How to Render Multiple Cameras in Blender at Once

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  • Опубликовано: 18 окт 2024

Комментарии • 32

  • @BlenderMadeEasy
    @BlenderMadeEasy  11 месяцев назад +8

    This does work for animations. But keep in mind that it will render the entire animation for each camera you have in the Stereoscopy tab. Just make sure you set an output for the animations. If you don't want the entire animation for each camera you can instead use Camera Markers. This video here demonstrates it nicely. ruclips.net/video/xjVSxlsxO7U/видео.html

    • @genesis2303
      @genesis2303 6 месяцев назад +1

      Is there a way to acces those separate layers in compositor before we render animation files? What I would like to do is to render split view directly.

  • @Ymmap09
    @Ymmap09 12 дней назад

    This is so helpful as I just started learning blender for my work, thank you so much!!

  • @ethancotton1549
    @ethancotton1549 11 месяцев назад +2

    For multiple camera angles for an animation, I think you can key frame the active camera. I might be wrong but ik there's something like that that you can do to automate it for animations and only change when needed

    • @mikethom2119
      @mikethom2119 11 месяцев назад +3

      For animations you can just set camera markers in the timeline and bind the camera eg frame 1-100 camera1, frame 101-200 camera2, frame 201-250 camera3

  • @Ravlunn
    @Ravlunn 20 дней назад

    Thanks, you're a lifesaver.

  • @IvoPoetzsch
    @IvoPoetzsch 11 месяцев назад +1

    Great Tip, thx for that!

  • @JustinAquino
    @JustinAquino 11 месяцев назад +1

    thanks! I didnt know this - i thought it would be through an add on.

  • @SimonC021
    @SimonC021 5 месяцев назад

    wow, this is so good ! Thanks!!

  • @youssefmostafa8003
    @youssefmostafa8003 5 месяцев назад

    Great Technique thanks a lot

  • @count23all
    @count23all 3 дня назад

    does each camera need a unique suffix or can they all be the same? i have a 3d object i want to render multple camera angles at once without having to key them all, can i just do .001 for "cameraname.001" on all the camreas, and every camera with 001 will render?

  • @aswin_time2468
    @aswin_time2468 11 месяцев назад +1

    really helpfull👍👍

  • @KatlinSchirmer
    @KatlinSchirmer 11 месяцев назад +1

    Thanks Dear .

  • @damirces
    @damirces 10 месяцев назад

    Really cool tip. Thank you :)..But they made this option really complex...

  • @bsko3D
    @bsko3D 6 месяцев назад

    you are awesome! thanks a lot!

  •  2 месяца назад

    Thanks

  • @jeremygorski7437
    @jeremygorski7437 6 месяцев назад +1

    I use stereoscopy all the time. However, I really don't like the fact that it doesn't work anymore when I duplicate cameras to another scene until I rename each camera (because Blender ads ".001" behind every copied cameras name) which happens very often in my case and I have usually about 10 cameras per scene :/

  • @hotsauce7124
    @hotsauce7124 8 месяцев назад

    Question: at time frame 2:10, where did you find the "Render" button? Second question: If you want to render out an animation sequence from multiple cameras, is there another setting? Third question: is there a way to have the PNG render output to have the name of the camera then the number of the render. For example: Cam_A.001.png. Cam_A.002.png, Cam_A.003.png, Cam_A.004.png etc.

    • @janojako2354
      @janojako2354 6 месяцев назад +1

      In case you still need this: Q1: Press F12 for normal and CTRL F12 for render animation. The Buttons are in the top left between "Edit" and "Window". Q2: You can just change the camera position from one frame to the other. Q3: Idk :(. Hope I could help you :)

    • @hotsauce7124
      @hotsauce7124 6 месяцев назад

      @@janojako2354 Thank you

  • @wad247TV
    @wad247TV 9 месяцев назад

    Very good, Thanks.
    I can't get it to work with Grease Pencil..

  • @SanOcelotl
    @SanOcelotl 6 месяцев назад +1

    Just put markers on the timeline and render animation guys

  • @SMS-fbx
    @SMS-fbx 11 месяцев назад

    Can you make a tutorial on how to make the "spaghettification" effect from loki season 2

  • @sina_1996
    @sina_1996 11 месяцев назад

    can we use it for video render?
    can we keyframe them?

    • @BlenderMadeEasy
      @BlenderMadeEasy  11 месяцев назад +1

      I probably wouldn't use this for animations. Instead I would use Camera Markers. This video demonstrates it perfectly ruclips.net/video/xjVSxlsxO7U/видео.htmlsi=CYIEIFaGXEE4BLfa

    • @AZAN3d
      @AZAN3d 8 месяцев назад

      Bro i do all process but camera is not multi view show and not render why?@@BlenderMadeEasy

  • @Hman911999
    @Hman911999 6 месяцев назад +1

    What if I named the Cameras

  • @d-artist7011
    @d-artist7011 Месяц назад

    Mine tells me that camera.002 is not a multiview camera

    • @BlenderMadeEasy
      @BlenderMadeEasy  Месяц назад

      That most likely means one of your cameras has the wrong name in the Stereoscopy tab. You need to make sure every camera in the Stereoscopy has the correct suffix. Also it may not be camera.002 either so look at all of them to double check the suffix is correct.

    • @d-artist7011
      @d-artist7011 Месяц назад

      @@BlenderMadeEasy Thanks that just fixed the problem 👍

  • @Universe-Untold1
    @Universe-Untold1 11 месяцев назад +2

    Hello, I want to contact you for a collaboration with you and me.
    I will wait for you answer.