Super Mario World Localization Prototype FOUND! | Forest of Illusion

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  • Опубликовано: 23 дек 2022
  • Just before the year comes to an end, we managed to secure and preserve a prototype build of Super Mario World! Dated the 25th of October, 1990 - a whole ten months before the game would hit store shelves within North America, many differences to the final product can be noted.
    Production Credits -
    Script by: togemet2 & DillyDylan. Assistance from Calico and Marionova64.
    Research by: togemet2 & Calico.
    Edited by: Marionova64
    Narrated by: The Gaming Historian
    Additional thanks to Mr. SG for the amazing artwork used throughout the video!
  • ИгрыИгры

Комментарии • 201

  • @SwaggyG_2102
    @SwaggyG_2102 Год назад +140

    With every video game prototype that is found, my hope for the cartridge of Earthbound 64 being found increases day by day.

    • @someonecalledrichardthehuman
      @someonecalledrichardthehuman Год назад +10

      Oh yeah!

    • @Curlyheart
      @Curlyheart Год назад +9

      I hope for Twelve Tales Conker 64 to be found some day.

    • @zerobyte802
      @zerobyte802 Месяц назад +1

      @@Curlyheart Tim Stamper tweeted out his working copy just to flex on the Internet. He's probably live streaming Earthbound 64 on a private stream with the original founders of Activision and guys like that being the only ones invited.

    • @Curlyheart
      @Curlyheart Месяц назад +1

      @@zerobyte802 ain't that a kick in the head...

  • @Bro3256
    @Bro3256 Год назад +151

    born too late to explore earth
    born too early to explore the galaxy
    born just in time to see the localization prototype for Super Mario World get preserved

    • @Curlyheart
      @Curlyheart Год назад +1

      Never born too late to explore A galaxy far far, away!

  • @XolifreX
    @XolifreX Год назад +228

    What a fantastic find!!! I loved how The Gaming Historian narrated this too!! Cannot wait to see what more prototype builds and assets will get found in the future! :)

    • @adventureoflinkmk2
      @adventureoflinkmk2 Год назад +7

      Was wondering why this voice seemed familiar...

    • @sashakvasha1529
      @sashakvasha1529 Год назад +2

      Remember about Prototype of Trog in playmation on arcade (As for pre-released version)

    • @johnleone1996
      @johnleone1996 Год назад +4

      Thought I recognized the voice

    • @adventureoflinkmk2
      @adventureoflinkmk2 Год назад +2

      @@sashakvasha1529 ooooooh, I 'member..

  • @Larry
    @Larry Год назад +167

    Oh, 4:46 The buttons were changed back to Red, Blue, Green and Yellow for PAL regions. Only the US and Canada had the purple design :)

    • @deoxysandmew2162
      @deoxysandmew2162 Год назад +20

      Hello, YOU!

    • @SuperWegaGaming
      @SuperWegaGaming Год назад +1

      OH MY GURU

    • @Hijiri_MIRACHION
      @Hijiri_MIRACHION Год назад +20

      So many people forget that only North America received that particular design. Only the NES had a total change in all regions outside of Japan, and since North America had another alternate design for the SNES, they probably assume that PAL regions had it as well, when in reality PAL Super Nintendoes look like the Japanese one, just with a different frame rate and region.

    • @MarioPfhorG
      @MarioPfhorG Год назад +22

      I'm glad someone else pointed this out. It always annoys me when Americans just assume Genesis was the "international" name for the Sega, and the purple SNES was the "international" version, when only the Americas used them. Most of the planet isn't America. It really rubs me the wrong way.
      Also imagine having to wait less than a year for the SNES to come out after Japan instead of 2-4 years depending on country.

    • @Absolutely_Nobody
      @Absolutely_Nobody Год назад +1

      Wait, what're you doing here? How does this channel with only 5k subs have such illustrious names attached to it?

  • @GamerBoy694_20
    @GamerBoy694_20 Год назад +19

    a stray pixel on the sign of yoshi's house? actually unplayable.
    (pretty cool find!)

  • @AdrianDX
    @AdrianDX Год назад +14

    It’s like a secret Gaming Historian episode. Good job to all involved! ^^

  • @vegetafan9922
    @vegetafan9922 Год назад +37

    3:12 I think that "stray pixel" is supposed to a nail holding up the sign.

    • @renakunisaki
      @renakunisaki Год назад +9

      That explains why the final still seems to have a stray pixel.

    • @rowboat10
      @rowboat10 8 месяцев назад +1

      @@renakunisaki where is that pixel?

  • @JediStargazer
    @JediStargazer Год назад +139

    There's a minor graphical bug that can be seen on the bottom left of the screen @3:27 when you rescue princess Toadstool. Hopefully Nintendo can patch that out before release.

    • @ElijahRulz
      @ElijahRulz Год назад +15

      That’s actually in the final as well.

    • @Gold_Yoshi
      @Gold_Yoshi Год назад +7

      @@ElijahRulz whoosh

    • @tezcanaslan2877
      @tezcanaslan2877 Год назад +10

      @@Gold_Yoshiwe get it you use reddit

    • @kirbo4252
      @kirbo4252 Год назад +2

      @@tezcanaslan2877 he didn't even put the r/ though?

    • @Xhepyxopila
      @Xhepyxopila Год назад +6

      @@kirbo4252 "woooosh" is a Reddit term whether you use the r/ or not

  • @SonicTheDutchHedgehog
    @SonicTheDutchHedgehog Год назад +41

    This is actually amazing, THANK YOH ALL FOR HELPING FINDING THIS! Even though it's just an localization prototype it's really cool to get an prototype.

  • @ahskogen
    @ahskogen Год назад +6

    The European button-colours were red, yellow, blue and green. At least my Super Nintendo purchased in Norway had those colour buttons on its controls.

  • @garstank
    @garstank Год назад +4

    Stray pixel on the Yoshi sign is likely supposed to be a nail holding the sign up.

  • @LeftyPem
    @LeftyPem Год назад +2

    0:14 has a clip of another prototype. The giveaway is the title screen using the Super Mario Bros 4 logo, but this time without the 4. Nice!

  • @DobygamesGC
    @DobygamesGC Год назад +15

    Awesome!
    And it has a debug mode!

  • @RareSun
    @RareSun Год назад +4

    This is an awesome early Christmas gift

  • @RonaldoSilva-si6ls
    @RonaldoSilva-si6ls Год назад +10

    Great find. Will play it asap. Merry Christmas to all of you guys. Thanks for the video.

  • @2011supergamer
    @2011supergamer Год назад +2

    Almost completely overlooked this video because I thought the red border on the bottom was my watch time and it was one I already watched lmao

  • @snow_wood
    @snow_wood Год назад +9

    super fucking mario!

  • @MDMcNugget
    @MDMcNugget Год назад +2

    I bet the stray pixel on Yoshi’s sign was actually meant to be a nail

  • @theyakkomanguy7522
    @theyakkomanguy7522 Год назад +4

    This is an early Christmas miracle for Mario fans.

  • @blakfloyd
    @blakfloyd Год назад +2

    Excellent video. Thanks for making it!

  • @MoneyManHolmes
    @MoneyManHolmes Год назад +1

    Personally, I would have changed it to, “Also, your progress will be saved.”

  • @suluturnip
    @suluturnip Год назад +1

    Awesome. Thanks for making this video and all the work you guys do!

  • @vileslair
    @vileslair Год назад +1

    Love this video style, I hope you guys do more like this! Having The Gaming Historian narrate is 👌

  • @Lanausse
    @Lanausse Год назад +10

    Woah what!?

  • @Poyostar
    @Poyostar Год назад +1

    Man, what a find indeed! It's always great to see more and more pieces of video game history get preserved, and this is no exception. Great work to everyone involved in securing and preserving this prototype!

  • @GarfQC
    @GarfQC Год назад +3

    4:50 *for North American SNES controllers
    great job though!

  • @awesomechad7716
    @awesomechad7716 Год назад +5

    I can't believe it finally happened. Here's hoping that more Mario prototypes get discovered in the upcoming year 😇😇

  • @thiscat9712
    @thiscat9712 Год назад +4

    finally we got a prototype of super mario world

  • @betterthanbrooklyn5806
    @betterthanbrooklyn5806 Год назад +4

    this is huge

  • @NytroDesigns
    @NytroDesigns Год назад

    The Gaming Historian narrating fits SO well, cause the history is his style, and talking about prototypes just makes so much sense.

  • @MatthewHensley
    @MatthewHensley Год назад +2

    Great video, excellent storytelling!

  • @jaywoods8393
    @jaywoods8393 Год назад +1

    Awesome find and thanks for sharing this with us. :)

  • @MrCheeze
    @MrCheeze Год назад +12

    You can beat some of those unused TEST levels with glitches to get beyond 96 exits on the Japanese version of the game. On the US version, you can still do it, but the title screen displays "96🌟" for all exit counts above 96. I wonder if that was implemented yet at the time of this prototype?

    • @renakunisaki
      @renakunisaki Год назад +1

      What I'm wondering is 1) can you access these by hacking the final version to let you walk around freely, and 2) can you also walk to the unused switch palace next to Bowser's Castle?
      Actually, didn't the GBA version have a bug that let you access the test level through the Special World warp? I wonder if that can be used on these other warps?

  • @GeomancerHT
    @GeomancerHT Год назад

    That voice is recognizable everywhere, thanks for the video!

  • @MarioKartSuperCircuit
    @MarioKartSuperCircuit Год назад +1

    People will have fun speedrunning this prototype

  • @Innocuils
    @Innocuils Год назад +1

    Fantastic. I love finds like this!

  • @itsybitsycherry
    @itsybitsycherry Год назад +4

    Lovely find!

  • @abonne3154
    @abonne3154 Год назад +1

    Always cool seeing stuff like this come to light. The font used in the prototype's text was re-used in the final game for the message that appears after you defeat Bowser!

  • @maxhat8657
    @maxhat8657 Год назад

    Excellent music choices!

  • @vicjo_
    @vicjo_ Год назад

    Truly a fantastic video! I don't even want to know how long it took to look for all this information

  • @RetroStylz
    @RetroStylz Год назад

    Great video and awesome content!

  • @Geno2733
    @Geno2733 10 месяцев назад

    Found this in circulation.
    Now i know what they were using in the commercials that aired when i was a kid.

  • @Gameboy_1992
    @Gameboy_1992 Год назад +1

    Redhotsonic be like: 'But Dose it work, on real hardware?'

  • @mootbooxle
    @mootbooxle Год назад

    what a pleasant surprise to randomly click on this and hear the voice of Norm Caruso!

  • @declanhughes4107
    @declanhughes4107 Год назад

    Merry Christmas I guess, wasn't expecting this today

  • @pgj1997
    @pgj1997 Год назад

    Yo, this is cool! I love it when stuff like this surfaces!

  • @ViperousVT
    @ViperousVT Год назад +11

    Love the video. I was upset you forgot to add the detail that Yoshi could eat Dolphins in the Japanese version but that feature was removed in the US release.

    • @edgardeitz5746
      @edgardeitz5746 Год назад +2

      The dolphins were removed because you're supposed to use them as moving platforms. It is possible (in the Japanese version) to have Yoshi eat too many, making it impossible to continue, so they removed that feature.

    • @renakunisaki
      @renakunisaki Год назад +2

      That change isn't really relevant to this prototype? I guess they could have tested whether it was changed yet.

  • @KamyAnai03
    @KamyAnai03 Год назад +2

    Wow a perfect Christmas gift, a beta rom of SMW ❤ :D
    If only we can found a more early beta rom with the gigaleak content but im still really happy that this rom is found, im always curious about the SMW beta, this game is my all time favorite videogame :) .

  • @chimaeraarts
    @chimaeraarts Год назад

    Woah I didnt know about the L+R thing to return back to a cleared castle. Thanks for the info!

  • @FloridusMan
    @FloridusMan Год назад +3

    Boo Jackson should've been kept

  • @supersonicjc
    @supersonicjc Год назад +2

    still hoping that someday someone will release the story copy build that i seen back in the day at then Kmart for the holidays, i still remember that for some reason someone had game overed on the game and it was totally different then the normal retail version, you could see the game map and it was different too, real hard to explain but it was kinda like mario 3 but it wasnt... someday im sure

  • @ismaelisaiasramirez
    @ismaelisaiasramirez Год назад

    Cool video! I found this out because of StutteringCraigs reaction video.

  • @ElectroBlastLuigi
    @ElectroBlastLuigi Год назад

    What a great early Christmas present!

  • @Nightcaat
    @Nightcaat Год назад +1

    Crazy find!!

  • @MasterNama
    @MasterNama Год назад

    I'm excited to see this new discovery prototype

  • @brandonspain12345
    @brandonspain12345 Год назад +1

    A perfect time for Christmas.

  • @joyconboyz1409
    @joyconboyz1409 Год назад +3

    Hmm pretty cool.

  • @johnsimon8457
    @johnsimon8457 Год назад +1

    I know we’ll never get the story behind the rom … likely an unreturned reviewer’s prototype.
    ❤❤❤ the detail and comparison to gigaleak data

  • @WarioBarker
    @WarioBarker Год назад +7

    8:26 - ...so what does accessing the seventh unlockable Star Road (the post-Funky one in the Special Area) do? Bit odd that you'd try the first six to see what happens but not the seventh, especially given what that last Star Road normally does.

    • @codfish1002_smwc
      @codfish1002_smwc Год назад +3

      the post funky starwarp is just another test level.

  • @d.tang6966
    @d.tang6966 Год назад +1

    5:23
    nobody: ok
    english teachers:dies

  • @Jake76667
    @Jake76667 Год назад +2

    this makes me wonder if nintendo was originally going to release the super nintendo & it’s launch games globally on the same day but they delayed it until 1991.

    • @jackson5116
      @jackson5116 Год назад

      The only thing is that SMB 3 would have to have launched in 1989 instead of 1990 for the US to get that in time for a Super NES/SMW launch in 1990. That's a hell of a lot of Mario games quickly- SMB 2 in 1988, SMB 3 in 1989, SMB 4 (SMW) in 1990. The way they did it was fine, SMB 2 in 1988, SMB 3 in 1990, SMW in 1991.

  • @PedroManX
    @PedroManX Год назад

    Woah, amazing.

  • @spotanjo35
    @spotanjo35 Год назад

    Thank you!

  • @therealpixels
    @therealpixels Год назад +2

    i love you forest of illusion

  • @joewilliams-un8vu
    @joewilliams-un8vu Год назад +1

    This is history for gaming

  • @Sonictheoofhog4
    @Sonictheoofhog4 Год назад

    finally we even have a prototype of this
    This reminds me of that Sonic 1 prototype

  • @LucasFerreiraFalalukaz
    @LucasFerreiraFalalukaz Год назад

    Very good!

  • @superkoopa3695
    @superkoopa3695 Год назад +1

    Hell yeah!

  • @hanleyforhire
    @hanleyforhire Год назад +2

    Does anyone happen to know where the image of Mario and company cleaning the PCB board at the end comes from?

  • @emmettturner9452
    @emmettturner9452 Год назад

    I’d like to see the flying platform stage from World 5 (Forest of Illusion). “Forest Secret Area.” I recall an in-depth preview of the game from the early ‘90s showed that stage with the wrong background and I never forgot about it. I recall it was an unofficial guide book for several NES games that also included a Super Mario World preview. Because it was a guide and not a magazine it stayed on the shelf at my local K-Mart for years after the game was released.
    Well, I guess this explains why the manual says you can’t re-enter castle stages when you clearly can using L + R. That’s bugged me since 1993! Now I see the manual was just localized first. ;)

  • @genehen6495
    @genehen6495 Год назад

    very small correction, very very small:
    The international controllers were not changed to purple and lavender - that was just the NTSC ones. The international PAL consoles had the colourful buttons too.

  • @lemonadesnake
    @lemonadesnake Год назад +1

    5:21 this does make sense though

  • @Arcadenblog
    @Arcadenblog Год назад

    And to think I was just watching the Gaming Historian video on SMW yesterday. I did a bit of a double take on who's video this was when I clicked on it. lol

  • @AgathaVixen
    @AgathaVixen Год назад +1

    Seeing before great N triggers their Intellectual property jealousy

  • @Nintendo_Homebrew
    @Nintendo_Homebrew Год назад

    This is incredible, now imagine finding Mario 128

  • @NicolARark
    @NicolARark Год назад +1

    Epic 👍

  • @sierracomix
    @sierracomix Год назад

    Preservation! Something I wish we all favored.

  • @SoyLuciano
    @SoyLuciano Год назад

    Everyone: *dies of excitement*

  • @CatKingKeefie
    @CatKingKeefie Год назад

    *GASP* Do I hear Norman The Gaming Historian?

  • @Megamon0001
    @Megamon0001 Год назад +1

    Prototype ROM Mario really said /gamemode creative

  • @MrMegaManFan
    @MrMegaManFan Год назад

    I thought I was watching Norm the Gaming Historian's channel at first!!

  • @stgigamovement
    @stgigamovement Год назад +1

    Wow!

  • @adventureoflinkmk2
    @adventureoflinkmk2 Год назад

    7:35 -- yeah I've known about that for yeeeeeears

  • @LDTV22OfficialChannel
    @LDTV22OfficialChannel Год назад

    I was searching for Hit Entertainment prototypes and somehow I found this

  • @aaronmolyneux505
    @aaronmolyneux505 10 месяцев назад

    The purple buttons were used exclusively in NTSC regions

  • @JoeContext
    @JoeContext Год назад +1

    Actually, I think the stray pixel on the Yoshi sign might be a nail?

  • @thedicer033
    @thedicer033 Год назад

    5:10 Having 'also' at the end of the sentence like that isn't incorrect grammar. People can and do write/talk like that, and it is correct. It's just just more old-fashioned.

  • @dblibruary
    @dblibruary Год назад

    I always remembered in the final US build if you managed to get to the 1st star world via the Boo Boss battle and cleared the 1st star world stage staying to the far left and spinning with a mushroom or more to get to the key and opening the door then making small blue Yoshi eat the star and clearing that stage with the key at the end then keeping the Blue Yoshi and going back to the main game and not revisiting the star world until you cleared the Valley of Bowser the game would remove the key in the box in the Latiku cloud floating part making the whole 96 stages impossible to clear... I wonder if the prototype left this in as it seems to have altered this stage near the end of the game?

  • @DouglasFish
    @DouglasFish Год назад

    It's a weird treat to hear your voice here; but on such a low-sub count channel

  • @SauloBenigno
    @SauloBenigno Год назад

    I know this voice! Amazing!!!

  • @supermarioplushboi85
    @supermarioplushboi85 Год назад +1

    What is the difference between the US/JP and Prototype sprite of Princess Peach?

  • @mathprodigy
    @mathprodigy Год назад

    Dang after all those powerful codes I thought you were going to say "and then press L R and Start to instantly save Princess Peach and acquire infinite lives and coins and fill every colored block and engage post-Star-World graphics like the construction worker koopas " and stuff. But yea that's a cool cart though, neat find

  • @y0gafire
    @y0gafire Год назад

    i hope the beta with the beta yoshi sprite that looks more like a dino gets leaked someday. also one with the smb3 racoon tail instead of cape...

  • @tobyisawesome
    @tobyisawesome Год назад

    8:59 Where can I see the full cutscene?

  • @RougeOrange
    @RougeOrange Год назад

    How did I not know about this? :O

    • @renakunisaki
      @renakunisaki Год назад

      Well it did only happen a day or two ago.

  • @StreetsofATL_19
    @StreetsofATL_19 Год назад

    Nintendo (of America) is wrong for not adding the Super Mario Bros. 4 subtitle to the official title and promotion! Matter of fact, if they just released the Super Famicom, christened it 2:52 the SNES (like Europe) and not change the design or color of the cartridges and controllers, they could have released the system by May or June around the same time as Sonic the Hedgehog’s release but instead, ended up in a dog fight with Sega for the 6 years.

  • @Furrazii
    @Furrazii Год назад

    Where can we get the build? Also hope Christmas was good! It's the 26th now

  • @theblarneystone1023
    @theblarneystone1023 Год назад +1

    Yo Gaming Historian.

  • @KindaKrispy
    @KindaKrispy Год назад

    03:17 the mailbox is a prototype for the Tesla car logo

  • @Juanhernandez-zx7kt
    @Juanhernandez-zx7kt Год назад

    Hopefully we can find the prototype with the mushroom island and that looked more like SMB3.