Wow, I’ll try that out, thanks for the tip! Just yesterday, I turned all of my materials to emissive white and baked the texture, unfortunately, that only gave me White where I had UV laid, and didn’t explain the outlines at all. Perhaps this will help better. Thanks!
you are very welcome@@CalebHoernschemeyer As I am also learning Blender and Unreal in parallel I am very thankful for you sharing some insights into the #DMX and lighting topic :)
19:51 In Blender you can export the UV map as an image via the built in UV editor / UV / Export UV layout ;)
Wow, I’ll try that out, thanks for the tip! Just yesterday, I turned all of my materials to emissive white and baked the texture, unfortunately, that only gave me White where I had UV laid, and didn’t explain the outlines at all. Perhaps this will help better. Thanks!
you are very welcome@@CalebHoernschemeyer As I am also learning Blender and Unreal in parallel I am very thankful for you sharing some insights into the #DMX and lighting topic :)
@@pixelasmof course, always like sharing what I’ve learned. Keep up the steady learning and visualize away!