XCOM 2 - Psi Operative NEW Class - Skill Tree Breakdown - Preview Gameplay

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  • Опубликовано: 24 авг 2024

Комментарии • 491

  • @StrikeNoir105E
    @StrikeNoir105E 8 лет назад +335

    No. 48: Psi Operatives are not allowed to yell "Kamehameha" when using Null Lance.
    No. 48b: "IMMA FIRING MAH LASOR" is not acceptable either.

    • @andrewelder2739
      @andrewelder2739 8 лет назад +16

      +StrikeNoir105E How about "Shoryuken!!"

    • @dbfan199
      @dbfan199 8 лет назад +4

      +StrikeNoir105E What are the first 47 rules?

    • @windwind3170
      @windwind3170 8 лет назад +1

      +DBfan and critic here you go

    • @vavakxnonexus
      @vavakxnonexus 8 лет назад +6

      +Wind Wind Wouldn't this be rule No. 172? Btw that list is HILARIOUS.

    • @windwind3170
      @windwind3170 8 лет назад +3

      Vavakx Nonexus yes it was :D still remember reading that first time!

  • @throwscats
    @throwscats 8 лет назад +255

    I don't comment very often on your stuff but I just wanted to let you know that I can tell you're putting a lot of work into your XCOM 2 stuff and I appreciate it--it's really well edited and it shows.

    • @ChristopherOdd
      @ChristopherOdd  8 лет назад +36

      +throwscats Thanks cats. I got great feedback for the preview videos in December and I'm enjoying the work.

    • @FearDeFreak
      @FearDeFreak 8 лет назад +5

      +ChristopherOdd
      As Adrianna on - Steam Xcom 2 discussion - pointed out, at 7:45
      the Specialist's Gremlin gets destroyed!
      Chris, darling, would it be possible for you to comment on this :D

    • @TimoNaaro
      @TimoNaaro 8 лет назад +3

      +ChristopherOdd hey just wanna thank you! I saw granadier, ranger and psi op. is there lot of classes left in xcom2?

  • @alex-qy4bl
    @alex-qy4bl 8 лет назад +117

    The Null Lance is badass... our soldiers are basically Ethereals!

    • @PoppyGaming43
      @PoppyGaming43 8 лет назад +14

      +AleӿX the null lance is basically a purple Lux ultimate

    • @xDFoRcEzZ
      @xDFoRcEzZ 8 лет назад +6

      +AleӿX Ethereals haven't even been mentioned, as the alien's leaders, I wonder how ridiculously powerful they'll going to be.

    • @alex-qy4bl
      @alex-qy4bl 8 лет назад +1

      LeBronze James I'm imagining a gigantic emperor-looking cthulhu ethereal that rains down psi meteors and squad wipes you.

    • @ambika69
      @ambika69 8 лет назад +2

      +AleӿX Nah, to be Ethereals they'd need to give us the Psi Shield, Psi Reflection and take that stupid limit off dominate. Last XCOM Dominate could be used regularly and made enemy units into sacrificial units.

    • @alex-qy4bl
      @alex-qy4bl 8 лет назад +1

      Devon Stark Last X-COM dominate (mind control) had a 3 turn cooldown, so it also had a limit. And the Stasis life saving thing is basically like a reflect.

  • @Highonwater3X
    @Highonwater3X 8 лет назад +73

    I just want to say that I'm incredibly impressed by everything that you guys have done with XCOM 2 since it was first announced. It looks like every single facet of EU/EW has been improved and the game looks absolutely phenomenal! I never thought I would see an XCOM that looked this good. I can barely wait the month until release!

    • @oliverwirth42
      @oliverwirth42 8 лет назад

      +DirkAustin agreed. I can't tell the difference between graphics after a certain point.

    • @brenner4240
      @brenner4240 8 лет назад

      +Vorfelan Rhinata Morie Agreed. The variety in tactics available to yourself and the aliens was already good in Enemy Within, but all the new options they added in X-Com 2 just blows my mind.

  • @LazyDIY1
    @LazyDIY1 8 лет назад +68

    Totally naming my first psi trooper Shang Tsung. Your soul is mine!
    Awesome job with the vids! Thanks!

    • @SuicidalBeatz
      @SuicidalBeatz 8 лет назад +2

      +Kwijibo That's perfect! lol

    • @oldhunterpo1764
      @oldhunterpo1764 7 лет назад +1

      Kwijibo I'm naming my Gandalf lol

    • @rudolphantler6309
      @rudolphantler6309 5 лет назад +2

      My B-team Ranger is Sektor. - actually named him "Takeda Hashashi" just to give him a name.
      My A-team PsiOp is Smoke. - Thomas Vrbada.
      My B-team PsiOp is Noob Saibot. - Bi-Han.
      My C-team PsiOp is Sub-Zero. - Kuai Liang.
      My C-team Ranger is Scorpion. - Hanzo Hashashi.
      My B-team Specialist is Cyrax.
      My B-team Sharpshooter is Rain.
      My C-team Specialist is Reptile.
      I also have an assortment of unused Squaddies: Oniro, Tremor, ErMac.

    • @rudolphantler6309
      @rudolphantler6309 5 лет назад +2

      Ironically, I've just been sent to a mission called "Ruins of KANO"! :D

  • @Dcook85
    @Dcook85 3 года назад +14

    I loved using the Psi Operatives on the final XCOM 2 vanilla mission. I had 2 operatives completely trained up with the alien psi amps to boost. The Solace ability ensured that the Avatars ability to affect the minds of my squad was completely nullified.

    • @stivaoblonskystan
      @stivaoblonskystan 2 года назад +3

      Lol on the final mission theyre so broken because you can easily snag some early gatekeepers or archemedons to carry you through everything
      + Yeah they also hard counter the avatars too

    • @DinnerForkTongue
      @DinnerForkTongue Год назад

      ​@@stivaoblonskystan Avatars need those buff mods.

  • @AllaMortify
    @AllaMortify 8 лет назад +15

    Awesome, it's basically having a biotic from the Mass Effect games in XCOM2.

  • @Highonwater3X
    @Highonwater3X 8 лет назад +68

    lol Adpt. Charles Xavier. I love it!

    • @Elyseon
      @Elyseon 8 лет назад +3

      +Vorfelan Rhinata Morie And now he's got the Kamehameha!

    • @jazy921
      @jazy921 8 лет назад +2

      +Elyseon And he can walk/run too

    • @jteng2581
      @jteng2581 8 лет назад +3

      They forgot to put him in a wheelchair/hoverchair

    • @Elyseon
      @Elyseon 8 лет назад +3

      *****
      Guess he fixed himself with the power of his mind. Or he was faking it the whole time and just liked going around on a fancy flying chair.

    • @bryan0x05
      @bryan0x05 8 лет назад

      +Jaime Teng hopefully you can add that while customizing

  • @petriksaksamaa
    @petriksaksamaa 8 лет назад +2

    This preview series is one of your best work by far, Chris. I love that you are giving us all the basic information we need to know before going into the game and all of it is really well edited. I wasn't that big into EU/EW until recently (been obsessed with those games since mid december) and now im super hyped for XCOM 2. CANT... WAIT!!!

  • @Damx3
    @Damx3 8 лет назад +134

    I don't like the amplificator. It looks fragile, and placed on the back that way it's exposed. It's silly. Also, it looks that the powers come from the psi gun, and not the soldier. it's a design thing, but I prefer how psi was treated in the first game.

    • @andrewelder2739
      @andrewelder2739 8 лет назад +31

      +Damx3 I had the exact same thought! Even though I highly doubt there will be any in-game impact (like enemies being able to damage the Psi Amp), I just prefer the idea that it's done by the soldier only. Add an amp as a secondary item for a boost maybe, but not such an obvious focus. This will sound REALLY geeky, but that always bothered me about the wands in Harry Potter as well. Before he found out he was a wizard, and on his summer's off, Harry did some pretty cool shit sans wand (like blowing up his aunt and talking to snakes). But once he had his wand, he couldn't do squat without it. It was never much of an issue, but it took away from the badassness of the characters. Same thing here.

    • @Dranex11
      @Dranex11 8 лет назад

      +Andrew Elder cry about it?

    • @Damx3
      @Damx3 8 лет назад +24

      +Dranex11 "oh noes, they are criticizing the game I am a fanboy of! i must post a random comment, that will show them"

    • @andrewelder2739
      @andrewelder2739 8 лет назад +19

      +Damx3, I think I detect a whiff of pathetic troll stank, don't you?

    • @Dranex11
      @Dranex11 8 лет назад +1

      Andrew Elder "someone has a good point and disagrees with me he must be a troll" nice defense buddy whats it like being a beta loser?

  • @TheRedAzuki
    @TheRedAzuki 8 лет назад +14

    I love the showmanship of each effect. Only thing I would like to see in the future of these videos, is to have a little tooltip of said skill in the corner of the video when it is in action, so you can also read the effect as well. But other than that, I really enjoyed this video.

    • @ChristopherOdd
      @ChristopherOdd  8 лет назад +3

      +TheRedAzuki That's good advice, that I can implement for sure. How did you feel about the zoom level in the videos? I wanted to keep it as clean as possible.

    • @TheRedAzuki
      @TheRedAzuki 8 лет назад +1

      +ChristopherOdd I found the zoom to be completely fine. The Xcom 2 camera seems to be really good by itself to showing off the skills properly anyways.

    • @andrewelder2739
      @andrewelder2739 8 лет назад

      +ChristopherOdd One thought about the zoom level is that since you were zooming in on the screen itself (instead of changing the zoom level in game) there was some lost content at the borders (sometimes quite a bit). But it didn't miss much, nothing critical for sure.

  • @AnActualDinosaur
    @AnActualDinosaur 8 лет назад +5

    Damn good video, mate. Informative, to the point, well spoken. Great.

  • @GabeD-vb8xy
    @GabeD-vb8xy 8 лет назад +3

    Awesome video! Like everyone else I really appreciate the work you're putting into doing these videos for those of us who are really excited for the game but aren't able to get an early access demo. Keep up the good work and thanks again for doing what you do!
    One small thing though, the skill tree in the description at the time of writing is the Ranger's list.

  • @andrewelder2739
    @andrewelder2739 8 лет назад +1

    As always Commander Odd, you do a VERY thorough job on your videos! You always put the most time and attention to making the videos run well and chock full of accessible content (LOVE the "jump to" buttons for each ability!). You may not always be Commander Smooth, but you take great care of your viewers. Thanks!

  • @TheValiantBob
    @TheValiantBob 8 лет назад +34

    I have a question. You know how in Enemy Within how there were the EXALT group, an organization that was sympathetic to the aliens? In XCOM 2, is there anything like aliens that are sympathetic to the humans? Because that would be really neat if there was something like you have an alien defect to the human's side that you could play as, or they could smuggle you resources and intel or something.

    • @andrewelder2739
      @andrewelder2739 8 лет назад +3

      +TheValiantBob I thought about that to VB! We've already seen citizens blowing concealment when you get too close. Taking it a step further and having active sympathizers work against you in the field -- or have Dark Events of their own -- would add some nice extra layers. Perhaps we'll discover that the citizens who turn into Faceless were actually VOLUNTEERS...

    • @khanzheng647
      @khanzheng647 8 лет назад +8

      +TheValiantBob The Outsiders (not those Radios who can shoot) from The Bureau: XCOM declassified could make a return, taking revenge upon the Etheral for enslaving them 60 years earlier

    • @HoodedDude
      @HoodedDude 8 лет назад +1

      +TheValiantBob That would be awesome. But I think the Ethereals are controlling their minds, it would be difficult.

    • @khanzheng647
      @khanzheng647 8 лет назад +5

      +HoodedDude Not all of them are mind-controlled. beside, we have got an Etheral on our side, we are that Etheral (if you don't understand this, The commander from XCOM Enemy Unknown is implied to be possessed by the Etheral from The Bureau)

    • @HoodedDude
      @HoodedDude 8 лет назад

      Sergesh Dimitri What, never heard of it

  • @namekman01
    @namekman01 8 лет назад +17

    shouldn xaviers nickname be "professor" instead of "doctor"

  • @dagamerking
    @dagamerking 8 лет назад +2

    HOLY! That Nullance beam seems super awesome like the operative should go "Ka-me-ka-me-ha" every time they use it. LOL!

  • @angelfan16
    @angelfan16 7 лет назад +2

    This is a very well made and informative video. Subscribed.

  • @IanRed
    @IanRed 8 лет назад

    I just want to say, I appreciate all the extra effort you put into these preview videos, Chris.

  • @adamofblastworks1517
    @adamofblastworks1517 8 лет назад +3

    Ahhhh...
    Project Stardust.
    That was a good fanfic

  • @TigerKirby215
    @TigerKirby215 8 лет назад +1

    I got Scism before Insanity. B)
    I also got Soulfire as my first Psi ability, which ultimately made my Psi a sort of "mind fighter", as opposed to a buffer/debuffer.
    I honestly love how the Psi Op works. The RNG in the abilities allows for some truly unique units.

  • @AJ-kj1go
    @AJ-kj1go 8 лет назад +4

    Wow, lots of effort here, thanks

  • @anthonycasenelli2622
    @anthonycasenelli2622 8 лет назад

    Good job on the skill descriptions and accompanying clips.

  • @Heds123
    @Heds123 8 лет назад +2

    9:48 Dam it Firaxis you could have made the null lance into a Kamehameha wave.

  • @Zeithri
    @Zeithri 8 лет назад +1

    Of all the classes revealed so far, I think my favorite is the Specialist so far.
    A drone that's follows you around? That's very hard to resist!

  • @Joelok314626
    @Joelok314626 8 лет назад

    Thanks for the in-depth info! This was awesome!

  • @AJ-kj1go
    @AJ-kj1go 8 лет назад +7

    Hey remember Chris wants xcom2 to be his youtube game and I think that's a good idea so smash that like button

  • @CopperLontra
    @CopperLontra 8 лет назад

    Wow, way to put in the work annotating all those skills! Nice!

  • @Pyraxian1
    @Pyraxian1 8 лет назад

    Your naming of soldiers is fantastic.

  • @lucyarisato6850
    @lucyarisato6850 8 лет назад +1

    Can't wait for the mod allowing for Psi Ops to have a sword in their secondary weapon slot. I -will- have my Jedi!

  • @Gitami
    @Gitami 8 лет назад +4

    They should make a independent character creation program that allow people to customize characters so we can just send the completed characters to Odd. They can even tie it in to the lore like hacked file on the xcom2 website for people to download. Perhaps for xcom3.

    • @Unahim
      @Unahim 8 лет назад

      +Gitami In the main menu, you can customise soldiers, give them names, nationality, voice, outfit, etc... and then check whether they can appear as soldiers, VIP or DARK VIP (or all of them) in the game. You can also import soldier files others have made. TotalBiscuit shows this in his latest XCOM 2 vid.

    • @ChristopherOdd
      @ChristopherOdd  8 лет назад

      +Gitami Well, you can access the character pool in the main menu, but I think you mean a completely separate thing. I would love this. I can't even express in a real number how many hours I've spent in the character screen. It's amazing. I want more though. I'm hoping cosmetic mods become a thing.

    • @StrikeNoir105E
      @StrikeNoir105E 8 лет назад

      +Gitami That's what the Character Pool option is for, which can be accessed from the main menu without entering a campaign.

  • @RobC9
    @RobC9 8 лет назад +2

    Impressive video! Keep it up!

  • @pjmcd88
    @pjmcd88 8 лет назад

    Excellent vid bud. All that effort is both noticed and appreciated. Keep up the good work. Can't wait to get my greedy little hands on Xcom2 :)

  • @weebslayer3411
    @weebslayer3411 7 лет назад +1

    9:47 *IMMA FIRIN MAH LAZOR*

  • @joeydavis5568
    @joeydavis5568 8 лет назад

    Love these videos, and your lets play vids. Small problem with the skill tree videos though because it tells me there is a private video! I was very excited to see a new vid and got fooled lol. Keep up the good work

  • @commandercritic9036
    @commandercritic9036 8 лет назад

    I CALLED IT, not on this video and I'm sure someone else did as well, but in a discussion about the 5th mystery class I always thought it would be some form of Psi Opp, cannot wait for this game 2K and Firaxsis really look like they've put their all into this

  • @MrSteven156
    @MrSteven156 8 лет назад

    i can't stop watching this stuff. keep up the good work

  • @edwardpereira8430
    @edwardpereira8430 7 лет назад

    Great video, tons of detail and great interface. Thanks!

  • @RVR121
    @RVR121 8 лет назад

    Thank you very much for doing this i look forward to seeing the others.

  • @MarvellousMorbing
    @MarvellousMorbing 8 лет назад

    Wow seems like Psi-soldiers has more diverse array of abilities & much more effective

  • @MShidax
    @MShidax 8 лет назад +1

    Loved the Nuke Lance

  • @eltsoldier
    @eltsoldier 8 лет назад +1

    9:45 "I AM A SUPER SAIYAN! AND YOU CAN BURN IN HELL!!!"
    *FWWWWOOOOSHHH!!!*

  • @nicholascordero6600
    @nicholascordero6600 8 лет назад +5

    I just wanted to mention that you have the wrong skills set in the description, Sweet vid though, can't wait for next month

  • @DragonKnightJin
    @DragonKnightJin 8 лет назад

    My first Psi Op got Soulfire and Null Lance as their first skills. Dominate followed soon after.

  • @CrasherRed
    @CrasherRed 8 лет назад +2

    PUNCH THE ALIENS WITH YOUR MIND: ENLIST IN PSI OPS TODAY

  • @elliotscott8570
    @elliotscott8570 8 лет назад

    Nice to see the Psy Amps in action and updated!

  • @exodus2oo
    @exodus2oo 8 лет назад +19

    Wonder why they have to use that doohickey instead of their brain powah to do psi stuff now.

    • @pendraco2000
      @pendraco2000 8 лет назад +15

      +exodus2oo they're not. it's an Amplifier. just helps them focus it better.

    • @sleep3417
      @sleep3417 8 лет назад +9

      +pendraco2000 i wish it looked cooler

    • @Poppadop1
      @Poppadop1 8 лет назад +1

      +Burnt Taco Yeah, like the Sectoid's gauntlet.

    • @exodus2oo
      @exodus2oo 8 лет назад

      I guess lol. but maybe w/o it they only couldn't do all those fancy psi stuff.

    • @Poppadop1
      @Poppadop1 8 лет назад +6

      Sidar Erdem I mean, you can see the new Sectoids using their gauntlets to focus psionic abilities in a similar manner to the Psi Operative. Maybe the aliens figured hand-held amplifiers were more effective or something. I just hope XCOM can upgrade to a cooler looking one...

  • @mckay8525
    @mckay8525 8 лет назад

    Nicely done!

  • @RedShiftJ29
    @RedShiftJ29 8 лет назад

    Your videos have me so hyped for this game.
    I CAN'T WAIT!

  • @Nocforweb3
    @Nocforweb3 8 лет назад

    Woot!! Thank you so much! :D And well-done, very well put togetehr :)

  • @ChrisDeebo
    @ChrisDeebo 8 лет назад

    Great vid, hope you do some for the other classes

  • @xDFoRcEzZ
    @xDFoRcEzZ 8 лет назад +1

    Someone is going to mod the Null Lance to look like the Kamehameha.

  • @altiose
    @altiose 8 лет назад

    I am very happy the Psi Amp is making a return.

  • @gmkgoat
    @gmkgoat 8 лет назад

    I wasn't sold on the Psi Op until Solace and Schism and even then, knowing that there's a chance I'll just never get the abilities I need sounds frustrating.

  • @Demonamic777
    @Demonamic777 8 лет назад

    So far I have two Psi Ops with all skills unlocked, they are gods basically.

  • @angelic8632002
    @angelic8632002 8 лет назад

    From the looks at it it almost feels like one or two psychers are a must in your squad, considering what they can do..

    • @JackSpackProductions
      @JackSpackProductions 8 лет назад +1

      +Serah Wint From what I can see though they take a lot of resources to actually develop. You probably get a trade off of focusing on psi ops or making your standard troops more effective.

  • @Jakob_Herzog
    @Jakob_Herzog 6 лет назад

    I had 4 operatives learn the ENTIRE psi tech tree. While it took an immense amount of time it was worth it as anytime one of those operatives entered battle it reduced casualties and injuries by a huge amount.

  • @vancheng2000
    @vancheng2000 8 лет назад

    Looks great! Thanks for review

  • @AbsoluteMongoloid
    @AbsoluteMongoloid 7 лет назад

    I've noticed a lot of "I don't like the Psi Amplifier" comments. I feel that it may have been necessary, because the aliens in this game are much more advanced, so an Amplifier of sorts is basically required. Just a theory, but it seems that the Amp can't be armored because direct interface with the human mind is required. Besides, it's just aesthetics. Also, this was a very helpful video all around. Thanks!

  • @affanmahdhir1793
    @affanmahdhir1793 3 года назад +1

    The Null lance is Vegetas Galick gun, dont @me

  • @remielpollard787
    @remielpollard787 8 лет назад

    Just fyi, stasis is also useful on your own troops, especially if they're in a very precarious situation that you can't get them out of. Remember, it makes them immune to all forms of attack for one turn.

  • @SolonTh
    @SolonTh 8 лет назад

    Wow, it looks like Psi skills are going to be much more varied and useful than they were in Xcom. I love all those skills.

  • @Soaphist
    @Soaphist 8 лет назад +1

    Damn, this is way better and more fleshed out than the Psionics in XCOM: EW.

    • @pendraco2000
      @pendraco2000 8 лет назад +1

      +Soaphist probably why they got their own class.

  • @TableKnightsEntertainment
    @TableKnightsEntertainment 8 лет назад +1

    Id like to note that xcom is making the psi energys look like they are supposed to be visible i bring this up because of an issue in the roleplay a while ago with this and it just seems silly how obvious they made it visible in xcom one and now two and people think it is ONLY a visual representation for the gameplay when they showed it plenty of times in the story for 1 as well and if it wasnt supposed to be visible then why do we know what sectoids are connected to each other in number 1?

  • @Azrailx
    @Azrailx 8 лет назад

    Thanks for all the cool info! Do you have a schedule for the upcoming character videos? sorry if i missed it...

  • @KaiNagakami
    @KaiNagakami 8 лет назад +24

    not a fan of the "psi op gun amplifier thingy"

    • @laeus42
      @laeus42 8 лет назад +6

      +Kershin Ramiah Agree, wish it was Psi Gloves or Gauntlets or a Helmet or ... pretty much anything other than firing a gun at their palm. So dumb.

    • @meenlord6177
      @meenlord6177 8 лет назад +5

      yeah it makes it feel "forced" what i mean is in enemy unknown/within the soldier/soldiers who had psi gift felt more "special" but in xcom 2 they are buffing themselves artificially

    • @coupthesnoop7210
      @coupthesnoop7210 4 года назад

      It was probely done in the vein of the orginal x-com ufo defense. In the orginal which these are based off of. psi soldiers needed a psi amp to use their powers and it looked near identical to the ones in the remakes.

  • @rakvojak779
    @rakvojak779 8 лет назад +1

    9:48 HADOUKEN!!!!

  • @cameronmcindoe6119
    @cameronmcindoe6119 8 лет назад

    Fuse looks like it will be fun... mainly in PvP just sending in grunts and blowing the enemy up when the advance

  • @JeronCradle
    @JeronCradle 8 лет назад

    So many cool skills :D This looks really great. I was already looking forward to this game. But dayum!!!

  • @seyferPT
    @seyferPT 8 лет назад

    Awesome vid, thanks a lot for it :D

  • @KrypticStudiosCorp
    @KrypticStudiosCorp 8 лет назад +1

    My basic build:
    1 ranger, 1 sharpshooter, 2 specialists, 2 grenadiers (trade 1 grenadier OR specialist for psi ops)

  • @Muskottih
    @Muskottih 8 лет назад

    Whoa, nice video! Amazing how they packed so many skills for the PSI-operative. Also, if I got this correctly, basically any new rookie can be trained as a psionic from the get go? And does a soldiers will stat have an effect in the offensive capabilities of their psi-abilities like in XCOM: EU/EW?

  • @hammerofamerica7125
    @hammerofamerica7125 8 лет назад +11

    ALL ABOARD THE HYPE TRAIN!

  • @thenodgod1735
    @thenodgod1735 8 лет назад

    Honestly man, Charles Xavier should be a scientist and Jeane Grey a psi op ;]
    Seriously tho, great vid, thanx!

  • @Deadbyeveryone
    @Deadbyeveryone 2 года назад

    I see this video pop up again and it made me want to start again.... Again.... Again.. I mean again.

  • @baburik
    @baburik 8 лет назад

    10:30 this one little scull in the middle is like: "day 12, they still think I'm a human scull...'"

  • @chunchoe
    @chunchoe 8 лет назад

    awesome video thankyou

  • @andreborges73
    @andreborges73 8 лет назад

    okay, now the narrative is everything is harder to get so you have to fight against the odds, with the new enemies and a more cinematic game, made believe that this game will be even better than the last one

  • @snapperl
    @snapperl 8 лет назад

    Great video, thank you for the time and effort this one required to showcase the skills. Honestly i would have bought the game anyhow, but it's still nice to see lol.
    One question, As you are training a psi, are you saying that you have no choice as to what skill pops up for your character to learn? Can you at least choose which tree/path the psi will follow OR is it totally random?

  • @nimascolari1508
    @nimascolari1508 5 лет назад

    Very helpful.. Thanks

  • @crunch1216
    @crunch1216 2 года назад +1

    Went through two campaigns without knowing how to get psi operatives or the purpose of the psi lab. Just hire a rookie and I could have seen it

  • @onegrumpyboi
    @onegrumpyboi 8 лет назад

    Can I just point out that the official Xcom folks giving you the nod on this one!?! That's awesome. Maybe I'm new to the party but do you usually get that recognition from game developers? Were you tied in on the Xcom: EU/EW prerelease as well?

  • @piotrscigalski4314
    @piotrscigalski4314 8 лет назад

    Great vid, thank you:)

  • @FBI-ju5no
    @FBI-ju5no 7 лет назад

    wish they still had the gene mods, combine some of those with the psi op and they become practically invincible.

  • @3hobbitsinacoat
    @3hobbitsinacoat 8 лет назад

    Solace sounds amazing for rookie training

  • @andreborges73
    @andreborges73 8 лет назад

    i love they introduce new classes, they do it so well, i don't know it just makes me happy LOL

  • @Krysae
    @Krysae 8 лет назад

    Holy shit I thought I was in the game for a sec when the annotations were on the buttons

  • @EvilNecroid
    @EvilNecroid 8 лет назад +1

    im so imagining some1 modding this into a jedi or sith class

  • @FearDeFreak
    @FearDeFreak 8 лет назад

    huh, as Adrianna on - Steam Xcom 2 discussion - pointed out, at 7:45
    the Specialist's Gremlin gets destroyed!
    +ChristopherOdd , sweety, would it be possible for you to comment on this :D

  • @skywrecker
    @skywrecker 8 лет назад

    found your channel about an hour ago and im loving it and loving your presentation, i got a question is there an explanation for why psi ops now use a "weapon" to perform their abilities, i think its cool and just wanna know why they have to use it.

  • @nixnilson5185
    @nixnilson5185 8 лет назад

    LOL the BEAM!

  • @theDuke0001
    @theDuke0001 7 лет назад

    i use 2 psy's and only use them after they have ALL the skills....they are monsters and soo worth it

  • @Worldowner
    @Worldowner 8 лет назад

    So, psy-opp is not a build-on for another classes, but a different class? Can't say i'm excited of that permutation...

  • @MarkZeroGaming
    @MarkZeroGaming 8 лет назад +1

    Null Lance, because XCOM needed a Hadouken.

    • @JSHADOWM
      @JSHADOWM 8 лет назад +1

      +Mark Zero Gaming Its Aganazzar's Scorcher, actually.

  • @joshuagray5539
    @joshuagray5539 8 лет назад

    ChristopherOdd for President

  • @MyGamer125
    @MyGamer125 8 лет назад

    So will the Psi Op get their own special Armor like in the first Firaxis XCOM? If so, I hope it has something that replaces the Amp. While I actually like the Amp (it makes me think of a portable version of the Ethereal Device from the first game, so it's like each Psi Op has the potential of becoming an Ethereal), it'll show some nice progression if the Armor has a different means of amplifying Psi attacks. Also, what happens to aliens under the effect of Domination when a mission ends? In the first XCOM, when you kill all the aliens except for the one still under Mind Control, you had to kill that particular alien, but that made sense because Mind Control was a temporary effect. So will the alien become a captive for interrogation, or do we assume that the squad executed the alien off-screen? I'll be disappointed if it's the latter.

  • @kennyecabrera
    @kennyecabrera 7 лет назад

    any chance you can do the skill tree on the new faction classes? your commentary explaining these skills are great.

  • @splod2733
    @splod2733 8 лет назад

    I. Can't. Wait. Until. XCOM 2. Comes. Out.
    And great job with the vids! :D

  • @DarthRoger618
    @DarthRoger618 8 лет назад

    i can already see my future squads, i was watching a stream for this yesterday on squad comps and this one guy from IGN was doing a ranger build with 3 rangers that seemed really potent, it even surprised the game devs, since the EU/EW psi troops have always been my fave even more so than the OP mech troopers, i feel like i want to do 3 Psi troops and name em all after sith lords! its going to be so hard to think of a comp! 3 psi, 2 rangers, 1 specialist and grenadier, or maybe 2 psi so i can at least get a sniper AHHHH the decisions! i don't even have my gaming pc built yet but i'm buying this in all its glory today anyway!

  • @KillerOrca
    @KillerOrca 8 лет назад

    Oh man this is gonna be AWESOME.