How is this still a thing? This tango bug was present in 7.30, I am sure. If I recall correctly it breaks all aggro mechanics on the map because it overflows the number of clickable objects in the game. So if there's thousands of clickable objects on the map some start falling outside the array and become untargetable. Game is in beta though, devs will fix before it goes to market.
First of all this was present since the Warcraft dota I am pretty sure, second of all it is not only because of tangos, some spells like dark willow brambles leave invisible marks after they get destroyed, if the game goes long enough it overflows and this happens, although what is shown in the video is far from bad since the game can still end
You do not need to fix every single bug. Fixing this will require more work than it is worth. This is a rare bug that can only happen if people decide to actively sabotage the game. Valve will just outright ban these people and move on.
I love laughing at heralds with these but then occasionally you see a herald that's clearly better than you and you hope it's a smurf and you're not just shit
"Good" herald players have good mechanics, that's it. You can be a god at pudge hooks, land every single one, and still poorly prioritize your game time to the point where you lose the game, for example. A lot of really good players aren't even the best mechanically, they simply play in such a way that they minimise their margin of error and increases their strength faster than the enemy, before closing the game decisively when their timings line up. It's basically more of an issue of discipline than anything else.
Radiant and dire mega creep convo at bottom lane.... Radiant creep: mornin, of to work? Dire mega: yup, good luck mate... Radiant creep: same to you mate...
These dudes are sooo herald that they broke the game. The comment I read before was right. Being a herald and being able to play in this kind of tier is a privilege. I tried to calibrate myself back to herald to experience this and I can't. This is like watching Nat-Geo
Its this one, if you are into self-torture cus its reallyyyyyy long www.twitch.tv/videos/1605064617?filter=archives&sort=time starting somewhere around 4:30
Maybe it's only me, but herald review can still be interesting even if it's not that one of kind game (150+) etc. For exemple speed did the undying review and it was really funny to look at him trying to make decisions and just doing random unexpected things
Too much items to render on the ground breaks the detections system. Let's say if you are playing Dire. That means that Radiant creeps will be invisible to you, and Dire Creeps, and Radiance and their creeps will be unable to see Dire Creeps Notes: you can still damage them using AOE abilities, they are still there. Creeps that are spawn before you overlord the map will still have working detection. The new spawned once are the once that will be broken. Go far enough and buildings will disappear as well. They use Tango because it is cheap and you can place a lot of it on the ground. Some Heroes abilities also leave objects on the ground that can potentially overload the system.
@@oscarozzieozborne5783 Seems like the kind of thing that should be easy enough to fix. Just set a limit on how many items can exist dropped on the ground at any given time. When one more item is dropped, delete the oldest one. It's not like it would ever negatively impact a game, if a Rapier or Gem ever gets deleted this way then clearly that match already a shitshow anyway.
@@Randoman590 I feel like the oldest entities in the map would be the fountains, the ancients, the shops, Roshan, and then the heroes. Maybe some hidden entities used for game processes too.
invisible players happened to me earlier , Area was completely warded sentry and all but a pudge hood came out of no where. the game is so buggy right now
That's just you being an idiot. There's no new buggy stuff here, it's been known for years that targeting and visibility is affected when there's too many entities. It will never happen in a normal game, you literally need to drop over a thousand tangoes or similar to make this happen.
I once did this a few years ago, u can stop a person from being able to buy items if u share over 300-400 tangos to them and if they wonna buy something they gotta destroy all those shared tangos first. Did it to my frnd in turbo, he got pissed off since the shared tangos were all around the map and he had to go around destroying them😂.
dev: I placed limit on how many tangos can be spawned on the map. gabe: remove the limiter. we don't need such things. dev: but why? gabe: cuz we're in the efin beta phase of the game
They're invisible because the programming language dota is built on which is Lua and C++ (Lua is physics based btw, but also can be a 3D environment based) can only render so much objects to the point the game engine Source 2 can't everything because of the tangos emitting particles, and if you drop like a thousand of objects that emit lets say 256 particles, it breaks the rendering of the game.
There is a herald, and there is a russian herald. Know how the deep ocean trenches have brine pools in them, at the very bottom? Russians live in that toxic, salty pool.
How do you be herald for that long? Genuinely wondering. Is it that you just play for fun, and don't care to learn the intricacies?but then I would assume you wouldn't be in ranked
Hey bros how does one get out of herald? some people say just to play supports, ward pull stack and you will do fine but now i read on reddit that i should not play supports in herald
Oh.. This happened to me also. It was due to the server problems, everything worked perfectly but only Ogre for some reason was invisible, I could see the unit circle but x mark particles appeared instead of hero model.
this common to happen in costume game when there is too manny object on the map like creeps items hero clones for some reason they the mobs will just go straight to the objective
Marci, Techies and Terrorblade are glitching the game by sharing tangos. It makes all units including heroes, creeps and buildings untargettable. They only take AoE damage. It looks like it wears off after about 30 minutes so they do it again and again. They left piles of tangos on the ground everywhere they did it. This glitch has a cool zombie apocalypse vibe but they did it to ruin the game for everyone else. Thank fuck they lost anyway.
is there a chance this was secretly a custom arcade game or smt? or did 1000 tangos on the ground screw up the game's memory that badly that shit just breaks
" it breaks all aggro mechanics on the map because it overflows the number of clickable objects in the game. So if there's thousands of clickable objects on the map some start falling outside the array and become untargetable." Not my comment, but it seems pretty much reasonable, since almost every game will break if there are too many entities
FYI I always try to skip the first few seconds of these videos because I don't want to be spoiled. Going back and seeing what you showed at the start of this one I think it would have had WAY less impact and humor if I had known it was coming. Love the videos! I just thought I'd give some feedback.
only Heralds Can make the LITERAL CHAT of the Game Rage quit
How is this still a thing? This tango bug was present in 7.30, I am sure.
If I recall correctly it breaks all aggro mechanics on the map because it overflows the number of clickable objects in the game. So if there's thousands of clickable objects on the map some start falling outside the array and become untargetable.
Game is in beta though, devs will fix before it goes to market.
this is still not patched btw
First of all this was present since the Warcraft dota I am pretty sure, second of all it is not only because of tangos, some spells like dark willow brambles leave invisible marks after they get destroyed, if the game goes long enough it overflows and this happens, although what is shown in the video is far from bad since the game can still end
You do not need to fix every single bug. Fixing this will require more work than it is worth. This is a rare bug that can only happen if people decide to actively sabotage the game. Valve will just outright ban these people and move on.
@@sk8erbyern Speaking from your long experience as a game developer, I presume?
I dont think these bugs would occur in a happy path, which means if people play like normal players?
This had happened to us in custom games so many times. Too many entities in the game, creeps and heroes stop seeing each other.
Cant you just destroy the tangoes so it goes back to normal?
@@Dan-jo7zm You cant target some of them I believe
Like the game after laning stage where your support fucks your lane by not pressing stun
I don't understand why they don't put a dropped item limit in lol
@viciecal its not about variables, its the rendering engine giving up
12:49 Morph even said "easy" in the end lol, classic herald game
izi
More like, classic russians. Ah, their dumbness never ceases to amaze me.
As he should.
2 hours+ game
Morph: ez
Yup, they die like 20 times and then write “ez”
I love laughing at heralds with these but then occasionally you see a herald that's clearly better than you and you hope it's a smurf and you're not just shit
Xd yeah that techies is better than my techies for sure xd
yeah smurfs arent really a thing anymore, low mmr is the perfect example of real life crabs on a bucket, how some pull each other down
@@jamesredfield555 that's possibly the greatest analogy for anything I've heard in my life Holy shit
I don't found this funny at all xd this is depressing I want to enjoy game but I have to deal with that toxicityxd
"Good" herald players have good mechanics, that's it. You can be a god at pudge hooks, land every single one, and still poorly prioritize your game time to the point where you lose the game, for example.
A lot of really good players aren't even the best mechanically, they simply play in such a way that they minimise their margin of error and increases their strength faster than the enemy, before closing the game decisively when their timings line up.
It's basically more of an issue of discipline than anything else.
Cant wait for the next TI when Dendi drops 1500 tangos and breaks the fucking game on live tv
I love herald reviews so much, so fun. Makes me feel so much better about myself and also so much worse.
Are u still playing dota?
I remember you…
sounds like a Dota player :)
Oh... I didn't know you played Dota, thought you were BTD only
hes a bot he probably copied another comment
Definitely going to be the most interesting herald game of all time.
After all this horror morphling just casually types ez in chat
i remember watching minecraft speedrunners break the game with entity limits being reached.. maybe its a similar play with the shared tangos
4:22 i think mirana tried to bodyblock pudge on purpose so he'd die to the illusion. still angry about that missed hook at the start apparently
Radiant and dire mega creep convo at bottom lane....
Radiant creep: mornin, of to work?
Dire mega: yup, good luck mate...
Radiant creep: same to you mate...
These dudes are sooo herald that they broke the game. The comment I read before was right. Being a herald and being able to play in this kind of tier is a privilege. I tried to calibrate myself back to herald to experience this and I can't. This is like watching Nat-Geo
They've become pros in dealing chaos
Let me guess, the Unlimited Tango bug
You cannot convince me that this is not the optimal way to play dota.
Honestly the techies looks a lot like a Smurf that intentionally throws at the end to stay at low mmr
🎯 POS should get his account banned.
one thing for sure, the dire players play a lot of custom games
Your clips are genuinely funny, weird and exciting. It takes a lot of effort to find such games
Tangos prove once again to be the most broken item in dota 2.
The answer is, even the creeps were grieving
This match proves that heralds came from a parallel universe
These guys legit hacked into the matrix dude
Please add the date it was streamed to the video desciption, so we can go and witness the entire game
Just because I was curious too, I went and found it. www.twitch.tv/videos/1605064617?filter=archives&sort=time
Its this one, if you are into self-torture cus its reallyyyyyy long www.twitch.tv/videos/1605064617?filter=archives&sort=time
starting somewhere around 4:30
Managed to find it, it was 30th September, so not much time left to catch the twitch vod.
@@ivivaitylin5248 if anyone has the vod saved, let me know
@@the7esla989 how do u save vods ?? :O
Maybe it's only me, but herald review can still be interesting even if it's not that one of kind game (150+) etc. For exemple speed did the undying review and it was really funny to look at him trying to make decisions and just doing random unexpected things
Most non-smurfs in this mmr have some horrendously bad habit which keeps them here.
Ishowspeed?
Dear God I can't remember the last time I laughed this much! Your herald reviews are truly special.
even the creeps gave up to fight each other and straight to throne LOL
the 7.33 replenishable update is understandable now
Jenkins every 5 secs: What is happening ! 😐
Satisfying to watch them losing to their own strat, especially since it's a techies losing
rule number 1 of dota: EVERY TECHIES NEEDS TO DIE DIE DIE DIE DIE DIE DIE
And a fucking Smurf techies
I doubt the techies cared about wins or losses. He's a smurf and was just looking to dick around lol
@@emmanuelwilliamquinton9152 why smurf? maybe he is good at techies but sucks in team skills xD
We need a technical player/RUclipsr like Shounic but for Dota to explain what's causing the bugs in this match
Too much items to render on the ground breaks the detections system. Let's say if you are playing Dire. That means that Radiant creeps will be invisible to you, and Dire Creeps, and Radiance and their creeps will be unable to see Dire Creeps
Notes: you can still damage them using AOE abilities, they are still there.
Creeps that are spawn before you overlord the map will still have working detection. The new spawned once are the once that will be broken.
Go far enough and buildings will disappear as well.
They use Tango because it is cheap and you can place a lot of it on the ground.
Some Heroes abilities also leave objects on the ground that can potentially overload the system.
@@oscarozzieozborne5783 Seems like the kind of thing that should be easy enough to fix. Just set a limit on how many items can exist dropped on the ground at any given time. When one more item is dropped, delete the oldest one. It's not like it would ever negatively impact a game, if a Rapier or Gem ever gets deleted this way then clearly that match already a shitshow anyway.
@@Randoman590 I feel like the oldest entities in the map would be the fountains, the ancients, the shops, Roshan, and then the heroes. Maybe some hidden entities used for game processes too.
03:34 Pudge: "Beware my hook, I got eyes everywhere bitches. Who need uncle?"
4:14 Pudge trolling the troll.
invisible players happened to me earlier , Area was completely warded sentry and all but a pudge hood came out of no where. the game is so buggy right now
That's just you being an idiot. There's no new buggy stuff here, it's been known for years that targeting and visibility is affected when there's too many entities. It will never happen in a normal game, you literally need to drop over a thousand tangoes or similar to make this happen.
Yeap. I've experienced invi heroes and also untargetable heroes right at the beginning of the match.
@@Hect0rxP just recon
Ever heard of a smoke of deceit?
@@Mtholog invisible dismember after a hook? Without breaking smoke? Yah sure jan
So the dire made themselves lose in the end after they broke the game with tangoes lol
My favorite part of this replay is that you decided to start watching this around 3AM or something
I hear jenkins saying, "What the fuck is this?? Ive never seen this many creEEps before. LoOOok LoOk at aLL THe CreEps!" in my head every hour or so.
I was gonna get back into dota. Thanks for posting this to convince me otherwise.
This is dota matchmaking at its finest, all of them were peas in a pod.
Bro the dire had 124k net worth lead at one point lmao
i wish i could find joy in life like jenkins gets joy from herald replays
such fascinating habitat to be explored "The Herald"
I once did this a few years ago, u can stop a person from being able to buy items if u share over 300-400 tangos to them and if they wonna buy something they gotta destroy all those shared tangos first. Did it to my frnd in turbo, he got pissed off since the shared tangos were all around the map and he had to go around destroying them😂.
Too many entities until the hitboxes of hero and tower are gone to improve the game performance lol.
5:50 At last, dota's delinquent trio.
dev: I placed limit on how many tangos can be spawned on the map.
gabe: remove the limiter. we don't need such things.
dev: but why?
gabe: cuz we're in the efin beta phase of the game
Hilarious seeing pudge w 16 flesh heaps after 2 hours.
And he wins
Flesh heaps broke at one point and stopped counting, refreshed and he had to start from 0
They're invisible because the programming language dota is built on which is Lua and C++ (Lua is physics based btw, but also can be a 3D environment based) can only render so much objects to the point the game engine Source 2 can't everything because of the tangos emitting particles, and if you drop like a thousand of objects that emit lets say 256 particles, it breaks the rendering of the game.
Why does rendering controls AI behavior such as creep spawn and buildings being targetable for attack
Holy christ the creep thing is some of the funniest shit I've ever seen in this game.
watching them get double killed by the solo non-meta tb illusion was fucking great I've never seen that before in my life
0:01 gentlemans agreement.
yes! another vid! been waiting for this!!
this looks like game testers testing a game in normal lobby
I recovered my old account tried 3 herald games and I sawa things you couldn't even imagine (not to be repeated)
😂
I have been herald for 2000 hours of game now and I have never seen people behaving like this.
There is a herald, and there is a russian herald. Know how the deep ocean trenches have brine pools in them, at the very bottom? Russians live in that toxic, salty pool.
How do you be herald for that long? Genuinely wondering. Is it that you just play for fun, and don't care to learn the intricacies?but then I would assume you wouldn't be in ranked
You need to play in sea for this.
It’s our speciality.
Techies player was definitely a Techies Official enjoyer.
this is extremely weirdest herald game i ever seen.
Mirana has radiance, to kill the creeps she can't see.
Next level play!!
dude these sticky buys are actually so crazy
Ahh my dopamine arrives
luv your vids so much jenkins. the upload came the right timing after my midterms ended
This is the content I skip work for.
7:52
Did Marci just used Shadow Realm? I'm so confused
book of the dead
weirdest game ever seen,i was speechless when i saw that creep's waves
morph said 'ez' in the end
4:20 can we just appreciate what an ass pudge is for carrying not 2, nor 3, but 4 neutral items
I commend you only cleaning the channel up of the blasphemy, such a pleasure to watch now!
at 2:33 troll was silenced the entire time he coudlnt have ulted there smh some kind of herald watching a herald game
The new high quality Jenkins cam is welcome but somewhat jarring
Hey bros how does one get out of herald? some people say just to play supports, ward pull stack and you will do fine but now i read on reddit that i should not play supports in herald
This game is in a very different difficulty. You need to finish the game without right clicking anything? Damn
Throwing cheap items on the ground to hide the mines is such a god teir move for a 2 hour game.
Oh.. This happened to me also. It was due to the server problems, everything worked perfectly but only Ogre for some reason was invisible, I could see the unit circle but x mark particles appeared instead of hero model.
Reconnect to the game next time it happens. This bug has been happening this patch.
To anyone new to the channel, you really have to watch 20 other reviews and then watch this one.
It's totally worth it.
Damn, Heralds know more about the game then the Pros do.
Imagine being up 127k gold and losing
Yeah😂
Those plays looks like not only game was broken
this common to happen in costume game when there is too manny object on the map like creeps items hero clones
for some reason they the mobs will just go straight to the objective
5:10 did not even know you could give away that much gold
yes herald reviews, more please
Lol scandinavian kok means chef in case someone didnt get it
6:10 they created the dota 2 lettuce
9:28 russian guy said: WE CAN'T SEE YOU AND CAN'T ATTACK TOWERS! WTF
Marci, Techies and Terrorblade are glitching the game by sharing tangos. It makes all units including heroes, creeps and buildings untargettable. They only take AoE damage. It looks like it wears off after about 30 minutes so they do it again and again. They left piles of tangos on the ground everywhere they did it. This glitch has a cool zombie apocalypse vibe but they did it to ruin the game for everyone else. Thank fuck they lost anyway.
Oh thanks :) I will queue up to do this later!
is there a chance this was secretly a custom arcade game or smt? or did 1000 tangos on the ground screw up the game's memory that badly that shit just breaks
" it breaks all aggro mechanics on the map because it overflows the number of clickable objects in the game. So if there's thousands of clickable objects on the map some start falling outside the array and become untargetable." Not my comment, but it seems pretty much reasonable, since almost every game will break if there are too many entities
@@Gabrielpereirabc i suspected it was memory overflow of _something_ i just didn't know what. clickable objects sounds reasonable
@4:57: That's 6k gold for a kill! Effectively a divine rapier or other major item
this is peak dota performance. Get these teams into TI.
this is why all consumables have a restock time now. lol
This is canon in dota 2 lore
the real reason you can only have 9 tangoes in the shop now
Tower of duct tape
I'm a Simple Guy I see Techies and Jenkins I click😂
2:35 he was silenced hello ???
wow someone beat that 300 tango game from before.... handily
HAHAHAHA Morph hit them with the EZ at the end
oh so thats the reason why they capped consumables
What's the match code for this? I wanna see the stats on OpenDota
search hero comboes in opendota.
Next patch: Can't buy tango after 20 min mark
FYI I always try to skip the first few seconds of these videos because I don't want to be spoiled. Going back and seeing what you showed at the start of this one I think it would have had WAY less impact and humor if I had known it was coming. Love the videos! I just thought I'd give some feedback.
So many creeps! First thought was, what's jenkins doing at the vatican 😆
My team once won a 3v6 game when mutations were a thing
Ferb, I know what we're gonna today.
6:11 You give them tango too many times you level up Your battle pass