yargslog
      @Yargslog 2 месяца назад +2

      deeper and darker is ass

    • @oerlikon20mm29
      @oerlikon20mm29 2 месяца назад +5

      @@Yargslog it is lol, total nothing burger of a dimension

    • @sanjanashanker7960
      @sanjanashanker7960 2 месяца назад +5

      @@oerlikon20mm29 that's actually why i think it'd go well with this mod- it doesn't add a lot, so it could integrate pretty cleanly into sculk horde

    • @Yargslog
      @Yargslog 2 месяца назад +4

      ​@@sanjanashanker7960no. what actually lies behind the portal is way much more terrifying (as if deeper and darker was scary at all)
      the gravemind lies there.

  • @staticsphere_
    @staticsphere_ 2 месяца назад +15

    Very cool mod, I love how each creature has a sculk variant that reflects their abilities (kind of like l4d special infected). My only two criticisms is that there’s no dynamic way to check the state of the sculk without using commands, and that the initial structure is located at exactly 0,0 spawn, meaning you always immediately know where the structure is, I think it would feel better as a woodland mansion kind of structure where at first you’re surprised it exists, and then you regret ever finding the ruins.

  • @verslang
    @verslang 2 месяца назад +15

    Wow… this is EXACTLY what I’ve been looking for. This is gonna be the perfect capstone for so many mod packs.

  • @bweach7393
    @bweach7393 2 месяца назад +188

    Very SCP-601 coded, very nice. Definitely a more vanilla/lore friendly version of the flesh that hates mod

    • @JustALittleGhostOfHallownest
      @JustALittleGhostOfHallownest 2 месяца назад +3

      It’s older than the flesh that hates mod.

    • @draw2death421
      @draw2death421 2 месяца назад +3

      ​@@JustALittleGhostOfHallownest but Flesh that Hates is older than even regular Sculk.

    • @JustALittleGhostOfHallownest
      @JustALittleGhostOfHallownest 2 месяца назад +1

      @@draw2death421 not really, infection mods mostly became popular in the last few months

    • @draw2death421
      @draw2death421 2 месяца назад +1

      @@JustALittleGhostOfHallownest SCP 601 Entry was made in 2012 while one of the oldest infection mods Scape and Run was made in 2019 so what are you talking about?

    • @JustALittleGhostOfHallownest
      @JustALittleGhostOfHallownest 2 месяца назад +8

      @@draw2death421 The original flesh that hates article on the scp (which is 610, not 601 by the way), is not the flesh that hates mod. The mod came after the article, and is not affiliated with it in any manner other than sharing subject matter. The sculk horde mod might not predate the article, but it does predate the mod that adds the described pathogen into Minecraft. Furthermore, why are you bringing up the article when this is about the mod adding it, not the scp wiki article?

  • @absollnk
    @absollnk 2 месяца назад +13

    I really like how this mod handles its difficult mobs (like the enderman) compared to something like SRP. Instead of just having absurd stats, they have it interesting attack patterns and mechanics. Id much rather fight a boss like that than another 300 hp damage adaptation 60 damage parasite that just runs at you

  • @fireprophetproductions4967
    @fireprophetproductions4967 2 месяца назад +37

    Bro idk how but the infection somehow got started without me even going into the temple...I wasn't ready for it...the horror...the destruction...

    • @petzi3110
      @petzi3110 23 дня назад

      Are you using a modpack by any chance? If yes maybe the one from legundo? If thats the case he force started the horde in the files i 😮think. You can change the spawn conditions with the /sculkhorde config etc. command.

  • @darkone2114
    @darkone2114 2 месяца назад +36

    This would be good for a story let's play or a hard core challenge.

  • @crustaceanking3293
    @crustaceanking3293 Месяц назад +3

    Now, the gate has been unlatched
    And headstones pushed aside..
    Corpses shift, and offer room
    *A fate you must abide!"

  • @meggy1162
    @meggy1162 2 месяца назад +8

    Iirc, you can also use the Heart of the Hoard to revive the ancient skulk brain node, if you want to. You just have to make sure you have one prior to besting the hoard, because it cannot be obtained after stopping the hoard (without commands/creative)

  • @Rakib-47_
    @Rakib-47_ 2 месяца назад +283

    This looks horrifying,too much for vannila Minecraft,but this mod is awesome

    • @MorganBalboni
      @MorganBalboni 2 месяца назад +45

      Who cares about vanilla. Mods are Just 1mil steps ahead vanilla MC

    • @Hello_dude...
      @Hello_dude... 2 месяца назад +24

      ​@@MorganBalboni honestly if the sculk can expand through the floor and blocks,makes sense at the sculk can expand through mobs,maybe it's thing Will be more vanilla if the sculk just can affect to dead mobs like skeleton,zombie,and others

    • @mramongs2231
      @mramongs2231 2 месяца назад +6

      Sculk really is mid sadly. You do not get anything from this mod. The fungal infection spore mod gives you insane gear for killing infected mods, but the sculk mod just infects and thats it

    • @mramongs2231
      @mramongs2231 2 месяца назад +4

      And it spreads WAY too fast and causes lags

    • @tgherobrine5092
      @tgherobrine5092 2 месяца назад +1

      @@mramongs2231 the config exists no?

  • @Ahhkiba
    @Ahhkiba 2 месяца назад +7

    So it’s like the Flood from Halo, but Minecraft version

  • @Platypus_Gaming_1
    @Platypus_Gaming_1 2 месяца назад +6

    I really wish this mod would incorporate the warden and ancient cities into the sculk horde, imagine how horrifying it would be to have the sculk gain so much mass that it has the ability to summon Wardens?

  • @Mr.Starlight_gaming
    @Mr.Starlight_gaming 2 месяца назад +7

    Hope the game adds something like this, maybe you can open the portal and then collect items from infected mobs to trigger a boss. Better than to just have it sit there and do nothing.

  • @TankieBoi
    @TankieBoi 20 дней назад +2

    The Sculk Horde is definitely the best infection mod out there right now; Scape and Run Parasites is comically unbalanced, Fungal Infection Spore is rather overpowered as well but more like oldschool Scape and Run (it's playable), Flesh that Hates could still use some polish, The Thing is pretty well made but skirts the line of being a full Infection mod (it's actually defeatable which is really nice), Mi Alliance is probably a close second behind Sculk Horde because it's an incredible mod (subject to being powercrept by the player though), the Wither Infection mod is pretty underdeveloped atm and Extermination is really neat but like the Thing skirts the line of being an "infection" mod. Sculk Horde gets everything right: It's an infection mod in the traditional sense, taking over your world, but it's not an unstoppable force; you can defeat it, and not only that, you choose when you bring it into the world. This makes it a much better challenge already, as you're not fighting endgame balanced mobs in iron armor; you're fighting endgame mobs in endgame gear. The mass system is fantastic, making your efforts feel meaningful, and it has a fully fleshed out way to be defeated and re-awoken, all while being incredibly dominant yet manageable for veteran players. This goes without saying that the mod is under constant development and very well polished, and I hope it can give the Infection mods a resurgence because Scape and Run kinda botched its chances at that. Fun fact, Sculk Horde actually has config for compatability with Fungal Spore Infection (and vice versa) where the two infections will actively target and fight with each other. I think it has this config with The Thing or something like that as well but I'm not sure and it may have added more, but it's cool to see the direction infection mods are going

  • @JatusphereTabar
    @JatusphereTabar 2 месяца назад +13

    "it's easier to assimilate than explain"

  • @ender6659
    @ender6659 2 месяца назад +20

    terraria : look what they need to mimic a friction of our power

    • @throwaway-r6v
      @throwaway-r6v 2 месяца назад

      Other way around, 3d is better and coding it is a lot harder than making 2d

    • @ender6659
      @ender6659 2 месяца назад +5

      @@throwaway-r6v i didn't mean it from that perspective
      i meant that what is a "mod" in minecraft
      is already an official in terraria which show how Minecraft is really slow in adding new thing while terraria is really fast

    • @henriquecosta1175
      @henriquecosta1175 Месяц назад +7

      @@ender6659 minecraft and terraria are game friends, no competitors

    • @crustaceanking3293
      @crustaceanking3293 Месяц назад

      Halo:

  • @fxantunes8294
    @fxantunes8294 Месяц назад

    Perfect mod for real and great video!! totally installing this

  • @novaborealis5924
    @novaborealis5924 2 месяца назад +2

    I just realized something...it would be so fun to play this mod on a halo map so you could simulate a flood outbreak.

  • @BearerOfLightSonOfGod
    @BearerOfLightSonOfGod 2 месяца назад +3

    We actually started making sacrifices to the sculk to stave off the fungal infection and keep the flood at bay.

  • @mosshivenetwork117
    @mosshivenetwork117 2 месяца назад +6

    5 Nights in the Ancient City

  • @eliotoole4534
    @eliotoole4534 22 часа назад +1

    4:21 poison already ignores armor, did you mean that a portion goes directly to your armor?

  • @Cookieliz-b7b
    @Cookieliz-b7b 2 месяца назад +3

    Take a shot for every time he says “skulk”

  • @CrackheadGMD2812
    @CrackheadGMD2812 2 месяца назад +3

    Poor Vindicator bro 1:18

  • @turbotoka9426
    @turbotoka9426 2 месяца назад +16

    Sounds like the flood from halo

  • @kerroseir4764
    @kerroseir4764 Месяц назад +1

    I like this infestation mod because you can coexist with it if not destroy it when you like

  • @mathewklatil5455
    @mathewklatil5455 2 месяца назад +53

    I am not really fan of how the mobs looks like. Most of them look like they would be stage 1 mobs in any other infestation mod, especially the ravager. It would be better if later stages introduced more mobs that dont look like vanilla mobs in shape and look like they are made of pure sculk like Warden.

    • @ivanlol7153
      @ivanlol7153 2 месяца назад +36

      it's designed around vanilla gear, unlike other infestation mods, so the mobs relatively weak compared to stuff like flesh that hates or spore

    • @Yargslog
      @Yargslog 2 месяца назад +13

      at some stage the horde will be able to create sculk monstrosities.
      this will be added at some point

    • @poor_screenwriters_note
      @poor_screenwriters_note 2 месяца назад +8

      this is meant to be more balanced and not bs meant to be used with other op mods

    • @defintlynoob4263
      @defintlynoob4263 2 месяца назад +1

      @@ivanlol7153it’s intelligence makes up for it’s strength

    • @TankieBoi
      @TankieBoi 20 дней назад +1

      @@ivanlol7153 yep, the mod has no need to be in any rush to add new content, it's actually very well made and, weirdly, despite being more vanilla-friendly than FtH or Spore, actually beats them out in "infection warfare" because of its intelligent nature, rapid coverage and exponential mass system. Now if we're talking about Scape and Run Parasites, well, even an alliance between The Thing, Flesh that Hates, Mi Alliance, Fungal Infection Spore and the Sculk Horde could not come close to defeating their monstrous inspiration (not that we'll see that since it's 1.12)

  • @Mimikyubii
    @Mimikyubii 2 месяца назад +9

    deep dark: regrowth mod guide when

  • @jackoherone8172
    @jackoherone8172 2 месяца назад +3

    Halo flood but Minecraft themed

  • @The_KingDoge
    @The_KingDoge 2 месяца назад +3

    I personally prefer spore as of now, as It is a bit more present and invasive, which Is what I like in a doomsday mod. It could do with a real ending like this one has though.

  • @SuperSonic1011
    @SuperSonic1011 2 месяца назад +3

    This is interesting

  • @jmjedi923
    @jmjedi923 21 день назад +1

    my only real complaint with this mod, is that there doesn't seem to be any real reason to activate it or to even go to the temple, unless theres like treasure chests in there or something with sick loot

  • @jakobrediger3118
    @jakobrediger3118 Месяц назад +2

    this is the flood from halo

  • @baileylarsen9439
    @baileylarsen9439 2 месяца назад +3

    this sounds like the flood not going to lie.

  • @chasitypersinger7157
    @chasitypersinger7157 2 месяца назад +1

    So this mod is basically the Flood from Halo in minecraft

  • @thedrnom
    @thedrnom 2 месяца назад

    I love this mod so much. I feel it was inspired by The Flood from Halo. I think this is in the modpack I'm play so I'm glad I watched this before I ever ran into it

  • @borisvolski
    @borisvolski 2 месяца назад +6

    Reminds me of "scape and run: parasites" but sculk themed, really nice

  • @aceofspadesguy4913
    @aceofspadesguy4913 Месяц назад

    This sounds like it’d be a lot of fun to hide in a modpack that has something like flans and you start having airborne QRF like an SCP MTF or something.

  • @AssassinIsAfk
    @AssassinIsAfk День назад

    So they took the flood from halo, turned into the skulk and made a pretty cool mod from it. Awesome 👍

  • @mich705
    @mich705 2 месяца назад +5

    Can you do a mod showcase of the Species mod? It recently had a big update.

  • @heroastra8928
    @heroastra8928 2 месяца назад

    Oh wow, it’s been upgraded MASSIVELY i see

  • @yoelmorales208
    @yoelmorales208 2 месяца назад

    Amazing video

  • @madhattermaker622
    @madhattermaker622 27 дней назад

    The only part of this mod that unless they've changed it which disappoints me is the lack of the Warden, the Warden is really powerful alone but I feel like a super warden or something could be a cool final boss since y'know, the warden is one with the sculk and is probably the most powerful monster made with sculk. I just feel like The Warden not being used all that much was a missed opportunity.

  • @johnjohnjohnson7720
    @johnjohnjohnson7720 2 месяца назад +2

    If you can look at the terramity or T.O Tweaks mod it would be a life saver.

  • @TrollfaceDarkBruhLmao
    @TrollfaceDarkBruhLmao Месяц назад +2

    Warden parasite :))))

  • @goldenhorde6944
    @goldenhorde6944 27 дней назад

    "Wardmind" or "Wardenmind" would be a good name for the controller

  • @Octolithic
    @Octolithic 2 месяца назад +8

    The children yearn for halo flood

  • @SniffLul
    @SniffLul 2 месяца назад +2

    You should showcase Jaden's Nether Expansion next

  • @TheMonkeyMann
    @TheMonkeyMann Месяц назад

    The flood, but minecraft themed

  • @Grimm9890
    @Grimm9890 2 месяца назад +1

    is there any infection mod that doesent seem incredibly difficult?
    i keep watching the vid and it seems this infection is something you have to start so i take it back this aint that difficult considering you get prep time

  • @BasedGod_SuperStraight
    @BasedGod_SuperStraight 2 месяца назад +14

    here's a brief experience on testing bro's modpack with this as the central component, he made for the gang's 2 week:
    "Why is this whole area cleared out?"
    *I hear Ferrous from Mozie's nearby clapping cheeks*
    "Hot damn,"
    *Ice and Fire Stage 5 dragon in the sky.*
    "HOLY SHIT, WHAT HAPPENED, I WAS AFK FOR 5 MINUTES"
    Edit: This motherfucker has Iron's Spells and Create on the pack, with minecolonies, good God, he has mekanism and botania, this was supposed to be 2 weeks not 2 fucking centuries.
    Fr justbegun checking the modvlist:
    -Twilight
    -Apotheosis
    -Artifacts and Relics
    -All of the YUNG mods
    -,Dungeons and Taverns
    -More Mekanism Mods
    -Monster girls and Mermaids
    -Distant Horizons
    Holy shit, it just keeps on going.
    I am legitimately suspicious about this,
    He has Herobrine in here too for shit's and giggles. How is this 2 weeks.
    Alex's Caves and Mobs are in here too, I think He's going to add more

  • @MaoZedowner
    @MaoZedowner 22 дня назад

    Funny to think how normal enemies from scape and run: parasites would body the sculk enderman

  • @Ftdydtdtd
    @Ftdydtdtd 2 месяца назад

    Finally, Scape and Run Parasites on a new versions.

  • @LilShrimp01
    @LilShrimp01 Месяц назад +1

    How would they fare against copious amounts of ballistic missiles? 😅😂

  • @dadamaldasstuff1816
    @dadamaldasstuff1816 2 месяца назад +5

    2:52 Sculk Spore Sewer?

    • @Yargslog
      @Yargslog 2 месяца назад +3

      it's spewer

    • @dadamaldasstuff1816
      @dadamaldasstuff1816 2 месяца назад +3

      @@Yargslog That's my point. He even said the typo.

    • @Yargslog
      @Yargslog 2 месяца назад +1

      ​@@dadamaldasstuff1816 yeah lmao.

    • @NoxusMods
      @NoxusMods  2 месяца назад +3

      How did I miss that ._.

  • @Yippee-sk1fm
    @Yippee-sk1fm 2 месяца назад +1

    what if the skulk spider tried to seek out nether portals and then burst with spores when they enter the nether to slowly infect the nether

  • @jackey6149
    @jackey6149 Месяц назад

    mod dev needs to make the phantoms spawning toggleable..

  • @ReallyHaveNoIdea
    @ReallyHaveNoIdea 2 месяца назад +5

    Domain Expansion: Chimera Shadow Garden

    • @HellCromeE
      @HellCromeE 2 месяца назад

      Megumi if he actually tried:

  • @hypno-silly
    @hypno-silly 2 месяца назад

    if you ever update this mod, skulk quicksand might be fitting!

    • @Yargslog
      @Yargslog 2 месяца назад +1

      he didn't create it, but the creators have plans to add tons of new stuff.

    • @hypno-silly
      @hypno-silly 2 месяца назад

      @@Yargslog cool B)

  • @KnucklesYT2024
    @KnucklesYT2024 Месяц назад

    13:19 “and requires souls” this sounds like terraria

  • @obeegypse9519
    @obeegypse9519 2 месяца назад

    You should review the Armageddon Mod ! It's a very promising one ;))

  • @yvonnemoskera4817
    @yvonnemoskera4817 2 месяца назад

    Nice 👍

  • @maxdeqtyarev8044
    @maxdeqtyarev8044 2 месяца назад

    Sculk Pillager looks like guy from HL:Alyx
    "Jeff?"

  • @lanebot25
    @lanebot25 Месяц назад +1

    Stupid question was certain elements inspired by Halo flood

    • @AssassinIsAfk
      @AssassinIsAfk День назад

      100%, gravemind, undeveloped stage, tomb under ground, terraforming the environment, infection forms spread the infection ect.

  • @Xenomorph768
    @Xenomorph768 2 месяца назад +1

    Hm, have you ever covered the Twilight Forest Mod?

  • @young7783
    @young7783 Месяц назад +1

    The Flood

  • @TPLS2
    @TPLS2 2 месяца назад

    I wish the skulk mobs would rise up from the ground.

  • @Yargslog
    @Yargslog 2 месяца назад

    look at the pulsating ancient node really closely

  • @Pleonfeon
    @Pleonfeon 2 месяца назад +1

    Du bist hundert-pro deutsch, man hört den akzent ;))) gutes vid aber.

  • @RareNine
    @RareNine Месяц назад

    can you play this with friends? I just saw a trailer of Minecraft Burnt Mod and i would love to somehow use them both, It's like Minecraft.. but what if the actually added something like this officially.

  • @harbinger9824
    @harbinger9824 2 месяца назад

    I am sooo habby for Mike rn :3

  • @iNapaa
    @iNapaa 2 месяца назад

    Hello man, Wondering if you could make modpacks for us as you seem to have really good taste :)

  • @ThatGuyRaylo
    @ThatGuyRaylo 2 месяца назад

    As much as I like it, like a lot of infection mods; they have a ludicrously OP enderman that forces the player to play offensively, which really isn't good for defensive play-styles.
    Which sucks because some people like to build bulwarks and bunker down, rather than go and combat it.

  • @henriquecosta1175
    @henriquecosta1175 Месяц назад

    Spore mod, Horde mod, Sculk horse, is war of three factions.
    While spores has its abilities, Sculk also has ITS abilities, and the horde has his swords, nether mobs and more.
    Sadly too laggy.
    Spore and Sculk are allied.

  • @samuelnelson3426
    @samuelnelson3426 2 месяца назад

    Do terrain generation mods like terralith/tectonic break the spawning of the initial dungeon?

  • @chkn_nugz
    @chkn_nugz 2 месяца назад

    seriously mojang has to look into doing something more like this. This mod gives terraria evil biome (corruption or crimson) vibe.

    • @AssassinIsAfk
      @AssassinIsAfk День назад

      They would have to fight 343 to be able to add something like this into the game. Then again both are owned by Microsoft

  • @MazinOmer-zl2uc
    @MazinOmer-zl2uc 2 месяца назад

    Can you please make a mod for the let’s do series or handcrafted

  • @кириллварнавский-к3ю

    Scape and run parasites vibes with this mod

  • @da_bp
    @da_bp 2 месяца назад

    Minecraft: The sculkier sculk update

  • @AugustineMorales
    @AugustineMorales 28 дней назад

    will the tomb still spawn if the world was made before adding the mod?

  • @ThatAziz
    @ThatAziz Месяц назад

    The cutscenes were made by using Replay mod??

  • @M4l0R13
    @M4l0R13 Месяц назад

    Next : Withering Away:Reborn or Wither Outbreak pls

  • @Alex-fm5kk
    @Alex-fm5kk 8 дней назад

    where do i find the experimenatal features for the fish ones?

  • @HugoYogurt
    @HugoYogurt Месяц назад

    a last of us vanilla styled skulk versionm fuck yeah

  • @TheColombianSpartan
    @TheColombianSpartan 2 месяца назад

    I thought the Simmerman (assimilated enderman from Scape and Run parasites) was scary but he has nothing on the sculk enderman boss

  • @brianmoyachiuz905
    @brianmoyachiuz905 2 месяца назад

    I juat hope they don't start clicking 😨 they still creep me the nether out of me

  • @acesandjacks7241
    @acesandjacks7241 13 дней назад

    Sounds cool but laggy

  • @octahedron2064
    @octahedron2064 2 месяца назад +1

    I want the mobs in a standalone mod

  • @Pearl7sp
    @Pearl7sp 2 месяца назад

    was the sculk harvestor inspired by vita carnis?

    • @AssassinIsAfk
      @AssassinIsAfk День назад

      More like the flood from halo, in halo the flood are stored in a structure which is ancient, locked in there to be studied so a cure can be found, unfortunately the covernant didn't know about what the structures actual purpose was and accidentally released the flood, then all hell broke loose from there.

  • @krakenking2130
    @krakenking2130 2 месяца назад

    What shader are you using?

    • @NoxusMods
      @NoxusMods  2 месяца назад

      Complementary Shaders :)

  • @peeper2732
    @peeper2732 9 дней назад

    This mod makes your world smell like raisins

  • @oliverfreitas8593
    @oliverfreitas8593 2 месяца назад

    Is it to hard to add this freack mod in Bedrock version for mobile players?

  • @NetheredX
    @NetheredX 2 месяца назад +1

    Another big mod showcase
    What's next? Spectrum?

    • @NoxusMods
      @NoxusMods  2 месяца назад

      There are a few amazing ones coming :)

  • @muyandos
    @muyandos 2 месяца назад +5

    This is not your grave...

  • @União-sul-americana
    @União-sul-americana 2 месяца назад

    Make a video about laendi transports mo

  • @gestalt7529
    @gestalt7529 2 месяца назад

    Lies of P reference

  • @TheDiamondTDS
    @TheDiamondTDS 2 месяца назад

    This mod kinda reminds me of the flood from halo