My logic: when valve ported 1.6 to source, many animations were same, also no new weapon or not much features so maybe this logic will apply to csgo port to cs2 too
The reload speed is faster, and also not to mention.. the sounds are much earlier than the animations in CS2 (example, you can hear the chambering sound earlier than the chambering animation itself)
Classic Valve, no animation improvements between games and new bugs introduced in the porting. The animations were nothing special back at release, they're really showing their age now. Too bad they really put the clampdown on modding.
Now, these arent exactly wild, hyper realistic or super tacticool reloads, but in the day where every game's weapon is a tacticool reload, somehow the CSGO animations stand out amongst them with their own style.
CSGO: "Brightness 50%" "Saturation 50%"
CS2: "Brightness 100%" "Saturation 100%"
CS:2 just feels like someone turned RTX on
That's pretty much what it is.
Nah just turned brightness up a little
Okay one question, are Valve gonna make new reload animations or reused same reload from CSGO in final version later?
My logic: when valve ported 1.6 to source, many animations were same, also no new weapon or not much features so maybe this logic will apply to csgo port to cs2 too
Hey Adrian sandy is that you?
@@epix143 Yes
@@maulanaadrian9383 damn your other account got deleted too eh?
@@epix143 Yeah
The reload speed is faster, and also not to mention.. the sounds are much earlier than the animations in CS2 (example, you can hear the chambering sound earlier than the chambering animation itself)
Classic Valve, no animation improvements between games and new bugs introduced in the porting. The animations were nothing special back at release, they're really showing their age now. Too bad they really put the clampdown on modding.
Honestly, what's wrong with letting us use animation skin mods. Worked just fine in the classic CS games.
Everything's so outdated
Reload sounds in CS2 louder than CSGO.
Many of them still sound boring, weak and unsatisfying.
@@RoseSupreme I personally like them for how simple they are
0:52 The camera shake is removed from the revolver reload animation in CS2.
good part about Reload Animations Comparison from Counter-Strike 2 vs CSGO The Video Game 2023
Anyone else notice the MP5SDs bolt phase through the side of the upper receiver?
How do they manage to make the least satisfying reloads ever TWICE
That machine gun reload with the ammo belt... Someone forgot to animate the belt!
Now, these arent exactly wild, hyper realistic or super tacticool reloads, but in the day where every game's weapon is a tacticool reload, somehow the CSGO animations stand out amongst them with their own style.
So besides teeny, tiny, extremely subtle changes to the suppressors and sound design. It’s the exact same game.
What's with that metal "flap" that appears on the left side of the MP5's receiver during the reload animation?
It is an error in the animation of the model, surely it will be corrected.
4:12 WHAT?
0:11
They got so much money from the player and they make the reloaded animation look like making by new designer. Its so poor
Buddy There's 2 rules
1. I want SOCOM US Navy SEALs all weapons
and 2. I want it now where you like it or not