I was pretty much the polar opposite of you my friend. I got my Genesis in 1989 and I never let go. While I got an Snes in 1991 and I thought it was okay...it was the Sega Genesis/Sega CD that really did it for me especially when the games were developed with the hardware in mind. The very first time I saw Silpheed running on the Sega CD I had to pick my jaw up off the floor. I remember having over my Nintendo only friends to play Star Fox and throwing Silpheed just to see their reaction. Some of them were really cool while others refused to admit the Sega CD had some incredible hardware. Working Designs...was at one time my favorite developer/publisher. Lunar Silverstar Story, Lunar Eternal Blue, and Popful Mail were just amazing experiences you couldn't have anywhere else at the time. Thankfully, Lunar got remade for the Playstation and wow!!! Seriously, just an excellent video man. It brought back so many amazing memories. Addendum- I thought you were going to miss Terminator CD and there it was right at the end.
I first played the Sega CD in 1998. I was at a Game-X-Change, and was gonna buy a "new" system. My options were a Sega Saturn with a bunch of demo disks, or for the same price a Genesis Model 2 + SegaCD Model 2 + A six game bundle. The fact Mortal Kombat CD was included in that bundle is why I ended up going with the latter.
Great vid. A lot of classics on the Sega CD. Working Designs stuff, Flink, Batman and Robin, Batman Returns (just the racing part), Soul Star, I played them all.
I emulate the Mega-CD on my phone and it works flawlessly. The super scaler effects are very good and the FMV is really nice and clear. The Termnator is loads of fun, probably my favourite platform shooter on the system. I enjoy the laid back Sci-Fi detective nature of Snatcher, the characters, story, graphics and audio is top notch. Great video, loving the quality content.
I remember Joe from GameSack also thinking that Bloodshot, which was only released in Europe for both the MD and SCD (except on Sega's Channel in US), was also using the Sega CD hardware somehow, but unfortunately it is not. The only FPS game I remember playing back then is Zero Tolerance, with my brother and we did enjoy that one a lot, too. Edit: I read it now on segaretro that the cartridge version has some corrupted textures here and there, the SCD version doesn't have this issue. According to them, the CD is a downscaled port compared to the cartridge original, due to RAM limitations and such. Setting the CPU speed to 200% makes the game much more palatable, I just tried it with the cartridge version and Genesis Plus GX core on Retroarch. As a side note, there's a IPS patch which fixes the textures in the cartridge release, too, at romhacking.
I love my Mega-CD. Aside from the games shown and mentioned in this video, some of my favourites are Popful Mail, Vay, Dungeon Explorer, Road Avenger, Cobra Command, Lords of Thunder, Android Assault, Rise of the Dragon, The Adventures of Willy Beamish, Cobra the Space Adventure and Final Fight CD. The library is certainly better than its reputation and the amount of good games really don't deserve to be overshadowed by the many bad FMV games.
At University, one of my fraternity mates had that strange Aiwa Mega-CD, but as his sister bought it on a garage sale, the device came incomplete (without any external cable but the power one and no gamepads) and they believed it was only a "cute soundbox". He bring it, one day, to the frathouse and as nobody knew it was a built-in Megadrive+MCD only used it as.... a soundbox. One day I gave it a "drunk-look" and realized that that thing, possible, was what it really was ("Dude, your soundbox ate a Megadrive"), but as I was drunk, we just laughed and only after we all graduated I saw the model again, but now with a full description. We never tested this gaming capabilities, but would be cool as sht to have a Mega-CD in that house... I had (and still have) the original Japanese console at home and could have used one of my gamepads and some cartridges. Unfortunately, we didn't have none of the cables anyway
I think it's fair to say the only thing the CDi was ahead of time with was using a small i around upper case letters in your name. Later in life Apple will use this trick to great affect.
On the Genesis video you said that you were using a "Model 1" but with no motherboard revision (VA number) given, and you skipped over the PSG when talking about the sound, only mentioning the YM2612. Now on the Sega CD video you've failed to mention that it has 4x as much RAM as the Genesis (512KB rather than 64KB) and you've also failed to mention that the Sega CD has a Ricoh RF5C164 8-channel PCM sound chip that can be used in conjunction with the Genesis' YM2612 and PSG.
It's nice to see someone covered the SCD games that were worth a damn and not the cheesy FMV titles. I always liked the Super Scaler games. Competent system. It's a shame it wasn't used to its full potential.
Developers didn’t take advantage of the sega cd, & a lot of devs didn’t bother to make cd version of their genesis games .! Then to have a sega cd game have some less things that genesis games while having a little bit of improvements (Samurai showdown ) Sega should have never made the sega cd or 32x. They should have focused on making the svp chip a lock on cartridge. Released a year earlier & gave devs every released after program games to take advantage of the extra capabilities locked inside of that chip/cart. Like mortal Kombat 2/ super street fighter . Virtua fighter , revolution x, alien vs predator. X-men cota. & release a reversed 6 button controller Add shoulder buttons & lengthened the handles & had a lil analog on the side of the dpad . The size of the Ps vita . Then we would have been cooking..!! They could have taken their time perfecting the Saturn with extra time, resources, funds and released a year latter.
I myself have a Sega CD at home but with the winner MegaDrive 2 Sega CD 2 and in connection with a 32 X and the whole modet, I can play everything there is at Sega CD Games, even Megadrive Games are no problem only the 32 X can only NTSC US is not Schlim because the games NTSC US eh Cheaper than the Pal Games is eh all in English^^
way better than the CDI, The CDI was not made for gaming, If the CDI was a machine for another home video format then it would have been fine, and Nintendo and Philips can work on a Super Nintendo CD. The Philips CDI was better off rivaling the likes of VHS, BetaMax and Laserdisc
If I were Sega I would have scrapped the Sega CD and 32X and created a successor to the Genesis known as the Sega Giga Edge in 1993. It would have 2x the 32X's hardware(4xSH2 at 20mhz) have a 68000 for Genesis compatibility and have a 2x CD-Rom with cartridge slot on top for Genesis games, Giga Edge cartridge games, and Rom/Ram expansion cartridges for CD-Rom/cartridge combo games(used for certain ports like Mortal Kombat 2/3 and Killer Instinct(we outbid Nintendo for exclusive rights). It would have Virtua Racing 2 as a pack in game.
That one game is very Thunder Blade-ish...why didn't they just release Thunder Blade for it lol. Even though it may have been a pixelated mess it would have redeemed the shitty Genesis version.
I was pretty much the polar opposite of you my friend. I got my Genesis in 1989 and I never let go. While I got an Snes in 1991 and I thought it was okay...it was the Sega Genesis/Sega CD that really did it for me especially when the games were developed with the hardware in mind. The very first time I saw Silpheed running on the Sega CD I had to pick my jaw up off the floor. I remember having over my Nintendo only friends to play Star Fox and throwing Silpheed just to see their reaction. Some of them were really cool while others refused to admit the Sega CD had some incredible hardware.
Working Designs...was at one time my favorite developer/publisher. Lunar Silverstar Story, Lunar Eternal Blue, and Popful Mail were just amazing experiences you couldn't have anywhere else at the time. Thankfully, Lunar got remade for the Playstation and wow!!! Seriously, just an excellent video man. It brought back so many amazing memories.
Addendum- I thought you were going to miss Terminator CD and there it was right at the end.
I would give anything for sega to get back into the hardware market and be successful.
Just found you and you are quickly becoming one of my favorite channels! So underrated, if you keep at it you'll grow I'm sure.
Wow thank you! Very much appreciated
I first played the Sega CD in 1998. I was at a Game-X-Change, and was gonna buy a "new" system. My options were a Sega Saturn with a bunch of demo disks, or for the same price a Genesis Model 2 + SegaCD Model 2 + A six game bundle. The fact Mortal Kombat CD was included in that bundle is why I ended up going with the latter.
One of my best gaming memories was playing Snatcher for the first time. I thought the Sega CD was like playing games from the future lol
Worth it for Vay and Lunar and eternal champions.
Great vid. A lot of classics on the Sega CD. Working Designs stuff, Flink, Batman and Robin, Batman Returns (just the racing part), Soul Star, I played them all.
I emulate the Mega-CD on my phone and it works flawlessly.
The super scaler effects are very good and the FMV is really nice and clear.
The Termnator is loads of fun, probably my favourite platform shooter on the system.
I enjoy the laid back Sci-Fi detective nature of Snatcher, the characters, story, graphics and audio is top notch.
Great video, loving the quality content.
Yeah! I had totally forgotten about the CD with Revenge Of Shinobi & Streets of Rage.
That checker board-dithering on the FMV games brings back so many memories of the 90s.
You can't forget Terminator, Marky Mark & The Funky Bunch & Final Fight from Capcom on Sega CD.
Bloodshot actually runs on the Mega Drive base hardware, the Sega-CD version is basically the cartridge game with redbook audio.
Oh wow. Thank you for that. I had no idea. The Genesis could do so much all on its own. Its crazy.
I remember Joe from GameSack also thinking that Bloodshot, which was only released in Europe for both the MD and SCD (except on Sega's Channel in US), was also using the Sega CD hardware somehow, but unfortunately it is not. The only FPS game I remember playing back then is Zero Tolerance, with my brother and we did enjoy that one a lot, too.
Edit: I read it now on segaretro that the cartridge version has some corrupted textures here and there, the SCD version doesn't have this issue. According to them, the CD is a downscaled port compared to the cartridge original, due to RAM limitations and such. Setting the CPU speed to 200% makes the game much more palatable, I just tried it with the cartridge version and Genesis Plus GX core on Retroarch.
As a side note, there's a IPS patch which fixes the textures in the cartridge release, too, at romhacking.
I absolutely LOVE the Sega CD, it's a real shame that really only CORE figured out and used the new capabilities :(
Star Wars Chess was fun back in the day on the Sega CD
I love my Mega-CD. Aside from the games shown and mentioned in this video, some of my favourites are Popful Mail, Vay, Dungeon Explorer, Road Avenger, Cobra Command, Lords of Thunder, Android Assault, Rise of the Dragon, The Adventures of Willy Beamish, Cobra the Space Adventure and Final Fight CD. The library is certainly better than its reputation and the amount of good games really don't deserve to be overshadowed by the many bad FMV games.
At University, one of my fraternity mates had that strange Aiwa Mega-CD, but as his sister bought it on a garage sale, the device came incomplete (without any external cable but the power one and no gamepads) and they believed it was only a "cute soundbox". He bring it, one day, to the frathouse and as nobody knew it was a built-in Megadrive+MCD only used it as.... a soundbox. One day I gave it a "drunk-look" and realized that that thing, possible, was what it really was ("Dude, your soundbox ate a Megadrive"), but as I was drunk, we just laughed and only after we all graduated I saw the model again, but now with a full description. We never tested this gaming capabilities, but would be cool as sht to have a Mega-CD in that house... I had (and still have) the original Japanese console at home and could have used one of my gamepads and some cartridges. Unfortunately, we didn't have none of the cables anyway
oh wow lol thats crazy
I've been using Retro Arch. it gets me by with some pretty awesome screen filter customization.
I think it's fair to say the only thing the CDi was ahead of time with was using a small i around upper case letters in your name.
Later in life Apple will use this trick to great affect.
Do a EP on Working Designs during the Turbo era!
That's the only era of WD that I don't have all the games for!
On the Genesis video you said that you were using a "Model 1" but with no motherboard revision (VA number) given, and you skipped over the PSG when talking about the sound, only mentioning the YM2612.
Now on the Sega CD video you've failed to mention that it has 4x as much RAM as the Genesis (512KB rather than 64KB) and you've also failed to mention that the Sega CD has a Ricoh RF5C164 8-channel PCM sound chip that can be used in conjunction with the Genesis' YM2612 and PSG.
It's nice to see someone covered the SCD games that were worth a damn and not the cheesy FMV titles. I always liked the Super Scaler games. Competent system. It's a shame it wasn't used to its full potential.
Love the Sega Cd / Mega Cd 🕹
I think you meant to say that Soul Storm is like Galaxy Force, not Afterburner.
Developers didn’t take advantage of the sega cd, & a lot of devs didn’t bother to make cd version of their genesis games .!
Then to have a sega cd game have some less things that genesis games while having a little bit of improvements
(Samurai showdown )
Sega should have never made the sega cd or 32x.
They should have focused on making the svp chip a lock on cartridge.
Released a year earlier
& gave devs every released after program games to take advantage of the extra capabilities locked inside of that chip/cart.
Like mortal Kombat 2/ super street fighter .
Virtua fighter , revolution x, alien vs predator. X-men cota.
& release a reversed 6 button controller
Add shoulder buttons & lengthened the handles & had a lil analog on the side of the dpad .
The size of the Ps vita .
Then we would have been cooking..!!
They could have taken their time perfecting the Saturn with extra time, resources, funds and released a year latter.
Better yet, improved on the software programming skills by utilizing the vdp dma.
I had a Model 2. For a couple of years. Until my cousin broke it.
The Genesis 2 with Sega CD 2 was the best looking combination in my opinion! The model 2s also look nicer and work better long term.
I myself have a Sega CD at home but with the winner MegaDrive 2 Sega CD 2 and in connection with a 32 X and the whole modet, I can play everything there is at Sega CD Games, even Megadrive Games are no problem only the 32 X can only NTSC US is not Schlim because the games NTSC US eh Cheaper than the Pal Games is eh all in English^^
way better than the CDI, The CDI was not made for gaming, If the CDI was a machine for another home video format then it would have been fine, and Nintendo and Philips can work on a Super Nintendo CD. The Philips CDI was better off rivaling the likes of VHS, BetaMax and Laserdisc
If I were Sega I would have scrapped the Sega CD and 32X and created a successor to the Genesis known as the Sega Giga Edge in 1993. It would have 2x the 32X's hardware(4xSH2 at 20mhz) have a 68000 for Genesis compatibility and have a 2x CD-Rom with cartridge slot on top for Genesis games, Giga Edge cartridge games, and Rom/Ram expansion cartridges for CD-Rom/cartridge combo games(used for certain ports like Mortal Kombat 2/3 and Killer Instinct(we outbid Nintendo for exclusive rights). It would have Virtua Racing 2 as a pack in game.
Sega had the best creative ideas but just couldn’t round out everything. They’d be on top right now if it weren’t for the mistakes they made.
Yup. They had great Hardware, great people working on it but their management left alot to be desired.
Just get an Nvidia shield and emulate Sega CD.
That one game is very Thunder Blade-ish...why didn't they just release Thunder Blade for it lol. Even though it may have been a pixelated mess it would have redeemed the shitty Genesis version.
I don't i like sega CD the genesis still top it
FMV game kill Sega CD and 32X
zzzzzzzzzzzz
Still got my model 1 from back in the day. Just replaced the band a few times. It grumbles sometimes, but it works great.