The story behind the Blue Tearstone ring

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  • Опубликовано: 23 ноя 2024
  • There's an item you can pick up in Undead Burg, the Blue Tear Stone ring. This ring has a story.
    Or maybe it is a warning?
    Also, not
    Music: • SILENT HILL 2 ORIGINAL...
    Thanks to Apprino for helping with recreating some scenes.

Комментарии • 68

  • @erdnuz2014
    @erdnuz2014 Месяц назад +303

    What makes this sadder is that the Blue Tearstone Ring, which protects you as your health falls, most likely prolonged his suffering. He took alot of hits, as we can see, as blood is splattered in large puddles as if he was struck repeatedly at different locations. He is also in the fetal position, which is a strange position to die in if you get slashed. He most likely took many painful blows that would have been fatal, but the Tearstone Ring grew more powerful with each blow, raising his defense and thus drawing out the ordeal. In the end, his death took so long, that he could curl up and beg for mercy even while being struck, after he was hounded into the dead end. He realized there was no escape, but he never let go of the ring, which kept him alive, regardless, because he still wished to live despite the torment. A central message of dark souls and especially eerie because it is just a nameless corpse to us.

    • @PointlessProductionStudio
      @PointlessProductionStudio  Месяц назад +36

      The ring, like the fire, refused to fade.
      For better, or worse

    • @ianwilliams2632
      @ianwilliams2632 23 дня назад +4

      @@PointlessProductionStudio wew, poignant...

    • @connortodd4538
      @connortodd4538 4 дня назад +4

      best youtube comment of all time

    • @mereen750
      @mereen750 15 часов назад

      Which is why I never wear the ring 😂 red tearstone is nice though

  • @jadedoutcast
    @jadedoutcast 27 дней назад +106

    This editing style really reminds me of the early days of Dark Souls

    • @PointlessProductionStudio
      @PointlessProductionStudio  27 дней назад +8

      Is that a compliment haha?

    • @jadedoutcast
      @jadedoutcast 27 дней назад +18

      @@PointlessProductionStudio Absolutely, I long for those days and this video really captures that feeling just enough.

    • @mark0183
      @mark0183 День назад

      The dumbshit guides specially 😂

  • @31Rexitron57
    @31Rexitron57 19 дней назад +57

    Considering that he is facing him through the hallway with some distance between them, I’d wager that he just watched him bleed to death rather than finishing him off where he died.

  • @femmemachete
    @femmemachete Месяц назад +53

    I never noticed the blood trails. Oh my. Very nice find!

  • @yourbro7505
    @yourbro7505 25 дней назад +124

    This is what devs meant us to do while playing the game, just letting our imagination go wild

    • @ianwilliams2632
      @ianwilliams2632 23 дня назад +9

      Absolutely. It's why I prefer the smaller, contained world of Souls to Elden Ring. More time to breathe and tell little forgotten stories like this in depth.

    • @connortodd4538
      @connortodd4538 4 дня назад

      @@ianwilliams2632 facts

    • @furiousdestroyah9999
      @furiousdestroyah9999 День назад +1

      Lots of imaginations ran wild during Quelagg I'd imagine.
      Also probably during Priscilla 😂

  • @app4832
    @app4832 Месяц назад +39

    It's interesting to note he might've been praying to the goddess, Catalina in his final moments. RIP nameless corpse

    • @app4832
      @app4832 Месяц назад

      Oh also, can't believe the black Knight was the bay harbour butchet

  • @ianwilliams2632
    @ianwilliams2632 23 дня назад +15

    Wow, after all these years, I never noticed those bloodstains. A beautiful little story. I don't think something as beautiful as Dark Souls will ever be repeated... thank you for making this. Wonderful work.

  • @core-nix1885
    @core-nix1885 День назад +6

    Caitha isn't pronounced by anyone in-game, but I reckon it's like Ketta - the German word for Chain ⛓️.
    There's a Caitha statue holding chains on the bridge to Iron Keep.
    Chains are a metaphor for causality. Fire *link* refers to the causal/karmic linkages between phenomena (interdependent co-origination; pratityasamutpada).

  • @thegucc593
    @thegucc593 8 часов назад +1

    Dark Souls is one of those games where you still find out little intricate details about it even after years of playing it

  • @Spewb
    @Spewb 19 дней назад +22

    Should've leveled ADP

  • @xbomb87
    @xbomb87 Месяц назад +17

    I love the style of this video, it's like if the Zullie the Witch and Sisyphus 55 channels had a baby, and sharing the music info at the end is a kind gesture. Good font choice as well imo.
    In the Dark Souls 3 dlc it's revealed that only humans have the Darksign and that other beings can't hollow, so the Black Knight would have no reason to hang around staring vacantly into space. He must have killed the poor ringbearer just before the player got there.

    • @PointlessProductionStudio
      @PointlessProductionStudio  Месяц назад +6

      Sorry for the late reply.
      Thanks so much for your kind words! Happy to be compared to these two!
      I agree with your point on the guy having died right before the player came to Undead Burg. I believe that every place that has these Black Knights is linked to the Plot Against the Gods story, and that in the timeline, this should be closest to the "current" day?

  • @furiousdestroyah9999
    @furiousdestroyah9999 День назад +3

    You just turned DS into a horror crime show wtf.
    Am definitely gonna boot up the game and go bully that dark knight LMAO 😂

  • @Defileros
    @Defileros 2 дня назад +1

    love the early 2010's vibes I get from your videos

  • @KevinAxe8
    @KevinAxe8 13 часов назад +1

    Your channel watermark at the bottom right makes this a cinematic masterpiece

  • @Pluto996
    @Pluto996 14 дней назад +2

    "how beautiful will your tears be" pretty ugly considering how many times i've died

  • @Flame37869
    @Flame37869 День назад

    Love these hidden lore videos please make more

  • @chir012
    @chir012 Месяц назад +23

    welcome to youtube 2013

  • @aosomnissj4585
    @aosomnissj4585 Месяц назад +4

    This edits goes hard

  • @dapp_attack5974
    @dapp_attack5974 23 часа назад

    Good theory but there's one issue..
    The undead curse. Anyone in the undead burg is most likely going to be afflicted with the undead curse, meaning a person can only truly die after they go completely hollow. This could mean that the man was attacked and fatally wounded by the black knight, died, went hollow and died there again, or he could have gone hollow mid battle. Or, he could have died long ago, and that was just as far as his hollow corpse would bring him until something finally put him out of his misery.

  • @Greywander87
    @Greywander87 14 дней назад +4

    One of the things I've been puzzled about is why there are any corpses at all if everyone is undead. It's entirely possible that all of these "corpses" aren't really dead, they've just gone hollow to such an extreme degree that they no longer try to live. They're conscious and aware, but they remain perfectly still like a corpse because their mind is so far gone they can't even make themselves move anymore. In a darker version of the game, I could see forcing players to crawl back to the bonfire after death, and if you log out without reviving then your corpse can appear in other players' games with a random item you had equipped. Would be a neat multiplayer feature, but probably not fun to do the actual crawl back to the bonfire.

    • @PointlessProductionStudio
      @PointlessProductionStudio  14 дней назад +2

      It's something I've wondered as well, just as how enemies keep showing up everytime you sit at a bonfire. I think this might be just game play limitations however.

    • @Greywander87
      @Greywander87 14 дней назад +3

      @@PointlessProductionStudio I think enemies revive the same way you do. The reason bosses don't revive is because we take the boss's soul, which is their essence. We can see an actual example of this in DS3 where we have the option to give Rosaria's soul back to her, which allows her to revive again, but if we keep or use the soul, she doesn't revive. Most enemies we take some of their power, but we don't bother to take their personal soul because it's essentially worthless to us.
      There's also the idea of the fading of the fire messing with time. It's possible no one is actually "reviving" per se, but the bonfire is turning back time to a point before we, or the enemies, were killed. I'm not sure why bosses would be excepted from that revival, though. Perhaps because _we_ defeated the boss then the bosses stay dead in our own timeline, but do revive for any other undead traveling through Lordran. This could be how Black Iron Tarkus was able to take on Sen's Fortress and defeat the Iron Golem, despite never crossing paths with us and the Golem still being alive in our timeline.
      While to a degree I think it's a gameplay contrivance, it does seem to have some kind of basis in the lore. Another place this is made clear is with Oscar of Astora, who says he'll die, then turn hollow, so it's clear that death is not the end. But it's not clear what the mechanism is for revival or why some things don't revive.

    • @disgoop
      @disgoop 10 дней назад +1

      not quite everyone is undead though, especially in the early days quite a lot of mortals ventured to lordran in an attempt to reach the lordvessel

    • @PointlessProductionStudio
      @PointlessProductionStudio  9 дней назад

      @@Greywander87 Apolegies for the late reply.
      That is a very interesting theory. I also heard the theory that time spend near a bonfire passes faster, so the new enemies move in.
      Though this doesn't explain stuff like the non respawning Gargoyles and boars.

    • @elias.t
      @elias.t 2 дня назад +1

      Nah, I think you're correct. We kinda see a spectrum of Hollowing in the game.
      We got your usual Undead, like most human NPCs, who still bear the facade Gwyn gave them.
      Then we have the next step: the "sane Hollows" like the Burg merchant, the moss lady and the PC after a death unless they burn humanity.
      Then we have the "mad Hollows", who are the common aggressive enemy type.
      Then we have the "passive Hollows" who have degraded to the point that they don't react to us, even if they still perform actions. These are the ones found at the start of the Asylum, or overlooking New Londo or at the Altar of Sunlight.
      And then, logically, the last step would be the "still Hollows", who have given up even the ability to move. Still alive, but functionally in a vegetative state and reacting to nothing. There's a couple of these in Irithyll Dungeon in DS3 who will still give off bloodcurdling screams when you touch them. The horror inflicted on them by the guards have no doubt traumatised them even beyond total loss of mind.

  • @alieskandari5894
    @alieskandari5894 День назад

    Love these type of videos

  • @gentleboy4943
    @gentleboy4943 36 минут назад

    VISUAL CALCULUS [Hard: Success] -

  • @Ultimate_kelan
    @Ultimate_kelan 5 часов назад

    i love this ring is from catarina too 💙

  • @YourCoolUncleMccroy
    @YourCoolUncleMccroy 12 часов назад

    Untold ages later, the ring ends up in the possession of a lowly thief, tasked with delivering it to an old and dying woman in a decaying village, only to be caught and thrown into a jail cell to rot away. But rot he would not, for after hearing the bells toll an unkindled undead would come and release him, who he would then ask to deliver the ring in his stead. The unkindled one would fulfill this request... only to recover a bone belonging to an old woman, her body bagged up and left hanging outside a building.

  • @kevgmei
    @kevgmei Месяц назад

    It would be so cool if this was shown in a DS movie!

  • @VaultTecCitizens
    @VaultTecCitizens 2 дня назад

    This was very well put together!

  • @turkN9NE
    @turkN9NE 16 дней назад +1

    rumor has it the body clutching the blue tearstone ring is a female. a female who happens to be siegmeyers wife

    • @PointlessProductionStudio
      @PointlessProductionStudio  14 дней назад +1

      Female corpses actually wear a bra! You can spot this with Firekeeper corpses for example.

  • @BramoStork
    @BramoStork 3 дня назад

    Thats how you play dark souls after disco elysium. Bro made the whole place around the corpse a crime scene and even reconstructed the moment of death with proof and evidence laying around the place, nice one 😂👍

    • @PointlessProductionStudio
      @PointlessProductionStudio  2 дня назад +1

      Hahaha thanks! I really feel these games were meant to be seen through this kind of lens.

  • @Randomshiet-xv4pf
    @Randomshiet-xv4pf Месяц назад +1

    i almost cried

  • @crustycucumber9569
    @crustycucumber9569 28 дней назад +1

    This goes hard ngl

  • @alexanderstilianov
    @alexanderstilianov Месяц назад +1

    I don't remember Caitha being mentioned in DS1.

    • @lucamckenn5932
      @lucamckenn5932 День назад

      Not by any character, no. Both tearstone rings have the only mentions.

  • @thewall694
    @thewall694 Месяц назад

    Well done miss detective

  • @BungieStudios
    @BungieStudios 2 дня назад

    Press A, run away. 😂

  • @yourbro7505
    @yourbro7505 25 дней назад +1

    Never have i ever got at the verge of sheeding a tear this hard bro

  • @illeagle666
    @illeagle666 Месяц назад +1

    Good find! And nice choice of music too :)

  • @notninja97
    @notninja97 День назад

    SCHIZO HOLY aga aga aga

  • @GrandeGio95
    @GrandeGio95 3 дня назад

    This video is so 2012

  • @none_o_ur_bidnis
    @none_o_ur_bidnis 2 дня назад +1

    What game has more head cannon than Dark Souls?

  • @NiCoNiCoNiCola
    @NiCoNiCoNiCola 24 дня назад

    This corpse is a friend of mine, who said this ring was super duper important and that I'm stupid for not using rings (I'm just THAT good)

  • @DooDoo-f4v
    @DooDoo-f4v Месяц назад +1

    AL Noir - Anor Londo Noir

    • @PointlessProductionStudio
      @PointlessProductionStudio  Месяц назад +1

      Walking down the streets of Anor Londo. The sky pours its heart out, missery strikes down upon the long gone citziens, leaving nothinb but ghosts and shells.
      *pours cigar*
      Anor Londo ain't what it used to be.