Mana and Artifice Tier 5 Spells Explained!

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  • Опубликовано: 19 сен 2024
  • This is the final tier of Mana and Artifice! While I will be making a handful more videos about this mod, my time with it is coming to a close!

Комментарии • 52

  • @TezcatsGhost
    @TezcatsGhost Год назад +11

    so...
    the issue with wrath is it eats mana like crazy and it also requires a nether star to initially make so its a bit expensive
    beam has its applications specifically it triggers every tick so if you have instantanious effects like heal you can trigger those extremely often
    also possession and mind control work on anything that includes withers and ender dragons which is fun
    a small note on living bomb the target explodes if they die with the effect regardless of the reason so you totally can put living bomb on a spell together with a 0.1 second delayed frost damage at max

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +3

      I suppose that makes a bit more sense than my application of the spells. Possession on bosses seems a little OP, but I suppose at that point in the mod balance isn't really a concern.
      Living bomb is such a strong component. I wouldn't be surprised if damage could get into the thousands with a single casting of it.

    • @TezcatsGhost
      @TezcatsGhost Год назад +3

      @@jeb_the_gamer oh yes the explosion of living bomb works well together with the explosion component as well as the demons hellfire staff im pretty sure that combo is about the highest damage per spell cast except for fossilize combos

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +3

      @@TezcatsGhost Wow. There are many, many combinations possible with Mana and Artifice!

  • @agent5657
    @agent5657 10 месяцев назад +2

    Yo! Just wanna say thank you for covering and explaining these, I have not personally seen anyone else do it for this mod *and* actually cover all spells, so you are the first!
    Due to you there is now more information about this mod so more people can see just how useful this mod is. Imo it gives me the same vibe as thaumcraft 4 back in the day, has pretty much everything, expect it does not have as much documentation

    • @jeb_the_gamer
      @jeb_the_gamer  10 месяцев назад +1

      I'm glad you were able to learn from this video and enjoyed it! Thank you for your compliments!

  • @nikitasolodov850
    @nikitasolodov850 Год назад +2

    GJ!
    Thanks, man.
    This small step for youtube, but great step for m&a community)

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Год назад +3

    3:35 Ender Portal into the overworld allows you to just get rid of the Exaustion

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Год назад +3

    T5 making complexity cap basically no longer exist is still huge. So you have full access to all neutral and your faction components at that point, assuming you got Rote or the reagents to make/use spells

  • @ktheus307
    @ktheus307 Год назад +4

    Chrono Ancora is very OP, but for some reason, I always forget to activate it.

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      Sounds about right! 😆If you watched my MNA finale, I activated it right before I died, hence me mentioning that doing so is a terrible idea.

    • @principleshipcoleoid8095
      @principleshipcoleoid8095 Год назад +1

      It can be a very handy tool in the End. If combined with mobile waypoint (e.i. teleport to waypoint, cast it, break waypoint, travel, put waypoint using the bag in another place, after anchor teleports you back just use the Ender Disk)

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад

      @@principleshipcoleoid8095 Yeah I suppose so. I hadn't thought of that.

  • @ethansanders5706
    @ethansanders5706 Год назад +2

    The wrath spell reminds me of a wand I made in MystiCraft that can set a massive area on fire along with inflicting a bunch of different damage types

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      That sounds fun! Which mod is it from?

    • @ethansanders5706
      @ethansanders5706 Год назад +2

      @@jeb_the_gamer the wizardry mod. It's the only one I can think of other than thaumcraft that allows you to customize spells to a certain degree. Most of the other systems have set abilities

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      @@ethansanders5706 Interesting! When I revisit MystiCraft, I'll have to look into that mod more.

    • @ethansanders5706
      @ethansanders5706 Год назад +1

      @@jeb_the_gamer it's a good one, although there is a certain dimension from it that has an... unusual way of getting there lol

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      @@ethansanders5706 Oh boy! Totally doesn't sound ominous.

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Год назад +2

    Mana shield is before armor. If it was after mana, it would be OP.

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      That's fair. I suppose that would be correct. Add in mana potions and you're practically immortal. Just avoid the silence spell!

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Год назад +2

    I guess in the next version you'll have to do more of this series

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      I might. I'm also wanting to move onto newer mods though.

  • @AMBBRISBUSHENALSIVAKUMARMoe
    @AMBBRISBUSHENALSIVAKUMARMoe Год назад +1

    Yooo what upppi love ya vids

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      Thank you! I'm soon going to be moving onto a new mod, so I suppose I'm currently preparing for that playthrough.

  • @Kanal-zh4ro
    @Kanal-zh4ro Год назад +3

    Why do you have so much choises in your book of rote? If i open it, i just have 7 spells

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      I used a command to make all spells rote. If you check your oculus, you'll see a progress bar above spells you've cast. When this is full, the spell will become rote.
      You'll receive a message in the chat saying that a certain component has become rote when you've cast it enough times. This can be done more quickly through use of theories or through being attuned to the element of the spell.

    • @Kanal-zh4ro
      @Kanal-zh4ro Год назад +1

      @@jeb_the_gamer Ohhh okay, thats helpful. Thank you :)

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      @@Kanal-zh4ro Of course!

  • @samuilzaychev9636
    @samuilzaychev9636 2 месяца назад +1

    May a ask one question: How does the ender disc work? I know that this video is for spells, but the ender disc is also for tier 5 and i also havent found a video explaining how to use it, so im stuck. If you know how please reply!

    • @samuilzaychev9636
      @samuilzaychev9636 2 месяца назад +1

      Okay i scrolled through your videos and found one explaining how to use it, thanks for making it😅!

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Год назад +1

    I am pretty sure Mind Controll does not allow mobs to attack you

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      Huh, I wasn't aware of that.

    • @RandomDumGuy
      @RandomDumGuy Год назад +2

      It also becomes very funny when you're playing with other mods (such as ice and fire) since most modded mobs are not immune to it (stage 5 dragons are a good example)

  • @nikitasolodov850
    @nikitasolodov850 Год назад +2

    Mb now say about addon spells?

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      Maybe. I personally am wanting to move onto other mods soon, but I may have to make some showcase videos to have more content, as a lot of what I'm up to is based on spending a lot of time on long processes.

  • @braedenwinstead1984
    @braedenwinstead1984 2 месяца назад

    Would love timestamps

  • @aydanthelonely9275
    @aydanthelonely9275 5 месяцев назад +1

    Does mind control or possession work on other players?

    • @jeb_the_gamer
      @jeb_the_gamer  5 месяцев назад +1

      No, from what I remember they don’t.

  • @nikitasolodov850
    @nikitasolodov850 Год назад +1

    Possession work's on end dragon?)

    • @nikitasolodov850
      @nikitasolodov850 Год назад +1

      Wither?)

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      @@nikitasolodov850 I assume not. Based on the balancing as well, I assume Iron Golems also would be immune. However, I haven't tested it very much.

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +2

      @@nikitasolodov850 Yeah, Tezcat (who know more about the mod than I do) says that it should work against the dragon/wither. I suppose you could try that out.

    • @nikitasolodov850
      @nikitasolodov850 Год назад +1

      @@jeb_the_gamer oo, OP necromancer with summon and possession dragon... Mmm

    • @jeb_the_gamer
      @jeb_the_gamer  Год назад +1

      @@nikitasolodov850 Oh boy. Don't kill to many people with that. 😆

  • @levygerula7024
    @levygerula7024 Год назад +1

    *Promosm*