Hey all, this list does include in game situations but I was more thinking in game BATTLES. So yeah, Soak is a great move for false swiping ghosts but it was an honourable mention for in battle situations. And I didn't include signature moves in this so that's why no Trick or Treat, Forest's Curse, Kinesis ETC. Thanks everyone for watching
There is other uses for soak you didn't account for. It specifically isn't just a change for the purpose of super effective moves, but also is most likely removing the enemy stab damage. A 33% damage reduction on those stab attacks. For the 2 mons who have Soak AND a type pairing that can abuse it (Tadbulb line and Lanturn line) it can be used to further combo into super effective damage the following turns. Soak's honestly a busted move, and entirely held back in the fact that very few pokemon who could actually abuse it learn it. Soak is basically saying that you don't need coverage moves, all of your moves are coverage vs that. Even just turning a neutral into a super effective the next turn already means it's been a value neutral, and removing stab on top of that just pushes it further. In a double battle, you could also use it as ghetto tera water for your second pokemon. Soak isn't bad, the pokemon who learn it and could abuse it are bad.
@@michaelwatkins4155 To be fair to the creator, he did include Distribution as a factor. So if only bad Pokemon can learn it, it's not as useful. (I do like Soak though :)
Fun fact: If umbreon uses synchronoise, it will always fail, either because: 1- The target isnt dark type so it's type is different than umbreon's 2- The target is dark type, so the attack should work, but synchronoise is a psychic type move so it fails anyway
I know someone who used a soak floatzel against a primal groudon, since it’s a status move, it wasn’t negated by primal Groudon’s ability and then the legendary got destroyed by a thunder. Sure, it’s niche, but it has versatility as shown with the popularity of terrastilization and changing Pokemon types
Y'know, I think having an ability that just deploys 3 to 5 turns of mist when the Pokémon comes out would be a super great ability. Nobody is going to spend a 4th of their move slots on mist but it's not an awful move. I can see ice types and ghosts getting an ability like that.
I've been suggesting these for a long time. Auto Trick Room for an event mythical. Maybe cover legendaries each have auto Reflect and auto Light Screen. Pseudos get auto Mist, Safeguard, Lucky Chant, Gravity, etc
Agreed. It’s like the terrain abilities. Most mons wouldn’t have a slot/take a turn to set it up, but they are amazing to have as an ability and have on switch in
White Smoke would've been perfect for this. both Mist and White Smoke have to do with a white cloud that prevents stat drops or hear me out: make Misty Terrain prevent stat drops along with status conditions
Agreed. This with either abilities or moves that set it up as well, like Tailwind, Trick Room, Gravity, etc. They missed an opportunity to give Origin Dialga/Palkia abilties that set Trick Room/Gravity respectively
They won't give any mon an auto-trick room ability, they design the game around vgc and even on something like magikarp auto-trick room breaks it. It makes the auto setter a mandatory pick for the party whether to get your own trickroom strat up or to just switch off your opponents trick room
Gen1 Mist would actually not protect from Moonblast stat drops. Gen1 Mist specifically protects from stat lowering moves, not secondary effects. Otherwise it would have had a niche in Mewtwo mirror matches.
@@crystalpokedude4329 It really is not though, it can break past Substitute, especially after a turn of setup (like Swords Dance) Garchomp sometimes uses it for that reason
@@crystalpokedude4329 2 hits is an advantage for many reasons such as substitute and focus sash, and it's a great early game move for those pokemon that get it such as the garchomp line in-game. i've used it a good amount of times, but i've never used dragon rush despite it being distributed so much more.
Actually, the worst normal type move (in Gen 1 specifically) is Focus energy. They screwed up the programming and it ends up cutting your Crit rate in Half. At least Constrict does minor amounts of damage.
That can actually be good in play throughs, because crits ignore helpful stat changes, so it can be good if you’re trying to set up. Still pretty rare.
Actually they fixed it now. The worst is actually hold hands because, similar to splash which could be swapped with it, both do absolutely nothing, they have no purpose.
@@legthieffit’s an event only move though as far as i’m aware, it was only meant for event pokemon, specifically fancy pattern vivillon, pikachu and charizard at the time of gen 6
Have to give an honorable mention to the psychic type in the move psywave, the horrible TM that Sabrina gives one in Gen 1 after defeating her. A move that does between 1 or the user level as damage which makes it a gimmicky, terrible version of seismic toss which more often than not does miniscule damage.
Yeah, That one should've been on the list. The ones he mentioned do have niche uses and can be planned for in doubles with Shuckle or Chansey, but Psywave was utter trash even with Psychics being the strongest type cause it doing fixed damage couldn't be taken advantage of with STAB or weaknesses...and fixed RANDOM damage based on your level (x1.5) so at best it can do 150 damage ......flat.... every option is better for Psychic.
@@lipika2841worry seed actually saw some use this past VGC season! Amoonguss was so common that some Rillaboom would run Worry Seed to use on their partners to make them immune to Amoonguss spore. Very niche, but it saw some use and decent success.
@@lipika2841 i kinda love topsy turvy, its hilarious if used at the right moment (opponent goes for a gtreedy second or third dragon dance, and poof topsy turvy:D)
Power Split Shuckle actually can make it deal some damage and since the average of the low attacking stats of Shuckle compared to stats of opponent could end up making Shuckle even harder to kill as well.
Guard Split immediately reminded me of that one Showdown VGC replay from the salt compilation where someone ran it on Shuckle to make their Chansey nearly unkillable (though this also involved the Chansey spamming Minimize so like).
hi, vgc player here this strat is real. its not good, but chansey cheese has the ability to snatch a few games with good positioning. still a gimmick, but i would argue a good enough gimmick to say its not the worst psychic move in the game. power split is terrible tho edit: showdown salt replay probably fake tho lol and even if it is real. low ladder is not the best place to determine viability
Power split is pretty good on araquanid, since it has low attack but an ability that doubles the damage of water moves. Ypu can come in on high attack mons and cripple them whil making yourself stronger
Rock is easily the type that’s asking for a consistent move. Gamefreak refuses to give us a good 100% accurate rock attack but said “what if you get hit with a rock attack every time you switch in 🤔
Heavily disagree on Soak. In singles it 100% isn't good, but in VGC it is actually a pretty solid option. I used a Soak Tapu Fini Zekrom team in SwSh and it worked out very well
I disagree on all this grass whistle & inferno are great moves after using gravity or accuracy boosts & guard split & power split change the targets base stats so u can make anything viable this guy is just really bad at the game so therefor labels a buncha moves he doesn’t know what they do as bad it’d be like going no look at this simple beam what a worthless move yah make my ability simple now I can’t do anything without realizing dude simple gives u 2X stat boosts what r u on
@@daniellageorgiou-norman2244 nah but u can build teams around that just having gravity one click of a button it makes all moves hit that’s not gonna be super hard to plan around just bring 1 gravity user prior this mess of a gen I get not wanting to play with low accuracy moves anything under 70 is pretty bad but there r so many strats in doubles especially to play around these things items too but waste of ability or item slot when gravity is 1 button click should be used as much as trick room
@@daniellageorgiou-norman2244 even in the games I still keep moves like sweet scent that lower evasion the creators just need to make more attacking moves that lower stats, ontop of water and fire pledge or serene grace so u can lower or raise your own stats with like a 35-55+ boosts chance every attacking turn so u don’t have to sacrifice move slots for say a evasion lowering or raising move, or any stat raising move. I feel Pokémon’s abilities or signature moves should let them gain stats fun abilities like simple, contrary, serene grace should always be packed on every team and just kinda naturally have chemistry with eachother in doubles or by fighting to gain stats cuz yah obviously playing competitive it’s best 9/10 to just run some cheesy broke choice scarfed stuff and taunt and never let Pokémon set up making yah u running with mons with a buncha status moves and stat boosting / hp recovering moves almost invalid with enough scum that’s how I’d fix stat boosting and the series going forward/how I build all my teams and why I even switch to just playing hackmons so we can have quicker and better back n forths but yah I promise u the lowest accuracy moves are the best and people who just say yah I’m never gonna use stone edge when they can make it hit everytime with 1 turn set up is ridiculous
@@daniellageorgiou-norman2244 I always find it fun to break showdown and boost ur mons evasion and accuracy with sand attack or Defog u can spam defog into a contrary user and start gaining evasion genuinely strat I made up that makes so many people rage and throw hands XD
I don't think soak even deserves an honourable mention. It has useful utility ingame, albeit niche, primarily for catching Pokemon alongside False Swipe and Spore, since it removes whatever type immunities they had.
@@ryanprower4246 OP said 'type immunities,' and the first place my head goes is to Wonder Guard shenanigans. False Swipe on a Shed ain't doin' nothing before or after Soak, but Spore still works. And Shed might not be a natural wild encounter, but who's to say we're talking about the base games anyway? The possessed shell might crop up unexpectedly in a randomizer. Ya never know.
@@ryanprower4246 Incidentally, are you and OP related? It's not every day I see a brace of old-timer Tails fans in my fandom-specific bantering efforts.
Steel roller is actually pretty good for catching Xerneas in a dynamax adventure, not much use besides that but it makes it far better than any other move in this video
4:58 I actually used a strategy with Guard Split Shuckle with a Mental Herb and a Drifblim. Drifblim has excellent HP, terrible defense, so then I used Guard Split to average out their defenses to 137 and 142 at base. Calm Mind to boost special attack, minimum attack stat with Strength Sap to stay healthy, a Sitrus Berry to heal me and activate Unburden to double my speed, and then Shadow Ball and Heat wave to sweep in Doubles. I also set up hazards with Shuckle before either sacrificing it or switching it out. All I needed then was a few Heal Pulse users and some coverage. If I got the Guard Split off, I won every time. It was so broken
Just some stuff I could think of from the top of my head: Z grass whistle is used for niche pokemon's sweep for youtube content, although there's no Z move anymore Brutal swing was used to activate weakness policy on actual strong teams Also moves like embargo exist if we also count mud sport and all I think magic room should have a honorable mention-what do you think Aruguably Halloween is worse than grudge maybe
@@ragnaricstudios5888 No mention of post-nerf Dark Void? There's a good reason why Darkrai, if it runs a sleep-inducing move at all, runs Hypnosis instead.
Soak is actually fairly useful, at least, on Smeargle, when trying to catch hard to get pokemon, I generally have a Smeargle with the moveset False Swipe, Spore, Soak, and another higher power but non-stab/above 100 power move. This way I can use soak to get rid of ghost types immunity to false swipe, and grass types immunity to spore.
another argument for rock throw being the worst, is by the time rock throw becomes usable, rock tomb is basically accessible in EVERY game its released in, making rock throw even MORE useless.
I think Fire has the best moves imo, since literally all of them have a secondary effect of some sort. The type with the worst moves has to be Rock. Literally the most inaccurate type having only like 3 Perfectly accurate moves [with the exception of Status and Signature moves] makes it a gamble to use
The worst fire type move has to be gen 5 incinerate though. It was a 20bp move that destroyed berries, so a worse Absorb for Pansear (who, if you picked oshawott, you'd wanna bank on in the first gym) and a worse knock off for utility, since it only gets rid of berries (whereas knock off gets rid of everything except some berries)
Poor rocks really got the short end of the stick on all fronts your options are Stone edge with a 20% chance to do nothing Rock edge with a 10% chance to do nothing and the flinch not mattering that much for rock types with how slow most are Power gem which only a few rock types can actually use. Rock tomb which can still miss for some reason and is to low base power to be a main stab. rock blast which or course can still miss and is not that great on most mons. And the newest in meteor beam which…I only really say Necrozma and a few other non rocks run in Gen 8
@NokoTheTaco I think is a niche but pretty solid move, and it has some success to its name with G-max Coalssal in doubles and ninhelgo, celestella, Archeops and necrozma in singles. The main issue with the move is...there isn't really that many rock types that can get any value out of it, which sucks for the only new rock type move in recent years. - There was like 5 special attacking rock types in gen 8 and I only saw 3 really run it since giving up your item for power herb is a noteworthy trade off. - and once you get out of those 5 special attackers you either get 60 special attack or below (Aggron, Aerodactyl, etc) or can't really afford to give up an item slot for a one time boost (Cradily..and uh Cradily)
4:05 I just want to clarify this Because “knock off” is not buffed by technician due to it being 65 bp, so in a play through, technician brutal swing dose more damage.
I dont think soak should be a honorable mention as it is very useful for catching. Ghost types and removing stab from powerful mons are useful in situations such as shiny hunting
Honestly Inferno either needs to be learned by a Pokémon with No Guard or get buffed to like 75% accuracy or something since Inferno is such an awesome and powerful sounding move.
Honestly, yeah. Dynamic Punch has had mons with No Guard use it in the past (hi Machamp), and Zap Cannon has Rain fixing it's accuracy for it, but Inferno has neither of thoae going for it.
If Splash is disqualified for being to obvious then I would argue that Natural Gift is the worst Normal-Type move, if not one of the worst. It's effect depends on what kind of berry the user is holding which, by extension, uses a Pokemon's item slot. AND the move uses up the berry. You might as well enter a battle with only three moves learned and no item equipped. Also, during the Water Sport section I was honestly distracted by the fact that it looked like Charizard - for 4 frames - coughed up blood when Greninja used Aerial Ace. When played at full speed I think it's meant to be an animating trick for Charizard's flaming tail flipping forward after getting sent flying backwards but at closer inspection, I both would and wouldn't be surprised if it is blood after that brutal strike in a children's show about animal fighting. Idk how many times blood has been shown in the anime because I don't watch it, and I know it's implied that Pokemon can die while battling, but I definitely wouldn't expect it in a show targeted at elementary level audiences.
Justice for Quash as the worse normal move ✊ (For those who don’t know, quash is a status move that forces the target to go last, and is not a priority move itself. Completely useless in singles, or if slower than the target)
ok for dark I would pick embargo. this stops the opponent from receiving held item effects for 5 turns. Brutal swing can be used to activate weakness policies in doubles so I think it's more useful
@@lipika2841 Torment forces a Choice Scarf/Band/Specs user to use Struggle. So it effectively forces them to switch out. I can also see it being useful on something like Sableye with a lot of immunities, where the opponent might not have multiple moves to hit you with.
Despite having an actual good secondary effect, I think Skitter Smack would be a good candidate for the worst Bug type move, this was introduced in Sword/Shield alongside other amazing moves like Triple Axel, Corrosive Gas or Burning Jealously, but this move doesnt really have any particular use. Bug coverage isnt very good, and even then, the move is 70 bp and 90% acc, and all bug types that learn it have better options on Leech Life, X-Scissor or Bug Buzz.
Skitter Smack is good for certain tera raid matchups, and it has greater base power and availability than Struggle Bug (e.g. Azumarill). That's about it.
it'd be weird if the two were perfect counterparts but it's kinda sad how it's just so much worse than lunge, which lowers attack instead of special attack, but has 10 more bp, 100% accuracy and 5 more pp
Personally, I'd say that Poison Powder is the worst Poison inflicting move. All the Pokemon that can learn it can also learn Stun Sport and Sleep Powder. And there’s the existence of Toxic which makes Poison Powder obsolete.
Plus it’s a powder move so it doesn’t affect grass types. Lowest accuracy of all of them. Just an early gen low accuracy/early game move they didn’t want to be too good
Worst part with Slam is you don't even have to compare it to body slam STRENGTH is 80 base power, 100% accuracy, with no secondary effect, that is a required HM move in most games, AND you usually get it near when pokemon would learn slam anyways. Completely outclassed since Gen 1
@@LordShonjiit's not "really good" lol. It's very niche and even in VGC formats where Murkrow is good most of the time it doesn't even run it. Usually it's not worth using your turn just to make 1 Mon move last.
Slapping power split on a shuckle is an underrated strategy. It just needs sturdy so it can set up a sticky web first and a cutstap berry to have it move first for the strategy. I kid you not when I say I got a rage quit after pulling it off once.
Power Split is a move I actually have a devious strategy for. And it's actually half-decent. One pokemon that happens to get the move is Shuckle. The mon with 230 in both defenses and 10 in both attacks. Shuckle using Power Split not only makes his own defenses much more effective than they already were, but also lets him actually deal some kind of damage with Stone Edge. Not a game breaking strat, not guaranteed to win every battle, but a decent tech that can catch people off guard.
Yeah, a historical look of worst moves at the time would be a cool video. Moves like a bugged Gen 1 Focus Energy or Rage for instance would be fun to cover.
I'm surprised to not see Imprison on here! It requires you to share a move with the opponent, and then use it knowing you share the move. Super situational!
It has a pretty decent use in doubles for locking Protect which a lot of mons run. And as others mentioned, anti Trick Room strategies. Agreed if we were going by singles standards though!
Cant believe they left out fairy types worst move. Crafty shield. Its basically mist, but only one turn and has to be reapplied next turn, so even worse
Good choice! Protects the party from all status moves that turn. +3 priority and can be used consecutively. I probably would have included it if I didn’t think it was Klefkis signature move😂
I do wish to say that Bide probably killed countless Pokemon in playthroughs. In Nuzlockes it is especially devastating. So it's usefulness is in making people cry :)
and it's telegraphed to death unlike Counter or Mirror...the special version. Once the opponent uses Bide, if you can't kill them in 2 turns, just switch out or set up. Easily wins as the worst move that isn't a meme like splash (plus Z Splash, Z Celebrate and Z hold hands have amazing effects, I don't think Z-Bide does though)
I'm surprised Flatter wasn't mentioned. It acts the same as swagger, it even has 100% accuracy! but it raises the target's special attack by two stages, which like... the reason Swagger raises attack is because confusion damage is calced based on the targets physical attack and defense. You gain no benefit from using Flatter over Confuse Ray.
Still, if you use swagger on a physical mon, it can either outlast the confusion/ use an equipped Lum berry (Quite specific scenario) and come out with a nice raise in its attack.
erm, ackshually - flatter only raises the target's special attack by one stage, most likely as a tradeoff for the confusion damage not being affected by changes to special attack... still a really bad move though. Maybe if confusion damage used the target's higher attack stat, (physical/special) flatter would've had some use
3:18 Even in that very niche scenario I could accomplish the same thing with rain dance and comes with the added benefit of activating swift swim and powering up water moves.
Great video! Keep it up. Am actually working on a fangame and I'm planning on buffing a lot of bad moves, so this video provided me with a lot of good ideas on which ones need a buff.
Powder is an honorable mention because you needed to use it on a non-grass type without safety goggles or the overcoat ability, and it only deals even decent damage if the opponent uses a fire move that turn. Honorable mention because it's not available in gen 9, and the two bug-types that could learn it would lure in fire types (and would love a chance to use quiver dance).
Soak is unironically a great move, sad to see it included- put it on a Smeargle with Spore and False Swipe and you’ve got the ultimate catching pokemon
Water Sport and Mud Sport are really good for Contests, and I actually think it was specifically made FOR contests, since they're part of a double point combo, are flavored as basically frolicking about in jets of water/mud puddles, and was introduced in the same gen contests were.
I genuinely used Steel Roller in Gen 8 VGC, Used it on a Metagross and a dynamaxed partner to set terrain with max moves, then with my slower Metagross hit with the Steel Roller afterwards for two 130 damage moves at once, fun times
I'd say Twister is the worst Dragon type move. Sure, some Pokémon get it early on, but most Pokémon that get it early aren't Dragon type and don't need the coverage because Dragon isn't super effective against anything except itself.
Man i was really taken off guard when i saw the view and subscriber count. I haven't seen any Pokemon content in almost 2 years so the algorithm is taking a liking to you, keep it up king
Definitely 2 of the types spoiled by great moves. Although Knock Off being so good really invalidates a lot of other moves. Most times if a Dark type has knock off that will be their primary STAB. Sucker Punch and Pursuit are 2 moves that fill a different purpose though!
Nerd moment: Soak has a really small niche use! It can be used on ghost pokemon to make them able to be false swiped! Yeah, nothing incredible, but a niche lmao
Brutal swing was a move that originally started off in the Pokémon Mystery Dungeon series. It hit a radius of around 3 wide,2 long with the potential to hit 6 Pokémon at once,and it cut corners,which was actually a pretty good cheese move. It was relatively good early move,from what I remember. It was added and it ruined the general utility of it once they removed it from that grid based system.
If that's the case, why not hit multiple targets in doubles and triples? It would be shafted by the power reduction, but it's a wide hit move with no immunities.
@MechaLeo exactly! But,they didn't do that. It's weird it didn't happen. But,then again, they have this thing where, for wide attacks for Blizzard or Surf,in some versions of Double and triple battles, the damage is shared between targets sp,idk about its actual effectiveness after that.
I used Venom Drench Toxic Spikes/Baneful Bunker Venoshock Recover with a Merciless Toxapex in my SW Nuzlocke and it was clutch when there weren’t any Poison or Steel Pokémon on the field. Venom Drench is an extremely powerful debuff move when used in conjunction with Toxic Spikes. When the opponent was too bulky for my Toxapex to take out with an OHKO, or strong enough that it could two-shot, spamming Venom Drench and Recover was my saviour. Carried me through most to the mid-game to end-game. The real worst poison moves are Corrosive Gas, which takes away the targets Item, and the signature move of Pyukumuku, which is just recover that can only activate if you have a status condition (it also heals the status condition).
While not in line with the main series games, Mirror Move was absolutely fantastic to have in Mystery Dungeon. I had it on torchic against Primal Dialga during my first ever playthrough (my partner was a mudkip or totodile), and it was lovely seeing every dragon claw and roar of time be reflected and do massive damage to him. Also, my partner used up many revival seeds staying alive while I was protected. Mirror Move was also great for monster rooms.
My thoughts for the best move of each type. Most of these moves are considered essential to the Pokémon’s moveset for the Pokémon that learn them, either in a competitive sense or for a play through Normal: Extreme speed, baton pass, protect Fire: eruption Water: scald Electric: thunderbolt Grass: spore Ice: Aurora veil, ice beam Fighting: close combat Ground: earthquake Flying: tailwind, fly Bug: quiver dance, u-turn Rock: stealth rock Ghost: shadow ball Dragon: dragon dance Dark: knock off Steel: heavy slam Fairy: dazzling gleam Poison: toxic Psychic: light screen, reflect
Gyro ball > heavy slam. Heavy slam is nice, but if you took it away from its users they could probably find a substitute in stuff like iron head. Gyro ball on the other hand is absolutely crucial for Pokémon that learn it. Bronzong becomes less threatening, ferrothorn loses a strong coverage option, steelix and aegislash get massive damage downgrades, and trick room enthusiasts cry over losing one of the few advantages that being slow brings them
Lava plume for fire. Has higher chance to burn a target. Imagine heatran uses lava plume on quagsire and burn it on switch. Brave bird for flying. 1 turn attack s always better than 2 turn attack even with recoil it still hit hard.
Interestingly enough, the romhack Pokémon Clover has a Pokémon called Sesquatch which is prety unique because of its signature ability :"Suddenly". It's an ability that acts like a permanent Power Herb, letting you do both phases of a charging move in the same turn. Despite Sesquatch having middling stats, it has awesome typing (Normal/Ghost: 3 immunities and only weak to Dark) and its moveset includes Skull Bash, meaning it can spam a very powerful STAB while constantly buffing its own defense. One of the best Mons ever. Back on topic, I guess Sesquatch COULD make use of Razor Wind...if it didn't already have access to Skull Bash which hits harder and has a useful extra effect of raising defense.
It still has the advantage of not letting your opponent benefit from rain for certain moves and abilities but yeah you're usually going to prefer rain most of the time
One thing I'd change is setting fighting's worst move to high jump kick. It's had so many changes over the years but I always remember pokemon throwing themselves into a wall and dying when they tried to land that attack.
Constrict should act like fury cutter. The more you use it in a row, the stronger it gets. Would be accurate to real life and would make it actually usable. Not by a lot but usable.
A lot of moves should act better than they are. When Fighting has 2 100% base power moves with only stat lowering as it's draw back, is there ANY reason why rock or steel or flying's strongest moves need to miss 10% of the time to do 90 or 100 damage? and what is the deal with Wild Charge....man Luxray deserves more respect than that....A LOT more respect.
I think Poison Gas pre-Gen 5 should get an honourable mention as the worst Poison move; 55% accuracy for just the effect to poison a target is terrible. Early game you’re probably better off fishing for a poison from Poison Sting or Poison Point, and mid to late game Toxic is just 100x better in every regard
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Wait wait wait, that steel type honorable mention sounded really good. Aren’t there a lot of teams that rely on setting up terrain? Misty terrain teams especially would be screwed.
It is really dependent on having either your own terrain or an opponents. You would have to run a secondary steel move since it erases terrain after use. So in just general battles if you have your own terrain you may want to use it. And if neither of you have terrain it is literally unusable. Honourable mention cause it can be useful in those particular scenarios
One of my favorite doubles combos in gen 7 is Malamar + Aegislash. King's Shield + Brutal Swing, Malamar gets a sharp boost to attack due to Contrary then it hits the opponents
Safe to say Dark types don't really have a bad move either. Like Ice and Dragon, it's kind of meant for late game and rarer pokemon and unlike Rock, the first gym leader of half the games doesn't have those types (ironic cause Rock has one of the better coverages we all know about thanks to the infamous Stealth Rock), so it's like the worst of a list of excellent moves.
funnily enough, I remember using Venom Drench in Ultra Sun against the totem Kommo-O, and it was an amazing strategy. It helped my team survive hits from it while its health got chipped down.
All that needs to happen for electrify is to be given to a pokemon with lightningrod, volt absorb or a fast ground type and it suddenly has the power to become very busted
Spider Web used to be transferred with Baton Pass before the latter was banned, and it actually gave Ariados some very niche usage which it's been lacking ever since. So even the worst Bug type move had its day.
The ONLY way I could see Grudge being useful (and having an edge over Destiny Bond) is that if the opponent relies heavily on that one move they used to KO you with, so they'd be useless after you die or at least would have to switch out, giving you a "free" turn, but that's so many conditions for such a mediocre (thought not small - gaining momentum is very good in Pokemon battles) benefit.
the only other thing I could think of would be screwing over stall teams with a very high pp move (I can't say for certain if there's a strat in newer gens like this, but as an example of a strat like it, in gen 1 porygon might run tackle on rare occasions because it has a ton of pp). If the opponent has a high pp move that gets grudged out, they'll be pushed closer to the struggle threshold, and may be forced to use other moves way sooner than they'd've liked. Then again I'm mostly talking in hypotheticals, and this sounds like one hell of a stretch for a situation.
Funnily enough grass whistle does actually have the smallest niche carved out for it. Since both sleep powder and spore are powder moves, they don't work on other grass types and Pokemon holding safety goggles. The latter of which is actually fairly common in modern doubles for people who want to counteract amoongus since it's a very popular spore and rage powder user. Someone using grass whistle can bypass both of these issues and still get a sleep off, although of course the accuracy makes it a gamble still.
Wait, Grass Whistle can be stopped by Sap Sipper? How does that even work? How do you _drink_ sound? I get it's like a type-encompassing thing, but that just feels odd
hey dude, this is a great video! i was shocked at the end when you requested only 500 likes for this, and then i discovered you're a pretty new youtuber! you deserve to blow up way more than this, and i'm very happy the algorithm chose to reccomend this to me :)
Hey all, this list does include in game situations but I was more thinking in game BATTLES. So yeah, Soak is a great move for false swiping ghosts but it was an honourable mention for in battle situations. And I didn't include signature moves in this so that's why no Trick or Treat, Forest's Curse, Kinesis ETC.
Thanks everyone for watching
You got your 500 likes! Nice job, can't wait for the next video.
Razor Wind is such a horrendous Normal move Gamefreak won't buff it to become a Flyjng Type attack!
There is other uses for soak you didn't account for. It specifically isn't just a change for the purpose of super effective moves, but also is most likely removing the enemy stab damage. A 33% damage reduction on those stab attacks. For the 2 mons who have Soak AND a type pairing that can abuse it (Tadbulb line and Lanturn line) it can be used to further combo into super effective damage the following turns.
Soak's honestly a busted move, and entirely held back in the fact that very few pokemon who could actually abuse it learn it. Soak is basically saying that you don't need coverage moves, all of your moves are coverage vs that. Even just turning a neutral into a super effective the next turn already means it's been a value neutral, and removing stab on top of that just pushes it further. In a double battle, you could also use it as ghetto tera water for your second pokemon.
Soak isn't bad, the pokemon who learn it and could abuse it are bad.
@@michaelwatkins4155 To be fair to the creator, he did include Distribution as a factor. So if only bad Pokemon can learn it, it's not as useful. (I do like Soak though :)
Soak+Shedinja has seen quite a bit of competitive success in various vgc metas.
Fun fact: If umbreon uses synchronoise, it will always fail, either because:
1- The target isnt dark type so it's type is different than umbreon's
2- The target is dark type, so the attack should work, but synchronoise is a psychic type move so it fails anyway
Unless you’re crazy enough to trick a ring target on the target😂 miracle eye as well but both would just be for the sake of memes
Unless you Terrastilize it to not be Dark.
@@DryBones271 I'll start running a Tera fighting or Tera poison umbreon with synchronoise now lol
Well, theoretically it can work if it's Soaked or something similar, but yeah it's not gonna work in most scenarios
Inverse Battles though. The best alternative battle format
i think the only reason soak is bad is because of it's only on water types. they gave it to bellibolt and it's pretty great, at least in pokemon 1v1's
Yeah the distribution hurts some of these moves. Soak on more non water types would make it a bit better
Or the likes of Lanturn or Ludicolo or Starmie. Or even the ones that have Freeze-Dry.
soak electric terra basculegion is kind of a funny gimmick ngl
i usually use psyduck soak on powerful mons (i tend to be underleveled) and combo into garganacl salt cure
I know someone who used a soak floatzel against a primal groudon, since it’s a status move, it wasn’t negated by primal Groudon’s ability and then the legendary got destroyed by a thunder. Sure, it’s niche, but it has versatility as shown with the popularity of terrastilization and changing Pokemon types
Y'know, I think having an ability that just deploys 3 to 5 turns of mist when the Pokémon comes out would be a super great ability. Nobody is going to spend a 4th of their move slots on mist but it's not an awful move. I can see ice types and ghosts getting an ability like that.
I've been suggesting these for a long time. Auto Trick Room for an event mythical. Maybe cover legendaries each have auto Reflect and auto Light Screen. Pseudos get auto Mist, Safeguard, Lucky Chant, Gravity, etc
Agreed. It’s like the terrain abilities. Most mons wouldn’t have a slot/take a turn to set it up, but they are amazing to have as an ability and have on switch in
White Smoke would've been perfect for this. both Mist and White Smoke have to do with a white cloud that prevents stat drops
or hear me out: make Misty Terrain prevent stat drops along with status conditions
Agreed. This with either abilities or moves that set it up as well, like Tailwind, Trick Room, Gravity, etc. They missed an opportunity to give Origin Dialga/Palkia abilties that set Trick Room/Gravity respectively
They won't give any mon an auto-trick room ability, they design the game around vgc and even on something like magikarp auto-trick room breaks it.
It makes the auto setter a mandatory pick for the party whether to get your own trickroom strat up or to just switch off your opponents trick room
Gen1 Mist would actually not protect from Moonblast stat drops. Gen1 Mist specifically protects from stat lowering moves, not secondary effects. Otherwise it would have had a niche in Mewtwo mirror matches.
Thanks for pointing that out. I must have confused it with Gen 2 when Mist did protect against secondary effects.
And it does not protect from Moonblast Stat drops cause Moonblast didn't exist in Gen 1 😂
here is a buff: blocks spikes rocks webs seeds and stat lowers for 5 turns, 8 turns if user is holding damp or heat rock
@@somechupacabrawithinternet8866Nice idea, but probably better running taunt over mist even though it is shorter.
@@watery2211 it also blocks yo mama and game freak when they want to ruin your game with laziness
I think dragon's worst move being dragon rush of all things is just proof of how good dragon mons usually are
Dual Chop is way worse imo.
Very limited access, a chance to miss at 90 accuracy, and 2 hits to stretch things out way longer.
@@crystalpokedude4329 It really is not though, it can break past Substitute, especially after a turn of setup (like Swords Dance)
Garchomp sometimes uses it for that reason
@@crystalpokedude4329 2 hits is an advantage for many reasons such as substitute and focus sash, and it's a great early game move for those pokemon that get it such as the garchomp line in-game. i've used it a good amount of times, but i've never used dragon rush despite it being distributed so much more.
Now that the dlc is out i think dragon cheer is the worst dragon move
@@madelinetheperson1833 yup, definitely.
Actually, the worst normal type move (in Gen 1 specifically) is Focus energy. They screwed up the programming and it ends up cutting your Crit rate in Half. At least Constrict does minor amounts of damage.
That can actually be good in play throughs, because crits ignore helpful stat changes, so it can be good if you’re trying to set up. Still pretty rare.
Then again that Focus Energy issue was unintended, unlike Constrict.
Actually I’d argue that title belongs to Gen 1 rage instead, Gen 1 focus energy has some niche uses, Gen 1 rage is comically bad
Actually they fixed it now. The worst is actually hold hands because, similar to splash which could be swapped with it, both do absolutely nothing, they have no purpose.
@@legthieffit’s an event only move though as far as i’m aware, it was only meant for event pokemon, specifically fancy pattern vivillon, pikachu and charizard at the time of gen 6
Brutal swing was used in gen 8 VGC to activate metagross policy
Tho it was rare as people preferred bulldoze most of the time
Yeah just a case of being underwhelming and outclassed
@@MattBudYT
Actually I remember now it was used by tornadus because it didn’t have bulldoze so it had to run it to support metagross
They made it amazing in the PMD remake as a powerful AOE attack. Silver lining ofc.
Have to give an honorable mention to the psychic type in the move psywave, the horrible TM that Sabrina gives one in Gen 1 after defeating her. A move that does between 1 or the user level as damage which makes it a gimmicky, terrible version of seismic toss which more often than not does miniscule damage.
Yeah, That one should've been on the list. The ones he mentioned do have niche uses and can be planned for in doubles with Shuckle or Chansey, but Psywave was utter trash even with Psychics being the strongest type cause it doing fixed damage couldn't be taken advantage of with STAB or weaknesses...and fixed RANDOM damage based on your level (x1.5) so at best it can do 150 damage ......flat.... every option is better for Psychic.
@@MarioMastar Thankfully Sabrina fixes her shit, maybe knowing she handed out trash before, and gave the much more appliable TM for calm mind later.
My favorite part of competitive Pokemon, is that a lot of “bad” moves can find a powerful niche with the right team.
Exactly. You can definitely find a niche for half of these moves even if they aren’t the best or most reliable
This includes worry seed, topsy turvy, sweet scent, stockpile, simple beam, role play, scary face, reflect type, poison gas, nightmare, memento & more.
@@lipika2841memento is great
@@lipika2841worry seed actually saw some use this past VGC season! Amoonguss was so common that some Rillaboom would run Worry Seed to use on their partners to make them immune to Amoonguss spore. Very niche, but it saw some use and decent success.
@@lipika2841 i kinda love topsy turvy, its hilarious if used at the right moment (opponent goes for a gtreedy second or third dragon dance, and poof topsy turvy:D)
as a shuckle user, I think power split and guard split are great moves
Power Split Shuckle actually can make it deal some damage and since the average of the low attacking stats of Shuckle compared to stats of opponent could end up making Shuckle even harder to kill as well.
@@astralguardian5930 and I used to use guard split shuckle in double battles to make eviolite chansey unkillable
Guard Split immediately reminded me of that one Showdown VGC replay from the salt compilation where someone ran it on Shuckle to make their Chansey nearly unkillable (though this also involved the Chansey spamming Minimize so like).
100% fake lmao it’s so easy to stop those strats
@@GravityIsFalling Yeah it's cause the other dude didn't have an out/was dumb probably.
@@ArbitraryOutcome Ik what you're talking about. He could have just Gmaxed his Urshifu early and he would have won lmfao
hi, vgc player here
this strat is real. its not good, but chansey cheese has the ability to snatch a few games with good positioning. still a gimmick, but i would argue a good enough gimmick to say its not the worst psychic move in the game. power split is terrible tho
edit: showdown salt replay probably fake tho lol and even if it is real. low ladder is not the best place to determine viability
@@PrismaAce both power split and guard split are good imo, you just need to know how to use them and trick room is crucial
Grudge is really REALLY funny in metronome battles if you pull it
Power split is pretty good on araquanid, since it has low attack but an ability that doubles the damage of water moves. Ypu can come in on high attack mons and cripple them whil making yourself stronger
Now it only needs aqua jet or trick room
Rock is easily the type that’s asking for a consistent move. Gamefreak refuses to give us a good 100% accurate rock attack but said “what if you get hit with a rock attack every time you switch in 🤔
A good 100% accurate physical rock type move* because power gem exists for special attackers
Rock Type Close Combat would be pretty crazy to see
Heavily disagree on Soak. In singles it 100% isn't good, but in VGC it is actually a pretty solid option. I used a Soak Tapu Fini Zekrom team in SwSh and it worked out very well
I disagree on all this grass whistle & inferno are great moves after using gravity or accuracy boosts & guard split & power split change the targets base stats so u can make anything viable this guy is just really bad at the game so therefor labels a buncha moves he doesn’t know what they do as bad it’d be like going no look at this simple beam what a worthless move yah make my ability simple now I can’t do anything without realizing dude simple gives u 2X stat boosts what r u on
@@twotamatosbut the problem there is that you’re not always gonna have accuracy boosting moves, if you have the moves just on their own, they’re bad
@@daniellageorgiou-norman2244 nah but u can build teams around that just having gravity one click of a button it makes all moves hit that’s not gonna be super hard to plan around just bring 1 gravity user prior this mess of a gen I get not wanting to play with low accuracy moves anything under 70 is pretty bad but there r so many strats in doubles especially to play around these things items too but waste of ability or item slot when gravity is 1 button click should be used as much as trick room
@@daniellageorgiou-norman2244 even in the games I still keep moves like sweet scent that lower evasion the creators just need to make more attacking moves that lower stats, ontop of water and fire pledge or serene grace so u can lower or raise your own stats with like a 35-55+ boosts chance every attacking turn so u don’t have to sacrifice move slots for say a evasion lowering or raising move, or any stat raising move. I feel Pokémon’s abilities or signature moves should let them gain stats fun abilities like simple, contrary, serene grace should always be packed on every team and just kinda naturally have chemistry with eachother in doubles or by fighting to gain stats cuz yah obviously playing competitive it’s best 9/10 to just run some cheesy broke choice scarfed stuff and taunt and never let Pokémon set up making yah u running with mons with a buncha status moves and stat boosting / hp recovering moves almost invalid with enough scum that’s how I’d fix stat boosting and the series going forward/how I build all my teams and why I even switch to just playing hackmons so we can have quicker and better back n forths but yah I promise u the lowest accuracy moves are the best and people who just say yah I’m never gonna use stone edge when they can make it hit everytime with 1 turn set up is ridiculous
@@daniellageorgiou-norman2244 I always find it fun to break showdown and boost ur mons evasion and accuracy with sand attack or Defog u can spam defog into a contrary user and start gaining evasion genuinely strat I made up that makes so many people rage and throw hands XD
I don't think soak even deserves an honourable mention. It has useful utility ingame, albeit niche, primarily for catching Pokemon alongside False Swipe and Spore, since it removes whatever type immunities they had.
It won't help you hit Shedinja.
@@a-s-greigAnd what wild Shedinja are we talking about?
@@ryanprower4246 OP said 'type immunities,' and the first place my head goes is to Wonder Guard shenanigans. False Swipe on a Shed ain't doin' nothing before or after Soak, but Spore still works. And Shed might not be a natural wild encounter, but who's to say we're talking about the base games anyway? The possessed shell might crop up unexpectedly in a randomizer. Ya never know.
@@ryanprower4246 Incidentally, are you and OP related? It's not every day I see a brace of old-timer Tails fans in my fandom-specific bantering efforts.
Steel roller is actually pretty good for catching Xerneas in a dynamax adventure, not much use besides that but it makes it far better than any other move in this video
4:58 I actually used a strategy with Guard Split Shuckle with a Mental Herb and a Drifblim. Drifblim has excellent HP, terrible defense, so then I used Guard Split to average out their defenses to 137 and 142 at base. Calm Mind to boost special attack, minimum attack stat with Strength Sap to stay healthy, a Sitrus Berry to heal me and activate Unburden to double my speed, and then Shadow Ball and Heat wave to sweep in Doubles. I also set up hazards with Shuckle before either sacrificing it or switching it out. All I needed then was a few Heal Pulse users and some coverage. If I got the Guard Split off, I won every time. It was so broken
Just some stuff I could think of from the top of my head:
Z grass whistle is used for niche pokemon's sweep for youtube content, although there's no Z move anymore
Brutal swing was used to activate weakness policy on actual strong teams
Also moves like embargo exist if we also count mud sport and all
I think magic room should have a honorable mention-what do you think
Aruguably Halloween is worse than grudge maybe
Yeah, I respect his decision on Brutal Swing since there are better moves for that, but Embargo’s such a bad move
@@ragnaricstudios5888 No mention of post-nerf Dark Void? There's a good reason why Darkrai, if it runs a sleep-inducing move at all, runs Hypnosis instead.
Soak is actually fairly useful, at least, on Smeargle, when trying to catch hard to get pokemon, I generally have a Smeargle with the moveset False Swipe, Spore, Soak, and another higher power but non-stab/above 100 power move. This way I can use soak to get rid of ghost types immunity to false swipe, and grass types immunity to spore.
another argument for rock throw being the worst, is by the time rock throw becomes usable, rock tomb is basically accessible in EVERY game its released in, making rock throw even MORE useless.
I think Fire has the best moves imo, since literally all of them have a secondary effect of some sort.
The type with the worst moves has to be Rock. Literally the most inaccurate type having only like 3 Perfectly accurate moves [with the exception of Status and Signature moves] makes it a gamble to use
The worst fire type move has to be gen 5 incinerate though. It was a 20bp move that destroyed berries, so a worse Absorb for Pansear (who, if you picked oshawott, you'd wanna bank on in the first gym) and a worse knock off for utility, since it only gets rid of berries (whereas knock off gets rid of everything except some berries)
Poor rocks really got the short end of the stick on all fronts your options are
Stone edge with a 20% chance to do nothing
Rock edge with a 10% chance to do nothing and the flinch not mattering that much for rock types with how slow most are
Power gem which only a few rock types can actually use.
Rock tomb which can still miss for some reason and is to low base power to be a main stab.
rock blast which or course can still miss and is not that great on most mons.
And the newest in meteor beam which…I only really say Necrozma and a few other non rocks run in Gen 8
@@rossthemoss6827 Meteor Beam is a powerful move that is coming back in SV with new distribution. One of the best Rock moves in the game.
@NokoTheTaco
I think is a niche but pretty solid move, and it has some success to its name with G-max Coalssal in doubles and ninhelgo, celestella, Archeops and necrozma in singles.
The main issue with the move is...there isn't really that many rock types that can get any value out of it, which sucks for the only new rock type move in recent years.
- There was like 5 special attacking rock types in gen 8 and I only saw 3 really run it since giving up your item for power herb is a noteworthy trade off.
- and once you get out of those 5 special attackers you either get 60 special attack or below (Aggron, Aerodactyl, etc) or can't really afford to give up an item slot for a one time boost (Cradily..and uh Cradily)
4:05 I just want to clarify this Because “knock off” is not buffed by technician due to it being 65 bp, so in a play through, technician brutal swing dose more damage.
I dont think soak should be a honorable mention as it is very useful for catching. Ghost types and removing stab from powerful mons are useful in situations such as shiny hunting
Plus removing spore immunity from grass types and making steel and rock types a little less annoying
Soak has been a really good in some VGC formats. Mostly because it can make your own Shedinja a win condition more easily
Honestly Inferno either needs to be learned by a Pokémon with No Guard or get buffed to like 75% accuracy or something since Inferno is such an awesome and powerful sounding move.
Honestly, yeah. Dynamic Punch has had mons with No Guard use it in the past (hi Machamp), and Zap Cannon has Rain fixing it's accuracy for it, but Inferno has neither of thoae going for it.
This feels like it woild be a 75k-100k views video . Its criminal that youre not viral
Let’s hope it can get there someday! Just trying to make some quality content and grow. Appreciate the kind words
This aged unbelievably well
It's currently almost at 200k
If Splash is disqualified for being to obvious then I would argue that Natural Gift is the worst Normal-Type move, if not one of the worst. It's effect depends on what kind of berry the user is holding which, by extension, uses a Pokemon's item slot. AND the move uses up the berry. You might as well enter a battle with only three moves learned and no item equipped.
Also, during the Water Sport section I was honestly distracted by the fact that it looked like Charizard - for 4 frames - coughed up blood when Greninja used Aerial Ace. When played at full speed I think it's meant to be an animating trick for Charizard's flaming tail flipping forward after getting sent flying backwards but at closer inspection, I both would and wouldn't be surprised if it is blood after that brutal strike in a children's show about animal fighting. Idk how many times blood has been shown in the anime because I don't watch it, and I know it's implied that Pokemon can die while battling, but I definitely wouldn't expect it in a show targeted at elementary level audiences.
Justice for Quash as the worse normal move ✊
(For those who don’t know, quash is a status move that forces the target to go last, and is not a priority move itself. Completely useless in singles, or if slower than the target)
ok for dark I would pick embargo. this stops the opponent from receiving held item effects for 5 turns. Brutal swing can be used to activate weakness policies in doubles so I think it's more useful
Embargo is a good choice actually!
Torment too
@@lipika2841 Torment forces a Choice Scarf/Band/Specs user to use Struggle. So it effectively forces them to switch out. I can also see it being useful on something like Sableye with a lot of immunities, where the opponent might not have multiple moves to hit you with.
@@vez3834 yup didn't thought about those.
Or quash. I honestly feel like a lot of people forget that move even exists.
Soak in doubles is fun. Change landorus to water and blast him with bolt or discharge
Despite having an actual good secondary effect, I think Skitter Smack would be a good candidate for the worst Bug type move, this was introduced in Sword/Shield alongside other amazing moves like Triple Axel, Corrosive Gas or Burning Jealously, but this move doesnt really have any particular use.
Bug coverage isnt very good, and even then, the move is 70 bp and 90% acc, and all bug types that learn it have better options on Leech Life, X-Scissor or Bug Buzz.
I aint reading all that but it seems like a good analysis
Edit i read it
i dont think ive ever seen a more worthless comment in my life@@SmallPluggedInFan
Skitter Smack is good for certain tera raid matchups, and it has greater base power and availability than Struggle Bug (e.g. Azumarill). That's about it.
it'd be weird if the two were perfect counterparts but it's kinda sad how it's just so much worse than lunge, which lowers attack instead of special attack, but has 10 more bp, 100% accuracy and 5 more pp
It’s no wonder most of these got axed in gen 8
Personally, I'd say that Poison Powder is the worst Poison inflicting move.
All the Pokemon that can learn it can also learn Stun Sport and Sleep Powder.
And there’s the existence of Toxic which makes Poison Powder obsolete.
Plus it’s a powder move so it doesn’t affect grass types. Lowest accuracy of all of them.
Just an early gen low accuracy/early game move they didn’t want to be too good
@@MattBudYT
Even though Sleep Powder is more worth the gamble because it has a wider distribution compared to Spore.
Worst part with Slam is you don't even have to compare it to body slam
STRENGTH is 80 base power, 100% accuracy, with no secondary effect, that is a required HM move in most games, AND you usually get it near when pokemon would learn slam anyways. Completely outclassed since Gen 1
I'm surprised that Quash wasn't the pick for Dark type moves
That's actually really good in doubles as you can make threatening fast pokemon go last
@@LordShonjiit's not "really good" lol. It's very niche and even in VGC formats where Murkrow is good most of the time it doesn't even run it. Usually it's not worth using your turn just to make 1 Mon move last.
Slapping power split on a shuckle is an underrated strategy. It just needs sturdy so it can set up a sticky web first and a cutstap berry to have it move first for the strategy. I kid you not when I say I got a rage quit after pulling it off once.
Dragon Rush did save me once from having to restart the Elite Four in a game in a risky last ditch effort, so it takes a special place in my heart
Power Split is a move I actually have a devious strategy for. And it's actually half-decent.
One pokemon that happens to get the move is Shuckle. The mon with 230 in both defenses and 10 in both attacks. Shuckle using Power Split not only makes his own defenses much more effective than they already were, but also lets him actually deal some kind of damage with Stone Edge.
Not a game breaking strat, not guaranteed to win every battle, but a decent tech that can catch people off guard.
What a nice interesting concept I’ve literally somehow never seen before. Amazing idea!!!
16:58 “and then we have acid, another basic move” made me laugh a bit too much (i’m a chem major)
For fire types, I would have mentioned Flame burst. Sure Inferno is also notable mentioned, but at least it has a 100% burning chance
Most of these are viewed through the gen 9 point of view, not necessarily when they were introduced.
Yeah, a historical look of worst moves at the time would be a cool video. Moves like a bugged Gen 1 Focus Energy or Rage for instance would be fun to cover.
I'm surprised to not see Imprison on here! It requires you to share a move with the opponent, and then use it knowing you share the move. Super situational!
It's useful for Trick Room combos like Rabsca + A-Golem tho
Situational but can be extremely extreeeemely useful under the right circumstances
That move is literally being used in VGC to counter Trick Room teams. Imprison should not be near in the worst moves category.
It has a pretty decent use in doubles for locking Protect which a lot of mons run. And as others mentioned, anti Trick Room strategies. Agreed if we were going by singles standards though!
Cant believe they left out fairy types worst move. Crafty shield. Its basically mist, but only one turn and has to be reapplied next turn, so even worse
Good choice! Protects the party from all status moves that turn. +3 priority and can be used consecutively. I probably would have included it if I didn’t think it was Klefkis signature move😂
For me, the worst normal move is Bide. Giving your opponent two free turns before you can deal damage is a terrible deal
Yeah that's actually one that slipped my mind. Good one to bring up, it should be in the conversation for worst Normal move.
I do wish to say that Bide probably killed countless Pokemon in playthroughs. In Nuzlockes it is especially devastating. So it's usefulness is in making people cry :)
and it's telegraphed to death unlike Counter or Mirror...the special version. Once the opponent uses Bide, if you can't kill them in 2 turns, just switch out or set up. Easily wins as the worst move that isn't a meme like splash (plus Z Splash, Z Celebrate and Z hold hands have amazing effects, I don't think Z-Bide does though)
It's just counter but worse
13:25 I'd honestly argue that Mud Sport is worse. You can make semi-functional strategies with rototiller, but you can't do the same with Mud Sport.
For fairy type there's Clefki signature move Locked up (I think) that prevent the opponment from switching for just 1 turn
Fairy lock. Very very situational. Would be considered if I included signature moves
@@MattBudYT yeah...
I'm surprised Flatter wasn't mentioned. It acts the same as swagger, it even has 100% accuracy! but it raises the target's special attack by two stages, which like... the reason Swagger raises attack is because confusion damage is calced based on the targets physical attack and defense. You gain no benefit from using Flatter over Confuse Ray.
Still, if you use swagger on a physical mon, it can either outlast the confusion/ use an equipped Lum berry (Quite specific scenario) and come out with a nice raise in its attack.
erm, ackshually - flatter only raises the target's special attack by one stage, most likely as a tradeoff for the confusion damage not being affected by changes to special attack... still a really bad move though. Maybe if confusion damage used the target's higher attack stat, (physical/special) flatter would've had some use
It will be useful when you target a magic bounce pokemon 🤣
Weedle Twinneedle made Swagger work on a Tangled Feet Chatot 😅
3:18 Even in that very niche scenario I could accomplish the same thing with rain dance and comes with the added benefit of activating swift swim and powering up water moves.
So we're all just gonna act like Banette wasn't showing us her Mega Banetties in the thumbnail?!
XD
Struggle is simultaneously the best and worst ??? type move.
I guess so, lol.
It used to just be the worst, though, because Curse was a ??? Move for a few gens.
Great video! Keep it up. Am actually working on a fangame and I'm planning on buffing a lot of bad moves, so this video provided me with a lot of good ideas on which ones need a buff.
Keep me updated on that, sounds really cool
@@MattBudYT Yea, sure :)
for some reason I swore by Dragon Rush as a kid, for some reason it always worked, until it never hit again
Powder is an honorable mention because you needed to use it on a non-grass type without safety goggles or the overcoat ability, and it only deals even decent damage if the opponent uses a fire move that turn.
Honorable mention because it's not available in gen 9, and the two bug-types that could learn it would lure in fire types (and would love a chance to use quiver dance).
Soak actually helped me a lot with pyuku up to gen 8 AG
bet another lit pokémon tuber i’m so hyped. for me it’s just you freezai jimothy cool and aim. i’m so excited to have a number 4 in my roster
Wow that’s some elite company. Glad to be added to the roster I won’t disappoint!
Soak is unironically a great move, sad to see it included- put it on a Smeargle with Spore and False Swipe and you’ve got the ultimate catching pokemon
Water Sport and Mud Sport are really good for Contests, and I actually think it was specifically made FOR contests, since they're part of a double point combo, are flavored as basically frolicking about in jets of water/mud puddles, and was introduced in the same gen contests were.
I genuinely used Steel Roller in Gen 8 VGC, Used it on a Metagross and a dynamaxed partner to set terrain with max moves, then with my slower Metagross hit with the Steel Roller afterwards for two 130 damage moves at once, fun times
Mist is good in one situation. A mono water type nuzlocke of Emerald
I'd say Twister is the worst Dragon type move. Sure, some Pokémon get it early on, but most Pokémon that get it early aren't Dragon type and don't need the coverage because Dragon isn't super effective against anything except itself.
Man i was really taken off guard when i saw the view and subscriber count. I haven't seen any Pokemon content in almost 2 years so the algorithm is taking a liking to you, keep it up king
Thanks for the nice comment bud
Don't know why RUclips recommended me this video but glad I subbed now
Mirror move was completely broken in pmd
Imo fire has the best moves because you got stuff like will-o-wisp but dark is also good because its got knock off
Definitely 2 of the types spoiled by great moves. Although Knock Off being so good really invalidates a lot of other moves. Most times if a Dark type has knock off that will be their primary STAB. Sucker Punch and Pursuit are 2 moves that fill a different purpose though!
Nerd moment: Soak has a really small niche use! It can be used on ghost pokemon to make them able to be false swiped! Yeah, nothing incredible, but a niche lmao
I suppose it also remove their immunity to Shadow Tag
Brutal swing was a move that originally started off in the Pokémon Mystery Dungeon series. It hit a radius of around 3 wide,2 long with the potential to hit 6 Pokémon at once,and it cut corners,which was actually a pretty good cheese move. It was relatively good early move,from what I remember. It was added and it ruined the general utility of it once they removed it from that grid based system.
If that's the case, why not hit multiple targets in doubles and triples? It would be shafted by the power reduction, but it's a wide hit move with no immunities.
@MechaLeo exactly! But,they didn't do that. It's weird it didn't happen. But,then again, they have this thing where, for wide attacks for Blizzard or Surf,in some versions of Double and triple battles, the damage is shared between targets sp,idk about its actual effectiveness after that.
I used Venom Drench Toxic Spikes/Baneful Bunker Venoshock Recover with a Merciless Toxapex in my SW Nuzlocke and it was clutch when there weren’t any Poison or Steel Pokémon on the field. Venom Drench is an extremely powerful debuff move when used in conjunction with Toxic Spikes. When the opponent was too bulky for my Toxapex to take out with an OHKO, or strong enough that it could two-shot, spamming Venom Drench and Recover was my saviour. Carried me through most to the mid-game to end-game.
The real worst poison moves are Corrosive Gas, which takes away the targets Item, and the signature move of Pyukumuku, which is just recover that can only activate if you have a status condition (it also heals the status condition).
Purify is even worse actually, it only works if your opponent has a a status and then it heals the status of the opponent
Very good video, you deserve way more views and subs!
Appreciate it❤️ trying to work my way there while making good videos
While not in line with the main series games, Mirror Move was absolutely fantastic to have in Mystery Dungeon. I had it on torchic against Primal Dialga during my first ever playthrough (my partner was a mudkip or totodile), and it was lovely seeing every dragon claw and roar of time be reflected and do massive damage to him. Also, my partner used up many revival seeds staying alive while I was protected. Mirror Move was also great for monster rooms.
My thoughts for the best move of each type. Most of these moves are considered essential to the Pokémon’s moveset for the Pokémon that learn them, either in a competitive sense or for a play through
Normal: Extreme speed, baton pass, protect
Fire: eruption
Water: scald
Electric: thunderbolt
Grass: spore
Ice: Aurora veil, ice beam
Fighting: close combat
Ground: earthquake
Flying: tailwind, fly
Bug: quiver dance, u-turn
Rock: stealth rock
Ghost: shadow ball
Dragon: dragon dance
Dark: knock off
Steel: heavy slam
Fairy: dazzling gleam
Poison: toxic
Psychic: light screen, reflect
I'd say acid spray is a contender for poison and taunt for dark and volt switch and t wave for electric
Gyro ball > heavy slam. Heavy slam is nice, but if you took it away from its users they could probably find a substitute in stuff like iron head. Gyro ball on the other hand is absolutely crucial for Pokémon that learn it. Bronzong becomes less threatening, ferrothorn loses a strong coverage option, steelix and aegislash get massive damage downgrades, and trick room enthusiasts cry over losing one of the few advantages that being slow brings them
Lava plume for fire. Has higher chance to burn a target. Imagine heatran uses lava plume on quagsire and burn it on switch.
Brave bird for flying. 1 turn attack s always better than 2 turn attack even with recoil it still hit hard.
Interestingly enough, the romhack Pokémon Clover has a Pokémon called Sesquatch which is prety unique because of its signature ability :"Suddenly".
It's an ability that acts like a permanent Power Herb, letting you do both phases of a charging move in the same turn. Despite Sesquatch having middling stats, it has awesome typing (Normal/Ghost: 3 immunities and only weak to Dark) and its moveset includes Skull Bash, meaning it can spam a very powerful STAB while constantly buffing its own defense. One of the best Mons ever.
Back on topic, I guess Sesquatch COULD make use of Razor Wind...if it didn't already have access to Skull Bash which hits harder and has a useful extra effect of raising defense.
It’s crazy that even with that ability Razor Wind would probably be passed over for Hyper Voice if it had both😂
Soak lanturn is big brain..
If you make a best moves of every type then I only ask that you remember that Thousans Arrows is a move that exists.
Really cool video :)
Definitely an amazing move. That would go in a best signature moves video though. Best moves would have to be something more than 1 evo line gets.
I'm surprised you didn't mention the fact Rain just makes Water Sport is obsolete since it does the same thing + boost Water type attacks
It still has the advantage of not letting your opponent benefit from rain for certain moves and abilities but yeah you're usually going to prefer rain most of the time
i'm surprised Quash wasn't the move used for Dark Type
One thing I'd change is setting fighting's worst move to high jump kick. It's had so many changes over the years but I always remember pokemon throwing themselves into a wall and dying when they tried to land that attack.
You have never seen mega medicham in your life if you think this move is bad. it used to be ass but no you are just wroooong here
It was _terrifying_ on Mega Medicham tho
12:44 Solid visual joke right here, thank you
Constrict should act like fury cutter. The more you use it in a row, the stronger it gets. Would be accurate to real life and would make it actually usable. Not by a lot but usable.
A lot of moves should act better than they are. When Fighting has 2 100% base power moves with only stat lowering as it's draw back, is there ANY reason why rock or steel or flying's strongest moves need to miss 10% of the time to do 90 or 100 damage? and what is the deal with Wild Charge....man Luxray deserves more respect than that....A LOT more respect.
Surprised to not see Kinesis
I think Poison Gas pre-Gen 5 should get an honourable mention as the worst Poison move; 55% accuracy for just the effect to poison a target is terrible. Early game you’re probably better off fishing for a poison from Poison Sting or Poison Point, and mid to late game Toxic is just 100x better in every regard
I thought you had like 75k-100k subscribers! It really looks like a video of a big big channel. The quality is insane! I'm subscribing, what a great video 😎
Appreciate the kind comment, welcome! I'm hoping the quality only goes up as I try to grow
Wait wait wait, that steel type honorable mention sounded really good. Aren’t there a lot of teams that rely on setting up terrain? Misty terrain teams especially would be screwed.
It is really dependent on having either your own terrain or an opponents. You would have to run a secondary steel move since it erases terrain after use.
So in just general battles if you have your own terrain you may want to use it. And if neither of you have terrain it is literally unusable.
Honourable mention cause it can be useful in those particular scenarios
Although not part of the discussion technically, I think removing terrain is really cool conceptually.
Quash is a worse dark type move because it forces the target to move last.
Ive been waiting for anybody to make something like this
5:32 bro is trying to porygon us with these flashing colors..
One of my favorite doubles combos in gen 7 is Malamar + Aegislash. King's Shield + Brutal Swing, Malamar gets a sharp boost to attack due to Contrary then it hits the opponents
Safe to say Dark types don't really have a bad move either. Like Ice and Dragon, it's kind of meant for late game and rarer pokemon and unlike Rock, the first gym leader of half the games doesn't have those types (ironic cause Rock has one of the better coverages we all know about thanks to the infamous Stealth Rock), so it's like the worst of a list of excellent moves.
@@MarioMastar I'd say Embargo is pretty trash
funnily enough, I remember using Venom Drench in Ultra Sun against the totem Kommo-O, and it was an amazing strategy. It helped my team survive hits from it while its health got chipped down.
Why would anyone ever use watersport when rain also weakens fire moves and empowers your own
All that needs to happen for electrify is to be given to a pokemon with lightningrod, volt absorb or a fast ground type and it suddenly has the power to become very busted
Spider Web used to be transferred with Baton Pass before the latter was banned, and it actually gave Ariados some very niche usage which it's been lacking ever since. So even the worst Bug type move had its day.
The ONLY way I could see Grudge being useful (and having an edge over Destiny Bond) is that if the opponent relies heavily on that one move they used to KO you with, so they'd be useless after you die or at least would have to switch out, giving you a "free" turn, but that's so many conditions for such a mediocre (thought not small - gaining momentum is very good in Pokemon battles) benefit.
Even then why not just KO that mon and get completely rid of it?
@@edgargaebolg9307 Exactly. Even at its best, it's still kinda useless.
Maybe if the opponent is Shadow Tagged and banded/scarfed?
the only other thing I could think of would be screwing over stall teams with a very high pp move (I can't say for certain if there's a strat in newer gens like this, but as an example of a strat like it, in gen 1 porygon might run tackle on rare occasions because it has a ton of pp). If the opponent has a high pp move that gets grudged out, they'll be pushed closer to the struggle threshold, and may be forced to use other moves way sooner than they'd've liked.
Then again I'm mostly talking in hypotheticals, and this sounds like one hell of a stretch for a situation.
1:15 Bro it can put to sleep grass types it's not that bad
Funnily enough grass whistle does actually have the smallest niche carved out for it. Since both sleep powder and spore are powder moves, they don't work on other grass types and Pokemon holding safety goggles. The latter of which is actually fairly common in modern doubles for people who want to counteract amoongus since it's a very popular spore and rage powder user. Someone using grass whistle can bypass both of these issues and still get a sleep off, although of course the accuracy makes it a gamble still.
Wait, Grass Whistle can be stopped by Sap Sipper? How does that even work? How do you _drink_ sound? I get it's like a type-encompassing thing, but that just feels odd
It snatches the grass whistle out of their hands and eats it on the spot
@@sterling8389 Correct answer -- that's hilarious! You get a gold star
hey dude, this is a great video! i was shocked at the end when you requested only 500 likes for this, and then i discovered you're a pretty new youtuber! you deserve to blow up way more than this, and i'm very happy the algorithm chose to reccomend this to me :)
Appreciate that so much❤️
its pretty rare that i fully agree with these videos but i actually agreed with basically everything
That is pretty rare cause some of these are hot takes I feel :P thanks for watching
4.2k likes. Sounds like we're getting a Best video.
It’s in the works😁