The fact that they incorporated all the other sets and put it into one is unbelievable. Which also makes it so fun as it’s not the same comps/games like the other sets were.
Binary airdrop I think was made for the scrap trait, specifically 4 and 6 scrap. Put 1 full item on champ plus component that works for them, this gives them 3 full items plus your team a large shield. Been messing around with scrap and seems to work really well especially if you get the augment where you get extra items.
When you mention the trait augments, you should highlight the ones that are good even without the trait or make the trait more easily accessible. The standouts here are Socialite and Enforcer. Socialite is just +20% dmg to your carry even with no other socialites, and Enforcer just needs 1 unit to quasi-zephyr the tank. Great video and made me think about some of the augments differently.
@@ChoppersRevenge It's the same for everyone in the game. So if you get it as a choice but haven't checked where the spotlight is yet, you can try looking at other boards to find out.
I would just like to note that some of the Prismatic Trait augments work all the time. More specifically, counting as having 2 more of Scholar, Arcanist, Clockwork, Enforcer and Socialite gives you benefits even if you don't have any units of that trait in your comp - all of these traits have 2 unit bonuses that benefit units without the trait. Arcanist gives global 20% AP and Scholar gives 5 Mana every 2 seconds, which are good for casters of all flavours, and Clockwork gives attack speed, which has some use on casters but is more for AD comps. Enforcer just CCs the enemy tank for a bit, but that can be quite handy. Finally Socialite 2 gives you a spotlight that gives a 20% damage mod and mana regen to one unit, if it is in a useful position. Even the single version of Socialite does somthing, and gives a 20% damage amp hex.
I had a diferent opinion for nearly all the scaling ones. Most important is wise spending. It is incredible in the early game, because you reroll to lvl up. You can play efectifely an all 2 star board
I'm a big brain bad player, so I take Salvage Bin. :D I mean... my all time main issue is deciding what items to build. I also take Calculated Loss and wait. I usually don't play with specific comps, so this set may be my strongest if I get comfortable. I'll check the fresh guide.
19:02 i feel personally attacked.. jokes aside, very good video, i really love this augment mechanics but got confused what to pick.. this guide makes it clearer for me.!
Maybe I didn't correctly understand the way you explained the augment probability table, but the way I read it was that each row is a set of augments that will occur in a certain % of games. So in 30% of games you'll see a silver -> silver -> gold augment set, in 10% of games you'll see a silver -> silver -> prismatic set, and so on. It also means your 3rd augment choice can never be a silver tier augment and if your 2nd augment choice is gold tier then your 3rd choice will always be gold tier. EDIT: I just saw another table with a set of gold -> gold -> prismatic, but I'm not positive which is most up-to-date.
There's a specific use for Hyper Roll augment where you push levels as fast as possible and try to win streak. In that case I'd rate it higher than 2. At least it worked in my case
Hyperroll is actually not as bad in early game as it guarantees you to get at least 2$ passive income (you can either level up or scout champions so that your gold is lower than 10), also if used to level up, with level advantage you can probably get win streak from this, Binary airdrop is good for scarp early game also as 1 completed item + 1 component can be transformed into 3 completed items
Great content as always. One I have to hard disagree on is hyperoll augment early. That augment is honestly a 6/5 early game. The reason is that you don’t use it to roll that much, you use it to just egregiously spend all your money without consequence. You can just farm experience and good units to win streak so far ahead of everyone that you get top 4. So far, I have not failed to top 4 if I get this early. I generally am a level or 2 higher than everyone else in the lobby for all of stage 2 and 3 and some of stage 4, mostly win streaking simply because I was leveling or buying better units without any consequence to my Econ.
Did they buff March of Progress? When I first played set 6 it was 4 total experience per round and I SUPER regretted getting that and not being able to level up. +2 exp per round is definitely not worth, but +4 could be. I remember saying specifically that it should be bonus and not total of 4 exp per round.
Is HIgh End Shopper bugged? I got it as first Augment but i didnt see any difference from regular shops. I mean i was getting plenty of full 1 and 2 cost shops at lv 5...
I think the augment "Hyper Roll" in early game is not for rolling down but for leveling up really fast and still keep some of the econ. Underrated in the early game.
if I may suggest, the video resulted really annoying to my eyes bacuase it's alll the time a white background screen! Sorry but i chose not to watch just because of that
bunnymuffins.lol/augments/
Boots?
This is gonna end up one of my favorite set mechanics, having fun so far.
The fact that they incorporated all the other sets and put it into one is unbelievable. Which also makes it so fun as it’s not the same comps/games like the other sets were.
this set sucks
Binary airdrop I think was made for the scrap trait, specifically 4 and 6 scrap. Put 1 full item on champ plus component that works for them, this gives them 3 full items plus your team a large shield. Been messing around with scrap and seems to work really well especially if you get the augment where you get extra items.
When you mention the trait augments, you should highlight the ones that are good even without the trait or make the trait more easily accessible. The standouts here are Socialite and Enforcer. Socialite is just +20% dmg to your carry even with no other socialites, and Enforcer just needs 1 unit to quasi-zephyr the tank. Great video and made me think about some of the augments differently.
Always make sure to check early where the socialite hex is in case you get the augment for it.
@@ChoppersRevenge so it is completely random? so. As soon as I get one of These i will place IT to See wehre IT is?
Yeah, it has a set location for that game. I'm pretty sure its different for each player within the lobby, but need to check that again.
@@ChoppersRevenge It's the same for everyone in the game. So if you get it as a choice but haven't checked where the spotlight is yet, you can try looking at other boards to find out.
I would just like to note that some of the Prismatic Trait augments work all the time.
More specifically, counting as having 2 more of Scholar, Arcanist, Clockwork, Enforcer and Socialite gives you benefits even if you don't have any units of that trait in your comp - all of these traits have 2 unit bonuses that benefit units without the trait. Arcanist gives global 20% AP and Scholar gives 5 Mana every 2 seconds, which are good for casters of all flavours, and Clockwork gives attack speed, which has some use on casters but is more for AD comps. Enforcer just CCs the enemy tank for a bit, but that can be quite handy. Finally Socialite 2 gives you a spotlight that gives a 20% damage mod and mana regen to one unit, if it is in a useful position. Even the single version of Socialite does somthing, and gives a 20% damage amp hex.
YOU ARE DOPE. Thanks Mr. Muffins. May your bunnies be fluffy and your days filled with joy.
the work you put in here. Insane. TY
I had a diferent opinion for nearly all the scaling ones.
Most important is wise spending. It is incredible in the early game, because you reroll to lvl up.
You can play efectifely an all 2 star board
The spreadsheet integration on the website is very clean! Thank you for the hard work!
coming back into tft after skipping all of set 5, this helps out so much bc im basically a new player again
I'm a big brain bad player, so I take Salvage Bin. :D
I mean... my all time main issue is deciding what items to build. I also take Calculated Loss and wait. I usually don't play with specific comps, so this set may be my strongest if I get comfortable.
I'll check the fresh guide.
19:02 i feel personally attacked.. jokes aside, very good video, i really love this augment mechanics but got confused what to pick.. this guide makes it clearer for me.!
Keep up gods works brother!
Maybe I didn't correctly understand the way you explained the augment probability table, but the way I read it was that each row is a set of augments that will occur in a certain % of games. So in 30% of games you'll see a silver -> silver -> gold augment set, in 10% of games you'll see a silver -> silver -> prismatic set, and so on. It also means your 3rd augment choice can never be a silver tier augment and if your 2nd augment choice is gold tier then your 3rd choice will always be gold tier. EDIT: I just saw another table with a set of gold -> gold -> prismatic, but I'm not positive which is most up-to-date.
Thanks for all your videos, they are always helpful
Says take if you need a boots instead of boost. Thanks for the awesome content! 49 seconds in.
Thank you!!! u are amazing and u are a hard worker
There's a specific use for Hyper Roll augment where you push levels as fast as possible and try to win streak. In that case I'd rate it higher than 2. At least it worked in my case
great underwatched priceless content
Interesting take on some of these. For example thieves gloves as more value early game than late game.
Hyperroll is actually not as bad in early game as it guarantees you to get at least 2$ passive income (you can either level up or scout champions so that your gold is lower than 10), also if used to level up, with level advantage you can probably get win streak from this,
Binary airdrop is good for scarp early game also as 1 completed item + 1 component can be transformed into 3 completed items
ye it's good. came to the same conclusiion after using it mroe
Great content as always. One I have to hard disagree on is hyperoll augment early. That augment is honestly a 6/5 early game. The reason is that you don’t use it to roll that much, you use it to just egregiously spend all your money without consequence. You can just farm experience and good units to win streak so far ahead of everyone that you get top 4. So far, I have not failed to top 4 if I get this early. I generally am a level or 2 higher than everyone else in the lobby for all of stage 2 and 3 and some of stage 4, mostly win streaking simply because I was leveling or buying better units without any consequence to my Econ.
Thanks for that!
I went deep into colossus, it was crazy. Sion and Gallio stomped everyone.
i love the set mechanic so far, each day sth crazy happens
Question, do the same augments stack. For example exile 1 and 2?
Yes
Havnt encountered the same one yet but I would think they so
@@BunnyMuffins Just played with 3x Chemtech Overload, can confirm this works
@@BunnyMuffins I faced one on mobile that had Chem Overload I and II.
Did they buff March of Progress? When I first played set 6 it was 4 total experience per round and I SUPER regretted getting that and not being able to level up. +2 exp per round is definitely not worth, but +4 could be. I remember saying specifically that it should be bonus and not total of 4 exp per round.
:3 Thanks!
-sponsored by Dango gang
Scrap combo with pandoras items rerolling for gloves op.
Is HIgh End Shopper bugged? I got it as first Augment but i didnt see any difference from regular shops. I mean i was getting plenty of full 1 and 2 cost shops at lv 5...
Not really that important but I have confirmed weak spot and last whisper do stack for nearly true damage. Good into bodyguards I guess?
Mind sending a clip for proof? I thought they didn’t allow armor pen/debuffs to stack
Level up has been changed. You now gain an additional 3 xp instead of 4.
Oh that’s why “rich gets richer” wasn’t working on my game, i was just dumb
I think the augment "Hyper Roll" in early game is not for rolling down but for leveling up really fast and still keep some of the econ. Underrated in the early game.
my team isnt fast enough, could really use some boots.
I always find my team needing little boots
Boots
Boots
The free armor and mr one is absolutely broken. You only slap items on your carry and main tank, everyone else becomes bruisers essentially.
oki :D
!!
can i somehow get the file ?
My team needs boots, but I cant find them.
Needs a boots
quick tip : dont take phony frontile with exlies
Update needed
Havent in 30 games once had the free reroll or 7 econ one when literally every game someone has one, this is so unfair
"When your team is weak and needs a boots" is this a league guide XD
Need a boots?
Wait i think my brain stopped functioning
need a boots
The augments aren't updated to their actual live version :/. Good guide otherwise
11:15 I guess you do 😂
I think you accidentally your description
What?....
Need a Boots?
if I may suggest, the video resulted really annoying to my eyes bacuase it's alll the time a white background screen! Sorry but i chose not to watch just because of that
first :)
boots
I open the video and get assaulted by a spreadsheet. :(