Nintendo's OBSCURE Gamecube Development Hardware

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  • Опубликовано: 25 июн 2024
  • Let’s take a look at some extremely rare Gamecube development hardware that Nintendo does not want you to see! We have the NPDP-GW (Gangwriter), a NPDP Cart with some early development copies of a couple games, and a MYSTERY PCI card that Nintendo made for the PC. Some of these items have never been shown on video before, until NOW!
    Tito's Other Gamecube Dev Kit Videos:
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    ► NR Reader: • The Gamecube Nintendo ...
    ► TDEV Unit: • Nintendo Put Twice The...
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    ---
    Timestamps
    0:00 Intro
    2:27 How This Equipment Connect To Each Other
    3:58 NPDP-GW (Gangwriter)
    7:00 Nintendo PCI Card (NPDP-WIF)
    8:43 NPDP Cartridge
    10:29 What’s On the NPDP Cartridge?
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  • ИгрыИгры

Комментарии • 460

  • @RandomDanny
    @RandomDanny 25 дней назад +293

    Air Hostess - Please only open emergency exit in an emergency.
    Tito - Since it wasn’t an emergency, I opened it.

    • @MachoNachoProductions
      @MachoNachoProductions  25 дней назад +39

      😂

    • @Redmage913
      @Redmage913 25 дней назад +4

      Lemon Demon’s “I’ve Got Some Falling To Do” is very relevant here.

    • @RodolfoSandovalRudy
      @RodolfoSandovalRudy 24 дня назад +3

      Tell me why i read that in Perd Haply's voice

    • @aaronbrandenburg2441
      @aaronbrandenburg2441 23 дня назад

      Hey Steve I know that some people know that there is a receptacle mint journaling for the airline cleaning crews to use for their vacuum cleaners not intended for passenger yes but sometimes they don't give people problems about this.
      Note controlled separately from USB and other power for passenger use.
      Although Airline was aware that I didn't need to have power a bit more than usual for charging and therapy needs and was briefed that whenever I'm on an aircraft I would have this available for my own use and sometimes it's used for certain things if authorized were needed it helps when you use the same airline for years and I know your needs
      And we're very aware we would not be using an exit row and yeah we had someone once that tried to open an emergency exit I don't know if it was claustrophobic or what but they were freaking out it was still pulling out at the gate but yeah things that are said and or enforced for reasons there's a reason why they say not to tamper with such as the smoke detector in lavatory apparently once there was actually a malfunction when was on a plane no smoke but it indicates smoke and was verified it was malfunction and did not affect the flight what is the few times where the safety item like this could cause a problem and it be the problem itself

    • @aaronbrandenburg2441
      @aaronbrandenburg2441 23 дня назад

      You know how people are also when they say not to do something someone is going to do it eventually

  • @TightPantsJack
    @TightPantsJack 25 дней назад +174

    9:04 “On the back is a warning label telling us it's very dangerous to disassemble this device. So, let's disassemble it!"

    • @echo-hotel
      @echo-hotel 24 дня назад +9

      Just to clarify “shock sensitive” doesn’t mean it’s dangerous. Just didn’t want idiots opening and getting any data wiped.

    • @roflBeck
      @roflBeck 24 дня назад +4

      It's just dangerous to the device itself, not the person. But still funny.

    • @aaronbrandenburg2441
      @aaronbrandenburg2441 23 дня назад +1

      ​@@roflBecktrue.
      Shock sensitive as in for example dropping it from 6 ft Wright do some damage or maybe even last.
      I've heard about people knocking over an external hard drive and completely trashing the drive rendering the data unreadable and the Drive unusable judging by the clicking it was toast this was the aftermath when I checked I was told it was just knocked over when it was sitting on the desk to the desk surface one of the vertical ones you think that it would be designed better than that causing Total Carnage

    • @V3ntilator
      @V3ntilator 22 дня назад

      You get a 1000 Volt electric shock if you open it.

  • @Fattydeposit
    @Fattydeposit 25 дней назад +114

    You can tell how much Tito enjoyed clasping that T-handle.

    • @AshLordCurry
      @AshLordCurry 24 дня назад +6

      We need more of those in or everyday life

  • @HiFolksImAdam
    @HiFolksImAdam 25 дней назад +33

    Shoutouts to the Team 17 devs in Chelt & Ham

    • @TrollDecker
      @TrollDecker 25 дней назад +4

      Ironically, Team17 is actually based in Wakefield. Acclaim Cheltenham was the studio formerly known as Probe IIRC.

  • @FreeJulianAssangeNow
    @FreeJulianAssangeNow 25 дней назад +556

    Video downloaded just in-case Nintendo take this down, just like Sony did with your PS5 devkit video.

    • @majinvipergaming
      @majinvipergaming 25 дней назад +20

      Thank you.

    • @TheM0nkeyBomb
      @TheM0nkeyBomb 25 дней назад +33

      They might see this comment and email you to delete that video lol

    • @GottKrampf
      @GottKrampf 25 дней назад +36

      ​@@TheM0nkeyBombE-Mail? More like a letterbomb or maybe even Boeing.

    • @shadowarez1337
      @shadowarez1337 25 дней назад +7

      Hahaha downloaded as well even so far as to use a downloader from URL so have a copy 😊

    • @channelofstuff6662
      @channelofstuff6662 25 дней назад +28

      there not taking down this video on over 30 year old dev kits. ps5 i understand why.

  • @TrollDecker
    @TrollDecker 25 дней назад +157

    Team 17 isn't just "some company", they're the studio behind the Worms series altogether, along with other stuff like Alien Breed, Project-X, Superfrog etc. They're still around today, though they've pivoted to indie publishing in recent years. It seems like Acclaim had US publishing rights for Worms 3D (in contrast to Sega publishing it in Europe).
    Worms is pretty simple when you wrap your head around it. Players take it in turns to control each worm in their team, in rotation, to move and attack.

    • @actuallyusingmyrealnameher5061
      @actuallyusingmyrealnameher5061 24 дня назад +14

      Before Worms we’d never heard of the Concrete Donkey

    • @Kalvinjj
      @Kalvinjj 24 дня назад +6

      @@actuallyusingmyrealnameher5061 History has the Trojan Horse, Worms has the Concrete Donkey.
      Worms wins.

    • @poultrylord7300
      @poultrylord7300 24 дня назад +6

      "Isn't just some company" then names ONE game anyone on planet earth has ever heard of 😂😂

    • @icebergmm
      @icebergmm 24 дня назад +15

      @@poultrylord7300 yep, because the worms series only has the one game. 🤦

    • @echo-hotel
      @echo-hotel 24 дня назад +1

      @@poultrylord7300idiots stacking onto idiots

  • @OminousVoice
    @OminousVoice 24 дня назад +15

    So the Gang Writer used to belong to Acclaim Studios Cheltenham in the UK. I used to work in Cheltenham back in the early 2000's and drove past the studio every day. I even had couple of friends work there as QA testers. I remember finding out about Extreme-G 3 about a month before it was announced due to them.

  • @themodderish
    @themodderish 25 дней назад +267

    Nintendo: don’t open it
    Tito: I’m going to open it
    Nintendo: 🤦‍♂️

  • @WrestlingWithGaming
    @WrestlingWithGaming 24 дня назад +4

    This was phenomenal. Glad to see this stuff was documented.

  • @TheBroz
    @TheBroz 25 дней назад +80

    When I worked as a games tester in the early 2000s, I used this hardware daily.

    • @mylittleparody2277
      @mylittleparody2277 24 дня назад +7

      Sweet!
      What games did you test? (if you recall some)
      Any trivia you can share?

    • @AshLordCurry
      @AshLordCurry 24 дня назад +8

      Tell us more about it omg

  • @adilator
    @adilator 25 дней назад +59

    The create file tool for the memory card is used to test how a game handles a full memory card.

    • @YuviApp
      @YuviApp 25 дней назад +20

      This is exactly correct. We used similar
      Tools to test how games would respond to full memory cards. Such as ensuring the proper messages would show, or even odd behaviors/crashes that could occur if the memory card was full and unable to write data too.

    • @joachimthuau1970
      @joachimthuau1970 25 дней назад +11

      BigN had developers run a number of tools to validate certain conditions, and specific messages needed to be shown for each (card not present, corrupted, full, read errors, etc). That specific tool was used to introduce those errors. If I recall they were referred to as TCR. We ran those a lot in the latter days of dev of games to ensure we wouldn’t get a build rejected right off the bat (as dev/publishers paid for each submission).

    • @Kalvinjj
      @Kalvinjj 24 дня назад +7

      @@YuviApp The last scenario is exactly what I would imagine the situation with the "destroy memory card" prompt, to test out how the game would behave with a broken/corrupted memory card.
      What I assume it does, is forcefully corrupting a bunch (or very specific) files on it. If I'm wrong of course please correct it, it's really cool to learn these kinds of stuff.

  • @sneakingelephant
    @sneakingelephant 25 дней назад +51

    Tito, I think you have to give the old 2d worms games a chance. The series didn’t make the best transition to 3d but the old 2d games are legendary fun. I wasn’t a fan of turn based games until I played worms 2

    • @danieljimenez1989
      @danieljimenez1989 25 дней назад +9

      Worms Armageddon was my jam. First played the original on SNES, then played Armageddon on PSX, which was really good, and finally I absolutely fell in love with the PC version.
      Great games.

    • @jakob_z
      @jakob_z 24 дня назад +3

      I played so much on mobile back in middle school, then on PC during the pandemic era

    • @lexacutable
      @lexacutable 23 дня назад +1

      The 3D Worms games are underrated imo. They're different, and certainly lose some of the immediacy and accessibility of the 2D games, but if you had played so much 2D Worms that you needed a change, they were great fun.

  • @hayden7504
    @hayden7504 25 дней назад +120

    Great video! I have a Nintendo N-DEV unit for the Wii I bought from a game dev studio in Spain. Would you be interested in making a similar video on it?

    • @StarGazerTom1991
      @StarGazerTom1991 24 дня назад +8

      Commented and upvote for exposure!

    • @Natsumidragneelkim
      @Natsumidragneelkim 24 дня назад +4

      Yes please do a collaboration

    • @claytonnoble568
      @claytonnoble568 24 дня назад +7

      This! We need these copied and uploaded as well for data preservation and distribution.

    • @SuperFlashDriver
      @SuperFlashDriver 12 дней назад +1

      @@claytonnoble568 Well I don't want it just preserved and distributed, but also to use these dev kits to help people make homebrew or brand new games for older consoles

    • @buttfacemandudeguy8336
      @buttfacemandudeguy8336 6 дней назад

      PLEASE DO THAT THAT WOULD BE SO COOL

  • @ChrisPVille
    @ChrisPVille 25 дней назад +22

    FYI, the GDEV has 48MB of main RAM while the NPDP reader has the normal 24MB, so not everything on a NPDP cart will work on the NPDP reader. My understanding is the NPDP reader was intended more as an early QA tool where you can rapidly make changes rather than a way to play dev builds like the gdev

    • @TheBroz
      @TheBroz 25 дней назад +8

      I was a tester back then. We used the NPDP carts/reader all the way through development, up to and including the excruciating Lot Check process. We only used the NR disks/reader during the mastering process, iirc we barely burnt a half dozen of them. The disks were expensive and unnecessary.

    • @uiopuiop3472
      @uiopuiop3472 21 день назад

      :3306

  • @sergiolopes3417
    @sergiolopes3417 25 дней назад +59

    Sorry, man, but I must download this video before it disappear from RUclips. It’s historical. It’s an remarkable Piece of VG history, and It’s beautiful for everything it represents, excellent work.

    • @grafvinestarry
      @grafvinestarry 24 дня назад +2

      I have made a copy too.
      For the history

    • @elvendragonhammer5433
      @elvendragonhammer5433 24 дня назад

      You might be able to put it up on the internet archive, but i'm not sure if they allow vids, & if they do, if they have a size/bandwidth limit so it might need to be re-coded into a smaller size or older format.

    • @DaOptimus1
      @DaOptimus1 23 дня назад

      Not that serious 😂😂😂

    • @elvendragonhammer5433
      @elvendragonhammer5433 23 дня назад

      @@DaOptimus1 You are correct, but those that don't bother to learn what their options are don't have any options at all.

    • @SuperFlashDriver
      @SuperFlashDriver 12 дней назад

      Same here man. I didn't realize the PS5 dev kit video was taken down, but thankfully someone downloaded it before it got taken down.

  • @leecollins5479
    @leecollins5479 25 дней назад +33

    the sticker on the side of the unit at 4:31 is a pat test sticker.Portable appliance testing (PAT) is the term used to describe the examination of electrical appliances and equipment to ensure they are safe to use

  • @xorwcnrssk
    @xorwcnrssk 25 дней назад +10

    The 2D Worms games are really fun but I remember them not translating particularly well into 3D

  • @bcoz7264
    @bcoz7264 25 дней назад +69

    This shit has to be expensive. I remember seeing that tower on eBay for 1700 dollars 5 years ago. I can’t imagine what it costs now.

    • @MrFirecasters
      @MrFirecasters 24 дня назад

      Obviously

    • @nintendo4life888
      @nintendo4life888 23 дня назад +1

      I sold this unit for €1120 in January

    • @michaellegg9381
      @michaellegg9381 23 дня назад +2

      It's Nintendont hardware!! It's worth $2 because it's very slow and basic hardware compared to all other companies. Nintendo consoles have the game's but every other console has the best hardware.

    • @thomasmohn8151
      @thomasmohn8151 23 дня назад +1

      Well yeah, you could make your own Game Cube game with it if you have the right skills.

    • @bparker06
      @bparker06 23 дня назад +1

      Meanwhile Assembler has at least a dozen or more of these collecting dust in his basement.

  • @bluestreak711
    @bluestreak711 25 дней назад +42

    "...clearly states to not open the unit. So, to open the unit..."

  • @cyo_corner
    @cyo_corner 24 дня назад +16

    The PCI card in summary has the large FPGA doing the SCSI-to PCI BUS transcoding. The LVC chips are logic level shifting, likely for 5V to 3.3V. The EEPROM holds the configuration for the larger fpga and the smaller CPLD is likely "helping" the larger FPGA. Perhaps lack of pins they needed extra control logic. You basically nailed it already; its a SCSI to PCI card.

    • @stefansynths
      @stefansynths 23 дня назад +3

      Yeah, so it's basically a SCSI card. So what's so special about it? Why wouldn't they use an off-the-shelf SCSI card?

    • @cyo_corner
      @cyo_corner 23 дня назад +2

      @@stefansynths custom SCSI commands OR the runs too fast/too slow for the actual spec

    • @SittingDuc
      @SittingDuc 22 дня назад +3

      Looking at the traces between the altera cpld and the eeprom, i expect the cpld is responsible for copying the fpga configuration "bitstream" from the rom into the fpga at power-on.
      Virtex / virtex2 series did not have very powerful self-loading abilities, so using a small micro or cpld to get them alive was common practice. Especially to program a large 1700 chip in time to talk PCI.
      Funny that a Xilinx FPGA is used with an Altera CPLD, and not a Xilinx CoolRunner.. (the two companies hate each other)
      I expect the "scsi" cable is not talking scsi at all. More likely it just offers many parallel high-speed wires, with a proprietary protocol on top.

    • @stefansynths
      @stefansynths 22 дня назад

      @@SittingDuc Good insight! I'm used to modern FPGAs that will boot from QSPI, eMMC, SD card, JTAG, and more. Configuring in time for PCI enumeration is definitely a concern.

  • @AndrewAHayes
    @AndrewAHayes 24 дня назад +2

    The label is called a PAT and stands for Portable Applience Test, and needs to be performed every 12 months if used in a public or work space in the UK.

  • @crazyfurnaceguy1229
    @crazyfurnaceguy1229 25 дней назад +11

    9:39 It's SuperH series RISC CPU developed by Hitachi , this one is SH-3

  • @TheBroz
    @TheBroz 25 дней назад +15

    FYI there’s also separate PAL NPDP reader, so you didn’t really try all regions. It was probably not a region issue, the slots on those carts were often full of junk data and busted builds.

  • @Kniffel101
    @Kniffel101 25 дней назад +37

    9:45 That's the predecessor CPU to the SEGA Dreamcast's main CPU, the SH-4. =O

    • @kitterbug
      @kitterbug 25 дней назад +3

      No, that's an SH-3, which appears to be the only Hitachi SuperH chip to never be used by SEGA.

    • @Kniffel101
      @Kniffel101 25 дней назад +22

      @@kitterbug If English is not your first language, please open a translator and look up what "predecessor" means. =P

    • @tonyhell
      @tonyhell 24 дня назад +5

      Yeah, absolutely wild that all these years we've wondered what's inside NPDP carts, and it turns out it's a 6GB hard drive and a freakin' SH-3 🤯🤯 My jaw dropped

    • @kitterbug
      @kitterbug 24 дня назад +6

      ​@@Kniffel101I misread your comment as processor, I apologize.

    • @sheik124
      @sheik124 23 дня назад +2

      @@Kniffel101 it's weird, as soon as I saw it I thought "oh, that's from the Saturn" ...the Saturn had dual SH-2s and an SH-1 for the CD-ROM. the 32X had one SH-2. it really was the only one sega didn't use...

  • @gvfc
    @gvfc 25 дней назад +26

    As for the SCSI in/out ports, I believe this was common in SCSI devices. I used to have a SCSI scanner, and it also had in/out ports. You could daisy chain devices as you said, but it wouldn't be limited to the Gangwriter (unless the card you showed also had some sort of limitation). Thanks for the insight, really cool video.

    • @swolfington
      @swolfington 25 дней назад +5

      I have to wonder if it's actually just SCSI though. I can't think of any SCSI devices that need special hardware on the host side. Drivers, sure, but a bespoke SCSI host device that needed so much horsepower that it required its own CPU *and* FPGA? that's wild. I wonder what would have made that necessary, since it appears it was just a fancy disk array.

    • @Kalvinjj
      @Kalvinjj 24 дня назад +5

      @@swolfington Yep, my guess is they're only using the physical interface due to it's bandwidth and signal integrity (hence keeping much of the physical protocol intact), but using a proprietary data set underneath, which the interface card handles.

    • @gvfc
      @gvfc 24 дня назад

      @@swolfington My scanner did come with a PCI SCSI card because it wasn't a port that was available on most motherboards. This one does sound a bit over engineered for "just" SCSI.

    • @tetsuo3k
      @tetsuo3k 24 дня назад

      @@gvfc My dad had one of those old SCSI scanners, and I remember the in/out ports well. Didn't expect to see them again in this context.

    • @swolfington
      @swolfington 24 дня назад +1

      @@gvfc Sorry, i just meant special hardware beyond a typical SCSI host card. The strange thing is the one in the video doesn't even appear have a typical SCSI controller chip, though I guess the CPU or FPGA could probably have done the job (though that would be an expensive way to do it just for an SCSI controller). Even high end RAID SCSI cards didn't have that much horsepower afaik. They must have been doing something pretty special to need that kind of heavy lifting.
      edit: i just realized i was misremembering, the CPU was on the NPD cartridge itself, not the pci card. still though, pretty exotic stuff. would be cool to know more about what they were actually doing.

  • @BenWillock
    @BenWillock 25 дней назад +21

    Almost all "ham" in UK place names are pronounced "um".
    One major exception being West Ham, for reasons.

    • @ArtemyMalchuk
      @ArtemyMalchuk 25 дней назад

      And male name Graham, too?

    • @AlKaseltzer87
      @AlKaseltzer87 25 дней назад +3

      Do you say gra ham or gra um when you say it slowly?

    • @BenWillock
      @BenWillock 25 дней назад +5

      @@AlKaseltzer87 I do say "Grey-um", but I'm from the north, so I suppose maybe it varies region to region.

    • @TrollDecker
      @TrollDecker 25 дней назад +2

      @@AlKaseltzer87 "Gray-um"

    • @jnxmck
      @jnxmck 24 дня назад +3

      I was going to comment that it's pronounced Chelt-num, you beat me to it

  • @Hellocrafting
    @Hellocrafting 24 дня назад +6

    have you dumped the contents of that harddrive to the internet archive? It's probably interesting to see what differences there're between that development build and the retail version of worms 3d

  • @dodgydruid
    @dodgydruid 25 дней назад +25

    The "missing link" would be the Silicon Graphics computer which was back in the day a very powerful machine used for graphics and video special effects and very very expensive piece of hardware. This would have created the form, the structure of the game, likely rendering the various polygons and visual effects, some companies had "locked" machines like Sega had for a while where it had built in the full array of development tools and extremely costly and remained more a loan than owning the machines. I remember seeing one at Codemaster's back when I was on the alpha team for Lotro and this chap said to me "don't touch it, don't breathe on it, don't even look at it cos if it breaks down again it will be on your shoulders it will fall", there were different types that were more graphic than computational and some who were more computational than graphical, most had MS Visual suites on as using a Visual compiler to knock up your code was the done thing with the old machine code programmers considered cavemen. BTW Cheltenham is pronounced "Chel-tenham" with the ten and ham rolled into one sound more a ummm than a pronounced "ham", think RTC has a museum to old gaming stuff around there.

    • @aaronbrandenburg2441
      @aaronbrandenburg2441 23 дня назад

      Hey I remember having a chance to play with a silicon Graphics workstation back in the day during a stay at a summer program at Michigan Tech when I was quite Young my mind was just blown by what it could do compared to the average at that time.
      Nowadays stuff at that time that was high as possible it seems like a Raspberry Pi could help me literally but it just seems like this like where phones put older laptops to shame that sort of thing not to mention costs have come down for some technology to be just everyday stuff that's way more advanced than what used to be thousands of thousands of dollars for something that was nowhere near Campbell as current Hardware is for a lot less cost

  • @MrFirecasters
    @MrFirecasters 24 дня назад +6

    Tito just casually mentioning he doesn't know how Worms work is a stand-out moment 😄

  • @atomicnoexcept
    @atomicnoexcept 24 дня назад +7

    Heard you say “AM-TEL” and as a dyslexic who used to say it that way, i feel compelled to share that it’s “AT-MEL” 😅. Great video!❤

  • @roflBeck
    @roflBeck 24 дня назад +3

    5:42 "...clearly states not to open the unit. So, to open the unit..." lmao. Such a rebel.

  • @TheProtagonist_777
    @TheProtagonist_777 25 дней назад +28

    You channel is criminally underrated.

  • @joachimthuau1970
    @joachimthuau1970 25 дней назад +8

    Even though the cable looks like a scsi cable, it’s not actualy using the scsi protocol. That being said, yes, you could daisy chain a couple gw to write more carts at the same time.

    • @stefansynths
      @stefansynths 23 дня назад +1

      Any info on what it is, if it isn't SCSI?

  • @actuallyusingmyrealnameher5061
    @actuallyusingmyrealnameher5061 24 дня назад +3

    4:35 A UK Portable Appliance Test or PAT test sticker. 🙂

  • @32KOFDATA
    @32KOFDATA 25 дней назад +15

    Team17... flashbacks of great Amiga games.

    • @MikeButash
      @MikeButash 25 дней назад +2

      Funny thing is Team17 is still around and making worms games for modern consoles. My SO was playing the new worms game on the ps4, and I had to look into them at the time and the game because my firewall was breaking their crappy networking code somehow related to their in-game ads.

    • @TrollDecker
      @TrollDecker 25 дней назад +1

      @@MikeButash They've also pivoted to indie publishing too.

    • @bowi1332
      @bowi1332 25 дней назад +1

      ​​@@TrollDeckerYep. Not the best publisher, IMHO, but yep. I have gripes with their ports... PC games ported on consoles seem to be of uneven quality. One game in particular got "forked" from a WAAAY to old version and the console customers are "stuck" with a lesser version.

  • @Phathom0
    @Phathom0 22 дня назад +2

    SCSI devices could be daisy chained and had to be terminated on the last device on the chain. SCSI was faster than IDE at the time, making it the superior interface for External drives, CD burners, etc. Some SCSI devices had auto termination as well.

  • @KevsBatoceraBuilds
    @KevsBatoceraBuilds 25 дней назад +6

    “so to open the unit” 😂💀

  • @KATFYR
    @KATFYR 24 дня назад +1

    That hand reveal at 2:55 was smooooooooth

  • @QuendanMana
    @QuendanMana 14 дней назад +1

    Not a developer, however I am familiar with the hardware.
    When I worked at Nintendo Of America in Redmond, WA. I remember they had a little museum of Nintendo history in the testing and development building. Additionally they had a shelf of unreleased and unused hardware that had been developed and canceled in the tech support buildings QC department.

  • @AfterBurnerTeirusu
    @AfterBurnerTeirusu 25 дней назад +4

    Seems like the NTSC-U build of Worms 3D. It was originally a Sega published title in Europe. Acclaim only had the rights to it in America.

  • @MD-sc1jk
    @MD-sc1jk 25 дней назад +17

    The NR discs were used when the games were ready as the media was expensive. at the early stages of the game the cartridge was used. If I remember correctly the spindle of 25 discs was $250.

    • @Atalas5
      @Atalas5 23 дня назад

      so $10 a disc, and GC games were... $40-$60? I didn't get a Gamecube when it was new.

  • @x3haloed
    @x3haloed 24 дня назад +2

    Super interesting! Thank you for securing and documenting it, Tito!!

  • @slot9
    @slot9 24 дня назад

    Fantastic video! I love getting little peaks behind the scenes like this!

  • @BeefJerkey
    @BeefJerkey 24 дня назад +3

    If you think a region problem was stopping bank 1 from working, I'd assume it's a PAL region build, especially considering the fact that bank 0 has Worms 3D on it (Team 17, which develops the Worms series, is a British company). So the USA and Japan switch won't change that, since USA and Japan modes are both NTSC. Of course, it could also be that something just wasn't formatted correctly, or it was corrupted.

  • @smashpro1
    @smashpro1 25 дней назад +4

    I've never played Worms 3D, but I have loved some other games in the franchise. Especially the one on Xbox Live Arcade, had a blast playing that one with my neighbor.

  • @SpinDlsc
    @SpinDlsc 25 дней назад

    Awesome video! Cool to see how some of these dev kits functioned.

  • @billymerritt420
    @billymerritt420 25 дней назад +14

    Yesterday I saw a Wata graded game get opened and today the inside of dev hardware. What a time to be alive!

    • @Yoshizuyuner
      @Yoshizuyuner 25 дней назад +1

      You would think it has been open before if a dude like him can get his hands on it

    • @TheBroz
      @TheBroz 25 дней назад

      WATA is a scam

    • @eckard9597
      @eckard9597 23 дня назад

      To be fair WATA Grading is in bed with Heritage Auctions, HA being known for market fixing and manipulation. WATA is also known to do the same. I would open any WATA case just out of spite, garbage company.

  • @EposVox
    @EposVox 25 дней назад +4

    Amazing stuff, Tito!

  • @Larv6464
    @Larv6464 17 дней назад

    I hope we can get a studio tour soon 🥺👉👈 Thank you for all the GameCube development content!

  • @nintendo4life888
    @nintendo4life888 23 дня назад +2

    Nice to see that you made a review from my old development kit (npdp-gw).
    The picture that you showed is also from my Reddit.
    Btw, probably bank 3 didn’t read because it’s possible a pal game. I saw it before on one of my npdp cartridges that they put a ntsc and a pal game together on it. If you’re interested for reviewing, I have a pal npdp reader still for sale.

  • @wojiaobill
    @wojiaobill 24 дня назад +1

    "There's a sticker here that says 'don't open the unit.' So, to open the unit, ..."
    lul

  • @xbelthesarx
    @xbelthesarx 13 дней назад

    Re: That QA tool, in addition to the ability to manage memory card data (likely used for replicating saves between cards, to make it possible to test the game at certain points), the "fill" option was likely used to test logic for what happens when a user tries to create a new save with a full memory card. There are plenty of games that have weird logic when trying to create saves on full media, or have edge cases with full media that needed to be tested. This tool allows testing all of those scenarios.

  • @michaelebeling5158
    @michaelebeling5158 24 дня назад

    Good video, I love getting insights into older devkits. I only really know about them from LTT, but I also enjoy your content

  • @PaulTheFox1988
    @PaulTheFox1988 24 дня назад +1

    I'd imagine the fourth bank is for testing reusable code for save data management to be implemented in games.
    It'd make more sense to me do this rather than create bespoke backend file management tools on a per game basis, just create one and add a custom frontend to suit the game.
    Also it'd be worth dumping the P-ROM on the cartridge and uploading the data somewhere imo, you never know it might help someone in the future

  • @PghGameFix
    @PghGameFix 24 дня назад +1

    The SCSI form factor was an addressable "Daisy Chain" format. So even things like a bed scanner would normally have an out. And, since computers back then probably couldn't handle 2 SCSI cards (the drivers would confuse each other) the out on the writer may have been used for something like a scanner. Just trying to pull info from my old brain.... Without a deep dive... The PCI card honestly just seems like a generic SCSI card. I'm guessing the software is the real key to it. Great VID !!!!!

  • @rrshier
    @rrshier 23 дня назад

    @MachoNachoProductions - That PCI card was (back in the day) a fairly readily available card. The idea was to have a fairly generic FPGA which I believe had hard-macro PCI "blocks" built in. It looks almost exactly like (if not exactly like) one we used but for a very different purpose. While not me, a team member built our custom logic for the board as well as the windows driver to work with our custom logic.
    Anyway, the reason I don't think you're finding much online about it, was because it's intentional use was usually industrial or test hardware/harness usage (i.e. not very wide spread). Thats also why there would be no "specific information on it", as it was meant to serve different customers with differing functionality/capability needs (similar to MiSter's DE10 Nano).
    The 2nd chip is a CPLD, while the 3rd is a flash memory part. More than likely the CPLD is used to "bootload" the main xilinx FPGA. Many times this was needed in the past, because FPGAs of that time didn't have their own flash reader interface "hard-macroed" on chip. The CPLD uses flash memory internally for it's configuration, thus it can boot straight into a configuration with both the flash interface and the (more than likely) JTAG programming interface, and thus read the Xilinx FPGA's configuration stream from the flash and push it into the Xilinx part. USUALLY, the major difference (while there are many, but this has been the biggest one), is that CPLD's (while they are programmable logic devices) use flash memory for their configuration bits (directly), while the bigger FPGAs tended to use SRAM. SRAM is not non-volatile and thus needs to be written prior to actual logic usage. Flash memories are also slower, thus CPLD's are less speed capable then their SRAM FPGA counterparts.

  • @bits2646
    @bits2646 24 дня назад

    This was a super interesting, great video, love that kind of content, especially love those obscure devices that end up hidden most od the time :)

  • @kelvinnkat
    @kelvinnkat 24 дня назад +2

    Note: at 6:36 Macho Nacho says a serial number that is slightly different from the one on the left. The one he said, starting with EPM, is the correct one, not the one on the 'part number' line. Otherwise great video, keep it up!

  • @luheartswarm4573
    @luheartswarm4573 25 дней назад +2

    It's kind of crazy, last devkit I've seen in a pci form was one of the PSX devkits
    well very partial in this case

  • @KarlDavies-dn3eg
    @KarlDavies-dn3eg 25 дней назад +59

    You mean Nintendont 🎉🎉

    • @OneLife69-
      @OneLife69- 25 дней назад +7

      Genesis does what nintendont

    • @mandai2
      @mandai2 24 дня назад +3

      @@OneLife69- Genesis denesis what nintendenesis

  • @TrimeshSZ
    @TrimeshSZ 23 дня назад

    The flash and CPLD on the WIF card simply contain the bitstream for the FPGA. It's necessary because those Virtex parts are volatile and need the bitstream loaded every time you power them on. Xilinx made a specific configuration PROM for these parts, but it was so expensive that it was rarely used and the standard approach was just to use a regular flash and control the setup with a CPLD. Just like this board.

  • @Raditude
    @Raditude 25 дней назад +1

    Are you able to connect the hard drive to a computer to image it? Would be interesting to see how similar that build of the game is to the final version. Would also like to know if there’s any differences to the format between the hard disk copy and what would be put on a disc.

  • @b1llygo4t
    @b1llygo4t 25 дней назад +1

    That was a pleasant little showcase

  • @wolfwingx1
    @wolfwingx1 22 дня назад

    That is most likely not a SCSI compatible card. People on Assemblergames have reported frying their dev hardware when using SCSI cables with the PCI cards. Nintendo most likely changed the pinout, but kept the connector the same. The only exception there is the NR-Writer which is a reflashed Panasonic SCSI DVD writer. In the FAQs of the devices Nintendo does say that you should only use it with the cables that come with it, so I personally wouldn't risk it.
    For anybody wondering, SCSI was pretty much the ethernet connector from back then when you wanted more than a handful of wires to transfer data. Kinda like how you can find HDMI to ethernet adapters that are really just a way to extend the cable easily.

  • @oherman
    @oherman 22 дня назад +1

    10:18 inb4 PH pride comes in.
    Though to be fair, Toshiba HDDs are still being made here. I wonder if the partition inside that is readable in a PC and if you could swap that with a SSD?
    There are IDE SSDs, though uncommon, and even then, there's converters. But that's laregly untested.

  • @meebis7
    @meebis7 22 дня назад

    The SH-3 chip in the NPDP cartridge is likely from Hitachi, as I recognize the font and the naming convention. The Sega Saturn used two SH-2 processors, and the Sega Dreamcast used an SH-4.

  • @Drummer8282
    @Drummer8282 23 дня назад

    0:59 - looks exactly like a nytric card used in Global VR arcade games such as PGA Golf, Madden Football, NASCAR racing or Need For Speed racing.
    These retail for around $100 USD.
    Nytric cards were used in their arcade games around 2003 until maybe 2010. Without the nytric card the games won’t run. It’s where the arcade controls connect to the internal PC which runs the games.
    Nytric cards came in a few different models over the years and from game to game. The one you have looks like the 2.0 model.

  • @Kniffel101
    @Kniffel101 25 дней назад +17

    So you're not making the prototypes (or better yet, raw dumps including the "corrupted" memory bank) available?

    • @silasmayes7954
      @silasmayes7954 24 дня назад +1

      Given what on the "carts" I don't think it would be wise to risk it. Rom dumps are technically illegally already in many countries, but this is prerelease code that likely falls under a more protective legal standard.

    • @Kniffel101
      @Kniffel101 24 дня назад +8

      @@silasmayes7954 Companies care less about prototypes than the actual games themselves. And no, there's countless people who shared prototypes online, and, unless it's by Nintendo, no company gives a damn about them.

    • @cajampa
      @cajampa 24 дня назад +4

      @@silasmayes7954 LOL, no one cares dude. And you just release it to one of the well know places where these things are collected, shared and archived.

    • @MultiDarkII
      @MultiDarkII 24 дня назад +1

      would love to see this too

    • @sheik124
      @sheik124 23 дня назад

      @@silasmayes7954 Acclaim went out of business and Team17 looks like it is about to. nobody will come after him

  • @romulopereira4030
    @romulopereira4030 23 дня назад +1

    Besides the gamedev curiosities, how to pronounce SCSI is the most important information on this video.

  • @CTKix
    @CTKix 23 дня назад

    Wicked neat deconstructing this old tech. I haven't used SCSI in over two decades!
    Developers did so much with so little back then.

  • @peanutismint
    @peanutismint 24 дня назад

    Good video! I like the jazz music better than the sparse ambient electronica from previous episodes.

  • @Epic_C
    @Epic_C 24 дня назад +1

    I am assuming the game card qa tool was to test how the game saves to blocks to validate it doesn't corrupt other save data. QA probably used it to quickly fill up the card to make sure a save didn't overwrite other save data or cause other corruptions, testing many different scenarios, sizes, and brands (such as Nintendo official vs madcatz or something). Last thing you would want is to have saves corrupt its own or other games save data.

  • @lmoore3rd
    @lmoore3rd 23 дня назад

    The memory card tool was used to fill up memory cards with junk so you could test edge case scenarios where there wasn't enough storage left on the card. Your game had to handle this gracefully and not clobber other data on the card.

  • @uotlaf_
    @uotlaf_ 24 дня назад +1

    12:50 It is likely that there is actually a breakpoint in this part of the code and the program is waiting for an external debugger. If you could debug this gamecube with some external tool (or even an emulator) you could try to disable this breakpoint so the game can continue

  • @Riz2336
    @Riz2336 24 дня назад

    That's some real rare hardware, cool to document that for everyone to see

  • @AmaroqStarwind
    @AmaroqStarwind 15 дней назад

    I wish Nintendo released retail gamecubes in some of those devkit colors. A red gamecube would’ve been sick to own.

  • @fiffy6572
    @fiffy6572 23 дня назад +1

    Thanks for sharing this amazing piece of history!!

  • @BloodyIron
    @BloodyIron 24 дня назад +1

    You've honestly never heard of Team17 before? Wild.

  • @flyingpanhandle
    @flyingpanhandle 24 дня назад +3

    Chell-ten-ham? That made me look up from my breakfast.

  • @At-M
    @At-M 17 дней назад

    Another interesting fact which would fit near 8:32, the card seems to be either 3.3v 64-bit pci, which would show much data it needed to move - or an universal 3.3v, 32-bit card - which would be interesting aswell, since it seems like the pc could be configured either way..

  • @Cookiedon15
    @Cookiedon15 25 дней назад +14

    I now understand why the codename Dolphin was used. Those cartridges kind of have a dolphin shape to them

    • @TheBroz
      @TheBroz 25 дней назад +3

      That’s not why…

    • @danieljimenez1989
      @danieljimenez1989 25 дней назад +8

      I agree with @TheBroz here, it wasn't named dolphin because of the shape of the cart for the dev system... The codename was decided way before they had a physical shape for any of the components. If anything, the cart was shaped that way because of the codename, not the other way around, but even that is suspect.

  • @hawkfeather6802
    @hawkfeather6802 24 дня назад

    Some of the specs went over my head but it's cool to see how the games were tested and upgraded.

  • @kaitlyn__L
    @kaitlyn__L 24 дня назад

    Whoa, I haven’t seen a video of yours in donkeys years. Big improvement in production quality dude! I’m gonna have to look back at some stuff.

  • @kitterbug
    @kitterbug 25 дней назад +1

    9:46
    That's a Hitachi SuperH-3 specifically. I don't know much about the SH-3 in particular, but the SuperH RISC architecture was used in a handful of game consoles, arcade machines, and used a lot by SEGA. SEGA helped design the SH-2, two SH-2 CPUs are the main source of processing power in the SEGA 32X and SEGA Saturn! The Dreamcast is powered by a SH-4! The SH-3 seems to be the only SuperH chip not used by SEGA for anything!

  • @trinitybingham2406
    @trinitybingham2406 23 дня назад

    "It clearly states on this sticker not to disassemble it. So to take it apart, you wanna..."
    I laughed way harder at that than I should have. This is absolutely fascinating. I really am curious how this whole setup looked in use and what it was like to use this thing.

  • @ExperiencersInternational
    @ExperiencersInternational 24 дня назад

    I don't have any knowledge on the GameCube but I just found out Acclaim had studios 8-9mi from me thanks to this video!
    Didn't realise Acclaim made some games locally, we're doing some research into the building now since a friend has known there was a building here for a while and wanted to check it out.

  • @torshec8634
    @torshec8634 24 дня назад

    Saying "No" is just saying "YES!" in our minds.

  • @VictorKorp1999
    @VictorKorp1999 25 дней назад +1

    Worms 3D was so fun to play with friends but the version I played back in the day was the PC one
    There's another older game of the saga that's 2D, that was also good and highly recommended too

  • @ChachaNuVaughn
    @ChachaNuVaughn 25 дней назад +2

    >label says "do not open"
    >Tito opens it
    I bet he also rips off the tags from pillows and mattresses!

  • @PipeSnake69
    @PipeSnake69 25 дней назад +3

    Tito, you’re an absolute treasure.

  • @salcarreiro6756
    @salcarreiro6756 25 дней назад

    I think you load the intro menu for freestyle soccer, then while loading hangs, it could need to switch disc to the other slot?

  • @SwampyF4RT
    @SwampyF4RT 25 дней назад

    Thanks for sharing the coolest tech on the internet!

  • @UnreaLorenzo
    @UnreaLorenzo 24 дня назад

    Thanks for this amazing video again Tito! Very informative!

  • @claytonnoble568
    @claytonnoble568 24 дня назад

    You are performing such an amazing service by documenting and sharing this info. It's well out of my wheel house but amazingly cool and I'm sure will help individuals far more skilled at developing for us fans to enjoy.

  • @short_yeti2058
    @short_yeti2058 23 дня назад

    Very cool video. For the memory card, if I had to guess if say it's so check if the games save the right amount of data. Eg, if you have exactly X blocks free is it saving too much or can't write despite it being correct etc. You can also dial it in to figure out how much it's "occupying" while saving and fish for errors(if that's a thing for GC memcards). Things like that if it's not just a simple testing suite for cards.

  • @oddballishere6385
    @oddballishere6385 19 дней назад

    You should get in contact of ltt with this, with all of the dev kit videos he's made and with how rare this especially is he'd probably be really interested in documenting it

  • @mxg75
    @mxg75 23 дня назад

    I was a little surprised to see the hard drive inside of the cartridge, but then I remembered that the multi gigabyte capacity required to store four GCN disk images wouldn’t be economical with flash storage for at least another 15 years. Besides, speed isn’t an issue, as you’re going to want to emulate optical drive latency and throughput. The only reason I was really expecting flash memory in the cartridge is because I’m only used to seeing memory chips in one. (Usually ROM chips, though.)

  • @mylittleparody2277
    @mylittleparody2277 24 дня назад

    An awesome exploration of development hardware!
    Thank you!
    I wonder if current consoles still have theses...

  • @shan1754
    @shan1754 12 дней назад

    @Macho Nacho Productions, it's 2024. 1080p

  • @mrblink1251
    @mrblink1251 25 дней назад +1

    "... and we should definitely not disassemble it, so to disassemble it ... "