🦜 Hand Retopology The Industry Standard
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- Опубликовано: 5 авг 2024
- ✏️How to retopologise a hand in Maya
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📘📗📙Chapters
00:00:00 - Intro
00:00:38 - What You Need Before Starting The Hand
00:01:22 - Starting Quad Draw
00:02:04 - Hand Retop Strategy
00:02:54 - Retopology For The Finger
00:05:01 - Adding Layers and Materials
00:05:23 - Positioning The Finger Topology
00:06:39 - Finger Loops
00:07:41 - Knuckle Retopology
00:09:04 - Retop The Nail
00:10:12 - Duplicating The Finger
00:11:08 - Wrist Retopology
00:11:25 - Finger Webbing Topology
00:11:48 - Important Loops
00:12:10 - Inbetween Fingers
00:13:04 - Knuckle Topology
00:14:50 - Thumb Edge Flow
00:15:41 - Redirecting Edge Flow
00:17:31 - Filling In Surfaces
00:18:41 - Topology Flow Adjustment
00:20:33 - Connecting The Wrist
00:21:14 - Thumb Structure
00:21:49 - Final Thoughts Хобби
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Love you and this channel so much
Great tutorial and very easy to follow. I can't wait for more like this
Cheers man. Appreciate it
Is there any chance of a follow up for the palm topology? I saw a comment by you that said it was "simple grid geometry" but I don't realy understand how. Every attempt I've done has ended up with the edge flow being absolutely awful or the resulting topology is unfit for deformation.
Gold thank you!
Really great video. Helped me to understand Hands Retopo from within.
Awesome :)
Great video and explanation, especially for tris and topology flow.
Thank you. Happy to help. :)
Thanks for the video, helped me a lot!
My pleasure. Thanks for the comment :)
one of the things i always struggle with ! thanks man
Hands can be a little tricky sometimes. But super important.
Amazing! Making the fingers from zero was a pain so im going to try this out the next time im retopologizing. Thank you for the video
Awesome. Make sure you do! Show us your progress in our discord. :)
Great tutorial! Thanks 🖤
Would like to see more Industial stuff :)
Cool. I'll see what I can do!
Great content and explanation 🎉
Cheers. Appreciate it
This video is amazing, I tried two times before and failed, that is just what I needed it. Thank you very much.
Glad it helped!
Thank you for the clear explanation, it's really easy to follow. However, those random pop-up icons in the video are quite distracting and irritating. Maybe placing them near the end of the video would be better.
Nice ideas with the finger cylinders and targeting places to insert poles/stars. I struggle with inserting poles deliberately and they usually rather "arise" from the need to join two locations that had different amounts of edges. This is better: informed decisions on when and where the poles come into play. >:)
Thanks. Yes, it's a difficult factor. In the PDF I believe there's a section on how to make Poles quickly with quad tool.
I don't use zbrush or maya, in fact I'm a blender pleb because it's free, but hoo boy I can feel that I learned a lot just watching this, goddamn
This tutorial was great! especially the tip to use primitives for the fingers because I tried doing it freehand but it just doesn't look right
FreeHAND 😂
Cheers. Ye, it takes super trying to get even topology around the finger!
where is the palm retopo? 😁
Ooof. Palm retopo is the most complex of them all!
Only joking :D
Palm is simple square grid geometry. ✋
use conform..😅
Same thing. Just fewer buttons to click and sticking in one tool. :)