Maybe, but that will take a while on itself + i wont have access to my pc for about a month anda after that i will have University studies again, so not very soon
If you designed the tanks yourself, bro you had a very good job but you only made some design mistakes, mostly on tracks. Some of the track configurations were faulty for sure if you would compare them to real ones. Other than that very good work on Stug series, Pz. II had too quick firing which was unrealistic. You did a great job not only about the designs but the video baseplate is also good like no speech, a music in the background. Tanks has logos historically, Basic information of service dates or design dates I dunno. Wish you the best luck my man good job I liked and subscribed
I also would like to say and inform you that I discovered you from my main page of RUclips. I am really interested in defense engineering and technologies so maybe that's why but still you gone popular we can say
Thanks for the detailed comment. I try to make most parts of the tanks as accurate as i can. Tge tracks are indeed the hardest part usually, as Sprocket doesn't provide a lot of options in that regard. Regarding pz2 you're probably right, right now you cant properly choose RPM , so i had to estimate based on pz2f in war thunder.
@@Nuclearoid yep it is too hard to set RPM and yep sprocket lacks the specified track parts for usage such as Pz II Sprocket or idler etc take care man
Thanks. Considering tiger 2 turrets. Both are actually made by Krupp despite many people believing it was made by Porsche. I used "early" as it was indeed an earlier design. Considering the prototype im guessing you're talking about tiger 2 105. It was mostly a blueprint which was supposed to look like a tiger 2. The canon however wouldnt fit in the turret and the recoil was too strong if i remember correctly so it never really existed in that form. The one in the video is based on war thunder model.
I refunded Sprocket because it turned out you can't actually "design" anything there, not even looks really, with specific sizes. This looks like a lot of painful effort
I tried it out and it felt like a bad graphics editor, but in 3d. Can't fix points, can't set and fix an angle or length. It's all done by dragging and everything connected drags along... and there are predetermined pieces. It's tedious but imprecise. And no internals too. No organizing crew positions or powertrain, all these features are cosmetic. Though maybe they improved it since, I dunno.
They could, they were just unlikely to hit a target on the move. P.S. Im sure Sherman tanks with gyro stabilizers and some early tanks with shoulder aimed cannons could fire while moving slowly and actually land shots
You’re absolutely wrong then, literally *any* ww2 tank could fire on the move. Was it effective for most of them? No. Could they still do it anyway? Absolutely.
I made them myself in photoshop. Just paint over transparent background at square format (800x800 for example). You may also search decals online. I used some decals from war thunder too.
Incredible work, absolutely love what you did to the Sturmgeschutz and JgPanther
The Lowe was very clean and absolutely amazing
Holy crap. these are really well made
These look amazing! Is there by any chance that you could do American or Italian next?
Maybe, but that will take a while on itself + i wont have access to my pc for about a month anda after that i will have University studies again, so not very soon
underated tank with good video quality
Buen Video bro
If you designed the tanks yourself, bro you had a very good job but you only made some design mistakes, mostly on tracks. Some of the track configurations were faulty for sure if you would compare them to real ones.
Other than that very good work on Stug series, Pz. II had too quick firing which was unrealistic. You did a great job not only about the designs but the video baseplate is also good like no speech, a music in the background. Tanks has logos historically, Basic information of service dates or design dates I dunno.
Wish you the best luck my man good job I liked and subscribed
I also would like to say and inform you that I discovered you from my main page of RUclips. I am really interested in defense engineering and technologies so maybe that's why but still you gone popular we can say
Thanks for the detailed comment. I try to make most parts of the tanks as accurate as i can. Tge tracks are indeed the hardest part usually, as Sprocket doesn't provide a lot of options in that regard. Regarding pz2 you're probably right, right now you cant properly choose RPM , so i had to estimate based on pz2f in war thunder.
@@Asiturk that's good to know
@@Nuclearoid yep it is too hard to set RPM and yep sprocket lacks the specified track parts for usage such as Pz II Sprocket or idler etc
take care man
these are really quite good
but for the tiger 2 "early" it's not an early version, it's one prototype turret that was made by a different company
and also im pretty sure the tiger 2 wasnt a prototype it was a design that never went anywhere
Thanks. Considering tiger 2 turrets. Both are actually made by Krupp despite many people believing it was made by Porsche. I used "early" as it was indeed an earlier design.
Considering the prototype im guessing you're talking about tiger 2 105. It was mostly a blueprint which was supposed to look like a tiger 2. The canon however wouldnt fit in the turret and the recoil was too strong if i remember correctly so it never really existed in that form. The one in the video is based on war thunder model.
@@Nuclearoid а чьто это за игра ?
@@user-xp8hn6fg5c Sprocket. Написано и в названии, и в описании отмечено
6:31 Tiger II(P) 7:21 Tiger II(H)
Thats technically incorrect
I refunded Sprocket because it turned out you can't actually "design" anything there, not even looks really, with specific sizes. This looks like a lot of painful effort
You can though?
Can you please elaborate?
I tried it out and it felt like a bad graphics editor, but in 3d. Can't fix points, can't set and fix an angle or length. It's all done by dragging and everything connected drags along... and there are predetermined pieces. It's tedious but imprecise.
And no internals too. No organizing crew positions or powertrain, all these features are cosmetic.
Though maybe they improved it since, I dunno.
@@Conserpovtry freeform instead of tenerated, it's much better. And in the next update coming out in a few days there is going to be insides.
Tiger 2 hull length is too short - should be 5 equally spaced wheels on the outer run plus the driev and return sprocket
Where did you get the panther G camo? I built a panther same as you.
From war thunder. I just exported all the camos as a different file format.
Last time I checked no WW2 tank was able to fire on the move.
They could, they were just unlikely to hit a target on the move.
P.S. Im sure Sherman tanks with gyro stabilizers and some early tanks with shoulder aimed cannons could fire while moving slowly and actually land shots
You’re absolutely wrong then, literally *any* ww2 tank could fire on the move. Was it effective for most of them? No. Could they still do it anyway? Absolutely.
panther couldnt @@Cykadelia
Tiger 2 body looks a litte short not ganna lie
i know it may be one of your first tank
it was kinda short
Yeah i miss the proportions sometimes, unfortunateley Sprocket doesnt allow Blueprint projections like in Blender
@@Nuclearoid proportions sounds familiar with sprocket, but ı don't remember where ıt ıs from
... one of your first tanks*.
8:22
Btw where did you get those custom decals from? Would love to use them too.
I made them myself in photoshop. Just paint over transparent background at square format (800x800 for example).
You may also search decals online. I used some decals from war thunder too.
@@Nuclearoid alright, thanks
E and vk series tanks have left the chat
Next British Tanks?
British or American, but not soon
P1000 ratte when???
I dont think you can make a tank so big in sprocket
@@Nuclearoid That thing never made it past blueprint stage anyway, so don't bother.
@@einundsiebenziger5488
Neither did the Löwe or the Panther II yet he still made them anyway. What’s your point?
atleast they're small@@Cykadelia
Blueprints? 🥺
In a few days
Description
Pls give me blueprints
Soon
Description
No Panzer I? Very disappointing ^^
Sorry. But note that minimum caliber in Sprocket is 20 mm, while panzer 1 is armed with 7.92 mm machineguns
@@Nuclearoid It was a joke, no worries. ^^
@@Nuclearoidbtw you can edit the files to get smaller or bigger calibers.
Name game
Sprocket
No pz kpf VI ?
No. (
why models are so awful, especially proportions?
Skill issue