Dropfleet Commander Battle Report - Resistance vs Scourge

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  • Опубликовано: 4 янв 2025

Комментарии • 29

  • @bloodhat3097
    @bloodhat3097 Месяц назад +4

    Love the videos, hope you will be doing more of these

  • @intruder313
    @intruder313 Месяц назад +4

    My main lesson is that Overcharging is a great way to boost damage …. To yourself

  • @Kerrai
    @Kerrai Месяц назад +3

    Lovely report, glad to see Resistance represented as well :) Hoping for more to come!

  • @therandomheretek5403
    @therandomheretek5403 Месяц назад +2

    That resistance battleship was impressive. Deleted a bunch of scourge stuff, and survived so many attacks without taking damage. Feels like lethality in the game has gotten very low.
    Thanks for the batrep.

  • @ktg8030
    @ktg8030 Месяц назад

    Wow this was well done. Please do more.

  • @andrewcarter9649
    @andrewcarter9649 Месяц назад +3

    Great batrep.

  • @Giggan-h2r
    @Giggan-h2r Месяц назад +3

    Game looks really interesting. Great battle report! Subbed

  • @jacobcdenton8524
    @jacobcdenton8524 Месяц назад +1

    Great batrep! Especially as these are the 2 factions I'm starting with. Hope to see more soon

  • @JLH111176
    @JLH111176 Месяц назад +1

    let's go humankind

  • @shadeling6717
    @shadeling6717 Месяц назад +3

    Enjoyed the game. i've recently got into this game and have yet to build a full fleet. The amount of assets being used in this game just seems bonkers. While i was planning to make use of a decent amount of carriers for my UCM i was considering having none for my PHR. Wonder if that would just be folly as i would be at the mercy of any bomber torpedo builds.

    • @KaliFortuna
      @KaliFortuna Месяц назад +2

      For PHR, I would suggest bringing at least a little carrier capacity just for bomber interdiction and a little Kinetic save re-rolls. But Pollux aegis can cover for the second half, so you don’t really need much imho.

  • @highlordalcadizakyr1479
    @highlordalcadizakyr1479 Месяц назад +1

    nice some more content for this awesame game :D

  • @andrewhaar6395
    @andrewhaar6395 Месяц назад +1

    Great battle report!
    One question, wouldn’t the Cloak-1 on the Overlord of Flies prevent all the spikes your detectors put on it?

    • @asciolist
      @asciolist  Месяц назад +2

      Well damn it, yes it would, we completely forgot about that! That might have tipped things towards Scourge, but oh well.

    • @andrewhaar6395
      @andrewhaar6395 Месяц назад +1

      @@asciolist I only caught that because I am looking at starting with UCM & Scourge.

    • @intruder313
      @intruder313 Месяц назад

      I also don’t think entering Atmo removes Spikes so going to check that next

  • @Scopi
    @Scopi Месяц назад

    Where are the bases on the ships from?

    • @JuliusCaesar888
      @JuliusCaesar888 Месяц назад

      They come with the models.

    • @Scopi
      @Scopi Месяц назад

      @ Huh. Are you sure? Do you mean the old version? Because I saw an unboxing of the new starter and it definitely had little clear acrylic stands. Clear acrylic stands are also mentioned in the product descriptions on TTCombat’s site.

    • @asciolist
      @asciolist  Месяц назад

      Yes, the bases are from the prior version and were supplied with the ships.

  • @GreyG88479
    @GreyG88479 Месяц назад

    The fleet stations .pdf says "Fleet Space Stations may gain and lose spikes as if they were a group" Im interpeting that as fleet space stations can use most of the orders, I.e General Quarters, weapons free and silent running.

    • @andrewhaar6395
      @andrewhaar6395 Месяц назад +1

      The stations activate at step 7.5 (pg 19 of PDF). It specifies “Each Dropsite may attack with all its Weapons and/or launch all available Assets.”

    • @Waywardpaladin
      @Waywardpaladin Месяц назад

      Is a fleet station a dropsite though? It is a unit you pay points for.​@@andrewhaar6395

  • @kensaiix
    @kensaiix Месяц назад

    can you spew out unlimited fighter an bomber tokens? besides that special admiral power of the lord of flies, i don't think this is correct, or i have misinterpreted the rules.

    • @jacobcdenton8524
      @jacobcdenton8524 Месяц назад

      You can launch fighters/bombers each turn up to your launch number so limited by that but over the course of the game can produce a lot of tokens for sure!

    • @kensaiix
      @kensaiix Месяц назад

      @jacobcdenton8524 OK. it seems i misread thr rules in v2. and/or 1.
      Why then would someone want to use torpedos?

  • @shadeling6717
    @shadeling6717 Месяц назад

    Question- why did you need to take a saves when dropping battalions?

    • @asciolist
      @asciolist  Месяц назад +2

      Special rule of the Scourge Orbital Battery feature.