It makes sense that the Avengers Spidey isn't as good as Insomniac's, as Avengers isn't just dedicated to a single person, but.... Come on, man! He shouldn't feel bulky and slow!
I just wish they wouldn't stop him so much when he shoots a web, if they let you keep your momentum it would be just right, of course this game can never ne as detailed as Insomniac's Spiderman, but holding him in the air for so long is obnoxious and unnecessary.
Avengers game looks kinda clean in its own way ngl but I wish they out that budget towards gotg game cuz everything in that game was great but so many environment bugs and the graphics on avengers are slightly smoother unless I forgot how they looked
I think that webs sticking to the sky isn’t the biggest problem. The biggest problem is that every time you shoot the next web the game feels the need to slow you or freeze you into mid air all together. It’s not smooth at all. Same with the parkour stuff, every action you do slows you down it’s not fluid at all. Plus the wall crawling is slow and janky as well. The only thing that was okay at best in my opinion was the wall running
The problem to me isn’t so much the speed of the swing it’s the fact that he pauses mid air for a split second every time he grips a web which just makes it look choppy
The thing I appreciate a lot is how the dedicated Spider-Man game captures fluidity and nimbleness in his movement. Like the wall crawl at 4:13, it looks like Spidey has just finished full sprinting a 15 mile marathon.
@@Voldemorts.Nipple How does that make more sense? Spiderman is the fastest Marvel hero next to Quicksilver. Marvel's Cinematic Universe has absolutely destroyed the legacy of the comics.
@@flowstategmng as far as gameplay goes it's much more fun the full sprint but spiderman slides through the walls because there's no way his footsteps are that quick in the game
@@Voldemorts.Nipple I think I hear ya. Personally, I'd love something similar to the early Assassin's Creed games. The climbing was quick and also fun and detailed.
The biggest problem with Avengers Spider-Man besides cloud swinging is pacing. Everything he does is slow and I guarantee if they made his animations like 50% faster on everything he does it would play so much better. He acts all big and bulky and all his moves are slow but he's supposed to be a super quick reflex gymnastic kid. His wall run and crawl and just overall actions are far too slow for Spider-Man.
@@yka9976 Exclusives are good it brings more individuality to a console besides near identical specs and look but i still wish i could play halo or forza on my playstation
@@peoplehatealex3xten550 fr. I ended up getting a ps5 to play spider man and now i wish i could play halo on next gen. Plus ps now is TERRIBLE and i've only been playing the same couple of games.
I think part of the reason the swinging is so slow is because if they gave it the same amount of speed and momentum as the insom spidey you’d realize how much smaller the avengers map is
the fact that you can do all this in an Avengers game full of different characters to play with itself is a big thing for me. the developers done a great job. and remember you are comparing it with a Spiderman standalone game and in that game we all hated playing as mj and miles as humans
avengers spider man feels like if a real guy randomly just became spider man. Like this is the most accurate portrayal of just some dude being spider man
I think the biggest problem from what I’ve seen is that he’s to slow and clunky, Spider-Man’s swinging has always been about momentum that’s why people like insomniacs and treyarchs spiderman 2 swinging this just doesn’t look fun compared to that. That’s really all they needed to do
Cristal Dynamics made tomb raider, they know how to make a game. Blame square enix. They should give more time to development, that's really all they needed to do.
I think it's that slow so the other players can keep up and he doesn't get anywhere way faster than the rest. But it still sucks. He shouldn't have been added in the first place.
I mean I guess we can slightly appreciate it since this makes Spider-Man even more human compared to the insomniac game, except the physics is kind of lame in the avengers version it makes you feel like a sub par gymnast swinging around instead of spider man
A few things I noticed on why the Avengers' just feels a bit off - The webswinging breaks his momentum on every thwip, should have just kept going on - A fall from greater than 10 feet has him creating a sizable crack in the pavement and a lot of dust. Peter is that heavy so it doesn't feel right - The wall crawling is just the tips of his toes and fingers yet the sound design makes it sound like he is slapping the wall pretty hard - Peter will do a quip long before the criminals could see him as combat is started when it's detected. Should be when it's started
The animations also look cut in, and doesn’t flow. It looks like it starts the animation when the command is put in, and it doesn’t actually flow into the movement.
I'm ngl I like having a bash with characters like Cap and Panther, so I thought at the very least Spidey would be fun to fight with even if the swinging was bad. But DAMN. This is probably the worst Spidey I'ver ever used in a game. The PS2 games make this look awful.
One of the differences in the parkour which is minor but makes a huge difference is how in the avengers game, when you vault over something it slows you down a ton. Not only does this feel clunky, it makes you wanna do things like cool parkour LESS because of how slow and broken it feels. Imagine making a mechanic that’s supposed to improve gameplay and you make players not want to use it. Another thing is that, he literally drops like 6 feet and makes a dent in the ground and trips? Wtf? In PS4 spider-man, you get to look flashy without hindering any movement, you always move at generally the same speed and sometimes feel faster by vaulting over ledges or hopping past gaps, you feel rewarded just for running around which is why you want to do it more.
@@ritzie5693 Yeah, as much as i love swinging around the city there’s something so fun about jumping and running on rooftops, traversing parks and open areas, or narrow alleys
@@bolson42 Web swinging is my favourite thing. So I decided to do an entire playthrough where I omly swing when the gane forces me to and still had fun doing it lmfao.
@@bolson42 It's especially fun to do when the streets are full of people. When I swing, I do it really low, like just about the height of a street lamp. The skies are pretty boring and empty.
As a dev myself, I think the main issue with avengers would have been that they had to create and account for all sorts of mechanics for different characters within the same system. If they only had to account for spiderman, they would have been able to make it better. Edit: I didn't realize that the game is just low quality in general 😅
As a dev as well, I actually find it really dope that they were able to do at least what they could with how many different characters and mechanics they have to push in this one system. They should have gave this game another year of development to really work out all the stuff.
I understand that in the battlefield 2042 you can grapple off tornadoes. But there is absolutely no excuse for spiderman in a 2021 game to be swinging off clouds like back in the 2000 ps1 era. Why would you even apply this to your game. where is the love??
@@gektoast4968 @Gek Toast Fair enough response dude, It would be a unreasonable request to expect them to change maps and areas of the main game to fit in with a free DLC character. But I do feel they should have added in traversal zip lining or traversal jumps for those places with areas that are not suitable for spiderman to swing from that just so not to break immersion. Hell for me they could even assigned it to the same button and it swings or zip lines depending on the environmental surroundings. Just feels like a Spiderman cash cow with no love. Shame really because Spiderman could have helped the game bring back some or create a new audience. But this whole game just gives me $1/£1 store knock off vibes when it comes to Spidey and the Avengers.
Watching this just makes me appreciate how much effort and passion Insomniac put into making the perfect (two and soon to be three, to be precise) Spider Man games.
My head-canon is that in the Avenger's universe, this Peter Parker has asthma which explains why he's so slow and breathes so hard from the simplest things like running and wall crawling
Bet I have a better head cannon. Avengers Spider-Man is that one guy you save in Insomniac’s game that’s fighting crime pretending to be Spider-Man lol
I like that he is added to the game and I can appreciate that for a game that’s not based around him he’s actually pretty good in it. What I really don’t like about it though is that he literally swings on air like the web doesn’t attach to anything. If they just fixed the swinging movement a bit and made him actually swing on to a wall or a street lamp instead of him hitching himself on the air this would of just made it that 40% better personally.
But then if you go to any other biome or whatever their called your screwed they could just add the quinjet above him but also if there’s something to latch onto he does swing off of it
I mean that’s what happened in ultimate alliance and mobile games….. if it was a game about Spider-Man and it did that than sure that would be dumb but keep in mind for what the game is
@@robertmerin1080 yeah I know i get it it’s just that little bit of swinging onto a wall or a tree instead on to nothingness would of been quite a nice little touch
I look at it like this, look at the Batman Arkham games when you can play as different characters. different combos, different weapons and all. With a few tweaks they could’ve replicated that a little. No excuse for this game being as bad as it is gameplay wise. If it can’t be perfect don’t release it. Game feels so unfinished.
For me, the Spider-Man costume itself isn't bad. But the flying on the web seems to me a bit shoddy, and the combat system leaves a lot to be desired. Of course, I haven't played the DLC, but you can clearly see the sharp movements and maneuvers Spider-Man makes.
@Rice Cum he means how in the avengers game spider-man dosen't connect to anything like his web just goes straight up and attaches to the air. while in marvels spider-man you have to actually attach the web to a building or something to be able to swing
Just so satisfying how Spider’s movements in his game so easily flow into eachother. You could wall crawl up a building, grapple to a light post, parkour your way up and over another roof and dash up a skyscraper with only a couple of breaks to your stride.
How did square enix make great games like guardians of the galaxy tomb raider and kingdom hearts yet make spider man lame id rather play as black widow then him
Marvels spiderman has amazing little features like when spiderman starts swinging around the city you hear the amazing orchestra start to kick in, its things like that, that make you realize how much effort they put in to the game
You can tell when a games developers actually care and when they don’t. The Spider-man PS4 web swinging feels so good because the developers understood the basic physics of momentum, inertia, and how a swing like this would feel irl. Not only that they also follow a lot of rules of animation as well, and call back to the comics and movies with him making iconic poses during his swings that you can clearly see. The swinging also changes slightly between environments and elevation, which makes sense if you’re swinging at an angle or from a shorter point than a skyscraper in central park. Meanwhile the avengers game… has none of that. The developers put no care into this game. Holy shit it looks horrible.
@@Crispyy69 and they couldn't make spiderman too fast. Then he would be moving at speeds that the game isn't designed around. Also the reason why his webs don't hit buildings but rather the sky i think is not because of lazyness, but so the player could swing regardless of surroundings.
@@erictheviking6424 i mean, they only made web swinging, meanwhile avengers needed to make way more than just one function. Since Fortnite only needed to make web swinging, they could focus more time and effort into that. Plus Fortnite is a game where adding a bunch of mobility to one thing won't hurt the game as much as adding insane mobility to one character in avengers would hurt that game.
As a dev I can tell how hard it would be to implement amazing spider man swinging mechanics that require physics with respect to building collision but that WOOOOOHOOO kills me
Honestly I think that a lot of the problems with Avengers’ game feel (not all, like 30-40%) comes from the camera movement. Notice how in Spider-Man PS4, the camera zooms in on Spidey when he’s falling while web slinging, to create a sense of momentum? And how the camera just halts in Avengers when Spidey vaults over an obstacle, so it feels like he’s really getting tripped up?
With the gasping for air too. I get it, having the character actually sound like they’re exerting themselves adds to realism, but also so much about the rest of the gameplay is noticeably off and he’s a damn superhero.
Exactly at 5:16 Avengers Spider-man said "Come on guys, you're just embarrassing yourselves" to the developers because of how they programmed Spider-man to swing😂
Here's to another day of thanking Insomniac for creating some of the best games through sheer presentation and overall game physics But when Ratchet and Clank swinging is better than Spider-Man's swing in Avengers, then you've got a problem game devs
The fact that the Avengers version of spidey attaches the webs to the birds up in the sky... that's the only explanation I can find.... Edit: I also just realized that the Avengers version of spidey's web sounds like are made out of some kind of thick ass rubber lmao
is it just me or does the sound effects used for the Avengers game for the webs make the webs sound like they're really tense and tight? Like they're about to snap?
@@Terminated_Account I love how ppl like you trash this game so hard every time a new dlc character comes out you say he/she won’t save this game mind you it’s the 4th dlc character out with 4 more characters releasing 2022 😂😂
My problem with the way he looks and feels in Avengers is the fact that Square Enix is trying to go for something grounded and realistic to an extent. That's something that can work in a movie, but in a game it just doesn't. Spider-Man's gameplay should be fast, kinetic, and fun. I don't get any of those three things from watching the SE version.
That was my No.1 complain when I first saw this game, idk why but extremely realistic moves just doesn’t feel right with me in an action video game like avengers, it’s distracting af
@@Steven_Kniven exactly man. If they were so bothered about realism they would’ve had his webs attach to actual objects to swing. They just lazy asf and couldn’t care whatsoever
You would think attaching his webs to nothing would mean he has an advantage and you would have more freedom with websling but it literally does the opposite. Since his attaching to nothing his swing peak height feels super limited. The maximum velocity feels capped, and there's no angular diversity making every swing feel the same. Marvel spidy just looks and feels funner
Which is absolutely nuts, since Web of Shadows from like...2008 or whatever had webs sticking to nothing and it had amazing swinging especially with the speed upgrades from the Spidey emblems. Avengers Spidey's swinging is just poorly made and it makes the lack of attaching to solid surfaces more pronounced than it should be. Hell it even makes it obvious that Spider-Man just doesn't fit in this game.
It's like they went back to the physics of the PS1 game for the Avengers Spider-Man. The way he swings it looks like a modernized version of the swinging in that PS1 game.
If they wanted Spider Man’s moves to feel more fluid and with more momentum, they should have never thought about balancing him like the rest of the characters, hell, none of them should really be balanced at all. Each character doesn’t feel like they’re as strong or as fast as they should be. If they couldn’t give the other characters the feeling when some of the characters like Iron Man, Hulk, or Thor in their own games, I’m not sure how they thought they were gonna do that with spider man when insomniac not only did it first, but better. Overall, I wanted Marvel Avengers to be good, I really did, but it just didn’t make the cut, and I don’t think it ever will.
@@ZayToDiffrent probably underpowered the video is on RUclips the guy uses one of the abilities and just bullies Taskmaster and throws him off the building
The avengers Spider-Man feels weirdly slow and as if the character has got like an extra couple pounds of weight added to him and it doesn’t help that at the end of every swing he just kinda stops in mid air and drops compared to the PS4 Spider-Man where it feels light smooth and it has a consistent bounce to it and it’s fluent through each swing compared to just stopping and dropping after every swing and at the start of every swing it feels smooth aswell like in avengers Spider-Man it reminds me of when I wake up in the morning and have to pull my self out of bed he feels like in a weird way he can’t be bothered lol idk if I’m not the only one who sees this but ye I understand that they didn’t really have as much time to put into this seen how it’s just a dlc compared to the PS4 one where they had a whole team to focus on a whole game based on it but like I feel the whole avengers game is just made mediocre in a way so idk what to make of this 🤷♂️
every time they show Marvel avenger's spider man i feel like "Here goes spider-goof" super powers- Choppy animation goofy web zips and the very cool swinging mechanic where every swing god himself holds his web to help him swing.
See Insomniac did web swinging right, they made it to where if you didn’t have leverage to attach a web, you were shit out of luck. That’s what made web swinging across some of the bay sections harder becasye you had to plan ahead or you were stuck in the water. A lot of the old games did this where it would just attach his webs to the sky with no grapple point, and IMO it heavily breaks immersion
IMO its not that big of an issue games like Lego Marvel Superheroes, Ultimate Alliance and Shattered Dimensions did this and it fits a lot better than building based swinging
Insomniac's Spider Man feels like the character should. Avenger's feels like a 40 year old dad dressed up as Spider Man, everything is so much slower and clumsy.
Understandable😊😊😊 good game awesome game but when your out in thee open nothing to attach to implementations not needed fix that (wall running sideways also )
The issue is that the FOV zooms back in and you slow down when you let go of the web. You also move WAY too slow during EVERYTHING. So as soon as you build up momentum from the swing it’s gone, the camera zooms back in, and you hang there in place for a second. It’s like Spidey hits an invisible wall in between every swing, it looks so sluggish. If the FOV didn’t immediately zoom in it probably wouldn’t be nearly as bad. Close FOV gives a cramped and slow feeling, and zooming out gives the player a sense of speed and natural momentum. Instantly zooming in makes Spidey’s loss of momentum seem even worse and makes it seem unintuitive, clunky and sluggish
Thank fucking hell someone finally mentioned this, I knew something was wrong when playing but couldn't figure out what. When I played Spidey in Avengers the swinging was pissing me off so much that I redownloaded Spider-Man and replayed the whole game 😂
Fat Spiderman 😆. Explains why he's slow af too. Should've made Spiderman for Avengers available to all platforms, it's not even worth keeping exclusive for PS. Plus his acting and voice sucks past all the gameplay.
Why does no one talk about how annoying it is when people ask why no one is talking about something? Also, if that's epic to you then you must be new to gaming.
The one and only thing I could say I like about avengers version of spidey is the web thwip sound. Growing up with the raimi movies I always preferred a more chunky sounding web instead of the pew thwip like in the other ones, not to say it’s bad no less just pure preference. But other than that the avengers game is blown out of the water just by marvels Spider-Man alone
I prefer the quieter thwip like in the new one. If they allow you to play black suit spidey in the next game I think the chunky web shooting sound would be fitting
The way the avengers spider man makes a little stop in the air everytime he shoots a web is very weird, he gains no speed, he stops and restart the movement. And the running is very funny too, when he jumps an obstacle while in parkour the animation kinda doesn't finish and them he bugs down to the floor and restart running. I guess we can say he's as bad as the rest of the game
Marvel's Spider-Man feels much better than Agengers because the controls were built with ease of use in mind, and the city was purpose built with web-slinging as the focus... Listening to one of the GDCs, one of the developers mentioned they actually messed around with the width of the street to make web-slinging comfortable and less claustrophobic to the player.
Sure compair a stand alone spider man game that's open world to a dlc for multi super hero combat game the worst part is marvel avengers is shocking awesome I play it more then marvel spider man (for some reason)
I've never played the Avengers game. But when the video switched from that game's gameplay to 2018 Spider-Man, it's like night and day. The 2018 game just looks and feels so.... GOOD!
Spider-Man 2 Game Concept - ruclips.net/video/YtEbv9Bjg4Y/видео.html
Never in my life I would’ve thought that in a post Spider-Man PS4 world would I see Spider-Man attach his webs to the clouds to swing again.
Yea me neither, I thought we evolved
@@nickmiller9910 marvel avengers: “we’re evolving but backwards”
No shit man. There’s absolutely no excuse for how shit Spidey is in the Avengers game. Swinging from the fucking sky is some shit from 2002.
Like I’m shocked… could’ve swore the last time I saw that was the first Spiderman game on ps2
Spiderman had webs attaching to buildings since Spiderman 2 on the Playstation 2
Uncle Ben holding his webs in avengers 💪😮💨
Don't need physics when you got family
@@Spider-guy you said family ?
Dominic Torretto comes with the Dodge Charger ...
@@Ddead-pool *see* *you* *again* *plays*
@@SexLuthor * paul walker crashes *
@@quanlinglingdingle5969 bad joke
I love that Peter is all like" WOO" and "WOOHOO" when he's swinging like he's in a school zone
Yeah, man. 😂
If he was in a school zone he’d be going 20 mph
@@Jazzmusicstops 😐
@@Jazzmusicstops 😐
@@Jazzmusicstops 😐
Love how in Avengers he sounds out of breath after jogging about 3 feet, interesting story choice to make Spidey asthmatic but alright
lmao
@@burntsouffle😂😂😂
He's a soldier from the Arma 3 universe
It makes sense that the Avengers Spidey isn't as good as Insomniac's, as Avengers isn't just dedicated to a single person, but.... Come on, man! He shouldn't feel bulky and slow!
Look at fortnite’s webswinging
@@llamalsy3661 😂😂
@@llamalsy3661 even though most poses are off it still has a sense of speed and momentum
true even fortnites web swinging is better
I just wish they wouldn't stop him so much when he shoots a web, if they let you keep your momentum it would be just right, of course this game can never ne as detailed as Insomniac's Spiderman, but holding him in the air for so long is obnoxious and unnecessary.
I really thank the Avengers game for reminding me just how beautiful Marvel’s Spider-Man is, in both animations and just overall presentation.
Avengers game looks kinda clean in its own way ngl but I wish they out that budget towards gotg game cuz everything in that game was great but so many environment bugs and the graphics on avengers are slightly smoother unless I forgot how they looked
Stolen
@WingS I mean for spider man it do but overall pretty good I guess
The guy who made this video is playing at low graphics on PC. Now if he set the graphics to ultra...
And miles morales somehow made the web swinging even better
okay so wall running sideways in avengers is absolutely useless. good to know.
good luck with your job interview
@@ilovexu thanks so much
@@ilovexu or did i
Why you say that?
Yeah it’s horrible
Avengers Spider-man's voice actor sounds like he came straight outta the lego games
And?
You say that like it’s a bad thing
Which VA because there are 2
I think that webs sticking to the sky isn’t the biggest problem. The biggest problem is that every time you shoot the next web the game feels the need to slow you or freeze you into mid air all together. It’s not smooth at all. Same with the parkour stuff, every action you do slows you down it’s not fluid at all. Plus the wall crawling is slow and janky as well. The only thing that was okay at best in my opinion was the wall running
It's like a Watch Dogs 2 version of Avengers.
Agreed
probably because they can’t have him go faster in the sky than other avengers
Agreed, what a garbage game. And the fact he yells “WOO-HOO!” while swinging makes it laughably bad.
I think they made it that way so the other, equally sluggish Avengers can keep up with you. Not an excuse, just me trying to make sense of nonsense.
I feel like adding the avengers into the spidey game would be wholly more satisfying.
lmao true 🤣
Sounds like the best game ever instead we got this.
*bingo!*
At first when they announced this game I thought it would be more like Spider-Man
The Avengers game is so bad, I dont pre order anything anymore. Lmfao
Crazy how Fortnite did better swinging than Avengers
Yeah Fortnite swinging is pretty fun
Fortnite low key kind of nailed the Spider-Man mechanics ngl
well yeah fortnites a quality game and not just a quick cash grab
@@BaxzXD says the 15 y o
@@ladboii2901 does his age matter?
The problem to me isn’t so much the speed of the swing it’s the fact that he pauses mid air for a split second every time he grips a web which just makes it look choppy
i think 'jerky' is the word you're looking for
Have you ever tried web swinging in the GTA 4 Spider-Man mod? This is exactly how it's looks and feels
You know it’s unrealistic when Ironman and Thor are just jogging around when they can literally fly 😂😂😂
Gotta get that cardio in 💪🏾😈
Wouldn't it be terrible if they couldn't ever get on the ground also😂😂😂😂👏👏👏😀
@@jeremiahtelot Yep!!!🤘🤟🤟
Thats not what unrealistic means. Quite the opposite really.
Why fly if you don’t have to
I like that he’s going so slow, yet still shouts “Woohooo!”
hahahahah like some meme
Makes me feel like I’m watching a kids game, lol.
I mean if you could do that, I’d still be having an absolute blast
@@bclynch30 but spidey is not a new kid has been doing this for years
@@abhirupkundu2778 Not Avengers' version of him, he's still a teenager.
Goddamn Avengers Spidey running and crawling looks as if he shat himself.
and he gained like 70 pounds in weight and has been retired for years
@@Kqmren so that's what I thought was missing from this comment all along...
Avengers spiderman after he jumps over a small ledge: Phew that was an intense workout
Insomniac's spiderman after jumping over skyscrapers: Too easy
@@Kqmren lmao I thought I was the only one
ruclips.net/video/uA-bwPtKOM8/видео.html 🕷❤️🕷
The thing I appreciate a lot is how the dedicated Spider-Man game captures fluidity and nimbleness in his movement. Like the wall crawl at 4:13, it looks like Spidey has just finished full sprinting a 15 mile marathon.
For me he just looks like he had dessert and got called to a mission a second after
But it makes more sense than full of sprint crawling
@@Voldemorts.Nipple How does that make more sense? Spiderman is the fastest Marvel hero next to Quicksilver. Marvel's Cinematic Universe has absolutely destroyed the legacy of the comics.
@@flowstategmng as far as gameplay goes it's much more fun the full sprint but spiderman slides through the walls because there's no way his footsteps are that quick in the game
@@Voldemorts.Nipple I think I hear ya. Personally, I'd love something similar to the early Assassin's Creed games. The climbing was quick and also fun and detailed.
The biggest problem with Avengers Spider-Man besides cloud swinging is pacing. Everything he does is slow and I guarantee if they made his animations like 50% faster on everything he does it would play so much better. He acts all big and bulky and all his moves are slow but he's supposed to be a super quick reflex gymnastic kid. His wall run and crawl and just overall actions are far too slow for Spider-Man.
Yep, all of what you just stated is a part of Peter's agility and over all physical capabilities
The biggest issue his him not being on every console. Yay corporate greed!
Yeah, looks like it'd fit maybe venom better lol
@@yka9976 Exclusives are good it brings more individuality to a console besides near identical specs and look but i still wish i could play halo or forza on my playstation
@@peoplehatealex3xten550 fr. I ended up getting a ps5 to play spider man and now i wish i could play halo on next gen. Plus ps now is TERRIBLE and i've only been playing the same couple of games.
I think part of the reason the swinging is so slow is because if they gave it the same amount of speed and momentum as the insom spidey you’d realize how much smaller the avengers map is
@Confessions Of A Movie Freak it’s not a open world u idiots 😂
Era só colocar o mesmo mapa
the fact that you can do all this in an Avengers game full of different characters to play with itself is a big thing for me. the developers done a great job. and remember you are comparing it with a Spiderman standalone game and in that game we all hated playing as mj and miles as humans
@@redwing9977That's what I'm saying 😂
@@redwing9977 the developers shit the bed so bed one can smell it through the monitor
I like how the web is actually sticking to a real building realistically and not just sticking to clouds in avengers
It's cuz most avengers maps don't have buildings
@@dude1473 So turn off swinging in areas without places for his webs to stick onto 💀
Too bad the skybox is 2 stories. Lmfao
uncle ben is holding his webs what u on about
True!!!😃😃😃😊😤💯💯💯👏👏👏
avengers spider man feels like if a real guy randomly just became spider man. Like this is the most accurate portrayal of just some dude being spider man
I love the realism in the avengers game! Didn’t know spider-man’s webs attached to the clouds!! I love it!!😍
Same 😍
Uncle Ben died just so he could catch the weblines for Peter. A real role model if you ask me
@@chmchn but there's no uncle Ben in mcu 😏😂😂 maybe it's aunt May
You got me in the first half 😂
@@sastaassh1112 there is an uncle ben in the mcu wdym
I think the biggest problem from what I’ve seen is that he’s to slow and clunky, Spider-Man’s swinging has always been about momentum that’s why people like insomniacs and treyarchs spiderman 2 swinging this just doesn’t look fun compared to that. That’s really all they needed to do
Never make the creators of Avengers 2020 make a spidwr-man game
That is true. He seem so "Slow paced" as spider man in this game
Cristal Dynamics made tomb raider, they know how to make a game. Blame square enix. They should give more time to development, that's really all they needed to do.
I think it's that slow so the other players can keep up and he doesn't get anywhere way faster than the rest. But it still sucks. He shouldn't have been added in the first place.
I mean I guess we can slightly appreciate it since this makes Spider-Man even more human compared to the insomniac game, except the physics is kind of lame in the avengers version it makes you feel like a sub par gymnast swinging around instead of spider man
A few things I noticed on why the Avengers' just feels a bit off
- The webswinging breaks his momentum on every thwip, should have just kept going on
- A fall from greater than 10 feet has him creating a sizable crack in the pavement and a lot of dust. Peter is that heavy so it doesn't feel right
- The wall crawling is just the tips of his toes and fingers yet the sound design makes it sound like he is slapping the wall pretty hard
- Peter will do a quip long before the criminals could see him as combat is started when it's detected. Should be when it's started
The wall crawling looks like it’s from the Japanese show too
The camera sucks as well. Every-time he starts the swinging animation the camera zooms out then back in
@@babushkaissexyandbeautiful632 no.i like it😳
The animations also look cut in, and doesn’t flow. It looks like it starts the animation when the command is put in, and it doesn’t actually flow into the movement.
Theory, it's a crappy android made of tungsten.
I love how at 2:03 his fall cracks the concrete for absolutely no reason. That, combined with the slight crack sound effect is funny as fuck
I'm ngl I like having a bash with characters like Cap and Panther, so I thought at the very least Spidey would be fun to fight with even if the swinging was bad. But DAMN. This is probably the worst Spidey I'ver ever used in a game. The PS2 games make this look awful.
Ppppp
@@zacharynab 📠📠
The PS2 version does what the avengers game forgets which is just be fun
Love your channel full fat videos they are so good
You say that like the ps2 games aren’t the best ones for swinging maybe not combat but definitely for swinging
One of the differences in the parkour which is minor but makes a huge difference is how in the avengers game, when you vault over something it slows you down a ton. Not only does this feel clunky, it makes you wanna do things like cool parkour LESS because of how slow and broken it feels. Imagine making a mechanic that’s supposed to improve gameplay and you make players not want to use it. Another thing is that, he literally drops like 6 feet and makes a dent in the ground and trips? Wtf?
In PS4 spider-man, you get to look flashy without hindering any movement, you always move at generally the same speed and sometimes feel faster by vaulting over ledges or hopping past gaps, you feel rewarded just for running around which is why you want to do it more.
all parkour youtubers are better than spider man in avengers... bruh
Never knew there was someone who also enjoyed running in Spider-Man PS4.
@@ritzie5693 Yeah, as much as i love swinging around the city there’s something so fun about jumping and running on rooftops, traversing parks and open areas, or narrow alleys
@@bolson42 Web swinging is my favourite thing.
So I decided to do an entire playthrough where I omly swing when the gane forces me to and still had fun doing it lmfao.
@@bolson42 It's especially fun to do when the streets are full of people.
When I swing, I do it really low, like just about the height of a street lamp. The skies are pretty boring and empty.
I see they circled back to the traditional Spiderman game formula where Peter swings off of the moon.
Now imagine Gru steals the moon.
Not Spider-Man 2018
Be careful, if there is an Avengers video-game sequel, we might see the return of the swinging from the Spider-Man 1 videogame (early 2000s). 😅🤣
@@noarctv Then Uncle Ben will hold his webs from heaven
Ye lmao
Glad to see the return of the swinging mechanic from 2002 lmao
He's shooting webs at your monitor to swing with which is pretty epic to help spidey save the day
😂
Jazam!
Haha, that's a creative way to look at it 😂
Man, those web swings in marvels avengers gives me nostalgia to the PS1 days of Spider-Man swinging on nothing. The memories
*uncle ben
@@tommyraven06g67 aunt may*
At least the PS1 game was infinitely more entertaining than the Avengers game
Avengers spider man is so slow at wall crawling, even japanese spider man is faster than this.
@@jkjordon1 looks like spidey has arthritis trying to climb that wall like seriously, what is that animation even.
As a dev myself, I think the main issue with avengers would have been that they had to create and account for all sorts of mechanics for different characters within the same system. If they only had to account for spiderman, they would have been able to make it better.
Edit: I didn't realize that the game is just low quality in general 😅
exactly, people are so stupid
As a dev as well, I actually find it really dope that they were able to do at least what they could with how many different characters and mechanics they have to push in this one system. They should have gave this game another year of development to really work out all the stuff.
stop the cap
@@nojoel what?
EliteisaQT what’s cap?
The city's in danger...
Marvel's Spider-Man: There's no time to lose!
Marvel's Avengers: I need to catch my breath.
I understand that in the battlefield 2042 you can grapple off tornadoes. But there is absolutely no excuse for spiderman in a 2021 game to be swinging off clouds like back in the 2000 ps1 era. Why would you even apply this to your game. where is the love??
Fun =/= Realism.
They already made web swinging less fun in Avengers so why make it a pain in the ass on top of it all?
Face it, in most avengers levels, there isn’t nearly enough tall objects and landforms for spidey to swing off of
You mean Battlefield 2042 right?
@@archerboy7922 I did edited it! Lol
@@gektoast4968 @Gek Toast Fair enough response dude, It would be a unreasonable request to expect them to change maps and areas of the main game to fit in with a free DLC character. But I do feel they should have added in traversal zip lining or traversal jumps for those places with areas that are not suitable for spiderman to swing from that just so not to break immersion. Hell for me they could even assigned it to the same button and it swings or zip lines depending on the environmental surroundings. Just feels like a Spiderman cash cow with no love. Shame really because Spiderman could have helped the game bring back some or create a new audience. But this whole game just gives me $1/£1 store knock off vibes when it comes to Spidey and the Avengers.
Watching this just makes me appreciate how much effort and passion Insomniac put into making the perfect (two and soon to be three, to be precise) Spider Man games.
What they working on?
@@flaai Spider-Man 2 and Wolverine
And do u know the Prototype of Marvel's Spider-Man had better swinging than this AVENGERS
@@Shubbhaaam spiderma 2 from ps2 have better swinging than this game.. so it doesnt surprise me.
Soon? Lmfao 1-2 years ain’t really soon.
1:45 lmao I just love how Natasha is the perfect example of the state of this game 😂
@Rafael Costa idknif I consider that a bug, more like an ai pathing issue
@Rafael Costa no dude its feature
I didn't notice that, that's hilarious. This game is so broken it's sad.
@@MegaLPlover pathing issues ARE bugs. A.I. made in any game past PS2 should be a lot less stupid than this
She's like HEYYEYAAEYAAAEYAEYAA
4:40
Bro avengers Spider-Man looks like he weighs 400 pounds
Spider-Man :Can't Reach Home (featuring Nikacado) 💀
@@SleekHeroo 💀💀💀💀
My head-canon is that in the Avenger's universe, this Peter Parker has asthma which explains why he's so slow and breathes so hard from the simplest things like running and wall crawling
Bet I have a better head cannon. Avengers Spider-Man is that one guy you save in Insomniac’s game that’s fighting crime pretending to be Spider-Man lol
The spider bite fixed Peter's need for glasses so I'm fairly sure it would have fixed his asthma
The Goblin burnt his lungs, idk lol
Nah he's just in his 80's
@@DiDiDinky Unless he got it after the bite. Second hand smoking in New York can do that to you.
I like that he is added to the game and I can appreciate that for a game that’s not based around him he’s actually pretty good in it. What I really don’t like about it though is that he literally swings on air like the web doesn’t attach to anything. If they just fixed the swinging movement a bit and made him actually swing on to a wall or a street lamp instead of him hitching himself on the air this would of just made it that 40% better personally.
But then if you go to any other biome or whatever their called your screwed they could just add the quinjet above him but also if there’s something to latch onto he does swing off of it
But yeah he’s movement does need help
I mean that’s what happened in ultimate alliance and mobile games….. if it was a game about Spider-Man and it did that than sure that would be dumb but keep in mind for what the game is
Dude Marvel Avengers is not a Spider-Man game.
@@robertmerin1080 yeah I know i get it it’s just that little bit of swinging onto a wall or a tree instead on to nothingness would of been quite a nice little touch
Either they took LEAPS backwards with the mechanics for Avengers Spider-Man or Insomniac just raised the bar so high that no one can reach it yet.
Both maybe??
Its not only that, crystal dynamics one just isnt great
One is an avengers game and one is solely focused on Spider-Man and his mechanics. They’re obviously going to be drastically different.
Both
I look at it like this, look at the Batman Arkham games when you can play as different characters. different combos, different weapons and all. With a few tweaks they could’ve replicated that a little. No excuse for this game being as bad as it is gameplay wise. If it can’t be perfect don’t release it. Game feels so unfinished.
4:56 He seems so freaking tired doing so much less
The 2018 Spider-Man feels like you're playing as Spider-Man.
Avengers feels like you're playing as a cosplayer.
With a 5 dollar budget
2018 makes you feel like Peter Parker.
Avengers makes you feel like 🅱️eter 🅱️arker.
Spider-Man: “swinging through the air at great height and speed”
Thor who had the ability to fly: 🏃🏻♂️
LOL PERFECT
Ikr the game at some times just doesnt make sense
🤣😂
But... Thor can actually fly in the game.(?)
For me, the Spider-Man costume itself isn't bad. But the flying on the web seems to me a bit shoddy, and the combat system leaves a lot to be desired. Of course, I haven't played the DLC, but you can clearly see the sharp movements and maneuvers Spider-Man makes.
flying?
@@ricecum9591 yes
@@ricecum9591 I think he means either swinging high till it auto cancels the web,or gliding
@Rice Cum he means how in the avengers game spider-man dosen't connect to anything like his web just goes straight up and attaches to the air. while in marvels spider-man you have to actually attach the web to a building or something to be able to swing
no one will ever know what he means. but we upvote anyway, don't we? here, enjoy your +1
Just so satisfying how Spider’s movements in his game so easily flow into eachother. You could wall crawl up a building, grapple to a light post, parkour your way up and over another roof and dash up a skyscraper with only a couple of breaks to your stride.
2:40 : Citizens screaming at the top of their lungs for help
Spider-man: **Parkour intensifies**
1:45 Its good to see black widow like this here , it reflects what this game has to offer
How did square enix make great games like guardians of the galaxy tomb raider and kingdom hearts yet make spider man lame id rather play as black widow then him
@@giothemolester6 didn’t they make sleeping dogs as well?
@@giothemolester6 because it’s crystal dynamics
@@gektoast4968 facts bc ive never heard of them
@@giothemolester6 tomb raider games
Marvels spiderman has amazing little features like when spiderman starts swinging around the city you hear the amazing orchestra start to kick in, its things like that, that make you realize how much effort they put in to the game
Its just a great game! Best i could've hoped for in a spiderman game (besides the MJ segments)
@@undeadinside3571 lmao truu
Everytime you move, the fucking music starts playing and you can't even turn it off...
@@G59METH you can turn off music
@@G59METH u can mute the music in the menu
I like how spidey in Avengers just swings from clouds or just the air.
You can tell when a games developers actually care and when they don’t. The Spider-man PS4 web swinging feels so good because the developers understood the basic physics of momentum, inertia, and how a swing like this would feel irl. Not only that they also follow a lot of rules of animation as well, and call back to the comics and movies with him making iconic poses during his swings that you can clearly see. The swinging also changes slightly between environments and elevation, which makes sense if you’re swinging at an angle or from a shorter point than a skyscraper in central park.
Meanwhile the avengers game… has none of that. The developers put no care into this game. Holy shit it looks horrible.
@@Crispyy69 and they couldn't make spiderman too fast. Then he would be moving at speeds that the game isn't designed around. Also the reason why his webs don't hit buildings but rather the sky i think is not because of lazyness, but so the player could swing regardless of surroundings.
The first thing insomniac did beginning to develop spider man was the swinging
Makes it even more sadder when Fortnite has better swinging mechanics than the avengers game
@@erictheviking6424 i mean, they only made web swinging, meanwhile avengers needed to make way more than just one function. Since Fortnite only needed to make web swinging, they could focus more time and effort into that. Plus Fortnite is a game where adding a bunch of mobility to one thing won't hurt the game as much as adding insane mobility to one character in avengers would hurt that game.
@@LykkeTil221 Good point
As a dev I can tell how hard it would be to implement amazing spider man swinging mechanics that require physics with respect to building collision but that WOOOOOHOOO kills me
Marvel Spidey: I can do this all day and not get tired
Avengers Spidey: I’m just too tired and lazy
4:59
@@kristopherwatkins5181 lmfao🤣🤦🏽♂️
@@kristopherwatkins5181 instead of walking 75° bitch goes straight up 90°
Just like the creators who programmed him into the game
So much for that Super Stamina 😂😂
Honestly I think that a lot of the problems with Avengers’ game feel (not all, like 30-40%) comes from the camera movement. Notice how in Spider-Man PS4, the camera zooms in on Spidey when he’s falling while web slinging, to create a sense of momentum? And how the camera just halts in Avengers when Spidey vaults over an obstacle, so it feels like he’s really getting tripped up?
Avengers Spider-Man moves how I imagine Peter will in his late 50s.
With the gasping for air too. I get it, having the character actually sound like they’re exerting themselves adds to realism, but also so much about the rest of the gameplay is noticeably off and he’s a damn superhero.
5:15 "come on guys you're just embarassing yourselves" fits perfectly.
Exactly at 5:16 Avengers Spider-man said "Come on guys, you're just embarrassing yourselves" to the developers because of how they programmed Spider-man to swing😂
😂
I felt the same way hahhaha
5:15 “Come on guys you’re just embarrassing yourselves” Ironic.
Here's to another day of thanking Insomniac for creating some of the best games through sheer presentation and overall game physics
But when Ratchet and Clank swinging is better than Spider-Man's swing in Avengers, then you've got a problem game devs
Even the fortnite swinging is better
@@jagvirsidhu9475 preach
@@jagvirsidhu9475 the Fortnite swinging as actually really fun...
When it actually attaches at least
They need to make large city with tall buildings as a point for it to be fun
@Rocky Montana Garcia mayne i guess i comes down to the fact that the fortnite map isnt exactly built well for it
The fact that the Avengers version of spidey attaches the webs to the birds up in the sky... that's the only explanation I can find....
Edit: I also just realized that the Avengers version of spidey's web sounds like are made out of some kind of thick ass rubber lmao
Have u ever tried Gameloft Spider man 2 game?
@@WaneYT Yeah but you are talking about a 2014 game, we are talking about a modern videogame right here :v
@@urff1322 You deserve a blunt man xd you just made my night
There could be a second explanation...
FAIRY GODPARENTS!!!
You mean Uncle Ben's balls?
is it just me or does the sound effects used for the Avengers game for the webs make the webs sound like they're really tense and tight? Like they're about to snap?
"Schikk!"
They sound stretchy
ruclips.net/video/uA-bwPtKOM8/видео.html 🕷❤️🕷
@@c_2519stretchy in the way that blu-tack stretches a little bit before it snaps
Spider-Man PS reaction : 😍
Spider-Man Avengers reaction : 😂
Tru 💀
Lol true
Obvious since Avengers is not made only in spider man even so it is great
Spider-Man from the avengers game,
Feels like a Spider-Man from PS3
@@PeskyLoon411 Why do people use this argument why does that even matter they didn't even try in the Original game
0:21 Thank you uncle ben for holding those webs from the sky!
To be honest spider man being added to the game didn’t make the game any better at all
Nothing will...
If insomniac takes the project in their hand it might become bttr
@@Terminated_Account I love how ppl like you trash this game so hard every time a new dlc character comes out you say he/she won’t save this game mind you it’s the 4th dlc character out with 4 more characters releasing 2022 😂😂
@@blackbeard3104 u just admitted y ppl trash on the game 4th dlc character doesn't make better if they add more we've seen it doesn't work
@@pladimirvutin6445 Isn't about the devs, it's about the executives. They know how to make a game but the executives want fast money.
"how do you want spiderman swinging will be?"
"more tricks, forget momentum"
"..."
2:35 - People literally dying and screaming.
Peter - *PARKOUR*
Apart from anchoring his webs in the air, Avengers Spider Man looks like he legitimately tries out web swinging for the first time
4:18 spider-man tired just crawling up a wall😭
In avengers, the sound of his webs sound like crinkling papers and plastic bags😅
2:02 I love the massive disconnect between the absolutely pitiful sound effect and the massive earth shattering crack in the pavement when he lands
It's not even supposed to crack. Unless spidey intends a wall slam, he shouldn't be THAT heavy wtf.
or when he jumps off the building at 6:16 im dying at 1AM watching this😭😭😭💀
From like a 10 foot drop
My problem with the way he looks and feels in Avengers is the fact that Square Enix is trying to go for something grounded and realistic to an extent. That's something that can work in a movie, but in a game it just doesn't. Spider-Man's gameplay should be fast, kinetic, and fun. I don't get any of those three things from watching the SE version.
nothing more realistic than swinging on the air
That was my No.1 complain when I first saw this game, idk why but extremely realistic moves just doesn’t feel right with me in an action video game like avengers, it’s distracting af
Hell, spidey is way more dynamic and faster in the movies compared to this.
@@Steven_Kniven exactly man. If they were so bothered about realism they would’ve had his webs attach to actual objects to swing. They just lazy asf and couldn’t care whatsoever
Ah yes so realistic.
Sudden removal of momentum, 10ft drops causing pavement cracks, and swinging on air
You would think attaching his webs to nothing would mean he has an advantage and you would have more freedom with websling but it literally does the opposite. Since his attaching to nothing his swing peak height feels super limited. The maximum velocity feels capped, and there's no angular diversity making every swing feel the same. Marvel spidy just looks and feels funner
good explaination
Which is absolutely nuts, since Web of Shadows from like...2008 or whatever had webs sticking to nothing and it had amazing swinging especially with the speed upgrades from the Spidey emblems.
Avengers Spidey's swinging is just poorly made and it makes the lack of attaching to solid surfaces more pronounced than it should be. Hell it even makes it obvious that Spider-Man just doesn't fit in this game.
It's like they went back to the physics of the PS1 game for the Avengers Spider-Man. The way he swings it looks like a modernized version of the swinging in that PS1 game.
I swear I remembered the PS1 game when I saw that swinging lol
spiderman in avengers sounds like he's tired when running
Most of the characters do.
If they wanted Spider Man’s moves to feel more fluid and with more momentum, they should have never thought about balancing him like the rest of the characters, hell, none of them should really be balanced at all. Each character doesn’t feel like they’re as strong or as fast as they should be. If they couldn’t give the other characters the feeling when some of the characters like Iron Man, Hulk, or Thor in their own games, I’m not sure how they thought they were gonna do that with spider man when insomniac not only did it first, but better. Overall, I wanted Marvel Avengers to be good, I really did, but it just didn’t make the cut, and I don’t think it ever will.
if it takes 3 punches to kill a normal human as THE HULK you know you fucked up
@@almalone3282 I mean I saw somebody take down Taskmaster within 2 punches and throw him off the map killing him with the hulk once. Pretty funny ngl
@@commcody0627And I saw a hulk barely kill taskmaster in about 130 hits 😂
@@ZayToDiffrent probably underpowered the video is on RUclips the guy uses one of the abilities and just bullies Taskmaster and throws him off the building
@@almalone3282 My Hulk doesn’t die in 3 hits soooooooo.......
The avengers Spider-Man feels weirdly slow and as if the character has got like an extra couple pounds of weight added to him and it doesn’t help that at the end of every swing he just kinda stops in mid air and drops compared to the PS4 Spider-Man where it feels light smooth and it has a consistent bounce to it and it’s fluent through each swing compared to just stopping and dropping after every swing and at the start of every swing it feels smooth aswell like in avengers Spider-Man it reminds me of when I wake up in the morning and have to pull my self out of bed he feels like in a weird way he can’t be bothered lol idk if I’m not the only one who sees this but ye I understand that they didn’t really have as much time to put into this seen how it’s just a dlc compared to the PS4 one where they had a whole team to focus on a whole game based on it but like I feel the whole avengers game is just made mediocre in a way so idk what to make of this 🤷♂️
MSM the horizontal wall run is how my childhood imagination pictured Spidey moving
❤️🕸️💙🕸️❤️🕸️💙
in short fact: avengers is boring
every time they show Marvel avenger's spider man i feel like "Here goes spider-goof" super powers- Choppy animation goofy web zips and the very cool swinging mechanic where every swing god himself holds his web to help him swing.
See Insomniac did web swinging right, they made it to where if you didn’t have leverage to attach a web, you were shit out of luck. That’s what made web swinging across some of the bay sections harder becasye you had to plan ahead or you were stuck in the water. A lot of the old games did this where it would just attach his webs to the sky with no grapple point, and IMO it heavily breaks immersion
I mean, Spiderman 2 from PS 2 has the swinging right, but avengers don't? Pleeease
The amazing spider man 2 webswinging was insane and that game is almost 10 years old nothing can beat that
The reason it works in marvel's Avengers is because Uncle Ben is there to catch his webs
@@g3ar75 💀
IMO its not that big of an issue games like Lego Marvel Superheroes, Ultimate Alliance and Shattered Dimensions did this and it fits a lot better than building based swinging
The Avengers one looks and sounds like a 40 years old guy still getting used to the powers
Nah 53
Square Enix Spidey:He does exactly what I do
Insomiac Spidey:But More Accurate
Insomniac's Spider Man feels like the character should. Avenger's feels like a 40 year old dad dressed up as Spider Man, everything is so much slower and clumsy.
Spider-Man's Graphic is everything🤤
I like the fact that the "avengers-spiderman" can efficiently web on the sky and swing.
Could be one of Stark's upgrades 🤣🤣🤣
Wouldn't try that well haven't would mess up me momentum🤪🤪🤪🤔😤😤😤
Understandable😊😊😊 good game awesome game but when your out in thee open nothing to attach to implementations not needed fix that (wall running sideways also )
Or Uncle Ben catching his webs 😬🥲
@@TheeMoonstar stolen comment 😬🥲
4:08 why is spider-man so huge lmao it looks like he wouldn't fit in that door
uncle Ben is the goat right there for holding those webs💪💪💪
spider man in avengers feels like he is trying to get back in shape
The issue is that the FOV zooms back in and you slow down when you let go of the web. You also move WAY too slow during EVERYTHING. So as soon as you build up momentum from the swing it’s gone, the camera zooms back in, and you hang there in place for a second. It’s like Spidey hits an invisible wall in between every swing, it looks so sluggish. If the FOV didn’t immediately zoom in it probably wouldn’t be nearly as bad. Close FOV gives a cramped and slow feeling, and zooming out gives the player a sense of speed and natural momentum. Instantly zooming in makes Spidey’s loss of momentum seem even worse and makes it seem unintuitive, clunky and sluggish
It especially sucks when Spidey is such a glass cannon and the tiny FOV makes fighting a chore
Thank fucking hell someone finally mentioned this, I knew something was wrong when playing but couldn't figure out what. When I played Spidey in Avengers the swinging was pissing me off so much that I redownloaded Spider-Man and replayed the whole game 😂
@@jaggerperc4842wouldn’t even needed OG Spider Man, just re-download Lego Avengers 😂
Yes you correct
1:40 this Spider-Man is so out of shape😂 he’s huffing and puffing like crazy I laughed so hard at this part
Fat Spiderman 😆. Explains why he's slow af too. Should've made Spiderman for Avengers available to all platforms, it's not even worth keeping exclusive for PS. Plus his acting and voice sucks past all the gameplay.
bro uncle ben holding that web for him up in heaven, such a great uncle.
0:51 Why none talks about this epic spin D:
Cause that's not epic
Why does no one talk about how annoying it is when people ask why no one is talking about something? Also, if that's epic to you then you must be new to gaming.
In my Opinion I'd say the PS4 Spiderman game has cooler animations
@@azartarin143 duh
They are dumb
The one and only thing I could say I like about avengers version of spidey is the web thwip sound. Growing up with the raimi movies I always preferred a more chunky sounding web instead of the pew thwip like in the other ones, not to say it’s bad no less just pure preference. But other than that the avengers game is blown out of the water just by marvels Spider-Man alone
I prefer the quieter thwip like in the new one. If they allow you to play black suit spidey in the next game I think the chunky web shooting sound would be fitting
@@thedarksaber tasm web shooters are the best sounding
Chunky? 😂
The way the avengers spider man makes a little stop in the air everytime he shoots a web is very weird, he gains no speed, he stops and restart the movement. And the running is very funny too, when he jumps an obstacle while in parkour the animation kinda doesn't finish and them he bugs down to the floor and restart running. I guess we can say he's as bad as the rest of the game
Tho this 5:55 was pretty cool
Well when the foundation is made of shit, the house is bound to smell
fisrt clip look like an avenger GTA V mode from 2017, even the npc walk, amazing
Marvel's Spider-Man feels much better than Agengers because the controls were built with ease of use in mind, and the city was purpose built with web-slinging as the focus... Listening to one of the GDCs, one of the developers mentioned they actually messed around with the width of the street to make web-slinging comfortable and less claustrophobic to the player.
*Avengers
Peter be casually swimming in air lmao 3:30
2:03 i love how he casually breaks the floor falling from 20 ft.
They really ruined that game though.
I mean 6:18 he literally face plants
@@aljon5947 lol
Watching the avengers spider man vault feels like watching a dude in a spiderman outfit try his best to mimic spiderman
Insomniac's Spiderman: Just Spiderman
Avengers Spiderman: Spiderman + All you can eat memebership
Sure compair a stand alone spider man game that's open world to a dlc for multi super hero combat game the worst part is marvel avengers is shocking awesome I play it more then marvel spider man (for some reason)
He’s not fat. He’s beefier than you’ll ever be.
I've never played the Avengers game. But when the video switched from that game's gameplay to 2018 Spider-Man, it's like night and day. The 2018 game just looks and feels so.... GOOD!
The avengers spider-man sounded like he needed an inhaler during the parkour
Finally now I understand the reason why uncle Ben died so he hold his webs from heaven😂😂😂
lmfao