Just a tip: If you have really high poly mesh, like a 3d scan or something, use the paticle skinner on another low poly copy. Then you can use the skin wrap modifier to skin the high poly to the low poly. Because if you use the particle skinner on a high poly object, it may distort your mesh.
This is so much better than that TyFloiw bullshit. Thank you.
Super sweet! So, why no more videos recently??
Just a tip:
If you have really high poly mesh, like a 3d scan or something, use the paticle skinner on another low poly copy. Then you can use the skin wrap modifier to skin the high poly to the low poly. Because if you use the particle skinner on a high poly object, it may distort your mesh.
that's what he did...
My particles don't surround the geosphere like in the video. What am I doing wrong.
Thank you! Very cool!
If i had multiple, how would i make them collide with one another?
bake it
Pretty cool, thank you very much!
meshugg Thanks!
Hello. How to simulate the folds of fat?
Good stuff! Gonna experiment with the mP Glue now.
very cool indeed. thanks!
i can't get it completely binded no matter how much i change the bind distance, any idea why?
amazing tutorial , thank u
can't see the speed arrow in the views any idea why? Please help :)
how can i attach a part of the particles to an object?
Excellent tutorial :)
so how to hide that dots ?
you. are. the. best
can u send me a link of mparticles
fantastic please make more tutorials :D
Sir your tutorial is very slow
niiice!
delicious