Nvidia GeForce GTX 690 SLI Benchmark

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  • Опубликовано: 4 июл 2024
  • Let`s test out the NVIDIA GeForce 690 in a few games and see how SLI its holding.
    00:00 INTRO
    00:31 S.T.A.L.K.E.R. Shadow of Chernobyl
    02:10 Dragon Age II
    03:16 Syndicate
    04:28 GTR Evolution
    06:05 Crysis
    08:05 F.E.A.R.
    09:07 Hellgate London
    10:11 Gothic 3
    11:02 Fallout New Vegas
    12:19 Gaming on GTX 690 with SLI conclusion
    #gtx690 #sli #benchmark
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Комментарии • 23

  • @mhpross1234
    @mhpross1234 20 дней назад +2

    First time power consaptuon you show in video❤

    • @DanielCardei
      @DanielCardei  20 дней назад +1

      definitely a feature to stay :>

  • @Satori-Automotive
    @Satori-Automotive 20 дней назад +1

    EPIC STUFF.
    i miss SLI setups. They looked so dope

  • @Quuren
    @Quuren 20 дней назад

    Ooo, the dedication is at another lvl, so this impresive SLI can consume 400+ W depending on the fps of the game(nothing an vsync won't fix lol) thank you for adding the consumtion as well, rly brings a new lvl of understanding of what it takes to play the old games on the old gpus, great video!!!!

    • @DanielCardei
      @DanielCardei  20 дней назад

      Thank you for the kind words! 😊 It's amazing how much power those old SLI setups can draw, isn't it? And yes, vsync can definitely help manage that power usage. It's fascinating to see what it takes to run those classic games on the original hardware.

  • @soundblaster6897
    @soundblaster6897 17 дней назад +1

    ty dude for testing in crysis

  • @Azureskies01
    @Azureskies01 16 дней назад +1

    Your wattage will only go up when you look at the ground or some such if your CPU can handle pushing more data to the GPU for it to be rendered. The higher fps you push the more powerful your CPU needs to be, as long as you have a GPU that can do 200...300+ fps then yes your power use will more than likely go higher.

  • @danielivanov930
    @danielivanov930 20 дней назад +1

    Kinda cool the way you recorded the wattmeter and put it on display with the rest of the stuff 🙂 . Haven't seen the others that i watch do it like that . They just show the wattmeter for few seconds in the video and that's it .

    • @DanielCardei
      @DanielCardei  20 дней назад +1

      Some old PCs and GPUs don`t have the power sensor so this will be ideal to show how it works and how much it takes from the wall. Some old hardware take so much you start questioning is it worth it?

  • @adamsaint2890
    @adamsaint2890 20 дней назад +1

    STALKER is heavily CPU limited here. Even on the latest CPUs. All it cares about is one CPU thread. The % CPU use is low but have a look at per-thread use.

    • @DanielCardei
      @DanielCardei  20 дней назад +1

      It sounds exactly like GTA V. One thread and its all locked.

    • @user-fe7eu6kb9p
      @user-fe7eu6kb9p 20 дней назад

      my gta 5 use 3 core​@@DanielCardei

  • @iseeyou5024
    @iseeyou5024 20 дней назад +1

    salut

  • @gabriel21501
    @gabriel21501 20 дней назад

    Test RE4 Remake

    • @DanielCardei
      @DanielCardei  20 дней назад

      i try to test RE5 but the Overlay refuse to show. No overlay worked.
      i`ll look in to RE4.

  • @Thorsanbauer
    @Thorsanbauer 20 дней назад

    suppp?

  • @ahtnxpnct13
    @ahtnxpnct13 20 дней назад

    fu no Cyberkok2077? pfh 690 trah?

    • @DanielCardei
      @DanielCardei  20 дней назад

      CP2077 does not work in SLI. CP2077 Overlay doesn`t work in Windows 7.
      GTX 690 will have problems with FSR. GTX 690 performs less than a GTX 680.