- Видео 350
- Просмотров 1 728 508
3D Mutiny
Великобритания
Добавлен 6 мар 2020
Art Director and University Lecturer in the Games Industry.
Sharing my experience to get people to their dream industry goals.
Sharing my experience to get people to their dream industry goals.
🦜The Power of LIGHTING in UE5
✏️How to light a character in UE5 from empty scene to finished screenshot. Learn about the best way to light, expose and capture screenshots
🎁🔗📚
Join this channel to get access to perks:
ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin
🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw
🎁FREE Welcome Package🎁 bit.ly/3DM_Welcome
🦜Join the Discord 🦜- bit.ly/3D_Mutiny_Discord
📽️Video Links🔗 (🧠Middle Mouse Click All Of Them)
📘📗📙Chapters
🎁🔗📚
Join this channel to get access to perks:
ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin
🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw
🎁FREE Welcome Package🎁 bit.ly/3DM_Welcome
🦜Join the Discord 🦜- bit.ly/3D_Mutiny_Discord
📽️Video Links🔗 (🧠Middle Mouse Click All Of Them)
📘📗📙Chapters
Просмотров: 1 237
Видео
🦜Hair Workshop Resources
Просмотров 9824 месяца назад
✏️Download hair resources bit.ly/Hair-resources 🎁🔗📚 Join this channel as a member ⭐ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin 🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw
🦜PureRef 2.0 Game Changer for Game Artists
Просмотров 5 тыс.4 месяца назад
✏️Finally Pure Ref 2 lands. Here are all the features that impact you. www.pureref.com/ 🎁🔗📚 Join this channel to get access to perks: ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin 🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw 🎁FREE Welcome Package🎁 bit.ly/3DM_Welcome 🦜Join the Discord 🦜- bit.ly/3D_Mutiny_Discord 📽️Video Links🔗 (🧠Middle Mouse Click All Of Them) ruclips.net/...
🦜Hair and Fur For Games - How To Begin
Просмотров 5 тыс.4 месяца назад
✏️Starting out with hair cards for games inside of UE5. Follow these steps to save time during the workflow. 🎁🔗📚 Join this channel to get access to perks: ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin 🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw 🎁FREE Welcome Package🎁 bit.ly/3DM_Welcome 🦜Join the Discord 🦜- bit.ly/3D_Mutiny_Discord 📽️Video Links🔗 (🧠Middle Mouse Click All ...
🦜Webinar Replay: Retopology Cloth Folds and Substance Painter Detailing
Просмотров 2,3 тыс.4 месяца назад
✏️Replay of the webinar hosted on 3D Mutiny Discord. Covering tips on retopology inside of maya and substance painter 🎁🔗📚 Join this channel to get access to perks: ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin 🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw 🌐Next Retop Webinar🌐 bit.ly/retop-meginar 🎁FREE Welcome Package🎁 bit.ly/3DM_Welcome 🦜Join the Discord 🦜- bit.ly/3D_Muti...
🦜Subscribers Questions and Answer Live Stream
Просмотров 3825 месяцев назад
✏️ 🎁🔗📚 Join this channel to get access to perks: ruclips.net/channel/UCByYmivkiPLTedANyQA69gwjoin 🟥SUBSCRIBE🟥For more ruclips.net/channel/UCByYmivkiPLTedANyQA69gw 🎁FREE Welcome Package🎁 bit.ly/3DM_Welcome 🦜Join the Discord 🦜- bit.ly/3D_Mutiny_Discord 📽️Video Links🔗 (🧠Middle Mouse Click All Of Them) 📘📗📙Chapters
🦜Remote Industry Game Artist Desk Gets Ultimate Upgrade
Просмотров 2,5 тыс.5 месяцев назад
🦜Remote Industry Game Artist Desk Gets Ultimate Upgrade
🦜Game Artists Spotlight - High Level + Portfolio Review
Просмотров 1,2 тыс.5 месяцев назад
🦜Game Artists Spotlight - High Level Portfolio Review
🦜Sculpt Metal Armour In ZBrush Quickly
Просмотров 4,1 тыс.6 месяцев назад
🦜Sculpt Metal Armour In ZBrush Quickly
🦜Starting A Character Project? Here's The Industry Approach.
Просмотров 37 тыс.6 месяцев назад
🦜Starting A Character Project? Here's The Industry Approach.
🦜Top Game Artists Spotlight - Get Noticed! #1
Просмотров 8906 месяцев назад
🦜Top Game Artists Spotlight - Get Noticed! #1
🦜3 Essential Materials for 2022+ (Video Update)
Просмотров 7066 месяцев назад
🦜3 Essential Materials for 2022 (Video Update)
🦜3 Must Have Custom Materials In ZBrush + Download
Просмотров 4,9 тыс.6 месяцев назад
🦜3 Must Have Custom Materials In ZBrush Download
🦜Membership Announcement + Industry Fast Track Details
Просмотров 8747 месяцев назад
🦜Membership Announcement Industry Fast Track Details
🦜Sculpting The Torso - Step By Step Live
Просмотров 1,8 тыс.7 месяцев назад
🦜Sculpting The Torso - Step By Step Live
🦜My Ultimate ZBrush 2024 Layout + Download
Просмотров 3,1 тыс.7 месяцев назад
🦜My Ultimate ZBrush 2024 Layout Download
🦜Industry Character Art Feedback - Facial Expression, Cloth, Feathers, Posing and Stylised
Просмотров 1,2 тыс.8 месяцев назад
🦜Industry Character Art Feedback - Facial Expression, Cloth, Feathers, Posing and Stylised
🦜Game Art Director Reacts - GTA 6 Trailer Deep Analysis
Просмотров 1,7 тыс.9 месяцев назад
🦜Game Art Director Reacts - GTA 6 Trailer Deep Analysis
🦜Every Quad Tool Option in Maya: Pro Deep Dive
Просмотров 89210 месяцев назад
🦜Every Quad Tool Option in Maya: Pro Deep Dive
🦜Best Path To Games Art Industry? Art Director Explains
Просмотров 87810 месяцев назад
🦜Best Path To Games Art Industry? Art Director Explains
🦜Character Art Feedback - Realism, Hair Cards, Anatomy, Likeness, 2D Concepts
Просмотров 2,7 тыс.10 месяцев назад
🦜Character Art Feedback - Realism, Hair Cards, Anatomy, Likeness, 2D Concepts
🦜Maya Retopology Games Industry Set-Up Revealed
Просмотров 2,8 тыс.10 месяцев назад
🦜Maya Retopology Games Industry Set-Up Revealed
🦜Quad Tool Not Working? All Fixes (From an Expert)
Просмотров 4 тыс.10 месяцев назад
🦜Quad Tool Not Working? All Fixes (From an Expert)
🦜Game Art Director Reacts To “Games Industry Advice”
Просмотров 1,1 тыс.10 месяцев назад
🦜Game Art Director Reacts To “Games Industry Advice”
🦜Master Maya Quad Draw: Tricks I Wish I Knew Earlier!
Просмотров 5 тыс.10 месяцев назад
🦜Master Maya Quad Draw: Tricks I Wish I Knew Earlier!
🦜 Hand Retopology The Industry Standard
Просмотров 12 тыс.10 месяцев назад
🦜 Hand Retopology The Industry Standard
🦜Game Art Feedback - Composition, Anatomy and Expectations
Просмотров 61411 месяцев назад
🦜Game Art Feedback - Composition, Anatomy and Expectations
🦜Retopology In The Games Industry - Fundamentals To Get You Hired
Просмотров 3,8 тыс.11 месяцев назад
🦜Retopology In The Games Industry - Fundamentals To Get You Hired
what is the video you are talking about at 2:53?
How do you get rid of all the inner faces of all the clumps?
Thanks
I can't find the tutorial for creating proxy subtool can u please give us the link to that
Thank you for the materials <3
This is... Surprinsingly simple. Absolutely fantastic tutorial!
Well random guy in internet you got my sub thank you
i've been tryin to find that tutorial u mention on how to create proxies for tools but i cant find it
Daammmm so nice thanks so much
Thompson Brenda Hernandez Jose Lewis Carol
"Zed" brush. Disgusting. Great video tho
Dynamesh destroys my mesh details even with resolution turned up...what do you think about merge boolean under the cogwheel of transpose master? I find it merges meshes without much artifects
Fantastic video! I have a question: Is it really okay to have that many triangles on a mesh? I often feel like using triangles like that but everyone says it will cause issues with deformations.
The decision around when to use tris versus quads depends on what the model will be used for. If the model it going to deform via animation or simulations its encouraged to use quads, but on a mesh that is going to be purposed for a static render or not intended to deform, triangles can be used to reduce the topology flow as there is no need for supporting loops. Triangles can cause shading issues when stretched or pinched.
That human anatomy figure is not needed there😂😂
It is insane that we have to have videos like this for basic navigation. No other software package as this kind of backwards, hostile user interface.
nice hair
Seeing your PC and voice start to lag when you combined the subtools was so relatable 😂 Fantastic video! I learned a lot. Thanks, friend
just curious if you use zbrush to sclupt the detail? I'm doing my skin detail in Zbrush and it looks great but when I bring it to substance the base face model has horrible detail. Any tips?
Just found your channel, re ignited my interest in working on my portfolio
This was super helpful thank u💕
pureref doesnt get enough recognition, for artists it is just as important as adobe, epic or unity
The ultimate bake fix workflow video ruclips.net/video/8jcDQg-h4jw/видео.html 🪶3D Character Creation: Concept to UE5 WAITLIST bit.ly/3DM_Master_Course
Underrated topic to talk about, thanks
Thanks for the very helpful video!!
Hi great tutorial, i have one question if you don't mind. In Maya UV layout, there is a pinning option for UVs where whatever operation you perform (smooth, unfold, etc), it will stay as is. I was looking for the same functionality but in Maya default layout (persepctive). I want to pin some points and smooth (through quad draw) the surrounding points. Currently, I’m doing it manually in quad draw(i.e. just smoothing per point) but I want to smooth the whole area for efficiency. Is this possible? P.S. I understand I can also script it where I store the selected position points. Smooth it. Then reapply the position back to points. It works but the problem is I need the pinned points to be a factor in smoothing the surrounding areas :frowning:
thank you very much!
hi im very new to maya and retopology in the program in general, i have a problem with my polyplane/the retopo mesh disappearing when i try to isolate it with ctrl 1 or even just 1 face/poly being selected, what could be the problem? This happens when i go back /unhide/ not isolate the current mesh i want to retopo with.
This was great! I love that you took time to explain your thought process throughout. Instant subscribe.
big quality content, Subscribed ! 📈📈
I just want to say your tutorial videos are well done and clear. Not everyone can teach but you make learning very comfortable. thank you, i also would like to join one of your discord groups but i missed the last one.
Thank you big time!
Thanks for this! Today I started using Zbrush after a long break and completely forgot how counter-intuitive the ui and controls are. It will take some time to readjust.
Is there somewhere to download the anatomy pureref file? I just your monthly news letter.
how would u use this for a mesh, that requires both fur and non fur materials?
This was a fun session! 🤠🤠
It's like saying metaballs do nothing for organic shape like plants tree or spider or other complexe shape Zsphere is highly valuable and are able to be convert as a low poly structure that you can pose .
Pretty much nothing is made up of spheres. Not even spiders. ZSphere could probably make a decent looking bubble bath. But even then.. they would all overlap and cause errors.
Sorry buddy I can't stop using Zspheres. I'm too used to the method I've been using for 10 years. They are absolutely brilliant for creatures and monsters thumbs up for your videos Cheers