How I made Oshi no ko AI
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- Опубликовано: 28 сен 2024
- Remaking main character Ai from the show Onshi no ko from scratch. Starting with gathering some references for the project. Then sculpting the full character in Zbrush. Retopology was done with blender same as most of modeling rigging and animating with rendering. The textures where made using substance painter.
All Character are 18+
Socials:
Instagra: / just_tis
Artstation:www.artstation...
Twitter: / justtis1
Discord Link : / discord
Music: Epidemic sounds
Credits:Memnicus ( Funny song Bababoy2)
Hope you subscribe and see you in the next one :)
HERE BEFORE VIRAL
Hello and good day Tis Arts! :))
I am a new subscriber to your Chanel, just starting out and learning Blender.
I am currently looking to buy a Graphics design tablet (maybe XP-PEN Deco 03?).
Any recomendations (budget friendly)? :))
Most of tablets are good ones just go from know brands to be safer. If you really want to save money, bit used ones are fine many people sell just after buying. But Huion, Xp_pen, wacom probably most known brands.
“When the Japanese mend broken objects, they aggrandize the damage by filling the cracks with gold. They believe that when something's suffered damage and has a history it becomes more beautiful.”
― Barbara Bloom
Arigatou Sensei !
does it make sense to learn how to make models of people in a blender or is it better to start right away with zbrush?
Nice work
How to make hair material so that it shines like the purple hair in the preview?
#Zbrush
#3D
#Anime
Well youtuber is broken, is time to unsubscribe.
DAMMIT :D