You have a copy of F-19 Stealth Air Combat, the alternative guide under the Silicon Valley publishing label? It was written by Pete Bonanni, a real USAF pilot who emphasizes how several of the available air-to-ground weapons are fantastical (he uses the term "notional") for the stealth fighter albeit based on real designs. The real F-117 specializes in precision guided bombs and comes stock with a laser designator married to the Paveway system, but such guidance packages could conceivably end up in short supply during wartime. Missiles require target designation systems the F-117 does not have, but could theoretically be used in collaboration with other forces (air or ground) marking those designations. The more conventional the weapon, the greater the challenge [and fun] in successfully delivering it on target in this sim.
I didn't know it existed but found a copy and I think it'll definitely be something to read. The problem with F-19 is it's speed sensitivity and the effect on weapon accuracy, which meant the paveways were always missing so it was easier with slicks or sticking with Mavericks. If you want a 'manual' sim I'd recommend A-10 Attack!, it is very very manual and a lot of fun!
Well it runs in 640x480 SVGA as opposed to the 320x200 VGA DOS version. It's plays rather similarly, well it does with my plugin, as flying with the mouse is a grim experience. But it's an absolute pain to get running under emulation and you have to use the rather involved process of setting up a Mac in MAME. DOSBox is a lot easier. SheepShaver would have simplified things and it runs more smoothly in SheepShaver were it not for the freezing and crashing. It was released a couple of years after the DOS version so it could be considered the final definitive version.
You have a copy of F-19 Stealth Air Combat, the alternative guide under the Silicon Valley publishing label? It was written by Pete Bonanni, a real USAF pilot who emphasizes how several of the available air-to-ground weapons are fantastical (he uses the term "notional") for the stealth fighter albeit based on real designs. The real F-117 specializes in precision guided bombs and comes stock with a laser designator married to the Paveway system, but such guidance packages could conceivably end up in short supply during wartime. Missiles require target designation systems the F-117 does not have, but could theoretically be used in collaboration with other forces (air or ground) marking those designations. The more conventional the weapon, the greater the challenge [and fun] in successfully delivering it on target in this sim.
I didn't know it existed but found a copy and I think it'll definitely be something to read. The problem with F-19 is it's speed sensitivity and the effect on weapon accuracy, which meant the paveways were always missing so it was easier with slicks or sticking with Mavericks.
If you want a 'manual' sim I'd recommend A-10 Attack!, it is very very manual and a lot of fun!
It's not so much the weapon but the digital audio speech occurring after the primary or secondary is hit, which seems to cause the freeze. ☹
oh MAME oh MAME oh MAME MAME blue ... Can I ever forgot the SAM Radar in Tripoli. 🙂Please, keep up your research . Season greetings !
lol, the Tripoli SAM site, I know it well :)
What are the differences with other version of f-117
Well it runs in 640x480 SVGA as opposed to the 320x200 VGA DOS version. It's plays rather similarly, well it does with my plugin, as flying with the mouse is a grim experience. But it's an absolute pain to get running under emulation and you have to use the rather involved process of setting up a Mac in MAME. DOSBox is a lot easier. SheepShaver would have simplified things and it runs more smoothly in SheepShaver were it not for the freezing and crashing. It was released a couple of years after the DOS version so it could be considered the final definitive version.
Can you make a guide:)