I'm glad the old ars magicka is still alive and well in this. At least it doesn't take liquid mana anymore. But I can agree. I found vallen looking up guides for stuff like this.
@@martadomingues1691 I can't remember what guide I was looking for. It might have been Thaumcraft 3. Though I watched so many of them that day I don't know. He's just so interesting.
My favorite thing to do was use an Animus Dust unto a tnt and use them as a useful AoE (They actually explode on any mob contact if Animus'd.) And I really am excited / can't wait on the next episode!! but what I really wanna say is this update is just too awesome, just like this channel! ❤️
@@scottchristofersen2367 That would be downright bizarre. Transitory Tile is unlocked at tier 2; you don't get Lesser Magnitude until tier 3, and full Magnitude is T4.
Sou brasileiro e agradeço muito seus videos o povo brasileiro e bem atrasado neste quesito de mostrar a atualização dos mods para 1.18/I'm Brazilian and I really appreciate your videos the Brazilian people are very late in this aspect of showing the update of the mods to 1.18
I feel so dumb for the Velum. I spent AGES exploring in game trying to find it. When I had cows at home.. Welp, time to load up the world and head back to base to make some Velum.
you should make a modification for the self spell to attribute to others around you Example : immolation from darksouls :b aka set yourself aflame and damage others around it by yourself just being aflame unless you already have then nvm me :)
I'm wondering since the first Part....what are these things on the pillar things like these bolts, bubbles and leafs... Or are these just displayed spells ?
Any ritual using variable components which are consumed will not work with the Pouch. One-off rituals like Homestead and the Ritual of the Flat Lands (which uses runes of marking) or Locating (thaumaturgic Link), for instance. If it gives you components back, like the other travel rituals, then you can save multiple unique combinations with the Pouch.
@@scottchristofersen2367 For fixed ingredient rituals, it works. If you get the materials back, it works. If neither is true, though, it does not. Rituals that need a rune of marking or thaumaturgic link won't work (how will the bag know which one to use if there are several? You generally won't want to cast those rituals multiple times with the exact same parameters), and if ingredients are variable and not optional - as for Arcana and Alteration - it's right out.
So i have an issue with the inscription table its kinda broken.What i mean by this is there isn't any shape symbols or anything just an empty space with nothing if someone had this problem please tell me how to fix it
Anybody know why I cant finish crafting touch break? I add all the ingredients, add the purified vintium, everything starts floating, and then it just... keeps floating? No signs to weave, nothing. Blew it up twice trying to reset it and eventually just gave up. Not sure wtf I'm doing wrong but really doesn't make me wanna get into the more complexities of this mod if the basics don't even work properly. (Also doesn't draw those cool line animations either.)
Found it for anyone in the future, you CANNOT have your game set to the 'fabulous' graphical setting, it simply wont show you any of the cool lines in the air or the symbols you need to put in. Hope that helps someone out in the future!
you should try these two cool mods: historicality it adds 3d modeled weapons across history that you can forge such as the club, the greatsword and the flintlock (it adds a lot more than these they are just example) it also adds a new ore, the silver ore which you can use to forge better weapons it also adds bronze and some other stuff oreganized its a new mod that adds two new metals to minecraft, Lead and Silver. Both with their unique uses and abilities and not just a new meaningless toolset.
One useful hint: If you're trying to clear a text bar, such as when renaming a spell, a single right click will clear the bar.
OH MY GOD THANK YOU
I really appreciate you revisiting this mod after it's gone through so many updates. after all, this is the mod that helped me find your channel
I'm glad the old ars magicka is still alive and well in this. At least it doesn't take liquid mana anymore. But I can agree. I found vallen looking up guides for stuff like this.
This is like a whole new mod in a lot of ways. It’s so huge and complex. There are so many options.
@@N0FoxGiven I found him because I was looking for a thaumcraft 1.12.2 tutorial
@@martadomingues1691 I can't remember what guide I was looking for. It might have been Thaumcraft 3. Though I watched so many of them that day I don't know. He's just so interesting.
I used to play ars 2 so much. I love that it is now "updated".
Always love a MOM mod showcase, you got the perfect voice for it
I swear I get so much joy when you update another video, and it's even better because it's about mana and artifice!
The anvil spell seems incredibly useful, anvils are expensive to repair.
They can fall too... >.>
@@MischiefofMice oh no magic anvil falls
My favorite thing to do was use an Animus Dust unto a tnt and use them as a useful AoE (They actually explode on any mob contact if Animus'd.) And I really am excited / can't wait on the next episode!! but what I really wanna say is this update is just too awesome, just like this channel! ❤️
Self crystallize is something i always wanted to see
Really happy to see this update!
a a a a a this was such a big help, thank you!
Looking forward to some of the later sorceries! Transitory Tile, in particular, I can't get to do anything.
Transitory Tile places (temporary, magical) blocks. I you have shaders or limited particles, it may be invisible.
@@bjornseine2342 All I've gotten it to do is make particles for half a second or so. Nothing I could stand on.
Do you have to up the magnitude?
@@scottchristofersen2367 That would be downright bizarre. Transitory Tile is unlocked at tier 2; you don't get Lesser Magnitude until tier 3, and full Magnitude is T4.
Amazing Video!
Sou brasileiro e agradeço muito seus videos o povo brasileiro e bem atrasado neste quesito de mostrar a atualização dos mods para 1.18/I'm Brazilian and I really appreciate your videos the Brazilian people are very late in this aspect of showing the update of the mods to 1.18
First comment :D Also i've been waiting for another vid on this epic mod and i'm glad he made one.
I feel so dumb for the Velum. I spent AGES exploring in game trying to find it. When I had cows at home.. Welp, time to load up the world and head back to base to make some Velum.
I wish we could've seen all of the spells. I am having trouble understanding the Tier 3, 4, and 5 spells.
you should make a modification for the self spell to attribute to others around you
Example : immolation from darksouls :b aka set yourself aflame and damage others around it by yourself just being aflame
unless you already have then nvm me :)
Unfortunately it looks like they removed custom colors menu for the light spell, I don't have it in my game... Such a shame, why would they remove it?
Man I really want a good pack for this to come out. Heck I want it so bad I may just make my own.
I have a issiue here tho. I have no spell types in my inscription table. I was trying to find out why.
I just had unlocked tier 2 and im clueless
nice
I'm still trying to figure out the affinity tinker table.
I'm wondering since the first Part....what are these things on the pillar things like these bolts, bubbles and leafs...
Or are these just displayed spells ?
They are particles that can be modified with a special block in MnA. It's cheap too. Looks like a triangle.
Will the summoned anvil fall and break things?
Hello 👋
Hoi
@@MischiefofMice :)
I was trying to do the practitioners pouch thing just yesterday and it didnt work, well now I know why. Im just being a magical noob.
Any ritual using variable components which are consumed will not work with the Pouch. One-off rituals like Homestead and the Ritual of the Flat Lands (which uses runes of marking) or Locating (thaumaturgic Link), for instance. If it gives you components back, like the other travel rituals, then you can save multiple unique combinations with the Pouch.
@@shurhaian Goooootch. Only ritual recipes that dont really change.
Is that right? I thought you could according to part one. You just need to replenish the consumed items.
@@scottchristofersen2367 I cant get it to work on other rituals either, so Ill just do what I did before and leave patterns.
@@scottchristofersen2367 For fixed ingredient rituals, it works. If you get the materials back, it works. If neither is true, though, it does not. Rituals that need a rune of marking or thaumaturgic link won't work (how will the bag know which one to use if there are several? You generally won't want to cast those rituals multiple times with the exact same parameters), and if ingredients are variable and not optional - as for Arcana and Alteration - it's right out.
So i have an issue with the inscription table its kinda broken.What i mean by this is there isn't any shape symbols or anything just an empty space with nothing if someone had this problem please tell me how to fix it
How do you unlock chain?
Does the summoned anvil fall like a normal one?
Yes!
Anybody know why I cant finish crafting touch break? I add all the ingredients, add the purified vintium, everything starts floating, and then it just... keeps floating? No signs to weave, nothing. Blew it up twice trying to reset it and eventually just gave up. Not sure wtf I'm doing wrong but really doesn't make me wanna get into the more complexities of this mod if the basics don't even work properly. (Also doesn't draw those cool line animations either.)
Found it for anyone in the future, you CANNOT have your game set to the 'fabulous' graphical setting, it simply wont show you any of the cool lines in the air or the symbols you need to put in. Hope that helps someone out in the future!
can i create a spell to summon a zombie-like creature or a mod creature?
I remember that in ars Magic you could do something like this
Yes.
@@MischiefofMice and how do you do?
you should try these two cool mods:
historicality
it adds 3d modeled weapons across history that you can forge such as the club, the greatsword and the flintlock (it adds a lot more than these they are just example) it also adds a new ore, the silver ore which you can use to forge better weapons
it also adds bronze and some other stuff
oreganized
its a new mod that adds two new metals to minecraft, Lead and Silver. Both with their unique uses and abilities and not just a new meaningless toolset.
affinity tinker table? help me pls D:
I'll get there eventually. Sorry I'm taking so long
@@MischiefofMice take your time :]
NOOOOO the blocks rise only few blocks high.... it was much more before
(makes sense to make it so)
I liked it better before
You can up the spell power later to have them go much higher
@@MischiefofMice i guessed that much, i did play early versions.
And i have to say i love your work.
Thanks
how do you level
𝓅𝓇o𝓂o𝓈𝓂 😚