2D Grid Building System - Unity Tutorial | Point & Click, Loot Drop & Collect

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  • Опубликовано: 23 дек 2024

Комментарии • 39

  • @CocoCode
    @CocoCode 2 года назад +12

    Great tutorial Tamara!
    It was a great experience to work together on this project 🎉

  • @AlawiDenGhosty
    @AlawiDenGhosty Год назад +6

    been trying to follow this for days, it just doesnt work, to me you have been skipping so many steps. The item does not come to me and does not delete

  • @solomonlyons10
    @solomonlyons10 2 года назад +2

    This has been a great tutorial and exactly what I was looking for. Thanks! Just subbed :)

  • @yojan69
    @yojan69 Год назад

    sooo cool, really helped the heck outta me, tysm you and coco code

  • @PeterMilko
    @PeterMilko 2 года назад

    Thanks for making this ❤

  • @Aye_Sid
    @Aye_Sid 2 года назад

    Thanks for the video Miss Tamara. 😀🙌🏻

  • @jmgames6628
    @jmgames6628 2 года назад +1

    It's good to see you making a tutorial again! Could this stuff be adapted to make a game like Worms with destructible levels I wonder? I've dabbled with tile maps in Unity, but not Terraria type stuff, so seems like a good choice for a tutorial! I might have to come back to it when I've got more time.

    • @TamaraMakesGames
      @TamaraMakesGames  2 года назад +1

      Hi there! Thanks for watching it! I think this system can be used in a game like Worms. Even in this tutorial I featured block destruction. In this version I used a tool object to destroy the ground but the system can be adapted for explosives and any other kind of object that are used in such games

    • @jmgames6628
      @jmgames6628 2 года назад

      @@TamaraMakesGames Sounds good! I look forward to seeing what other videos you'll make!

  • @williamjeff8910
    @williamjeff8910 2 года назад

    Really enjoy these videos

  • @wanLee-m3p
    @wanLee-m3p 2 месяца назад

    Can you make an item placement system for a 2D pixel top down game? THANK YOU

  • @dandymcgee
    @dandymcgee 2 года назад

    this is awesome, great work!

  • @AwataraGame
    @AwataraGame 2 года назад +2

    Thankyou Tamara, you accommodate my request, by the way I have tried this game features with combine graph editor and infinite map . I really enjoy your video and hopefully I can get more insight from your tutorial. 😄

    • @TamaraMakesGames
      @TamaraMakesGames  2 года назад

      Thank you for watching! I hope you'll learn something new from this video!

    • @bananafoxYT4616
      @bananafoxYT4616 2 года назад

      This is gonna help me with my game contsruct

  • @jellejankowski2239
    @jellejankowski2239 Год назад +1

    Is it also possible to make a pickaxe interact with more tilebases than just one? because I want a pickaxe to mine more blocks than just 1

    • @TamaraMakesGames
      @TamaraMakesGames  Год назад +1

      Yes, I think it is possible. You can look into the method called SetTilesBlock or calculate the positions yourself and then remove the tiles

  • @ElDonitazz
    @ElDonitazz 4 месяца назад

    I would love to see this in 3D

  • @tark7883
    @tark7883 2 года назад

    The name 'ItemType' does not exist in the current context
    why I'm getting this error

  • @M.esmer13
    @M.esmer13 Год назад +3

    Why u cut important steps ???????????

  • @BigDaddyGameDev
    @BigDaddyGameDev 11 месяцев назад

    For anyone wanting to recreate Terraria, do not use tilemaps with ruletiles! I wasted months trying to get it to work. The actual solution:
    - Break the world into chunks and draw textures to a mesh on each chunk.
    - Then use ECS to procedurally generate the world as array of which block to place.
    - Make the chunks as dumb as possible so they load/unload fast (use MVC with a master controller for all chunks).

  • @magnusbrgesenandersen6890
    @magnusbrgesenandersen6890 Год назад

    how do you inherit RuleTile in the class RuleTileWithData? i cant seem to get it to work

    • @TamaraMakesGames
      @TamaraMakesGames  Год назад

      Check if you imported the tilemap extras in your project and make sure you import tilemaps in your script

    • @매일의가치
      @매일의가치 Год назад

      In other cases, if the sample contains multiple rule tiles, it may not work with the cs0433 error. In this case, erase the sample, make the project clean, and try again

  • @mehmetakif9337
    @mehmetakif9337 Год назад +6

    You just cut important scenes so we buy patreon subscription to download neccessary tools. This is real greedy. Disliked.

  • @tjeuvreeburg2347
    @tjeuvreeburg2347 2 года назад

    MMMM I love scriptable objects

  • @Voorhees-Jason
    @Voorhees-Jason Год назад

    sorry i had to stop watching, you were going way to fast in some areas, and you just went ahead and did somethings without showing it. giving a dislike. Thanks just to fast of a tutorial for me

  • @grigoriy575
    @grigoriy575 Год назад +1

    can u give working discord link?

    • @TamaraMakesGames
      @TamaraMakesGames  Год назад

      The one from the description should be working 🤔
      discord.gg/dCJBpe2meg