100% agree. Tactical is stupidly strong in operations. Except I prefer the melter because you can easily stunlock any group of majoris and even lictors using your full mag, execute one, get a new mag.
I took the liberty to remove the wrong comment under yours. Misinformation is really dangerous. The Grenade launcher cannot have more than 11 shots and is only preferred against Zoanthropes. Melta is better against chaos
@@requiemagent3014 bruh, it's sad you have to do this because of a freaking game. I either didn't see or didn't care about that comment enough to remember, but keep up the good work.
@@unusualbydefault You have to look at this in the long run. Some other person comes along this and believes it. Why do you think I hate reddit so much? Misinformation is a very dangerous tool
I honestly dont get why people praise the grenade launcher so much. Melter is instant, large cone, can be hip fired while rolling, even in between parries and stunlocks, everything else gets auspex'ed and oneshot with a fully upgraded bolter pistol. I get a new mag for every majoris execution (which takes about 30s ;) ) and the chainsword animation cancel stomp is just stupid. Heavy, Bulwark and Tactical is easy mode
finally someone said it, i'm tired people believing that the clip of a terminus enemy getting shredded is real, like bro i tried to recreate it countless times on lethal and only got close to doing that much damage with a heavy using metla rifle and assault doing ground pound. the other perk for tactical is miles better in the long run and will literally save you from wasting ammo and health since you get i frames from executions
The Terminus enemy one is kinda 50/50. You will never 100 - 0 a Carnifex, but you can do that to a Neurothrope and Helldrake boss. I largely agree with you, but that perk is very useful and will absolutely cheese terminus enemies on lethal difficulty. Speaking from personal experience. Ultimately, Auspex on every parry is the superior build overall
@@omnissiah1119 No that is not the case. At least not anymore. Even the Helbrute, the weakest terminus enemy, cannot be killed with 11 grenades and the 175% damage increase. It is simply not possible. I tried this, the brothers tried this, it is impossible. The best you can do is bring him down to one health bar. The heavy Plasma Incinerator does more damage with less shots. It is an absolutely worthless perk
@requiemagent3014 I must have missed a recent update I suppose. As of last week Neurothropes were being wiped from 100 to 0 with that perk active. Good to know that it is not the case anymore, you probably saved me a Lethal failure.
@@omnissiah1119 The bigger problems with Neurotrophes is how easy it is to miss them. Granted we only play with the Siege Breakers anymore so a Neurotrophe dies in under 60 seconds. If you ever want to apply. Shameless plug. But the chapter is growing like crazy. Recruitment video is linked in the end card
If you want to join the Siege Breakers
discord.gg/JM2vmtqsYQ
100% agree. Tactical is stupidly strong in operations. Except I prefer the melter because you can easily stunlock any group of majoris and even lictors using your full mag, execute one, get a new mag.
I took the liberty to remove the wrong comment under yours. Misinformation is really dangerous. The Grenade launcher cannot have more than 11 shots and is only preferred against Zoanthropes. Melta is better against chaos
@@requiemagent3014 bruh, it's sad you have to do this because of a freaking game. I either didn't see or didn't care about that comment enough to remember, but keep up the good work.
@@unusualbydefault You have to look at this in the long run. Some other person comes along this and believes it. Why do you think I hate reddit so much? Misinformation is a very dangerous tool
I honestly dont get why people praise the grenade launcher so much. Melter is instant, large cone, can be hip fired while rolling, even in between parries and stunlocks, everything else gets auspex'ed and oneshot with a fully upgraded bolter pistol. I get a new mag for every majoris execution (which takes about 30s ;) ) and the chainsword animation cancel stomp is just stupid. Heavy, Bulwark and Tactical is easy mode
thanks for the build brother, i hadn't touched it since getting it to lvl 25, having a blast with it 👍
@@EdwinacurrY No problem brother. Glad you enjoy it
This guy uploads all the time. All good info and quality gameplay
@@AlexPap-v8o Thank you for the support brother
Truly the strongest class
tactical is unbelievable underrated and underestimated
@@qjoselp71 I wouldn't go that far. It is widely considered as one of the best classes together with Heavy and Bulwark
@requiemagent3014 yeah but people preach to use other classes than tactical
@@qjoselp71 Only redditor
finally someone said it, i'm tired people believing that the clip of a terminus enemy getting shredded is real, like bro i tried to recreate it countless times on lethal and only got close to doing that much damage with a heavy using metla rifle and assault doing ground pound. the other perk for tactical is miles better in the long run and will literally save you from wasting ammo and health since you get i frames from executions
@@Shirkerz You get it brother
Like all your videos, good guide, good argument and good criticism for those who do things wrong.
@@AntonioKrakoni Thank you brother
Every time I scan the Zooanthrope, it instead scans the wall a mile behind the fucker instead so my scan goes to waste.
The scan can be very wonky indeed
hey thats me!
It is brother haha
The Terminus enemy one is kinda 50/50. You will never 100 - 0 a Carnifex, but you can do that to a Neurothrope and Helldrake boss. I largely agree with you, but that perk is very useful and will absolutely cheese terminus enemies on lethal difficulty. Speaking from personal experience. Ultimately, Auspex on every parry is the superior build overall
@@omnissiah1119 No that is not the case. At least not anymore. Even the Helbrute, the weakest terminus enemy, cannot be killed with 11 grenades and the 175% damage increase. It is simply not possible. I tried this, the brothers tried this, it is impossible. The best you can do is bring him down to one health bar. The heavy Plasma Incinerator does more damage with less shots. It is an absolutely worthless perk
@requiemagent3014 I must have missed a recent update I suppose. As of last week Neurothropes were being wiped from 100 to 0 with that perk active. Good to know that it is not the case anymore, you probably saved me a Lethal failure.
@@omnissiah1119 The bigger problems with Neurotrophes is how easy it is to miss them.
Granted we only play with the Siege Breakers anymore so a Neurotrophe dies in under 60 seconds.
If you ever want to apply. Shameless plug. But the chapter is growing like crazy. Recruitment video is linked in the end card
Whats that heraldry youve got?
We run our own Chapter with our own heraldry. We are really proud of the Siege Breakers
@@requiemagent3014 It looks sick as fuck