I know it's been said before, But I have to say it again. I am so happy that Baradul is back to making MWO content. I even dropped with him a few times in the past month.
Centurion has always been one of my favorites. I've always considered them a mech for people who have mastered torso twisting. The big shield arm just makes playing to its strengths even better. It has a lot of extra arm structure too, in addition to all that armor.
I've been waiting for a shield component like this in MWO. MW4's Black Knight had an extra component that was just a shield and it was fantastic it was sad to see it go
We could get it in a future title, you never know! Heck, maybe the last DLC could even implement it, after all they did put Chem Lasers in as periphery tech despite them lore-wise being clan-only originally!
@@ironboy3245 yes and no. I appreciate the change to try and nerf the giga alpha vomit builds, but most of the time they have the chance to get into cover and cool down anyway. As you can see in the video, the change actually nerfs harder brawling builds, because they don't have the time to sit into cover. I don't like the fact brawling builds also have to be toasty and huge pin point alphas either, but it's the only way they can stay competitive
@@maikilangiolo I was thinking more about when you get into brawl range of them they can't just blast alphas at you with coolshots dealing with the heat. Brawlers tend to be able to put out more sustainable DPS than gigavomit builds can
Game one, we get a reminder why Baradul used to go by Molten Metal. He'd have to pay double to his MechTechs to put up with always bringing the mech back half slagged, molten and fused together, and not from enemy fire :D
Seeing that shield structure piece made me imagine: What if you could move them? You could have a team mate with his shield on the right, yours on the left, and the two of you go side by side. Like walking between two walls.
I swapped out the LB10 for an SRM6+A. The damage is a little higher, but I sacrifice range. That's not a problem, though, since I can now fit a Light 250 engine and can more safely get in close. Either way, I really enjoy this mech, and I hope to see shields on a Black Knight or the like. The shield does work really well when used, but I still run into people who have the Oryx and try to stare me down.
Light engine is the way to go, was wondering why I've been winning fight versus these guys reccently by taking out their RT in an AC2 spam mech in CQC.
I would love to see them adding stuff like the Hatchetman's hatchet and mech Swords into the game too, give heavies and assaults soemthing to swipe at Lights attempting to brownnose them with Machine guns, and also make close-range ambushes very lethal indeed other tahn that, making shields like this more available would also be awesome, even if that tones down the Onyx's uniqueness a bit.
I actually took torso speed on it for the memes...its kinda hilarious how insanly face you can shoot and just instantly snack to the side. like my shield is up before my shot lands >.
I run an MRM 40 and 2xML on mine. I also run an XL engine, since per TTB it is an "XL-safe" mech (I almost ALWAYS die from CT, and only a few times from a side torse). It isn't as survivable as I had hoped, though. I put torso twist speed as well as hard braking, to allow for poking from cover.
First MWO video I've had pop up in my feed for a long time. Did they ever fix the Pinpoint High Damage Alpha centered gameplay? That definitely killed it for me when the power creep resulted in losing half a mech (if not outright instantly getting KO'd) in half a second from a single mech in your own weight class. I've still never forgiven them for mangling the design of the Enforcer either. The concept art looked so good and the 3D model looked like they gave the intern a crack at doing a model on their own. The shield thing is really cool, and I loved bolt ons for some actualy customization finally. But I think MWO needs an update, or they need to look at potentially doing a MWO2 with a more recent engine, better net coding, and some actual balance based gameplay instead of trying to appease the lore-hards and competitive gamers. (I haven't played in so long, if they fixed anything I'd be surprised as the game felt like it was left to rot for so long...)
I put a heavy PPC, U/AC 5, and pair of medium lasers on mine with the idea of maximizing my damage while maximizing the amount of time I can use the shield. I like setting up in front of a formation and putting that shield to good use while my friends shoot the enemies.
haven't played MWO in a while but would love to see hatchets and swords added. Would be sick to play with the Blackknight BL-9-KNT or Hatamoto-Chi with their swords (hatchets)
Can you try MRM30 w/ 3x MPL, XL255 the shield does a much better job of protecting the left torso. MPL in the right arm doesn't have a barrel that sticks out and if you lose your right arm you only lose 15% of your dps. The twists are not nearly as clean as pinpoint weapons but both MRMs and pulses are fairly quick duration and the potential output is much higher.
Surprised Bara doesn't take torso twist speed on this variant. He was waffling on speed tweak, so it seems like torso twist is an obvious choice with the shield.
Now that they have made the shield a piece of equipment in the game, they can add it to other marginal mech variants with crappy hardpoints. Maybe Vindicator, or Wolverine, Cataphract, Orion, etc.
As someone who's played a lot versus these as an AC2 spammer in brawls, XL builds seem good but you're in a losing battle vs other brawlers. Should try with Snub/Snub/SRM Artemis or MRM as I've been RTing these MF'ers like crazy
point of the ppcs is to do instant pinpoint damage so you can twist and shield. Using lasers, especially large ones, means you have to stare longer and your damage gets spread out.
fantastic stuff Baradul, I just built one of these yesterday with a LFE 250 & an AC20! b=fd3f00b8_CN9-ONLGD I gotta say though, it feels like the Centurion would be better at doing what it does in the 55-65 ton range though... (or dare I say it, a Clan version...)
It super limits your speed and weapon options tho. Bara is just goated so he has the positioning and snap aim to make it work, but in the hands of most people it's just a solid abeit unique mech imo, nothing broken.
hey by the way bardule combat shelds are infact orginaly came from the catsalest labs megamek battltech comotuy homebrew forums mech eqpment staits. acorind the the megamek battltech board game combat sheld eqebent rules. it bascly states that bascly combat shelds dramticy redace damage in the most of the side of the mech its crit slot is monuted on but it also has its own strcutral damage helth pool that gets depladed first before taking crit damage. but howver depring on what mode its on some to most damage will still be aplied the the mech armor but some or most of the damge can be only ginog to the combat sheld instead of the mech. but however that main tradeoff is that most protacen of combat shelds rquires tha combat sheld to be in fully atcive mode but any mech weapons in the fronut arc facing of the mechs center(mech head is included too as part of the mech center arc too) and the fronut side waepon arc of the mech the combat shels is monuted on when the combat sheld is in active protacion mode can not fire at all. but in passive mode the combat shelds is much less damge pretection but can alow you to fire your weapons. well acoring to megamek offcal hosue battltech eqpement rule combat shelds rules for battltech board game rules.
@@KG-2137 "Hey, by the way Baradul, combat shields originally came from the Catalyst Labs Megamek Battletech community homebrew forums. According to the combat shield equipment rules, it basically states that combat shields dramatically reduce damage in most of the side of the mech its crit slot is mounted on, but it also has its own structural damage health pool that gets depleted first before taking crit damage. However, depending on what mode it's on some of the damage will still be applied to the mech armor, though the shield takes some. The main tradeoff is that the most protection of combat shields requires the combat shield to be in fully active mode, but any mech weapons in front arc of the mech's torso (including head), as well as the weapons in the arm the shield is mounted on, cannot fire at all when the shield is in active mode. In passive mode the combat shield gives much less damage protection but can allow you to fire your weapons. Well, according to megamek official house rules."
Why do people like that Madcat pilot do things like that and clip their teammates with laser fire at the start of matches. Do they act like that because they aren't very good at the game (only managed 184dmg)?
14:42 "I'm playing a tank but I'll watch the assault mech push by himself against an atlas and I'll just say thank you as I stand back and watch my friend die." Classic baradul. Push with him and use that shield and draw some fire instead of doing your usual tactic of letting your teammates die to preserve yourself. You're basically Shane from TWD. 🙄
Nah, that was a suicide push. I don'T know why he went in so deep. Did you see how many people were sitting there? Even if I stepped up he would not have survived that. The enemies would have only added a centurion with an XL to the kill pile.
Yeah 2 above the atlas and 1 behind him and 2 below that wouldn't have been able to hit you while there was at least 3-4 of your team. 1 above and behind you to the left and 1 below and to your right. It was only suicidal for the longbow MechWarrior who thought you were going in so they committed too and trusted you. You're always telling the team to push them soon as it gets hairy you say "I'm out of here this isn't my fight" and you leave them. As someone who actually fought in real combat IRL that's some cowardly crap and would not have been tolerated. It's a game, grow some virtual balls, worst that happens is you lose a match. 🤷♂️ Whatever though i think I'm fine with your channel. This isn't the first time. I've even seen your call for help, other players come help you and you literally leave them to die instead of getting to finish off the mech you got in trouble with and they are now fighting alone. SMH that's some cowardly crap for a score on a game. SMH
That's just not true. There was no communication whatsoever. I didn't tell anybody anything. If there was any coordination I would have gladly joined the push. Sorry man, in this situation we were trading peeking hits and the longbow guy went in too deep. I am not taking the blame for his bad decision or misinterpretation of the situation.
Baradul, the fairest shield-maiden :)
I know it's been said before, But I have to say it again. I am so happy that Baradul is back to making MWO content. I even dropped with him a few times in the past month.
Same!
Centurion has always been one of my favorites. I've always considered them a mech for people who have mastered torso twisting.
The big shield arm just makes playing to its strengths even better. It has a lot of extra arm structure too, in addition to all that armor.
I own a victor, black knight, vindicator and 8 centurions....... i love meh centurions.
It's the best mech to teach torso twisting too
The first hero mech i ever bought was the centurion,
just so before each match i could say "It's time to hang out with my Wang out"
Worth it.
I've been waiting for a shield component like this in MWO. MW4's Black Knight had an extra component that was just a shield and it was fantastic it was sad to see it go
Keep running these 3 rear armor builds please! Guarantees my KDA stays above 3.
Love the shield. PGI need to implement this also to MW5 Mercs.
I dont think we will get it. Mods tho
We could get it in a future title, you never know! Heck, maybe the last DLC could even implement it, after all they did put Chem Lasers in as periphery tech despite them lore-wise being clan-only originally!
There is currently a mod that adds in all of the mwo mechs, including hero variants to mw5.
@@Shadowdraco90 Mod name?
@@igorbukovy4313 Yet another Legendary Mech, Yet Another IS Mech and for Clan Mechs Yet Another Clan Mech
In that first match, you might have not yet been accustomed to the recent change in Cool Shot cooling.
What are the changes?
@@TechDragon1 it's slower. Cools the same amount, just over 7 seconds instead of 2.
@@maikilangioloI actually like it that way, makes laser builds less powerful
@@ironboy3245 yes and no. I appreciate the change to try and nerf the giga alpha vomit builds, but most of the time they have the chance to get into cover and cool down anyway. As you can see in the video, the change actually nerfs harder brawling builds, because they don't have the time to sit into cover. I don't like the fact brawling builds also have to be toasty and huge pin point alphas either, but it's the only way they can stay competitive
@@maikilangiolo I was thinking more about when you get into brawl range of them they can't just blast alphas at you with coolshots dealing with the heat. Brawlers tend to be able to put out more sustainable DPS than gigavomit builds can
This is one of my favorite mechs, Regularly pull 700-1000 damage with an AC20 and stubnose, And almost always take roughly 600 damage, It's amazing.
Game one, we get a reminder why Baradul used to go by Molten Metal.
He'd have to pay double to his MechTechs to put up with always bringing the mech back half slagged, molten and fused together, and not from enemy fire :D
Seeing that shield structure piece made me imagine: What if you could move them? You could have a team mate with his shield on the right, yours on the left, and the two of you go side by side. Like walking between two walls.
I swapped out the LB10 for an SRM6+A. The damage is a little higher, but I sacrifice range. That's not a problem, though, since I can now fit a Light 250 engine and can more safely get in close.
Either way, I really enjoy this mech, and I hope to see shields on a Black Knight or the like.
The shield does work really well when used, but I still run into people who have the Oryx and try to stare me down.
Light engine is the way to go, was wondering why I've been winning fight versus these guys reccently by taking out their RT in an AC2 spam mech in CQC.
10:04 Classic cooking with Baradul
I would love to see them adding stuff like the Hatchetman's hatchet and mech Swords into the game too, give heavies and assaults soemthing to swipe at Lights attempting to brownnose them with Machine guns, and also make close-range ambushes very lethal indeed
other tahn that, making shields like this more available would also be awesome, even if that tones down the Onyx's uniqueness a bit.
I hope PGI adds a key bind to move the shield up to the front or leave it on the side.
That seems like a pretty good build if you like to face tank enemy 'mechs. Also, good video Bara. 🙂
Bara-Baked on that first game. Classic. 😂
Love your stuff dude, good games!
I love your outlook and general attitude when playing games! Keep it up!
I actually took torso speed on it for the memes...its kinda hilarious how insanly face you can shoot and just instantly snack to the side. like my shield is up before my shot lands >.
new ability for the Onyx, if you use the weapon group for the shield, the you cover your front ? ;D
I run an MRM 40 and 2xML on mine. I also run an XL engine, since per TTB it is an "XL-safe" mech (I almost ALWAYS die from CT, and only a few times from a side torse). It isn't as survivable as I had hoped, though. I put torso twist speed as well as hard braking, to allow for poking from cover.
I Know im probably a Bit late but please Take a light engine instead of XL
First MWO video I've had pop up in my feed for a long time. Did they ever fix the Pinpoint High Damage Alpha centered gameplay? That definitely killed it for me when the power creep resulted in losing half a mech (if not outright instantly getting KO'd) in half a second from a single mech in your own weight class.
I've still never forgiven them for mangling the design of the Enforcer either. The concept art looked so good and the 3D model looked like they gave the intern a crack at doing a model on their own.
The shield thing is really cool, and I loved bolt ons for some actualy customization finally. But I think MWO needs an update, or they need to look at potentially doing a MWO2 with a more recent engine, better net coding, and some actual balance based gameplay instead of trying to appease the lore-hards and competitive gamers. (I haven't played in so long, if they fixed anything I'd be surprised as the game felt like it was left to rot for so long...)
I, too, hope PGI adds shields as an item for more IS mechs.
Been ages since I watched you Bara
What the best time but to see some Centurion shield action !
I put a heavy PPC, U/AC 5, and pair of medium lasers on mine with the idea of maximizing my damage while maximizing the amount of time I can use the shield. I like setting up in front of a formation and putting that shield to good use while my friends shoot the enemies.
hey baradul. maybe you covered this in other video already but is laser duration skill node have any effect on ppc? thanks!
haven't played MWO in a while but would love to see hatchets and swords added. Would be sick to play with the Blackknight BL-9-KNT or Hatamoto-Chi with their swords (hatchets)
I'm Getting back in to this game and trying this out. XD
Love my shields on my miniatures mechs..helps with heavy battlefield but weighs the mech down more.😊✌
It's basically carrying an assault mech's CT on its arm.
omg the Machine Gun Longbow thinking they could take on the Atlas. Mad Lad
I been holding my own in my CN9's for a long time. it has as much armor as heavys and some light assaults. I wanna try this out and see how i like it.
Can you try MRM30 w/ 3x MPL, XL255 the shield does a much better job of protecting the left torso. MPL in the right arm doesn't have a barrel that sticks out and if you lose your right arm you only lose 15% of your dps. The twists are not nearly as clean as pinpoint weapons but both MRMs and pulses are fairly quick duration and the potential output is much higher.
Surprised Bara doesn't take torso twist speed on this variant. He was waffling on speed tweak, so it seems like torso twist is an obvious choice with the shield.
5:06 hear! hear!
when your "medium" shield is a full blown roman scootum in size
probably need some rear armor ^^'
like 15 or 20
by turning your torso you will take a bit more dmg than usual in your back :)
I put points into torso speed as the build is so heavily dependent on twisting
You have the shield... definitely need to get torso speed skills.
Now that they have made the shield a piece of equipment in the game, they can add it to other marginal mech variants with crappy hardpoints. Maybe Vindicator, or Wolverine, Cataphract, Orion, etc.
Man....where was this 5-10 years ago?
LOL, 158 armor on that shield! They should just have him carrying an Atlas CT around, having his fist up his rear like a puppet...
Love your series on all 3 games. Cant wait to watch your CLAN videos...🪖
As someone who's played a lot versus these as an AC2 spammer in brawls, XL builds seem good but you're in a losing battle vs other brawlers.
Should try with Snub/Snub/SRM Artemis or MRM as I've been RTing these MF'ers like crazy
That was fab, pair that with an axe or sword and I'd go nuts.!!
I shoot the right arm off of these Centurions and leg them. They're easy to get rid of in my Black Lanner! I'm Mechromancer!
Personally, I'd swap the PPC's for ER large lasers and an AC5 or Double AC5
point of the ppcs is to do instant pinpoint damage so you can twist and shield. Using lasers, especially large ones, means you have to stare longer and your damage gets spread out.
fantastic stuff Baradul, I just built one of these yesterday with a LFE 250 & an AC20! b=fd3f00b8_CN9-ONLGD
I gotta say though, it feels like the Centurion would be better at doing what it does in the 55-65 ton range though...
(or dare I say it, a Clan version...)
Looking good
Thanks.
why do you have artemis on this mech, did you have missles at one time?
A lot of centurions come with them standard, that could be it. Not sure if this one does.
The shield how many tonns is?
I think free 100 armor is hard pay to win 😅
It super limits your speed and weapon options tho. Bara is just goated so he has the positioning and snap aim to make it work, but in the hands of most people it's just a solid abeit unique mech imo, nothing broken.
@@storm6661 my most played mech is the the Centurion NCIX.
I didnt know the shield had so many backwards, in that case I will keep my arm to shield 😄
hey by the way bardule combat shelds are infact orginaly came from the catsalest labs megamek battltech comotuy homebrew forums mech eqpment staits. acorind the the megamek battltech board game combat sheld eqebent rules. it bascly states that bascly combat shelds dramticy redace damage in the most of the side of the mech its crit slot is monuted on but it also has its own strcutral damage helth pool that gets depladed first before taking crit damage. but howver depring on what mode its on some to most damage will still be aplied the the mech armor but some or most of the damge can be only ginog to the combat sheld instead of the mech. but however that main tradeoff is that most protacen of combat shelds rquires tha combat sheld to be in fully atcive mode but any mech weapons in the fronut arc facing of the mechs center(mech head is included too as part of the mech center arc too) and the fronut side waepon arc of the mech the combat shels is monuted on when the combat sheld is in active protacion mode can not fire at all. but in passive mode the combat shelds is much less damge pretection but can alow you to fire your weapons. well acoring to megamek offcal hosue battltech eqpement rule combat shelds rules for battltech board game rules.
I understand making mistakes, but this is almost unreadable
@@KG-2137 "Hey, by the way Baradul, combat shields originally came from the Catalyst Labs Megamek Battletech community homebrew forums. According to the combat shield equipment rules, it basically states that combat shields dramatically reduce damage in most of the side of the mech its crit slot is mounted on, but it also has its own structural damage health pool that gets depleted first before taking crit damage. However, depending on what mode it's on some of the damage will still be applied to the mech armor, though the shield takes some. The main tradeoff is that the most protection of combat shields requires the combat shield to be in fully active mode, but any mech weapons in front arc of the mech's torso (including head), as well as the weapons in the arm the shield is mounted on, cannot fire at all when the shield is in active mode. In passive mode the combat shield gives much less damage protection but can allow you to fire your weapons. Well, according to megamek official house rules."
Next thing can we get a sword?
Im picturing a centurion holding an Atlas on its left arm 😂
BAD ASS!!!
wish they would put in melee attacks
Annie are you okay? Are you okay? Are you okay, Annie?
How do we get this mech?
SHIELD!
WALL!
Wonder how much they paid to use the Cold Steel Logo.
no one gona point out bara calls out his damage perfectly on the first match but reads it wrong to not realize he did =0
Why do people like that Madcat pilot do things like that and clip their teammates with laser fire at the start of matches. Do they act like that because they aren't very good at the game (only managed 184dmg)?
I need to get a comp an come back
Lovely that everybody refuses to teamplay and communicate
I love the fact you are back on mwo. I quit watching when you went away from mwo. The algorithm brought you back! Yeah!
Where is MW 5?
Honk if your winning! Great content
#NoSpoliers
PPCs excuses were made.
Oh great, they're turning Battlemechs into Wanzers.
o7
It also literally broke the game.
That's wack
the game is free dont buy anything they only nerf the mechs after you buy them the buffs are to get you to buy then they screw with the mechs after
14:42 "I'm playing a tank but I'll watch the assault mech push by himself against an atlas and I'll just say thank you as I stand back and watch my friend die." Classic baradul. Push with him and use that shield and draw some fire instead of doing your usual tactic of letting your teammates die to preserve yourself. You're basically Shane from TWD. 🙄
Nah, that was a suicide push. I don'T know why he went in so deep. Did you see how many people were sitting there? Even if I stepped up he would not have survived that. The enemies would have only added a centurion with an XL to the kill pile.
Yeah 2 above the atlas and 1 behind him and 2 below that wouldn't have been able to hit you while there was at least 3-4 of your team. 1 above and behind you to the left and 1 below and to your right. It was only suicidal for the longbow MechWarrior who thought you were going in so they committed too and trusted you. You're always telling the team to push them soon as it gets hairy you say "I'm out of here this isn't my fight" and you leave them. As someone who actually fought in real combat IRL that's some cowardly crap and would not have been tolerated. It's a game, grow some virtual balls, worst that happens is you lose a match. 🤷♂️ Whatever though i think I'm fine with your channel. This isn't the first time. I've even seen your call for help, other players come help you and you literally leave them to die instead of getting to finish off the mech you got in trouble with and they are now fighting alone. SMH that's some cowardly crap for a score on a game. SMH
That's just not true. There was no communication whatsoever. I didn't tell anybody anything. If there was any coordination I would have gladly joined the push. Sorry man, in this situation we were trading peeking hits and the longbow guy went in too deep. I am not taking the blame for his bad decision or misinterpretation of the situation.
No case in the arm? I swapped the LB-10X for an AC5
First!
You should be abl;e to toggle the shield, to be at the side, or hold it out in front of you.