7 Genius Loophole Solutions To Tricky Problems

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  • Опубликовано: 15 сен 2024
  • Usually in games there's a single solution to a problem, whether that's a particular way to solve a puzzle or a boss that you have to hit over and over again until it falls down. Sometimes, though, with a bit of lateral thinking, you can find an alternate solution that is much more convenient. Here are 7 such genius loopholes. Enjoy and subscribe for a video like this every Thursday.
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Комментарии • 714

  • @contemplativepenguin
    @contemplativepenguin 10 дней назад +553

    In Oblivion, I made an amusing discovery… You can put fire enchantments on necklaces and rings. But they don’t boost your fire damage… They just set you on fire when you equip them. Pretty dumb.
    HOWEVER… Get your sneak high enough and you can putpocket items into other peoples’ inventory.
    Which got me thinking…
    I went through almost the entire Assassins’ Guild quest line just dropping highly flammable jewelry into my targets’ pockets, and then walking away.
    No fight. No aggro. Just a pillar of fire and “quest complete.”

    • @chrismanuel9768
      @chrismanuel9768 10 дней назад +69

      In Oblivion you can also get melee and magic damage resistance/reflection above 100% so that nothing can actually hurt you or, my personal favorite, enchant your gear to 100% chameleon - you are now permanently invisible to all enemies

    • @nicholasfarrell5981
      @nicholasfarrell5981 9 дней назад +19

      You can do that in Morrowind too, but it requires a _very_ high-level soul to make a Constant Effect item. It's also not really worth the effort in that game, if I'm being honest.

    • @davidmcgill1000
      @davidmcgill1000 9 дней назад +41

      ​@@chrismanuel9768 100% Chameleon specifically is a reduction of detection range to 0. They know you're there but they can't comprehend how to get to you.

    • @Ilikecatsismychannelname
      @Ilikecatsismychannelname 9 дней назад +15

      Ooh, new trick to pull next Oblivion play-through! Thanks for giving me ideas!

    • @michaelday8459
      @michaelday8459 9 дней назад +8

      Stealth is broken in quite a few games. In SWTOR being an assassin, shadow, scoundrel or operative you can just walk past all the mooks and just kill the bosses.

  • @tevura3943
    @tevura3943 10 дней назад +344

    During this Halo mission, it is also possible to accelerate the Banshee towards the door, such that when the cut scene loads, it places MC just inside the door, and the banshee(still in motion) runs him over. Then the cut scene continues to play with his flattened corpse sliding along the floor while disembodied voices narrate the conclusion of the mission.

    • @insaincaldo
      @insaincaldo 9 дней назад +12

      Same if you take a more legitimate route and end up cheesing the last part In a ghost.

  • @sambridgett
    @sambridgett 10 дней назад +334

    Jane's scripting and delivery are on absolute fire in this vid. "I have a rich inner life", "boom! Physics, motherf***ers" and "...Goth paperweight" are all all-timers.

    • @lance10134
      @lance10134 9 дней назад +1

      I think that says more about you being unfunny

    • @icravedeath.1200
      @icravedeath.1200 9 дней назад +24

      ​@@lance10134you must be fun at parties.

    • @photoo848
      @photoo848 9 дней назад +12

      Jane isn't empty on the inside. There's a cup's worth of hot tea sloshing around in there. She just made it!

    • @chaoticeiris
      @chaoticeiris 9 дней назад +5

      Her delivery reminds me of the character Philomena Cunk lmao.

    • @colonelcrackerz2320
      @colonelcrackerz2320 9 дней назад +9

      @@lance10134 really thought you did somethint there huh?

  • @shaunhouse8469
    @shaunhouse8469 10 дней назад +591

    Jane might make Andy some tea but I don't think a wise Andy would drink that tea

    • @marhawkman303
      @marhawkman303 10 дней назад +26

      Well, Andy failed his Wisdom roll, good thing he also failed his charisma roll.... I heard that con roll is REALLY hard to pass.

    • @kevinphiggins
      @kevinphiggins 10 дней назад +20

      Good point, I’m gonna respec my Andy with a better Wisdom score

    • @SirStanleytheStumbler
      @SirStanleytheStumbler 9 дней назад +7

      Ya that would become a Red Allert cutscene very quickly.

    • @willmarsden7657
      @willmarsden7657 4 дня назад +2

      Counterpoint, with Andrew's adeptness at Hitman, I'm worried for the other's health 😢

    • @thomaslane1547
      @thomaslane1547 4 дня назад

      To be fair, everyone agrees the tea in Red Alert is excellent.

  • @donlin091
    @donlin091 10 дней назад +612

    Andy, remember a while back when Jane said she wanted one of those rings you can pour poison out of it? You sure is a good idea to ask her to bring you tea?

    • @Demonprincess666
      @Demonprincess666 9 дней назад +18

      But if Hitman Jane were to kill Hitman Andy, stealth would be out the window and she’d be losing money…she wouldn’t do that…🤔 Or would she…😵‍💫

  • @JoshuaEisenbart
    @JoshuaEisenbart 10 дней назад +270

    I genuinely believe that using cryonis IS the intended method of half of those particular korok puzzles, since it is legitimately impossible to throw the rock that far. However, I always just created a bridge for the rock to slide all the way across into the ring.

    • @connortheandroidsentbycybe7740
      @connortheandroidsentbycybe7740 10 дней назад +30

      Could use the freeze time & hit it through

    • @BJGvideos
      @BJGvideos 10 дней назад

      ​@@connortheandroidsentbycybe7740That might be harder since you'd need to get the timing just right

    • @Christopher-md7tf
      @Christopher-md7tf 10 дней назад +40

      Or strap some Octo balloons to it, fan it across with a leaf, and then pop the balloons with your bow and arrow. That's the beauty of BotW (and TotK): whatever works, works

    • @alexsnewhandle
      @alexsnewhandle 10 дней назад +20

      iirc the puzzle showcased in the video has a slope to a high cliff to the side, you're supposed to climb it and throw the rocks from there

    • @BJGvideos
      @BJGvideos 10 дней назад +22

      @@Christopher-md7tf Super Butter Buns said it best, "there are no bad ideas, only ideas that can go horribly wrong"

  • @moosemaimer
    @moosemaimer 10 дней назад +93

    I was completely shut down by a room in Portal 2, took me hours to figure out how to get up to an elevator that had a big round Aperture logo over it, just begging for the player to pass through the middle. I was more than a little surprised when the next area loaded and suddenly Potato Glados was now chatting away from the end of the portal gun. Turns out you're supposed to go into a building, find Glados, and push a button to lower the elevator, _not_ string together a series of flings to reach it as it stands.

    • @MalachiLper
      @MalachiLper 9 дней назад +10

      I also thought this was the solution and was very confused for a while.

    • @saltyk9869
      @saltyk9869 6 дней назад +15

      Sounds like an example of “task failed successfully”.

  • @FCGroningen1987
    @FCGroningen1987 10 дней назад +673

    I'd be worried if Jane DID make me a cup of tea...

    • @masonbucior9227
      @masonbucior9227 10 дней назад +36

      I imagine if he somehow tied it to a fishing mini game he'd be drowning in tea

    • @georgercop
      @georgercop 10 дней назад +36

      Jane's phone is full of reminders to herself to "Get Andy first", so...

    • @ChubiPanda
      @ChubiPanda 10 дней назад +21

      It would probably have ground up moon rocks in it. She's a scientist after all.

    • @Chris_Sizemore
      @Chris_Sizemore 10 дней назад +13

      @@ChubiPanda That would explain the moon rocket Jane is building on the roof. Not OX's roof, the neighbor's roof.

    • @redstonecasey4713
      @redstonecasey4713 10 дней назад +25

      “Go ahead, Andy. Drink it! I want to see what it does…”

  • @bookslikerabbits
    @bookslikerabbits 10 дней назад +73

    There's an even easier way to find Alexis in Deathloop - if you use the Focus ability, which gives you info on enemies as you highlight or tag them, Alexis is the only one with Exemplar (legendary) weapons equipped.

    • @Dimencia
      @Dimencia 2 часа назад

      Or just have decent headphones and listen for his voice. He talks a lot, and at that point you probably recently listened to a very long recording of him talking about himself that you couldn't turn off, so you know what he sounds like

  • @frodobaggins7710
    @frodobaggins7710 10 дней назад +90

    In the Simpsons Hit and Run, the final mission of the first level requires Homer to race Smithers across Springfield to Mr. Burns' mansion. Normally you'd be able to drive through the power plant to get there, but the game closes it off specifically for this race. However, you can park your car in the space where the door would be before starting the mission, so when the mission starts, you can run to the car and clip through the door, allowing you to drive through the power plant for a huge shortcut

  • @joshbone9888
    @joshbone9888 10 дней назад +246

    “Boom, physics moth******ers”
    Wisdom right there

    • @LonewolfOfSD
      @LonewolfOfSD 10 дней назад +19

      I kind of want to watch science vides by Jane now... with that being the end catchphrase.

    • @ChineseKiwi
      @ChineseKiwi 10 дней назад +9

      We need some ‘Physicist reacts’ videos to various video games from Jane! Surely this is an idea!

  • @HostileTakeover2
    @HostileTakeover2 10 дней назад +102

    AC: Black Flag... at least a couple of the legendary ships can be emptied before engaging in battle. You sail straight at them, about 560ish meters away let go of the wheel so that when the cutscene ends you're not still in control, then you have to swing/jump onto the ship (can't swim). Then you can walk around & kill all of the sailors, return to your ship, and it's defeated without engaging in real battle.

    • @begoodjohnny1866
      @begoodjohnny1866 9 дней назад +6

      You can swim to those ships, just gotta be careful how you approach them (and it takes freaking ages, because you've gotta stop outside their detection range).

    • @AutomaticDuck300
      @AutomaticDuck300 9 дней назад +1

      You can but it’s almost impossible

    • @HostileTakeover2
      @HostileTakeover2 9 дней назад +3

      @@begoodjohnny1866 Didn't they patch that one? Maybe it's platform dependent? I've tried swimming up many times, but never got it to work; only jumping/swinging onto the deck. If I start swimming before the cutscene, the battle never trips and I don't get to face them. If I start after, whether during that glitch timing or at any point in the fight, they sail around and avoid me faster than I can swim to get to them.

  • @tomc9453
    @tomc9453 10 дней назад +49

    I remember Ross O'Donovan (RubberRoss) got a certificate of 'Boxing Excellence' from the creators of Trine 2 for his part in an online playthrough, where his solution to every puzzle, was to make magic boxes, even when the answer to said puzzle was very definitely not to make magic boxes.

  • @BobBobson
    @BobBobson 10 дней назад +86

    The key to knowing Jane's tea is safe to drink is to ensure you're useful enough for her to keep around.
    Andy, you are being useful to Jane, right?

    • @marhawkman303
      @marhawkman303 10 дней назад +5

      well.. even so... your "use" to her might be experiment subject. Naybe this time she's testing hallucinogens?

    • @homerman76
      @homerman76 9 дней назад +3

      ​@@marhawkman303 What if it's just straight up kill methods?

    • @marhawkman303
      @marhawkman303 9 дней назад +2

      @@homerman76 One does need a lot of live targets to test those....

  • @pctech714
    @pctech714 10 дней назад +73

    I'd love to get a peek at Jane's Master's Thesis titled, "A Bit Loosey-goosey: The Conservation of Momentum."

    • @jaqque9633
      @jaqque9633 9 дней назад +7

      Superstructural Units in Borate Glasses, not quite the same ring to it I'm afraid

  • @LunaBeth97
    @LunaBeth97 10 дней назад +64

    My favourite gaming moment this year was when I found a loophole during the balduran trials that totally worked. I have a bad habit of exploring areas I really shouldn't and if I encounter a task to do I'll try and brute force it until I either give up or succeed. I managed to stumble upon the trial chambers with my underlevelled character and didn't want to go back and get the rest of my party. The first two I did were fine as they're intelligence based puzzles but the boss rush part was difficult. Then I realised I had "feign death" which makes you immune from most damage but you can't act at all, which is awesome as you just have to survive for a few rounds. I had tried other spells so didn't think it'd work but it was flawlessly effortless and was so fun to figure out myself. I then got the legendary item early as you don't need to fight the boss to get it and it was on the way out😂

  • @michael.471
    @michael.471 10 дней назад +20

    I remember in act 3 of Baldur’s Gate 3 I was fighting the mummy lord and the issue is that he is immortal and will chase you down until you get a magical core out of a mummy thrall of his. Not knowing where the mummy is and having just made an enemy of him, I realised something: I had the gloves of hill giant strength, which allow me to carry a person who was mummy lord sized. While in my pocket he can’t fight back and so I slowly walked my way around to the objective to complete the task. Still proud of myself for figuring that out.

  • @Brasc
    @Brasc 10 дней назад +122

    7:38 I... wait... did... did Andy just compliment a Mike plan to Mike a whole party to Mike-riffic proportions and Mike out a victory?

    • @marhawkman303
      @marhawkman303 10 дней назад +19

      Andy tried doing it the "right" way.... and regretted his life choices.

  • @Mindflood18
    @Mindflood18 10 дней назад +75

    I can tell for sure that some of these "loopholes" are either the actual intended solution or they were foreseen by the developers. The Sphinx has unique dialogue if you bring the guy to the Sphinx's shrine, and I'm pretty sure Nintendo thought about the ice blocks. I never considered solving that puzzle without the ice blocks

    • @KaitouKaiju
      @KaitouKaiju 10 дней назад +41

      A sign of good game design is letting players think they tricked the game

    • @chaos.corner
      @chaos.corner 10 дней назад +12

      With the skull one, it seems unlikely the doors would go full physics sim rather than just insta-close unless something like that was intended.

    • @tiacool7978
      @tiacool7978 9 дней назад +18

      @chaos.corner I haven't played that Thief game, but it did seem weird that a skull would just be laying there near a door. Maybe they have a mission earlier on that uses a similar trick. So the skull is there so the more perceptive players can avoid being locked in. Still nice to here about, I wouldn't have thought to do it.

    • @piisfun
      @piisfun 8 дней назад +6

      @@tiacool7978 More notable to me is that they specifically added an exit trigger there. Unless that is also the normal exit?

    • @Veladus
      @Veladus 6 дней назад +3

      Larian DEFINITELY intended shove-into-bottomless-pits as a solution. It's not a genius solution at all, because you don't get loot if you kill enemies that way. Which is why it's presented as an easy option, because the easy option doesn't get you precious drops.

  • @thatjsound
    @thatjsound 10 дней назад +100

    The korok puzzle doesn't feel like too much of a loophole honestly. You can position the ice blocks in a way where you can throw the rock and it just bounces in, likely in just a few attempts.

    • @Zezlemetkun
      @Zezlemetkun 10 дней назад +21

      Though you could put BOTW in general since most of the puzzles go "Do whatever you want I don't care"

    • @JesseDCrespo
      @JesseDCrespo 10 дней назад +12

      ​@@Zezlemetkun and doubly so for ToTK

    • @markymarkminusthefunkybunc1894
      @markymarkminusthefunkybunc1894 10 дней назад +4

      If you line up the ice blocks you can throw and the rock slides in instead

    • @Llortnerof
      @Llortnerof 10 дней назад +3

      Frankly, i wouldn't even be surprised if that was more or less the intended solution.

    • @MrIcePho3nix
      @MrIcePho3nix 9 дней назад +2

      @@Llortnerof Probably. The OTHER potentially intended solution for a lot of them is to time stop a rock and try to put JUST the right amount of power into it at JUST the right angle.
      Good luck getting that to work the first 20 times...

  • @quantum_leviathan
    @quantum_leviathan 10 дней назад +28

    Here's an entry for future lists:
    In half-life, you can skip an entire chapter by quickly interacting with an NPC scientist before he runs off straight into a laser mine and just walk him the few feet to the chapter end door skipping the entire chapter, I believe it was in chapter 3 or 4 I forget the exact one

  • @Musive99
    @Musive99 10 дней назад +57

    the delivery of "I have a rich inner life" :D

  • @DanRPGMan
    @DanRPGMan 10 дней назад +25

    In the same fortress you can also collapse a bridge to kill a general in Baldur's Gate 3. Just shoot the rope as she turns to leave on said bridge that's over a chasm and watch as she plummets to her death. One reason I loved BG 3.

    • @michael.471
      @michael.471 3 дня назад

      @@DanRPGMan though you do tragically lose Minthara as a companion

  • @Eeraschyyr
    @Eeraschyyr 10 дней назад +33

    'Korok-of-shit' is decidedly literal.
    Since... y'know.
    Korok seeds are their poops.

  • @TeddyBarefoot
    @TeddyBarefoot 10 дней назад +38

    Here’s a fun way to get to the end of the video quickly, going to the comments and using time code 16:43 it’ll take you right to the end.

  • @Paladin585
    @Paladin585 10 дней назад +17

    BG3 hobgoblin has another easy solution that doesn't lose you his loot. There's a bridge just across from his throne where you can use Gale to summon a flaming sphere inside to aggro him and draw him into arrow and spell range. He's stuck fighting a sphere that is killing him, and you get to just pick him off while his minions funnel themselves neatly into your melee hitters. I honestly never knew he was considered tough because I discovered this on accident.

  • @catjazzhappycat7273
    @catjazzhappycat7273 10 дней назад +20

    Missed opportunity - Final shot being a cup of tea and Andy's voice saying, Jane made me a cup of tea can someone turn me back please?....

    • @DestinyCrafter
      @DestinyCrafter 10 дней назад +3

      And then Jane's wicked smirk for one second 😂

  • @caffeinateddice1652
    @caffeinateddice1652 10 дней назад +36

    "Boom, physics motherf***ers" was amazing. One of janes best lines

  • @draconusfrigidus
    @draconusfrigidus 10 дней назад +14

    Timesplitters: Future Perfect has a twofer for the bosses. First is the Deerhaunter (a giant zombie deer mutant) who will burst out of a hidden alcove in the wall to attack you. If you then step inside that alcove you'll find it's just deep enough and just narrow enough that the Deerhaunter can't reach you, but you can still attack it, making its boss battle a cakewalk. Second is the Goliath SD/9 (a giant bipedal robot) that attacks you in the center of the robot factory. If you can get it to stand on the far side of the door it walks out of, then run to where the doorframe is now between you, it will continually fire but the doorframe will cause its shots to ricochet and damage it. You can then just wait for it to kill itself.

  • @thebpphantom
    @thebpphantom 10 дней назад +26

    Barrelomancy: The school of magic the Dev's didn't quite take into account sometimes.

    • @insaincaldo
      @insaincaldo 9 дней назад +2

      Sometimes, though there are places where they practically beg you to light up the whole place. Though, trick is to figure out how to live through it. Or you just leave someone to come pick up everybody afterwards.

    • @armelior4610
      @armelior4610 9 дней назад +2

      I doubt that since BG3 is the third Larian game with this mechanic being heavily used by a lot of early access players, streamers etc. (started in Divinity original sin 1 & 2). OTOH they can't predict ALL the uses in those huge-ass games

  • @Trollkiller
    @Trollkiller 10 дней назад +13

    I actually forgot I'd done the banshee thing for that level for what must be ten plus years at this point. Brought a whole bunch of old halo memories back.

    • @FelisImpurrator
      @FelisImpurrator 10 дней назад +1

      I think I've done every variation of that specific cheese in the first two Halos. Including the one in 2 where you can break the level and get the scarab gun... Which is normally co-op only but can just be cheesed solo.

  • @Zerotan
    @Zerotan 10 дней назад +11

    This video has less buckets-on-heads than I expected.

  • @facetankhank
    @facetankhank 10 дней назад +17

    In Deus Ex HR, if you upgrade your carrying strength, you can take a turret with you. Leave it in the elevator to the third boss iirc, then sneak off to a corner and it will kill him for you.

    • @agwasp
      @agwasp 6 дней назад +2

      I was going to comment this one too - best way to cheese a level!

    • @facetankhank
      @facetankhank 6 дней назад +1

      @@agwasp I did it first playthrough. Didnt know there was a boss. I had all the upgrades I wanted, so I took the strength one. Did this at random, killed a boss by accident.

  • @scientoakuilusakuilar
    @scientoakuilusakuilar 10 дней назад +10

    Drowning Dante Moro in Assassin's Creed II. Don't fight him fairly like a chump, just keep grappling him until he falls into the water - instant death. Forget the bit where he magically returns in a later sequence. A wizard did it.

  • @SilverFoxR
    @SilverFoxR 10 дней назад +25

    You mentioned Breath of the Wild Korok puzzle solving, but how about Tears of the Kingdom? One of the funniest ways to solve the "I need to reach my friend!" challenges is to strap a rocket to the Korok's pack and fire him in the direction of the smoke of the campsite his friend is at. Practice with it well enough and you can essentially play Korok Rocket Golf, which is much more entertaining than about any other method you can think of.
    Another challenge that's also incredibly easy to solve with a Zonai Device is the sign NPC. You could build an elaborate set-up to counterbalance his sign, or you can just use a Zonai stabilizer. Attach it to the sign, turn it on and the sign will stand straight without any issue.

    • @lauriepenner350
      @lauriepenner350 10 дней назад +1

      How did I play 200 hours of TOTK and never figure out the sign thing?😭

    • @Llortnerof
      @Llortnerof 10 дней назад +6

      ...wait, you're not supposed to throw them in the northern chasm?

  • @Lionfire42
    @Lionfire42 10 дней назад +5

    More and more it becomes apparent that OxBoxTra's audacity is amusing enough to stave off Jane's boredom, and thus buy humanity another day of existence.

  • @legossteve6625
    @legossteve6625 10 дней назад +18

    7:36 “speedy thing goes in, speedy thing goes out”

    • @mygrailwatch
      @mygrailwatch 8 дней назад +1

      Out of context and it sounds like someone had Taco Bell

  • @mattmott9002
    @mattmott9002 10 дней назад +7

    9:44 "if your brain works a certain way," cuts to Mike

  • @CobaltAra-p2v
    @CobaltAra-p2v 10 дней назад +9

    I keep forgetting jane has A FREAKIN PHYSICS DEGREE

  • @sethneville
    @sethneville 10 дней назад +14

    The Baldur's Gate trick is even easier with a warlock using Repelling Blast. I've been cheesing everything in the Underdark off ledges with Wyll recently.

    • @chrismanuel9768
      @chrismanuel9768 10 дней назад +2

      D&D: where a limitless use ranged magic spell can pull, push, knock down, and kill basically anything that exists - and you can shoot 3-4 of them at a time!

    • @bustinarant
      @bustinarant 10 дней назад +2

      It also makes quite a door opener and icebreaker.

    • @Veladus
      @Veladus 6 дней назад

      @@chrismanuel9768 Yep. There's a reason warlocks are selling their soul for eldritch blast.

  • @bigbaddawg101
    @bigbaddawg101 10 дней назад +2

    The number of time the big bad of our DnD session was pushed down a hole is more than zero.
    And the number of times we easily dispatched a boss monster that our DM spent weeks creating in a ridiculously hilarious way is probably why he ended up railroading us so much during the campaign.

  • @reno_2200
    @reno_2200 10 дней назад +6

    Some of the gyro 'guide the ball to the hole' puzzles in Breath of the Wild are made easier by flipping your controller (i.e. buttons facing the floor) which turns the platform upside-down to show a smooth surface on the reverse side.
    Except the ones where they don't let you do that because there are spikes on the bottom or something.

  • @AnOldGeezer420
    @AnOldGeezer420 10 дней назад +1

    There's also a banshee that spawns on a high platform just past where you get the scorpion tank in the same level. With some good aim and some trial and error, you can use the scorpion's cannon to launch that banshee off of the platform before the elite takes off in it. Just make sure to do it before you clear out the valley full of Wraiths, or you'll be too late. (Much easier than pixel perfect positioning, and praying to RNJesus that the A.I. follows the right flight path)
    In the O.G. Xbox version, you could just shoot some rockets up at the bottom of the platform to do it, and the explosion would somehow go through the geometry, but it doesn't work in MCC for some reason. But hey, all's well that ends well I suppose.

  • @maileesaeya3614
    @maileesaeya3614 10 дней назад +6

    Me, at the Portal 2 segment: "Wait, you mean building momentum with quick portal work ISN'T the intended solution?"
    Also, given the Portal dev team, I'm pretty sure they want people to find cheeky workarounds to their puzzles. There are no "unintended solutions," the closest you can get is "solutions the dev team didn't find themselves." :P

  • @metarcee2483
    @metarcee2483 10 дней назад +12

    I thought that you were going to do the shrine in Hateno Village, where you can flip the maze upside down to carry the ball to the goal.

  • @Gigawolf1
    @Gigawolf1 10 дней назад +12

    Some of these, like the BotW one, are pretty much the basic way to do them.
    Also of note, if you have characters that can fly in BG3 you can get on top of the mummy lord's house and blow up the fireworks store from the other side of the street. It took me some tries to get everything to go just right (namely, stealing the stuff on the main floor so innocent people don't die/get involved), but it's quite satisfying

  • @cyberman71
    @cyberman71 10 дней назад +5

    Andy's eyeline/focus seems a bit off since the new 'studio' arrangement. Doesn't seem to be affecting anyone else.

    • @wallygarrick
      @wallygarrick 6 часов назад

      The secret ingredient is - Strabismus

  • @vepmoon96
    @vepmoon96 10 дней назад +3

    Also later in BG3 there's a chess puzzle that you have to defeat the king in three moves or less. If you take Gale, he'll tell you the solution. Or you can just rock up to the king and hit it with your giant sword, king defeated.

  • @The.Nasty.
    @The.Nasty. 10 дней назад +3

    It’s not a loophole, but in a similar vein… when Elden Ring released, the first big castle, Stormveil, has a small dark room you get locked inside with a banished knight.
    Usually doesn’t end well the first time you do it.
    ANYWAY…
    My second time there, I figured I’d prep by dropping a stone that emits light by the entrance before crossing into the room. In my mind it would help light the room up and make the fight easier. Reasonable right?
    Turns out, the stone actually blocked the door and kept it open once the fight initiated, after the short cutscene.
    So I was able to exit the room, turn around and smack up the banished knight while he chilled in the doorway.
    Tried again a couple of months later and it didn’t work, the door locked as normal. I assume it was an unintended mechanic that got noticed.
    Figured I’d share.

    • @imdadirtydan
      @imdadirtydan 6 дней назад

      I thought it just stayed open after the first time you went in

    • @The.Nasty.
      @The.Nasty. 6 дней назад

      @@imdadirtydan it does, I’m talking about on different playthrough with different characters or NG+ when I tried a second time…
      It only locks you inside once, after that it does stay open.
      Does that make more sense?

    • @imdadirtydan
      @imdadirtydan 6 дней назад

      @@The.Nasty. I thought you meant your second time on the same playthrough, which would've explained why you couldn't recreate it the first time through on a different file. Thanks for the clarification.

    • @The.Nasty.
      @The.Nasty. 6 дней назад +1

      @@imdadirtydan I should’ve been more specific, thanks for asking!

  • @alexbenavidez4500
    @alexbenavidez4500 9 дней назад +2

    The Jindosh logic puzzle in Dishonored 2...a very cheaty solution is to just find the answer to the puzzle in the map, but to get the achievement, just return to an earlier save from before opening the solution and input the correct answer, and the game counts that as you working it out yourself lmao

  • @noob1n8or
    @noob1n8or 9 дней назад +2

    In Tears of the Kingdom you can circumvent the gloom damage that gloom weapons give you by fusing them to a different weapon. You aren't wielding the gloom weapons, you're wielding a weapon that has a gloom weapon glued to the tip.

  • @javedshhhh
    @javedshhhh 10 дней назад +4

    ‘I have a rich inner life!’ Howling 😂👏🏽

  • @MagsPM
    @MagsPM 8 дней назад +3

    In MGS2 you have to be escort someone who is terrified of bugs across the map. You’re supposed to use your freeze spray to make the bugs scuttle away, but that takes ages. If you knock out the person you’re meant to be escorting instead, you can save time by just dragging her across the map. It’s much less tedious than spraying bugs.

  • @little_valkyrie
    @little_valkyrie 10 дней назад +6

    15:00 I love how Astarion took no damage from that explosion. Damn rogues and their Evasion XD

  • @kaptainkoala8476
    @kaptainkoala8476 9 дней назад +2

    Also Dying light 2. The giant destroyer zombies (which are normally 10 minute fights that consume most of your weapons), can’t swim so you can very easily defeat them by tricking them into charging into deep water. Not only does it unalive them instantly but they still drop any loot they had in the water so you can hop in and grab it afterward.

    • @ShadowDemon_4
      @ShadowDemon_4 9 дней назад +1

      I love when games let you do that. Just lure the enemy into an instakill zone for them. It's funny and helpful.

  • @MikeHughey728
    @MikeHughey728 10 дней назад +4

    Empty inside? I think it's been well-established that if nothing else, Jane is full of tea.

  • @awesumtoast97
    @awesumtoast97 10 дней назад +5

    I wasnt supposed to carry him? I just put a port crystal to the sphinx and then ferrystoned him to the sphinx 😂. Glad we all think alike. I absolutely love kidnapping people and teleporting them to basically a mew region

  • @Dargonhuman
    @Dargonhuman 3 дня назад +1

    Fun fact, Covenant Banshees _do_ have garage door clickers - that's why it was so easy for Master Chief to steal one right out of a Covenant hangar full of Covenant soldiers.
    The problem is, they don't work on Forerunner doors, which are the people who built the ring and all of its doors.

  • @Icam_here
    @Icam_here 10 дней назад +3

    Jane's psychics MF'ers line has the best delivery
    also i would be worried about the tea Jane brings you,. at least when Prudence makes tea there is still at least a 20% chance to survive

  • @jardex2275
    @jardex2275 10 дней назад +3

    The Stanley Parable is a highly scripted game where the narrator will acknowledge (and often berate) every action you do. However, there's a way to go over the railing in the mind control chamber and fall to the bottom of the room. The narrator is silent about this, since the devs didn't plan for it. You've outsmarted the game, and your reward is to be trapped at the bottom of a pit.
    The remake does turn it into an official ending though.

  • @luisrosado7050
    @luisrosado7050 5 дней назад +2

    5:04 "thats not exactly what we had in mind, but up until you jumped in, that was basically the solution" -Nintendo internationally

  • @GaryJohnston89
    @GaryJohnston89 9 дней назад +1

    My favourite one of these was in final fantasy 6 where you could turn almost all the bosses in the game invisible with the vanishing spell and then cast break on them to kill them instantly. So good

  • @LonewolfOfSD
    @LonewolfOfSD 10 дней назад +3

    I was kind of expecting Jane to go, "Fireball in a fireworks shop... boom, physics motherf***ers!"

    • @jonathan_60503
      @jonathan_60503 10 дней назад

      That's more of a boom, chemistry motherf***ers!

  • @austinknight5881
    @austinknight5881 8 дней назад +1

    I do love it when Andy talks over the titles. Please don't stop~~

  • @NGMonocrom
    @NGMonocrom 4 дня назад +1

    Mike went Full-Himself, and unalived _everyone_ at the party! That is such a Mike thing to do. LOL !

  • @Jokerman9540
    @Jokerman9540 10 дней назад +3

    On my final run of Deathloop, I was stealthing towards where Alexis’ music was, when I killed what I thought was a normal partygoer who was about to spot me, only to get the notification that I had just killed Alexis

  • @Shatterverse
    @Shatterverse 10 дней назад +2

    Link to the Past - you could postpone a dungeon with an annoying multi-floor block puzzle. Then you do the next dungeon, which has the item that creates a block. Then you go back to the annoying dungeon, get to the switch, and just magic up a block out of thin air. It's better than the OG Zelda where you had to buy a key sometimes if you unlocked dungeon doors in the wrong order.

  • @timothymclean
    @timothymclean 7 дней назад +2

    14:55: I love the subtle little "Shadowheart Disapproves".
    Shadowheart specifically disapproves of your actions. Everyone else thinks it was rad.

  • @SmallGreenPlanetoid
    @SmallGreenPlanetoid 10 дней назад +1

    Jane's physics degree allows her mastery of the shove mechanic. Checks out.

  • @jonbass6346
    @jonbass6346 10 дней назад +7

    Wait!...the BotW ice blocks aren't the solution to those Koroks? Particularly the far ones like Andy showed? What is the intended solution?!

    • @BJGvideos
      @BJGvideos 10 дней назад +2

      The intended solution is literally "whatever works" but I think the devs were thinking that players would go down to the lower shore

  • @pensword14
    @pensword14 10 дней назад +5

    10:01 : why am I not surprised this was a Mike solution?

  • @stevefriedman7399
    @stevefriedman7399 10 дней назад +1

    Throwing enemies into holes is the main strategy in the glitchless speedrun of bg3.
    My favorite is the fight against Orin, where you send one party member in alone, throw Orin in a pit, then immediately jump in after her to skip all the cut scenes and aftermath.

  • @thewinterprince1731
    @thewinterprince1731 3 дня назад +1

    I didn't know about the Hobgoblin push trick...but I did discover a similar one. In my attempt to strike him from above, I climbed up into the rafters, but failed the strike and was spotted. I then proceeded to push him and his lackeys off the rafters...over and over again until they all died of fall damage. The moment they'd climb up the ladders, I'd push them right back down. There was nothing they could do.

  • @FredCDobbs-rd5wi
    @FredCDobbs-rd5wi 9 дней назад +1

    In the original Mass Effect game, the Therum mission, where you rescue Liara T'Soni, began with Commander Shepard driving the tank-like Mako, then continuing on foot once you get close to the mining facility where T'Soni is being held. The game includes a narrow stone entrance to the last stretch, forcing players to leave the Mako behind. However, players discovered a way to nevertheless get the Mako through the stone entrance by driving it backwards and on its side. This allowed players to breeze through most of the remaining battles by blasting the badguys with the Mako's cannon. Alas, this exploit was prevented in the game's recent "legendary edition."

  • @cleangaming8173
    @cleangaming8173 10 дней назад +1

    I'm pleased to hear that Jane does in fact have a rich inner life. You go girl. 👍

  • @joemomma3648
    @joemomma3648 10 дней назад +3

    Getting the Freefall legs in Fallout 4. Normally a nightmare of spamming Nuka Quantum and chems to get enough jetpack boost to reach it. Oooor- you could use the wonky physics of the grab mechanic to ride a trashcan up the elevator shaft, clip out of the map, then simply hop on top of inaccessible rooms one at a time until you can clip back into the right one at the top.

  • @KingBongHogger
    @KingBongHogger 3 дня назад +2

    If you make a part 2 you have to include being able to basically skip the boss fight against Quiet in Metal Gear Solid V. Just call a supply drop onto her location and the box will drop on her head and KO her, ending the fight.

  • @dnakatomiuk
    @dnakatomiuk 9 дней назад +2

    3:17 Doors Open Master Chief walks towards camera with Banshee in background "Yeah I did that"

  • @BuildinWings
    @BuildinWings 10 дней назад +3

    Credit to you guys for resisting the urge to just call it a "cuppa" and not leave Americans behind.

  • @SuperBeardWill
    @SuperBeardWill 10 дней назад +2

    For some reason every time a character shoves in Baldur's Gate 3, it always reminds me of the 'prod' in Worms. Loved ninja roping over and just prodding them off the islands lol

  • @sirgrahamzys3273
    @sirgrahamzys3273 10 дней назад +6

    This popped up thirty seconds after it got uploaded, dope

  • @adamscholfield3371
    @adamscholfield3371 9 дней назад +3

    14:30 yeah…I pushed the drow down a hole instead and regretted it immensely when I got to the shadow cursed lands…

  • @Cohult
    @Cohult 10 дней назад +1

    In the first Portal game, if the testers found a solution that was truly off-the-wall (that pun's for you, Ellen!), the devs would leave it in, with the mindset that creative solutions should be rewarded!

  • @kaptainkoala8476
    @kaptainkoala8476 9 дней назад +2

    Also Skyrim deserves an honorable mention for how many potentially difficult fights can be won by using unrelenting force to throw an enemy either off a cliff or into some other hazard.

    • @daviddaugherty2816
      @daviddaugherty2816 9 дней назад +1

      You might still need to damage the Ebony Warrior yourself afterwards, but that tactic still trivializes the toughest fight in the game.

  • @RossHick
    @RossHick 12 часов назад

    "A rich inner life."
    Like a rich cup of tea, steaming gently in Andy's hands...

  • @frozenover_exe
    @frozenover_exe 9 дней назад +3

    My mind jumped to the Delicate Flower sidequest from Hollow Knight. The quest has you carry a flower from one end of the map to the other, but if you take damage or fast travel you have to go back and get a new one. However, rather infuriatingly, after doing it legit once, I discovered that by saving and quitting in any room that doesn’t have a bench in it, you boot up the game on the most recent bench you saved at, with the flower still in your inventory. And there just so happens to be a bench two rooms away from where you need to bring the flower

  • @daviddo658
    @daviddo658 10 дней назад +1

    Possible commenter edition entry: in Deus Ex: Mankind Divided, when you get to the end of the harvester side quest and track her down to the sewers, you can actually snipe or tranq her through the bars. This avoids the interaction that automatically triggers when you open the gate, which will result in a boss fight if you have not obtained the shut down code or upgraded your CASIE augmentation.

  • @lunaisbestpony4217
    @lunaisbestpony4217 10 дней назад +2

    Another good one for dragons dogma 2 is using medusa's head to petrify a gryphon for the quest "A Case Of Sculptor's Block "

    • @Bronzescorpion
      @Bronzescorpion 10 дней назад

      No, the game flat out tells you that is one way to solve it.

  • @coyoteartist
    @coyoteartist 10 дней назад +3

    While someone figures out how Jane cheesed a masters in Physics, I'll say that the only form of physics that man can't study is the physics of cats. Mostly because we're too busy being in awe of their utter disregard for the possibility physics even apply to them.

    • @thetakengamer4256
      @thetakengamer4256 2 дня назад

      Simple. Cats just decided, on a whim, that physics are awful and didn't like them. So they refused.
      We as humans are too demanding with our "Oh, the laws of physics are mandatory", while cats are just casually sitting sideways on a wall like "Yeah, sure. 'Mandatory'".

    • @coyoteartist
      @coyoteartist 2 дня назад

      @@thetakengamer4256 I got a good giggle once out of my daddy agreeing that cats seem to teleport because he was an actual physicist.

  • @stephenbaluran3298
    @stephenbaluran3298 9 дней назад +1

    LOL at Andy throwing Mike under the bus with that Deathloop playthrough. Of course everyone died!

  • @levilandes1719
    @levilandes1719 10 дней назад +1

    Well. I have a fireworks shop to visit. Thanks, this will entertain me for a couple hours easy.

  • @xenoxaos1
    @xenoxaos1 10 дней назад +1

    10:49 supporting a beautiful face and protecting the wonderful mind.

  • @blueninja8094
    @blueninja8094 10 дней назад +1

    Balthazar probably has the best way to cheese his fight, as long as you have a character who can cast thunderous wave you can just yeet him in to the void whilst he monologues, plus his fight is REALLY difficult

  • @dugstarr5277
    @dugstarr5277 10 дней назад +4

    Double Oxtra night and a Mike kick ass stream tomorrow. Yes!

  • @please-wake-up-now
    @please-wake-up-now 9 дней назад +1

    These loopholes are so clever! 🎮 It's wild how sometimes thinking outside the box can turn the hardest puzzles into a cakewalk. 💡 Also, can we just appreciate how fun it is to discover stuff like this in games? Makes playing feel like a whole new adventure! 🌟

  • @linkhyrule5800
    @linkhyrule5800 День назад

    Larian really likes letting you do this in general. In D:OS and D:OS 2, there's multiple cases where you can just teleport a boss onto a lava flow (which does essentially infinite fire damage). But my favorite one is (spoiler below the cut)
    The whole point of the big plot twist at the final boss is that Lucien is alive. _Therefore_ , he's vulnerable to Deathfog. If you happen to have lugged a barrel of Deathfog around from any of the couple points of the game where you can grab one, you can OHKO him in an incredibly poetic-justice way by lobbing a barrel of Deathfog at him.

  • @OmegaXs7
    @OmegaXs7 9 дней назад +1

    Wow, that part in portal 2 is what I thought the solution was originally. Well, today I learned.

  • @nicklasveva
    @nicklasveva 9 дней назад

    I just love that Baldur's gate doesn't limit you in combat. As long as your character is strong or agile enough you can do whatever you want. I made a berserker/brawler dwarf that had a specialty of just throwing everything and anything at people. I killed someone by throwing a piece of bread on them. It's great.

  • @Toushiro13
    @Toushiro13 7 дней назад +1

    "physics modaflocker" made this video worthwhile. Lol

  • @merphul
    @merphul 10 дней назад +1

    As a fan of Let's Game It Out, I'm admittedly a glitch/loophole addict.

    • @BJGvideos
      @BJGvideos 10 дней назад

      And pushing your computer to its absolute limit