I can only assume that this is a video which the team has been trying to make for several years, only to be thwarted by Mike at every turn. Is it cowardice or tactical genius to complete it during his absence? Only time will tell.
@Carlos Smith isn't that how it goes though? Nintendo gets our loyalty for what the button that is A, and Sony gets our loyalty for the button that is X/"cross" because they both existed _before_ Microsoft got in the game. But, I do agree. My brain simply can't make the transition to an XBox controller on my PC so I either just keep with KB/M or end up installing various programs for using a PS4 controller. I didn't end up having the problem with PS2 and Game Cube because the button placement was so incredibly weird.
Holy hell, that slot car thing really takes me back. I remember going to a place decades ago with my father, where that's all they did was race those little cars around. Not sure it exists anymore, but that's a nice trip down memory lane.
I think it's because it's *true*, and the funniest thing that Andy could have possibly said. I'm still lol 😂🤣 "ZELDA IS DRIVING GAMES FROM NOW ON" needs a T-Shirt! Oh, but I forgot about copyright law 🤔🙄🤷🏻♂️
I have also been thinking of non music games with musical segments and playable instruments that give pure music and rhythm games a run for their money. Half-Life: Alyx’s playable piano and The Last of Us Part 2’s guitar sessions have been on my mind.
Can't believe you'd drag my beloved moonbuggy Mako in the same list that has that bloody Warthog final set piece. The amount of times I died in that thing specifically because of the controls. I was at the very end of the game and deserved my reward, damn it! Why would you keep me away from it so dickishly? Didn't even allow me to ramp off a mountain at low g, firing my retro boosters at just the right time to prevent a horrible fiery end.
Personally I'd put the one in Halo 3 above that one, even if technically it was more of a callback than anything unique. Also, personally I liked the Mako sections in ME, though I realize those of us who did are in the minority.....
The warthog controls...and specifically that final, timed mission, are the number one reason that keeps me from replaying the original. The flood come a close second, but not even they can make up for that nonsense.
the worst part of the warthog run, in both 1 and 3, had a lot more to do with the physics of the game (and the fact that sentinel beams and infection forms both served to cause your 2 ton spartan body inside the 3 ton assault truck bouncing around like they weighed 10 pounds) than the controls of the hog itself
I actually got used to the warthog handling by the end of the game. It is still one of my favourite levels from Halo, but I think Halo 3 did the warthog run better
I actually enjoyed the Mako sections, mostly because I managed to spend an inordinate amount of time mountain goating it into areas that I'm pretty sure the devs never expected someone to be able to get into...
Do people actually dislike the hammerhead? I have honestly always loved those missions with one exception the ice planet because I hate that kind of "your too cold" cop out.
Dex hillinger Hammerhead is way too fragile to be any fun. I'd rather slog through Mako sections than get exploded every thirty seconds in a Hammerhead.
The hammerhead was supposed to be fragile. It's a light exploration vehicle, not an APC. It does what it was meant to do. I had ridiculous fun controlling it and hovering circles around the poor Geth that couldn't hit me for trying. The key to fighting in the Hammerhead is hit&run attacks, fly in, hit them, fly out, wait for any damage to repair, and repeat. It takes skill. It's not like you're in the Mako and you can just sit there and blast everything to bits with a huge tank cannon.
As much as I loved the driving sequence from Halo: CE, the one from the end of Halo 3 sticks out more to me because I enjoy that game's take on the Halo theme, especially with the piano solo
They really improved the driving in ME:A with Nomad, same can be said of combat, movement and game mechanics in general. Shame that the story was not as captivating as the trilogy. EA needs to take notes from CapCom and Square Enix about solid remakes. Since the alleged release is a remaster, I'm not gonna have high expectations.
@@thegreatpineapple4425 I rather liked that DLC vehicle in ME2, I forget the name of it. Hot dang that thing could move. It was made out of glass, though as it really couldn't take very many hits, but _it wasn't supposed to_ but it was still fun. Also, the Mako... just save your game often and if you get eaten by a thresher maw, just reload lol. I'd blow up Geth camps, thresher maws, all kinds of stuff. I remember having so much fun. Sadly, any modern computer I try to play ME1 on, has sound crackling issues for some weird reason. Also that car chase in ME2 was rather fun even if it a bit short. Sadly, the last time I attempted this, the game kept crashing at the end of it.
@@Dhalin to be absolutely honest, I prefer the Mako over the hammerhead for a few reasons: 1: the Mako can take a beating, while the hammerhead falls apart after a few seconds of sustained fire from a machine gun turret 2: I'd rather use the machine gun and tank cannon of the mako over the homing missiles (that sometimes don't even hit it's target) of the Hammerhead
@@Droidsbane Yeah, I feel similar. I mean, the Hammerhead speedrun courses can be fun, but when it comes down to actually rolling into battle, the Mako lets you feel like you're in a fricken tank. It blows crap up, you can run enemy units over, and any level where you drive the Mako, it's usually easy as pie if you have but a few brain cells. Some people complained about it being hard to steer, but I never really felt that way?
That bit about the slot cars from Yakuza 0 reminded me of something I used to do with my dad as a kid back in the early 90’s. I had a slot car track that I would take days to build and perfect it, changing it almost weekly to make a new track in a different room of the house. We spent hours playing with those things and customizing our cars with model paint. Then when I was like 6 he finally let me drive his really really nice F1 RC car. That thing was so damn fast! Those were some good times. Fond memories. I miss him terribly.
Really appreciate the inclusion of the Halo driving escape sequence. it really was one of the most memorable moments in gaming history. I still have fond memories of that last mission.
The saber mission & Hornet mission of Reach are some of the most enjoyable parts of the whole game, taking down Covies that usually are a menace on the ground in a matter of second is AWESOME!
Discovered Oxboxtra at the beginning of lockdown having never heard of Shenmue 2, with every video I'm confident I have now witnessed all the glorious tedium it has to offer, yet the well never runs dry!
Despite having a bad story, Borderlands 3 had pretty good driving mechanics. I felt like it was more streamlined and less clunky than the first few games
Really remarkably good considering that you steered with you mouse. (terribly wonky when you're used to wasd steering) the fact that you bounced around on things so well helped tremendously tho.
I don't understand these takes on BL3. Borderlands has literally always had a crap story. It's there as an afterthought, with the endless waves of enemy killing using a massive variety of guns being the primary component.
Also, it wasn't that bad after you figured out the two main rules of driving the Mako: 1. never use the rocket jumping thruster thingies, and 2. if it starts bouncing around, immediately drop the controller and wait until it stops
This 100 times this. People hate on the mako, but its not the mako's fault! If the planets had some actual level design to them i guarente the mako wouldnt be as hated as it is.
@@clothar23 Nintendo singlehandedly revived the games industry and the DS outsold everything but the PS2 (which doesn't even have an A button). They invented everything great about game controllers including the d-pad, shoulder buttons, and a (useful) analog stick
i'm a simple man, i see Kazuma Kiryu i click (the Yakuza series is my favourite game series of all time and to anyone who hasn't playesd it yet, Pick up Yakuza 0, you won't regret it i promise, the stories and characters are so good and you'll really develop feelings for the characters, they feel so real) i'm still a bit bummed that Yakuza 7 is goinng to be a turn based RPG but i'll still play it as i love the series :)
I'm halfway through Yakuza 0. I can't believe I've waited this long without checking it out. The story is amazing! I love playing all the mini games and Mr shakedown was a pain to deal with when i was in the beginning. Love the game, im glad to see yakuza added to game pass and on xbox period. Xbox needs more Japanese games.
A lot of it has to do with "off-roading" and exploring the more rocky parts of the maps where the bouncing and jostling the Mako does can be a pain when trying to get to those more obscure locations.
With that SMO entry, I kind of wonder if the Goron Race from Majora's Mask would have qualified. Would the Goron Mask be considered the vehicle, in that case?
Kingdome Hearts 2 Gummy ship sections. Fly through a swarming fleet of baddies using a ship you can design yourself with all sorts of cannons or melee weapons and it was just so fun
My favorite non-race-game race is the Goron race from Majora's Mask. Zooming around as the goron was always fun to me, and the race just makes it so much better!
I take it you weren't one of those people who felt the need to collect everything like myself and so bumped into those horrible Slippery Rock sections that you had to try and find a way to maneuver around by finding the tiniest bit of grass so that the Mako didn't slide down to get stuck in a pit for an hour?
@@Heartshapedbox81 Mate you think I spent way more time than necessary riding my Mako around whenever possible without collecting everything on every planet? :D
@@matternativ Fair enough lol, but I do agree that the Mako isn't nearly as bad as people make it out just that those particular terrains i mentioned are infuriating to deal with and real time wasters to get around
Whenever Mike starts talking, I start grinning. Whenever Jane starts talking, I start relaxing. You guys should read children's books. I love your voices, love you guys. This is the first channel I ever subscribed and never regretted it.
@@gundamheavyarms4879 I beat it by playing like an absolute coward and using the space station as a great big shield to break line of sight and constantly dipping out to pop shots at the enemy fighters when I saw an opening.
Might I make a suggestion? Destiny 2's tank segments. Rolling around with a massively powerful main gun, slinging lock-on missiles and plowing over enemies that are normally a pain to kill yourself. And the sound of the cannon is amazing.
I only played from Halo 3 onward but I alway preferred being in the turret seat because the driving annoyed me in that game and I was bad at it. Took three of us over an hour to finish the campaign's final race to the finish on Legendary, Infuriating.
Speaking of vehicle sections in COD games, Black Ops has several memorable ones. Like that part where you get to drive around in Cuba for roughly 15 seconds. But my favorite part is probably the one where you and Woods steal an enemy attack helicopter and somehow know how to operate it. What makes it even better is the fact that just about anything you shoot causes a massive explosion. Like that oil pipeline that runs all across the level for some reason.
I’m not sure about other countries but “Pocket Circuit” was HUGE in Japan back in the late 80’s/early 90’s. What the game calls Pocket Circuit is actually based on the Mini 4WD model kit cars and the kids were all about the Cyclone Magnums and Tridagger X (I have probably lost all non-Japanese people by this point lol). I was genuinely amazed at just how much attention and details the developers got right, right down to the parts customization and the feel of the races they’d have at department stores. A lot of places even had the promoter/judge like the Pocket Circuit Fighter, except they were called Mini4 Fighters. Honestly, playing that minigame really brought me back to when I was a kid, and it’s truly amazing when any piece of entertainment can bring back such memories and emotions ;’)
"When the rest of your day is spent moving boxes around a warehouse, it's almost supernaturally thrilling to do anything but that." I work at FedEx and I cant tell you how accurate this sentence is
I know right . I worked at a food production plant once. And the entire time I thought a few hundred feet of conveyor belt here and there could do my job..yet back and forth with the fork lift.
That Uncharted 4 chase was the most beautifully chaotic Michael - BAYHEM I've seen in a game in a WHILE! And to think, I decided to take a break on that game right before that chase starts in Madagascar, because I'm backlogged with so many other new-ish games that I haven't finished, after seeing THAT, I need to go boot up Uncharted 4 & finish it NOW! 😂
It doesnt matter. It's still in the wrong spot Edit: and Nintendo has moved the A button to a different location for most all their consoles. only the handhelds are remotely consistant
@@JevinJohnson-CloudShift It does matter. Whoever designs a thing first sets the standard. Anyone who does something different is the one that's wrong. Nintendo had the A button first. It's always been the rightmost button on all their controllers. Therefore, the A button is the rightmost button. Xbox is the one that's wrong.
It might also be a joke about the game calling it A despite the player’s control setup, like if you where for some reason some madlad playing with the left joy-con it wouldn’t register
You guys just remind me of the sub story on Yakuza 6 when I have to help the Pocket Circuit Fighter with his son. That detail in which the "fight" you have at the end of the sub story is the Pocket Circuit Theme was just glorious.
I really enjoyed that one mission in the new mw2 where you start in a helicopter before falling out and then parkouring your way up the convoy, high jacking vehicles and stuff
I played on my Xbox after playing on my Switch for a bit and spent ten minutes wondering why I couldn’t select anything before I realised I was pressing B
I'd say the best vehicle I ever handled from a non-driving game is the Seamoth from Subnautica. It's zippy, feels really good, and--best part--you can jump out of the water like you're a dolphin. Then again, I don't really play games that have "diving sections", unless we start counting horseback riding. Or flying around as a literal bird, in which case I recommend the Guardians of Ga'Hoole game. It's a short little game that was a tie-in with the movie, but aerial combat as an owl is quite fun.
The mako in mass effect is fun. It feels like a buggy on a different planet! It handles fine! And it’s miles more fun than those crap probes that ME2 had!
@@Dhalin They're talking about the part where you don't actually land on most of the planets on the star chart. You just scan the surface for mineral deposits and shoot probes to collect them
@@flanaganb76 Oh, right. It's been awhile since I'd played ME2. I don't know, I mean, it's a tossup. Having to roam around in featureless mountains to put flags down where resources are, vs. just shooting the probes... eh. I liked the Mako, but mostly during story bits and the few planets that had better terrain, but roaming over the mountains I can't say was all that fun. So, the probes.... I can't say I hate them.
I won't lie to you, the Dog Fights in COD IW are super fun & and fresh in the franchise regardless of the generic shooting it has throughout the campaign and the bad multiplayer mode... It would be worth buying the game if the game would be 20-25 dollars cause the dogfight sections are worth that much... IW campaign is decent too and the dog fighting side missions other than main missions made it fun of a game. The game tanked for other different reasons, in all honestly IW was a pretty decent game...
How LA noire didn't make this list is a mystery only cole phelps can solve. The mission where you have to put it all on the line to save jack kelso is one of the greatest video game moments of all time
When I saw the thumbnail of Yakuza0 in the title card I was like, WTH, that's the worst section of zero! Glad to see than Andy and I are on the same page. I remember spending hours on pocket circuit, ti the point I had to go fight people to make more money to buy more parts... I was well into my 30s when this occurred.
Oof, forklift racing, that actually sounds fun. On a side note when drifting a forklift they either slip or grip (no in between). I found that out the hard way when screwing around on the job and slammed into the lumber door of a HomeDepot while working freight... Don't know how but no one found out it was me that did it...
More piloting than driving, but Star Wars battlefront 2 (not the EA one). A lot of the mechanics in the game are a bit clunky by the standards of today, but they still hold up decently. Sure the controls were fairly simple, but honestly thats why they worked. Smaller ships felt nimble, bombers felt heavy, and the command(?) ships felt like giant fridges with guns and engines, which is exactly what they should feel like. Ship to ship combat? select a target, get missile lock if you have them, and use your blasters. Capital ships? Take a bomber, and, well. bomb them, specifically the modules. Or take a command ship, go inside, and start sabotaging.
me: why is yakuza in the thumbnail, theyre not about to say the highway section is good right? *shows pocket circuit me: phew andy: did you think this was about the highway section, are you out of your mind?
I think I may be the only one on the world, but the driving parts in Mass Effect 1 were my favorite driving sections in any game ever, and I spent WAAAAY too much time on it when playing the game, instead of doing what I was meant to be doing. Man, the thrill of exploration that was! So many fond memories...
I actually loved the Mako and would spend hours driving around in it. Not by choice mind you, but because of the fucking empty planets you were forced to use it on...
“...you have to use a forklift to move crates from one part of a harbor to another, which is just as exciting as it sounds.” Me, with a couple hundred hours in farm simulator: “you just haven’t played it wrong enough”
What do you think about the car chasing in the old Tomb Raider games? The Tomb Raider: The Last Revelation where we have to chase after the so-called guide and his gang with a jeep which was quite fun and the soundtrack was really nice ^^ I also think the motor riding sequences in Tomb Raider Legend was a nice touch ^^
Gotta disagree with the Mako opinion...it can be kind of tedious at times, but it's fun bouncing around while screwing around with the jump and boost. It's also not planet-scanning, which is enough to make it good in my book. ^_^
Mercenaries 2 world in flames "built for speed" challenge given to you by the last outpost you unlock for the UP (Universal Petroleum), I loved drifting around in that super fast car that I was both trying not to destroy AND trying to beat the timer, that challenge was amazing, also you have the challenge in mercenaries two world in flames that you get when you want to recruit a mechanic pretty much the same rules as the last thing, BUT your car can jump, there's guys with guns, and tanks too, hard indeed, but amazing.
Enough shading the Mako already. It was great fun to go bouncing around the ridiculous planetary terrains in search of random points of interest, occasionally rolling over and laughing my arse off. Hammerhead had its moments too, but it was just jumping the Mako in comparison.
Oh, man, that entire chase sequence in Madagascar from Uncharted 4 was probably my favorite part of that wholly awesome game. It was so much fun and amazingly epic and cinematic, and, just as pointed out here, it had so much variety in just one sequence. Driving, grappling, standard combat on top of vehicles, driving again, and then shooting from the back of a motorcycle. It went on for so long but managed to not feel even remotely dragged out.
My favorite vehicle section in a non driving game has to be sleeping dogs. If only for the way any car chase becomes a bad ass action flick with smooth driving, the ability to ram (which came real handy shaking cops) and the action hi-jack mechanice which made me feel like such an action hero when Wei without missing a beat would jump from his current car to the next and instantly take the wheel. It was so useful for when my current car was on it's last legs in the chase or when I was in a car chase or just driving around and happened to see a nice car I wanted instead.
Somewhere Mike just awoke in a cold sweat with a terrible pit in his stomach but he doesn't know why.
eh maybe when he does finally get some sleep, ina couple of months, or maybe years, I've heard it can take babies a while to learn what sleep is...
@@SevCaswell Is it wrong to be somewhat looking forward to crazy, sleep deprived Mike/Eggbert?
Mike: "I felt a great disturbance in the Force..."
Can’t like because 420 likes
@@justanothergalaxy8379 Truly the hero we need
I can only assume that this is a video which the team has been trying to make for several years, only to be thwarted by Mike at every turn. Is it cowardice or tactical genius to complete it during his absence? Only time will tell.
You put another time at the bottom
or as Jane said "Why not both?"
"tactical cowardice"
I came for the Yakuza, stayed for the Mako
Pocket Circuit is the shit, the most fun I ever had in a video game
Facts
“Zelda is driving games now.” And you guys didn’t even touch on the motorcycle in the DLC! 😂
Saving it for the follow up video.
Ya mean that two wheeled nonsense that had the fuel mileage of an Abrams with a leaky gas tank .
@@clothar23 lol
Yea I thought it would have been the motorcycle
Another example of driving in Zelda is the goron race in Majora's Mask
"The button Nintendo insists is A." Andy had me laughing out loud and scaring my dog.
I mean, I'd much rather talk about the button X-box insists is X, instead lol
Or the button PlayStation insists is X, or "cross". PlayStation, our lord and savior.
@@jasonsorin1021 That would imply that it's actually supposed to be something else, a fact I am *not* willing to accept >.>
@Carlos Smith isn't that how it goes though? Nintendo gets our loyalty for what the button that is A, and Sony gets our loyalty for the button that is X/"cross" because they both existed _before_ Microsoft got in the game.
But, I do agree. My brain simply can't make the transition to an XBox controller on my PC so I either just keep with KB/M or end up installing various programs for using a PS4 controller.
I didn't end up having the problem with PS2 and Game Cube because the button placement was so incredibly weird.
I love how in Kiwami you go on a Quest to reunite all the kids from Zero for more Pocket Circuit
And then crush them again
Holy hell, that slot car thing really takes me back. I remember going to a place decades ago with my father, where that's all they did was race those little cars around. Not sure it exists anymore, but that's a nice trip down memory lane.
The Uncharted one reminds me of the escape bit from the Tin-Tin movie.
I can't unsee Nathan Drake as the English answer to Tin Tin now why have you done this to me?
It does remind me of that
@@wolfclaw719 the next question then is "who's Snowy."
And the game of the movie too
@@joshuakent5821 all ages explanative Batman, there IS a Tintin game! Is it any good?
“Vehicle” and “driving” were used with pretty heavy liberty in this video title.
I'm surprised they didn't include any flying segments.
Really
"Zelda is driving games from now on", is this because of Hitman Ghost Mode? Is this your revenge on Mike? But also I agree
I think it's because it's *true*, and the funniest thing that Andy could have possibly said. I'm still lol 😂🤣 "ZELDA IS DRIVING GAMES FROM NOW ON" needs a T-Shirt!
Oh, but I forgot about copyright law 🤔🙄🤷🏻♂️
Zelda is flying game
What if they made it an option to use shield surfing as a vehicle in Mario kart.
Half life 2: Vroom Vroom Meet Thy Doom.
Spinoff to this list: games that had genre switching sequences or mini games that held up to full games set in that genre. Eg Gwent from the Witcher 3
I nominate mini golf in Terraria.
Nier Automata. All of it.
I liked Deus Ex: Human Revolution’s and Mankind Divided’s hacking minigames which I swear will kill as an app for the casual game mobile market.
Anything from Red Dead Redemption should make it.
I have also been thinking of non music games with musical segments and playable instruments that give pure music and rhythm games a run for their money. Half-Life: Alyx’s playable piano and The Last of Us Part 2’s guitar sessions have been on my mind.
Can't believe you'd drag my beloved moonbuggy Mako in the same list that has that bloody Warthog final set piece. The amount of times I died in that thing specifically because of the controls. I was at the very end of the game and deserved my reward, damn it! Why would you keep me away from it so dickishly? Didn't even allow me to ramp off a mountain at low g, firing my retro boosters at just the right time to prevent a horrible fiery end.
Personally I'd put the one in Halo 3 above that one, even if technically it was more of a callback than anything unique. Also, personally I liked the Mako sections in ME, though I realize those of us who did are in the minority.....
The warthog controls...and specifically that final, timed mission, are the number one reason that keeps me from replaying the original. The flood come a close second, but not even they can make up for that nonsense.
the worst part of the warthog run, in both 1 and 3, had a lot more to do with the physics of the game (and the fact that sentinel beams and infection forms both served to cause your 2 ton spartan body inside the 3 ton assault truck bouncing around like they weighed 10 pounds) than the controls of the hog itself
I actually got used to the warthog handling by the end of the game. It is still one of my favourite levels from Halo, but I think Halo 3 did the warthog run better
Yeah I love the loose controls of the warthog. Playing through that section co-op was amazing fun when it was new.
I actually enjoyed the Mako sections, mostly because I managed to spend an inordinate amount of time mountain goating it into areas that I'm pretty sure the devs never expected someone to be able to get into...
Same. The maintain position and boost to go further trick is essential to ME traversal
Somewhere Mike and Mike Jr. are crying for different reasons.
Hopefully not. I heard Mike cries pure gasoline.
And that he has a tattoo of his face...on his face.
All we know, is that he's called The Mike!
No, Mike Jr. actually cries for the same reason as his father
"Can we please stop showing the Mako?"
Missed opportunity to do a hard cut to the Hammerhead.
Do people actually dislike the hammerhead? I have honestly always loved those missions with one exception the ice planet because I hate that kind of "your too cold" cop out.
Dex hillinger yes plenty of people hate the hammerhead, among other thing because it’s made of wet toilet paper
Dex hillinger Hammerhead is way too fragile to be any fun. I'd rather slog through Mako sections than get exploded every thirty seconds in a Hammerhead.
The hammerhead was supposed to be fragile. It's a light exploration vehicle, not an APC. It does what it was meant to do. I had ridiculous fun controlling it and hovering circles around the poor Geth that couldn't hit me for trying. The key to fighting in the Hammerhead is hit&run attacks, fly in, hit them, fly out, wait for any damage to repair, and repeat. It takes skill. It's not like you're in the Mako and you can just sit there and blast everything to bits with a huge tank cannon.
@@Dhalin I know how to use the hammerhead, it's just boring to use
"When i side slam my nemesis in F1 2020, no one is impressed"
Kvyat: same
I'll take "Jokes only F1 fans will understand" for 200
*sad hardbass noises*
As much as I loved the driving sequence from Halo: CE, the one from the end of Halo 3 sticks out more to me because I enjoy that game's take on the Halo theme, especially with the piano solo
I loved the mako, just bouncing around on a random planet for 5-10 minutes was great dumb fun in an otherwise serious game about saving the galaxy
They really improved the driving in ME:A with Nomad, same can be said of combat, movement and game mechanics in general. Shame that the story was not as captivating as the trilogy. EA needs to take notes from CapCom and Square Enix about solid remakes. Since the alleged release is a remaster, I'm not gonna have high expectations.
@@thegreatpineapple4425 I rather liked that DLC vehicle in ME2, I forget the name of it. Hot dang that thing could move. It was made out of glass, though as it really couldn't take very many hits, but _it wasn't supposed to_ but it was still fun. Also, the Mako... just save your game often and if you get eaten by a thresher maw, just reload lol. I'd blow up Geth camps, thresher maws, all kinds of stuff. I remember having so much fun. Sadly, any modern computer I try to play ME1 on, has sound crackling issues for some weird reason.
Also that car chase in ME2 was rather fun even if it a bit short. Sadly, the last time I attempted this, the game kept crashing at the end of it.
@@Dhalin it was the hammerhead and i agree especially when facing that geth cannon you don't even have to do much work.
@@Dhalin to be absolutely honest, I prefer the Mako over the hammerhead for a few reasons:
1: the Mako can take a beating, while the hammerhead falls apart after a few seconds of sustained fire from a machine gun turret
2: I'd rather use the machine gun and tank cannon of the mako over the homing missiles (that sometimes don't even hit it's target) of the Hammerhead
@@Droidsbane Yeah, I feel similar. I mean, the Hammerhead speedrun courses can be fun, but when it comes down to actually rolling into battle, the Mako lets you feel like you're in a fricken tank. It blows crap up, you can run enemy units over, and any level where you drive the Mako, it's usually easy as pie if you have but a few brain cells. Some people complained about it being hard to steer, but I never really felt that way?
Poor Mako can't catch a break 🤣
That bit about the slot cars from Yakuza 0 reminded me of something I used to do with my dad as a kid back in the early 90’s. I had a slot car track that I would take days to build and perfect it, changing it almost weekly to make a new track in a different room of the house. We spent hours playing with those things and customizing our cars with model paint. Then when I was like 6 he finally let me drive his really really nice F1 RC car. That thing was so damn fast! Those were some good times. Fond memories. I miss him terribly.
Really appreciate the inclusion of the Halo driving escape sequence. it really was one of the most memorable moments in gaming history. I still have fond memories of that last mission.
The saber mission & Hornet mission of Reach are some of the most enjoyable parts of the whole game, taking down Covies that usually are a menace on the ground in a matter of second is AWESOME!
Hornets were not in Reach. That was the Falcon.
Discovered Oxboxtra at the beginning of lockdown having never heard of Shenmue 2, with every video I'm confident I have now witnessed all the glorious tedium it has to offer, yet the well never runs dry!
Despite having a bad story, Borderlands 3 had pretty good driving mechanics. I felt
like it was more streamlined and less clunky than the first few games
Really remarkably good considering that you steered with you mouse. (terribly wonky when you're used to wasd steering) the fact that you bounced around on things so well helped tremendously tho.
I don't understand these takes on BL3. Borderlands has literally always had a crap story. It's there as an afterthought, with the endless waves of enemy killing using a massive variety of guns being the primary component.
Andy: "Are you high?!?!"
Me:" yeah, I mean with the Q and all I... wait, can you see me?"
6:06 "lightly t-boned" she says, as the murder truck sends you rolling enough times to give you motion sickness
the mako was actually fine it was the absurd terrain on the unexplored worlds that made it a pain to drive.
Also, it wasn't that bad after you figured out the two main rules of driving the Mako: 1. never use the rocket jumping thruster thingies, and 2. if it starts bouncing around, immediately drop the controller and wait until it stops
This 100 times this. People hate on the mako, but its not the mako's fault! If the planets had some actual level design to them i guarente the mako wouldnt be as hated as it is.
And you use the controls gently. You don't need hard turns, just a little bump before over time. I've played far too much Mass Effect.
@@dazalius Yeah the test footage is driving up a 60° incline and rough terrain!
@@orsolyafekete7485 Use the thrusters to prevent flips.
You guys are really making use of Mike being away huh?
I guess next week will be 7 reasons dark souls is bad.
That'd be a hard list to make. They'd have to narrow it down to just 7 reasons.
@@Livestick42 How dare you.
@@Livestick42 dark souls is better than 99% of western video games.
That's all i can say
@@n124ajdx look, I don't care if it is a good game, it torched me for every mistake I did, I will do the same to it
@@pavanguna342
"Ohh this game is hard for me, i will cheat on it"
This is how you sound and it's childish 😂😂
"The button Nintendo insists is A"
pretty sure if you're the first to make a controller with an A button you get to insist
I say once Nintendo reaches the sales figures Microsoft and Sony have they can insist.
@@clothar23 Nintendo singlehandedly revived the games industry and the DS outsold everything but the PS2 (which doesn't even have an A button). They invented everything great about game controllers including the d-pad, shoulder buttons, and a (useful) analog stick
"Burnout 3, our Lord and savior."
*Lazy Generation intensifies*
I absolutely love the Mako segments in the original ME.
The space battle in Halo Reach was such a cool break from the run and gun of the game. Its only heartbreaking that they never revisited it.
They did in Halo 4, but it wasn't as exciting as Reach's.
i'm a simple man, i see Kazuma Kiryu i click (the Yakuza series is my favourite game series of all time and to anyone who hasn't playesd it yet, Pick up Yakuza 0, you won't regret it i promise, the stories and characters are so good and you'll really develop feelings for the characters, they feel so real) i'm still a bit bummed that Yakuza 7 is goinng to be a turn based RPG but i'll still play it as i love the series :)
I'm halfway through Yakuza 0. I can't believe I've waited this long without checking it out. The story is amazing! I love playing all the mini games and Mr shakedown was a pain to deal with when i was in the beginning. Love the game, im glad to see yakuza added to game pass and on xbox period. Xbox needs more Japanese games.
@@JimmyCooks25 good to see more people giving the series a go, it's incredible
James, I am downloading Yakuza Kiwami as I type this, should I play 0 first?
Chris Shukis you can start with Kiwami first because it is a remake of the first Yakuza game but imo zero is the better game
@@James-gj8rn Kiwami 2 is better than Kiwami though.
Never understood the issue with the Mako. I thought it was pretty simple and easy to control.
A lot of it has to do with "off-roading" and exploring the more rocky parts of the maps where the bouncing and jostling the Mako does can be a pain when trying to get to those more obscure locations.
If you just go to Therum, Feros, Noveria, Virmire & Ilos then there's nothing wrong with it lol 🤣
Commenter suggestion: James Bond: Everything or Nothing, the Aston Martin sections.
Such an underrated game!
I prefer the motorcycle bit
Where's Pontchartrain Bridge from 007: Everything or Nothing? That motorbike was insane!
Not complaining. But I feel like we are stretching the definition of "vehicle sections" a bit.
yeah no kidding lol
Anything can be a vehicle if you try hard and believe in yourself!
With that SMO entry, I kind of wonder if the Goron Race from Majora's Mask would have qualified. Would the Goron Mask be considered the vehicle, in that case?
@Leonidas Piledriver Don't watch it then...?
@@kamen.rider.decade this sounds like the concept for a driving game where the main goal is to cause as much chaos and destruction as possible.
Kingdome Hearts 2 Gummy ship sections. Fly through a swarming fleet of baddies using a ship you can design yourself with all sorts of cannons or melee weapons and it was just so fun
But Jane, I love the Mako 😭
My favorite non-race-game race is the Goron race from Majora's Mask. Zooming around as the goron was always fun to me, and the race just makes it so much better!
Slander! The Mako sections were amazing.
I thought i was the only one 😭 thank you Sir
I wouldn't say they were amazing, but I didn't hate them.
I take it you weren't one of those people who felt the need to collect everything like myself and so bumped into those horrible Slippery Rock sections that you had to try and find a way to maneuver around by finding the tiniest bit of grass so that the Mako didn't slide down to get stuck in a pit for an hour?
@@Heartshapedbox81 Mate you think I spent way more time than necessary riding my Mako around whenever possible without collecting everything on every planet? :D
@@matternativ Fair enough lol, but I do agree that the Mako isn't nearly as bad as people make it out just that those particular terrains i mentioned are infuriating to deal with and real time wasters to get around
Whenever Mike starts talking, I start grinning.
Whenever Jane starts talking, I start relaxing.
You guys should read children's books. I love your voices, love you guys. This is the first channel I ever subscribed and never regretted it.
Halo Reach: Space Mission
Gonna echo this. It wasn't expected, but it was certainly better than any other non-Star Fox flight section I've played. :P
The mission is Long Night of Solace. That is an extremely fun mission, but a complete nightmare on Legendary; took me three days to solo it.
Aye!
@@gundamheavyarms4879 I beat it by playing like an absolute coward and using the space station as a great big shield to break line of sight and constantly dipping out to pop shots at the enemy fighters when I saw an opening.
@@Draeckon Same. That was the only way I could beat it on Legendary. Anything else and I got torn to shreds.
The Mako handled like a refrigerator on rocket skates and I loved it
Jane has such a nice voice, these videos make my day.
Oh is that what you appreciates about her?
Might I make a suggestion?
Destiny 2's tank segments. Rolling around with a massively powerful main gun, slinging lock-on missiles and plowing over enemies that are normally a pain to kill yourself. And the sound of the cannon is amazing.
It was a nice change spamming supers and using Sweet Business.
Anything from Halo... as long as you're the one driving.
*as long as kat isn’t driving
@@jovialmonster757 or any marine, they have no sense of direction.
3, 3, 3, 3
I only played from Halo 3 onward but I alway preferred being in the turret seat because the driving annoyed me in that game and I was bad at it. Took three of us over an hour to finish the campaign's final race to the finish on Legendary, Infuriating.
@@sgtraytango was it from the Flood and Sentinels or the exploding Halo Ring?
Speaking of vehicle sections in COD games, Black Ops has several memorable ones. Like that part where you get to drive around in Cuba for roughly 15 seconds. But my favorite part is probably the one where you and Woods steal an enemy attack helicopter and somehow know how to operate it. What makes it even better is the fact that just about anything you shoot causes a massive explosion. Like that oil pipeline that runs all across the level for some reason.
8:28 the Hero of Time is Ocarina of Time and Majora's Mask's Link specifically
BOTW Link is the Hero of the Wild
I was hoping to find someone else was as nitpicky as I am about this in the comments section
I was looking for this comment so hard 😭
I’m not sure about other countries but “Pocket Circuit” was HUGE in Japan back in the late 80’s/early 90’s. What the game calls Pocket Circuit is actually based on the Mini 4WD model kit cars and the kids were all about the Cyclone Magnums and Tridagger X (I have probably lost all non-Japanese people by this point lol). I was genuinely amazed at just how much attention and details the developers got right, right down to the parts customization and the feel of the races they’d have at department stores. A lot of places even had the promoter/judge like the Pocket Circuit Fighter, except they were called Mini4 Fighters. Honestly, playing that minigame really brought me back to when I was a kid, and it’s truly amazing when any piece of entertainment can bring back such memories and emotions ;’)
I loved driving around in Mass Effect.
"When the rest of your day is spent moving boxes around a warehouse, it's almost supernaturally thrilling to do anything but that."
I work at FedEx and I cant tell you how accurate this sentence is
I know right . I worked at a food production plant once. And the entire time I thought a few hundred feet of conveyor belt here and there could do my job..yet back and forth with the fork lift.
@@clothar23 I load trucks all night. So the whole time it's just back and forth between the belt and the trucks
I really liked the Mako...
That Uncharted 4 chase was the most beautifully chaotic Michael - BAYHEM I've seen in a game in a WHILE! And to think, I decided to take a break on that game right before that chase starts in Madagascar, because I'm backlogged with so many other new-ish games that I haven't finished, after seeing THAT, I need to go boot up Uncharted 4 & finish it NOW! 😂
“the button nintendo insists is A” but didn’t nintendo have the A button before xbox was even created 🤔🤔
Was looking for that comment ^^ sometimes you forget they come from a Xbox focused channel ^^
Luke, is that you, in Andy's body?
It doesnt matter. It's still in the wrong spot
Edit: and Nintendo has moved the A button to a different location for most all their consoles. only the handhelds are remotely consistant
@@JevinJohnson-CloudShift It does matter. Whoever designs a thing first sets the standard. Anyone who does something different is the one that's wrong. Nintendo had the A button first. It's always been the rightmost button on all their controllers. Therefore, the A button is the rightmost button. Xbox is the one that's wrong.
It might also be a joke about the game calling it A despite the player’s control setup, like if you where for some reason some madlad playing with the left joy-con it wouldn’t register
If Zelda is driving games now, let's not forget about the Goron Race in Majora's Mask. Love it!
You guys just remind me of the sub story on Yakuza 6 when I have to help the Pocket Circuit Fighter with his son. That detail in which the "fight" you have at the end of the sub story is the Pocket Circuit Theme was just glorious.
I really enjoyed that one mission in the new mw2 where you start in a helicopter before falling out and then parkouring your way up the convoy, high jacking vehicles and stuff
The motorcycle part of black ops after escaping the prison will always be in my heart
Same here, I also loved the snowmobile section in MW2.
STEP 8!
Or any tank mission in the whole series. it's like a tradition.
@@anmoldaglaik Freedom.
And then the whammy: "For you, Mason, but not for me."
NO DISSING MAKO!
I honestly *loved* that wonky af tank xD
"The button Nintendo insists is a" lol this is too funny
Was that a joke as to the fact that Xbox and Nintendo A and B buttons are swapped
@@shiny9690 yea
I played on my Xbox after playing on my Switch for a bit and spent ten minutes wondering why I couldn’t select anything before I realised I was pressing B
@@shiny9690 I was thinking it was because the Joycons automatically remap buttons when you switch controller modes?
I'd say the best vehicle I ever handled from a non-driving game is the Seamoth from Subnautica. It's zippy, feels really good, and--best part--you can jump out of the water like you're a dolphin.
Then again, I don't really play games that have "diving sections", unless we start counting horseback riding. Or flying around as a literal bird, in which case I recommend the Guardians of Ga'Hoole game. It's a short little game that was a tie-in with the movie, but aerial combat as an owl is quite fun.
If a shield and a walrus are vehicles, a horse can be one
The mako in mass effect is fun. It feels like a buggy on a different planet! It handles fine! And it’s miles more fun than those crap probes that ME2 had!
I love the Mako! It's my personal challenge to see how many things I can implausibly ramp off of whenever I play ME1.
I didn't like the mako in ME1, but it wasn't terrible. Those probes are bullshit, though.
@@archmagusofevil Probes? You talking about the Hammerhead? I loved both vehicles for differing reasons.
@@Dhalin They're talking about the part where you don't actually land on most of the planets on the star chart. You just scan the surface for mineral deposits and shoot probes to collect them
@@flanaganb76 Oh, right. It's been awhile since I'd played ME2. I don't know, I mean, it's a tossup. Having to roam around in featureless mountains to put flags down where resources are, vs. just shooting the probes... eh. I liked the Mako, but mostly during story bits and the few planets that had better terrain, but roaming over the mountains I can't say was all that fun. So, the probes.... I can't say I hate them.
And you too can spend all your time and money on those cars like Kiryu, As It's just legally distinct Mini-4wd
“The button Nintendo insists is A.” Lmaoooo I’ve wondered about this same thing many times.
Who wrote this one? I couldn’t stop laughing! The delivery, the jokes, the timing, the absolute comedy *chefs kiss*
That spaceship sequence almost, *ALMOST* convinced me to waste my money on another COD game. That was shiny.
I won't lie to you, the Dog Fights in COD IW are super fun & and fresh in the franchise regardless of the generic shooting it has throughout the campaign and the bad multiplayer mode... It would be worth buying the game if the game would be 20-25 dollars cause the dogfight sections are worth that much... IW campaign is decent too and the dog fighting side missions other than main missions made it fun of a game. The game tanked for other different reasons, in all honestly IW was a pretty decent game...
How LA noire didn't make this list is a mystery only cole phelps can solve. The mission where you have to put it all on the line to save jack kelso is one of the greatest video game moments of all time
When I saw the thumbnail of Yakuza0 in the title card I was like, WTH, that's the worst section of zero! Glad to see than Andy and I are on the same page. I remember spending hours on pocket circuit, ti the point I had to go fight people to make more money to buy more parts... I was well into my 30s when this occurred.
Oof, forklift racing, that actually sounds fun.
On a side note when drifting a forklift they either slip or grip (no in between). I found that out the hard way when screwing around on the job and slammed into the lumber door of a HomeDepot while working freight... Don't know how but no one found out it was me that did it...
On the other hand, I remember Mafia 1 having a car racing section that almost made me hate all vehicles and their inventor.
Old-timey F1 was amazing. The bit the night before where you have to drive the car through town unseen to rig it so you win, though, was _not_.
Not as bad as the parisian grand prix section in the saboteur
@@andybrown4284 I didn't get that far. I couldn't get past the bad Irish accent.
But the free driving mode was great.
More piloting than driving, but Star Wars battlefront 2 (not the EA one). A lot of the mechanics in the game are a bit clunky by the standards of today, but they still hold up decently. Sure the controls were fairly simple, but honestly thats why they worked. Smaller ships felt nimble, bombers felt heavy, and the command(?) ships felt like giant fridges with guns and engines, which is exactly what they should feel like. Ship to ship combat? select a target, get missile lock if you have them, and use your blasters. Capital ships? Take a bomber, and, well. bomb them, specifically the modules. Or take a command ship, go inside, and start sabotaging.
me: why is yakuza in the thumbnail, theyre not about to say the highway section is good right?
*shows pocket circuit
me: phew
andy: did you think this was about the highway section, are you out of your mind?
I think I may be the only one on the world, but the driving parts in Mass Effect 1 were my favorite driving sections in any game ever, and I spent WAAAAY too much time on it when playing the game, instead of doing what I was meant to be doing. Man, the thrill of exploration that was! So many fond memories...
THE MAKO TRIED THEIR BEST, y'all so mean
People seem so confused. It’s the terrain not the vehicle.
I actually loved the Mako and would spend hours driving around in it.
Not by choice mind you, but because of the fucking empty planets you were forced to use it on...
The mako was one of my favorite parts of the mass effect series
“...you have to use a forklift to move crates from one part of a harbor to another, which is just as exciting as it sounds.”
Me, with a couple hundred hours in farm simulator: “you just haven’t played it wrong enough”
"Burnout 3, our Lord and Savior."
GOD DAMN RIGHT!!!!!
Amen brother
I really like when Kiryu get addicted to Pocket Circuit and feel really happy when he wins and sad when his car get thrown out.
I still remember the Mako fondly, much more than the vehicle section in ME 2 and 3...
3 didn't have a driving section
Mako's not even bad if you just stick to the main campaign, only sucks on the uncharted worlds climbing up mountains
@@voodoominerman
That's a good reason for not remembering it tho.
What do you think about the car chasing in the old Tomb Raider games? The Tomb Raider: The Last Revelation where we have to chase after the so-called guide and his gang with a jeep which was quite fun and the soundtrack was really nice ^^ I also think the motor riding sequences in Tomb Raider Legend was a nice touch ^^
You forgot about the 007 everything or nothing level “train chase” where you can take either the car or motorcycel
Is this the one where you're chasing the Bond Girl?
Mar Hawkman no, you’re chasing a train
Gotta disagree with the Mako opinion...it can be kind of tedious at times, but it's fun bouncing around while screwing around with the jump and boost. It's also not planet-scanning, which is enough to make it good in my book. ^_^
Mako is life. Do not disrespect the Mako!
Mercenaries 2 world in flames "built for speed" challenge given to you by the last outpost you unlock for the UP (Universal Petroleum), I loved drifting around in that super fast car that I was both trying not to destroy AND trying to beat the timer, that challenge was amazing, also you have the challenge in mercenaries two world in flames that you get when you want to recruit a mechanic pretty much the same rules as the last thing, BUT your car can jump, there's guys with guns, and tanks too, hard indeed, but amazing.
Jane used her eyes to promote those videos in the end card because she’s playing Animal Crossing with her switch off camera
I don't know if anyone else liked it, but driving around the wasteland in Jak 3 was one of my favorite things to do in that game.
The driving was highly enhanced in Jak X, but yeah, the buggy driving sections were a lot of fun
Enough shading the Mako already. It was great fun to go bouncing around the ridiculous planetary terrains in search of random points of interest, occasionally rolling over and laughing my arse off. Hammerhead had its moments too, but it was just jumping the Mako in comparison.
One of my favourite car chases ever has got to be in Uncharted 4. Great script and exciting action. 10/10!
Brothers in Arms: Hell's Highway.. You drive a tank and can run over enemy soldiers
"Press the button Nintendo insists is A"
...I love the writing for OX. So much.
I LOVE driving in halo, it's really satisfying to run over the covenant too 😂
I don't understand how people can't like Halo's driving tbh, the game takes care of most of it for you. Just... drive toward the camera.
“To crush those little kids trying to have fun”
ARK intensifies
Isn’t BoTW Link the hero of the wild, not the hero of time?
He is only OoT Link is the Hero of Time
No, he's actually the Hero of Shield Surfing.
For some reason people call every Link the hero of time and it is infuriating
@@shinyagumon7015 Well and by extension he would also have that moniker in Majora's Mask.
@@BJGvideos too be fair, "Hero of the Mask" or something like that would be a shitty moniker for this Link since he's fighting against it.
Oh, man, that entire chase sequence in Madagascar from Uncharted 4 was probably my favorite part of that wholly awesome game. It was so much fun and amazingly epic and cinematic, and, just as pointed out here, it had so much variety in just one sequence. Driving, grappling, standard combat on top of vehicles, driving again, and then shooting from the back of a motorcycle. It went on for so long but managed to not feel even remotely dragged out.
I actually kinda liked the mass effect ones :(
My favorite vehicle section in a non driving game has to be sleeping dogs. If only for the way any car chase becomes a bad ass action flick with smooth driving, the ability to ram (which came real handy shaking cops) and the action hi-jack mechanice which made me feel like such an action hero when Wei without missing a beat would jump from his current car to the next and instantly take the wheel. It was so useful for when my current car was on it's last legs in the chase or when I was in a car chase or just driving around and happened to see a nice car I wanted instead.
Stop hating on the Mako. That thing was awesome!
I also would consider the race in Majoras mask where you play as a Goron and turn into a ball with spikes alot of fun
I liked the Mako, why must everyone judge it so?!
What is mako?
*judges silently*
8:32 no you're not! You're the hero of Wilds!