Warhammer Old World Tactics: Getting The Charge

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  • Опубликовано: 15 ноя 2024
  • A guide for beginners to Warhammer Fantasy: The Old World on how to achieve effective charges.

Комментарии • 21

  • @michaelfurlanic3505
    @michaelfurlanic3505 Месяц назад +2

    One request.
    Can you put all the tactics videos in a playlist?
    Thank you.

  • @phoenixhazard
    @phoenixhazard Месяц назад +1

    Been looking for videos like this! Old world is so rich in tactical nuisance I don’t get why more people aren’t doing these. Great job

  • @MrGunnar177
    @MrGunnar177 5 дней назад

    Excellent video we need more tactic videos

  • @BenleGentil
    @BenleGentil 2 месяца назад +3

    4:32 ‘Skirmishers do not cause panic in formed friendly units of any type (be they Close Order, Open Order and so on) that they themselves flee through.’ p185

    • @Zenfoxgames
      @Zenfoxgames  2 месяца назад +1

      Indeed! I always forget that!

  • @supfreshitsourturnbaby
    @supfreshitsourturnbaby 2 месяца назад +3

    Keep making more!

  • @danielkarlsen3372
    @danielkarlsen3372 2 месяца назад +2

    Last exampel, put your chaff on a angle (45 degree or so) a little closer to your main figthing unit forcing him to have to retain and reform so he dont end up in the bushes or with a exposed flank to your main battleline, then countercharge him on your turn anyway :) either he gives you a flank, or you get secured the charge anyway

  • @saarlann
    @saarlann 2 месяца назад +2

    Good tips. Keep making more. 👍

  • @konatelassina5301
    @konatelassina5301 Месяц назад +1

    Looking forward to tactics on skirmishers and fast cav; 2 mysterious aspects of the game for me. Not sure how to use them effectively, especially things like gobbo wolf riders and chaos marauder cav.

  • @Valathiril
    @Valathiril 2 месяца назад

    Should do some more! Would also be cool if you showed some simple scenarios meant for new players to practice and learn the rules at home

  • @euchenecheffaw2017
    @euchenecheffaw2017 2 месяца назад

    In that last scenario, does the fleeing unit rally and reform before the pursuing unit declares whether they want to follow up or test to restrain?

    • @Zenfoxgames
      @Zenfoxgames  2 месяца назад

      Yes the pursuing unit declares their action after the losing unit fails their break test, but before the flee move is rolled.

  • @tizianomerello6530
    @tizianomerello6530 2 месяца назад

    In your last example , if he decide to not pursuit, you still able to charge him with silver helms?

  • @GilthosDrakoniss
    @GilthosDrakoniss 3 месяца назад +1

    👍👍

  • @ClintOrris
    @ClintOrris 2 месяца назад

    To get a charge, I usually just plug it in :P

  • @punchyMiddleEarth
    @punchyMiddleEarth 2 месяца назад

    You can turn when FBIGO?

    • @Sytheron1000
      @Sytheron1000 2 месяца назад

      A fall back in good order ends in a rally and free reform. The turn is the free reform part

    • @punchyMiddleEarth
      @punchyMiddleEarth 2 месяца назад

      @@Sytheron1000 why does everyone only move directly backward without the pivot/redirect move though? 🤔

    • @Sytheron1000
      @Sytheron1000 2 месяца назад

      @@punchyMiddleEarth I have no clue why. They should be doing it to open up new angles and lines of charges.

    • @punchyMiddleEarth
      @punchyMiddleEarth 2 месяца назад

      @@Sytheron1000 well yes if thats the actual rule, doesn't seem right though

    • @Zenfoxgames
      @Zenfoxgames  2 месяца назад +1

      @@punchyMiddleEarth Yeah its a full reform so you can change ranks, formation, where you are looking. I think most people are still playing with older editions in their heads. But particularly if you FBIGO in your opponents turn, you can just charge off somewhere else. Or form into Marching Column and run away. It just feels kinda wrong.