Audio reactive visuals | TouchDesigner Tutorial
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- Опубликовано: 8 дек 2022
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Absolute Beginner Video: www.youtube.com/watch?v=qbupH...
TouchDesigner is a node based visual programming language for real time interactive multimedia content. These videos are beginner level and we'll soon record new tutorials which are a little more complex but with rewarding results. If you have any suggestions, please let us know in the comments.
Previous animation tutorials:
www.youtube.com/watch?v=QIuNj...
www.youtube.com/watch?v=5usOj...
Download TouchDesigner here: derivative.ca/download
Official TouchDesigner Documentation: docs.derivative.ca/Main_Page
TouchDesigner Beginner Project Tutorial Playlist: www.youtube.com/watch?v=mCdKQ...
#touchdesigner #digitalart #generativeart #trippy Кино
This is brilliant thank you, great way of adding audio-reactivity!
Great vid! I duped the Geo opa few times and switched up the RGB usage to have several of them reacting as once in a ball of reactive beauty.
This is AWESOME, thank you!
very well explained! i particularly liked the extra info on how the speed chop works - i've been using audio reactive methods with td for a while now and i still learned a lot from your take on it
thank you so much for your feedback!!
These are Always fantastic thank you
thank you so much!
Thanks for sharing
great! thank you
tysm this was so helpful
Hey, great tutorial! Thanks a lot. I wanted to know how to increase the speed of the movement of the noise?? I tried using a math chop but I don't think its working out
Great Tutorial! Thank u! Cann u tell me, how do u recolor the operators? Best!
Did anyone else have trouble at 9:20 dragging the null3 CHOP into the noise to transform the z value? I was getting an error saying I needed to input a float() value instead of a td.nullCHOP. I fixed this by putting a reference to channel1 of the null into z i.e. op('null3')['chan1']
same!
Ah thank you, I ran into this issue as well.
Hi, how do you do this fix? I'm new to TD and just following this step by step process
@@khryzheltan3664 when you drag and drop the Null operator, a window opens with the words "op('null3')", you just replace it with another function: "op('null3')['chan1']"
Hi ! At 9.19 when you drag and drop the null into the "transform noise" how do you transform as a chop reference ? Is it a right clic to choose "chop reference" ?
Great to tutorial! thank you for this, I wanted to ask if you have an idea if how to get the movement more smooth because for the track i used it moves by the kick and it gave a feeling of robot/staccato effect and not smooth any help will be great
This looks like it has an extremely steep learning curve.
You can check the absolute beginner tutorial on our channel for a deeper understanding. I think to create fun visuals you don't need too much knowledge, the basics are enough to create a lot.
@@acrylicodehey your absolut beginner tutorial video is not avaible
As a beginner this was an awesome tutorial, thank you so much for this!! One thing i will is my lines are not glowing to my beat like how your lines glow. Any idea why? I followed every step.
when ever i goto render their is a white box along with the reactive audio any idea why?
I get the error: all OPs must generate the same number of instances. Wasn't able to move from there . Using the free version though does that has something to do with it? Thank you for your tutorials!
is it possible to make it 3d?
I’m getting a warning that says insufficient number of channels for desired pixel format , I’ve tried changing the pixel format but it’s not working , anyone know how to fix this ?
How are you changing the color of the nulls?
Press "c" on your keyboard to open the color palette. Make sure the operator is selected
@@victoria-bruno brother
And also, bloom isnt working for some reason...
Attach the bloom before the blur, solved it for me
how to do export into an mp4 file, can anyone explain?
Well i exported my TOPs via movie file put node, then change file format to mp4 in parameters of node, ctrl+m and then record on movie file out. Smth like that i guess
can you create a tutorial for the type of audioreactive work that pang.marta does?