Maya 2016 tutorial : How to load, position and use reference images for modeling
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- Опубликовано: 6 янв 2016
- #3DModeling #3DAnimation
In this short Maya 2016 tutorial I will explain how to load, position and use reference images for modeling in Maya
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Less than 1 minutes in and I found out what I needed to know. Thanks!
Cool
I started school for 3D and animation eheh wanted to get a headstart cause I love 3D thanks :D ! helpfull video !
I enjoy your teaching method. No wasted words, efficient and very effective. I have learned quite a bit in just a couple of videos!
Thank you
❤
it actually helped me A LOT ... thank you
Thanka Mike, different aproach and new idea how to do.
+husbyhogan Yep
I just wanted to say Thank You for the video
You are very welcome Brian
Thank you very much
thank you so much
Mate you're honestly helping me so much at Uni thank you for these videos! So many useless tutorials around!
Very welcome
Sir could you tell me which site i can diwnload reference image
Thank you for this, i totally forgot somehow and had to look lol
I have a question how do I make my own drawing to later on use it on this software...or what software did you use to draw this model???
I downloaded it
Hi there. Thank you for the video. I have a question though, is there a way to hide the image planes' visibility only in the perspective view window? They make it hard to work on the model in the perspective view
Select and hit Ctrl+H
Hey I was thinking I Know you have a lot on your hands right now but I was thinking if you can do a dragon reference
4:41 Lock images, so they do not get selected.
Thank you for this great tutorial.
Very helpful! :)
Tnx
what is the Multiview called? im currently trying to find references, but I cant figure out the name of that Multiview so I can find the view easier
Multiview, panel view, orthographic view
thank u
thanks mike..
+jaspreet bal You're welcome
Hey Mike, if you have a minute I know there is some way to make the image plane transparent when you look at it from behind but I'm having trouble figuring it out. Right now my image plane is interfering with visibility from from behind object. Thanks, great tutorial btw.
It is called backface culling but it depends on your version of Maya
Perfect thank you, workflow is much easier now.
I liked it, but why don't you use the channel box window to be more precise with the scaling?
Eyeballing isn't the ideal.
+halafradrimx Because images will not always be in the same scale and it is important for the actual drawings to match up, not just the outer dimensions of the image
Hi Mike, how to turn on this thing like wen we move our cursor on some tool it shows the name of it. IN maya 2016
+Srinivas Gr Turn on what thing ?
i mean i dono the exact name for it ... if we move our cursor to one of the tools, after an sec it pops up the name at the bottom of the cursor
+Srinivas Gr To be honest no idea, I thought that was automatic
Hmm thanks for trying to help mike ...
Nailed it ... thanks Bob C .. it works now.
Hi, I'm your disciple and I wanted to ask some questions. 1st can I use an image as background??? If yes could you write or show me?
Sure, Create a plane, add new material, replace material by image
Thank you sir, but I can't replace new material by image...
You can't or you don't now how ?
Watch this ruclips.net/video/OZjA_VbxxRQ/видео.html
I can't do it sir... It is not working on me.
Will you model that car.?? From the reference image?? If no can you please model a car with a reference image
+Daly Zee I have that request already on my list. May take a while though....
can you show us how to turn a minecraft texture into a model i cant find ant tuts
+ETTP Like what ?
Mike Hermes idk a picksxe i know how to animate but not turn a texture to a modle to usr.
+ETTP What kind of object ?
Can you model an F-22 Raptor?
+Sebastian Carazo Hi Sebastian, I am a bit flooded with requests but I will add it to the list
+Mike Hermes Alright! thanks :D
Why don´t you simply scale them all to the same value?
+MrAgriXl Because I am trying to explain a process and you don't always have images that are the same size so you will have yo match them manually
sir i m using render setting which u showed in ur tuts buti m getting model in black nothing like yours :(((
+jason diaz Which tutorial ?
i made street scene , low poly house and used render setting which was used on tutorial but when i m using those render setting in maya 2016 the result is black mesh :(
+jason diaz What renderer did you use ?
mental ray :3
+Mike Hermes chk this imgur.com/JV2SLAd
Love from India 😊Radhe radhe
I thought you were actually going to start modeling,...