Organism Tychus, too strong. Threat to swarm. Must sneak into Blizzard offices; manipulate, nerf. Sneaking in... Will need team. Must assemble "Abathurs Eleven".
This case is not about that. If you don't destroy every unit and building it'll hover indefinitely or until destroyed. it's a popular way to make sure you do the bonus, cus if you exploit it you only need to guide it to two places to get the full bonus exp.
Great job; don't actually have a lot of high-level tips for Tychus, but I do have a few basic tips: - Attacking the expansion Shard to the bottom middle is what most players go for. I would recommend doing so unless you are speedrunning, because securing your expansion ASAP is always a great idea. - I recommend getting the Medivac platforms before the Engineering Bays since mobility and healing are amazing for Tychus. In fact, I only recommend a single Engineering Bay. - You left a Turret standing in the first bonus objective point. That's why the bonus isn't activating. - I recommend fully saturating on minerals first before getting your gas. Tychus' main bottleneck is minerals. - I also recommend Nux over Nikara because his storm is amazing to combo with Tychus' grenade.
I choose Nux as my second outlaw and then Rattlesnake. Have to disagree on the single engineering bay and I usually try to get gas quite fast, because while minerals are the problem, gas can still hold me on upgrading these sweet 5/5, but that just my playstyle.
double engineering bay is so helpful becos the time spend on increasing stats decreases by half. Delay gas is a good thing as mineral lock is a thing. Also having platform after engineering bay is what I do. If u have good micro. Tychus won't die that easily and can clear quite a few places by himself but its heavy micro
My top 5 is now Tychus, Nux (Aoe), Rattlesnake (Healing + 20% speed), Vega (Remove elite units and confuse enemy), and the Reaper (disable hybrid and big units).
@lowko regarding the bonus objective: it doesn't work if there are still enemy units in the area and you forgot to kill the one missile turret that was up there in the corner. That's why the bonus was "bugged" ,you can actually use this to choose when you want to do the bonus by leaving this one turret alive and destroying it once you are ready. Cheers:)
Lowko, you said about last week not being good for Tychus, but the struggles are nice to see as well, you could publish that video and we would like it, but thanks for the coop once more!
@lowkoTV So the bug/"feature" with the bonus is exploitable. The entire area has to be cleared in order for it to start the animation of it loading units. What you can do is leave a single defensive structure alive in the first part, then as moving through the main objectives, clear the locations for the bonus as well. Right at the end you clear that remaining defensive structure and it will usually just jump straight to the last stop and complete itself there. Making the bonus on that map far easier to deal with
The reason the bonus objective wasn't moving is because you have to destroy ALL enemy units within that area. If you don't than the warp ship doesn't move and will just stay there
Personally, I pick Nux in every game because his ability synergizes pretty well with tychus' grenade and can deal with most ground and air herds super fast. Nikara is extremely good on defensive and escort missions because of her overpowered healing when upgraded while Rattlesnake Is pretty good at offencive/rush missions due to his high damage against armored units and most importantly, buildings. The rest are very situational i.e. Sirius for heavy air comps, or Crooked Sam for objective based buildings/unis.
@@SwordWieldingDuck Not really. Each unit costs 1000 mins and 200 gas. Each upgrade costs 500 mins and 150 gas for the units and the ultimate gear costs 1200 mins and 400 gas. And I don't know what upgrading in time has to do with it since most upgrades are instant
Dumb. Gotta start 1/1 asap, then either a second outlaw or the tri-outlaw ups. I do 14 gas and 17 gas. Then leave my expo gasses with 1 worker each until im starting 3/3 or launching 3rd outlaw. Not to mention you need 600 gas realtivly early for the medivac platforms Edit: 14 gas, rally to gyser until it's saturated, then go rally back to mins until it's at 17, start 2nd gas @18th worker, rally to saturate then back to minerals.
When you said "Rattlesnake solves most of your anti-air problems," I chuckled. (He's the only outlaw that you had gotten at that point that CAN'T hit air.)
The evac ship for the bonus objectives doesn't complete as long as even a single enemy structure remains in it's area, even if it isn't in range of the ship itself. There's a few random turrets far from where the ship stops for the first objective that prevents it from completing so you have to search pretty thoroughly.
As tychus I always go reaper first since his grenades mostly one shots objectives (at least in the early to late midgame). I also go Nikara afterwards for simply early healer and then Nax because of his storm, followed up by Rattlesnake just because he's a wonderful addition to the rest of it. That's my all-round one hit squad.
good to know the co-op team my friend & I have been using isn't as fragile as I thought (we're still on Hard for regular missions, I'm also the only 1 with Mastery points & only around 30)
Sirius is the best starter bar none. At first I always opened Nux for both damage and fast detection (for those invisible mutations/waves) where Rat lacks in detection makes up for in healing and damage but can only take on ground. This is where Sirius excels. His turrets have built in detection, can draw enemy fire and attack both air and ground. He covers almost all except healing. Great all around choice. Also good to train your muscle memory early. I still press W for storm instinctively. Edit: Also the bonus is glitched due to the mutation. Sad.
Hi Lowko, you could've done last week's brutation with Tychus as long as you were teamed up with any other hero that produces a lot of units. It was one of the easiest brutation anyways given one hero could make sacrificial units.
+LowkoTV Hey I was watching the TvZ championship and I noticed they would periodically show a graph of which player has had the income advantage throughout the game. Is this something you are capable of doing? I was just curious because I find it extremely interesting. No ones commentary comes even close to being as compelling as yours though, it just seems in my option like it would be a cool addition to what you do.
During a replay he could see that data... but it isn't relevant in co-op. The computer does not have income, they spawn in a set number of units at particular times to attack particular locations. The players' incomes are not relevant in a comparison either, as the players are allied forces.
In general, observers can access real-time information about a competitive match of SC2 without interrupting the players during a game. All competitive matches are observed by a full lobby of judges and casters in case someone drops. An observer can observe replays as well and still has all of that information available. Most RUclips videos of casted games are replays watched as an observer.
Good to know. So hopefully he likes my input and its something other would like to see as well! Ive always liked viewing statistics and relating that to what Im watching, and Im sure a ton of other people are the same way.
Prioritise your minerals over gas, since that's what'll bottleneck your mercs and upgrades, and don't underestimate the powerups of your gear. Tychus' armor shredding is _insanely_ strong. Also, note that your Outlaws are all immune to the death shards. :)
If you don't kill all the units and structures the evacuation ship won't transform -- you left a missile turret at the bottom of the area. Low'blindness doesn't mean the objective is bugged out.
I pretty much settled on the same 5 outlaws. Tychus (duh), Rattlesnake, vega/nux (depending on what amon is using) Sirus next so his turrets are on my rapid fire key and vega/nux depending on who I picked earlier. I haven't ever used cannon ball, Nakita isn't really needed, the reapers special sucks, his timed bomb almost never had time to go off and blaze is an utter disappointment.
I go tycus (cuz have to) rattlesnake, nux, sirrus. And the last I choose is based on the enemy I face. Blaze for aoe and Zerg grounds Cannon Ball for ground hard hit mass enemy's like siege tank comp the reaper for high health objectives like trains or this maps towers. Ghost for comps with stronger units like carrier or battle cruisers. Cuz they become mine lol
Dude... You have Rattlesnake, 3 medivac platform and Nova`s drones and you pick Nikara... Most useless unit. You need Rattlesnake for aoe heal and dps boost, Sam for easy destroying fat units and structures, Nux for detecting and aoe (with Tychus pulling granade it`s ultimative combo) and +1 for situative missions like Balze for infested mission, but not Nikara (most useless unit). I cannot find situation when Nikara is a good pick. P.S: you still great player with brains and arms.
by far most of the time best opener is MEDIC others are NOT. I also go both gases at 01.30-01.40 at game play and i also dont upgrade the nuke because THOR is almost useless thus mastery at MEDIVEC 30/30.
Organism Tychus, too strong. Threat to swarm. Must sneak into Blizzard offices; manipulate, nerf.
Sneaking in... Will need team. Must assemble "Abathurs Eleven".
Not sure why I can only read this with Abathur's tone xD
Why don't just feed Dehaka with Blizzard's Company Headquarters?
Will require many variables. Must spin new strain of ultralisk
Tychus nerf not ideal. Opens future case for the swarm nerf.
Alternative choice. Buff the swarm. Stronger swarm. Better outcome
Psychopathic Roach Dehaka would need to eat everyone there, he can't eat buildings. No essence.
A missile turret was still alive at the bonus. You have to completely clear it
yap you can see it at 8:09 near lava spout
Good ol' lowblind
But DroneRush didn't see it as well, so does that mean Lowkoblindness is contagious!?
This case is not about that. If you don't destroy every unit and building it'll hover indefinitely or until destroyed. it's a popular way to make sure you do the bonus, cus if you exploit it you only need to guide it to two places to get the full bonus exp.
It is about that.
Great job; don't actually have a lot of high-level tips for Tychus, but I do have a few basic tips:
- Attacking the expansion Shard to the bottom middle is what most players go for. I would recommend doing so unless you are speedrunning, because securing your expansion ASAP is always a great idea.
- I recommend getting the Medivac platforms before the Engineering Bays since mobility and healing are amazing for Tychus. In fact, I only recommend a single Engineering Bay.
- You left a Turret standing in the first bonus objective point. That's why the bonus isn't activating.
- I recommend fully saturating on minerals first before getting your gas. Tychus' main bottleneck is minerals.
- I also recommend Nux over Nikara because his storm is amazing to combo with Tychus' grenade.
I choose Nux as my second outlaw and then Rattlesnake. Have to disagree on the single engineering bay and I usually try to get gas quite fast, because while minerals are the problem, gas can still hold me on upgrading these sweet 5/5, but that just my playstyle.
double engineering bay is so helpful becos the time spend on increasing stats decreases by half. Delay gas is a good thing as mineral lock is a thing. Also having platform after engineering bay is what I do. If u have good micro. Tychus won't die that easily and can clear quite a few places by himself but its heavy micro
My top 5 is now Tychus, Nux (Aoe), Rattlesnake (Healing + 20% speed), Vega (Remove elite units and confuse enemy), and the Reaper (disable hybrid and big units).
Na engi bay first, getting up to 5/5 takes fucking forever. I start 1/1 before I get a second outlaw in most cases.
@GreatAuruonTribe yeah Nakita isnt needed. Rattlesnake is the superior option imo.
Gotta love the man Taigus
@lowko regarding the bonus objective: it doesn't work if there are still enemy units in the area and you forgot to kill the one missile turret that was up there in the corner. That's why the bonus was "bugged" ,you can actually use this to choose when you want to do the bonus by leaving this one turret alive and destroying it once you are ready. Cheers:)
Omegalord
Lowko, you said about last week not being good for Tychus, but the struggles are nice to see as well, you could publish that video and we would like it, but thanks for the coop once more!
Classic lowko blindness the obj wasn't broken
@lowkoTV So the bug/"feature" with the bonus is exploitable. The entire area has to be cleared in order for it to start the animation of it loading units. What you can do is leave a single defensive structure alive in the first part, then as moving through the main objectives, clear the locations for the bonus as well. Right at the end you clear that remaining defensive structure and it will usually just jump straight to the last stop and complete itself there. Making the bonus on that map far easier to deal with
Now brb can mean a nuclear explosion or be right back. Perfect.
The MAN, the MYTH, the LEGEND: Scott Ster...
EMPEROR LOWKO !!!
The man, the myth, the legend... None other than.... TYGGUS!
The reason the bonus objective wasn't moving is because you have to destroy ALL enemy units within that area. If you don't than the warp ship doesn't move and will just stay there
"Hell it's about time." - Tychus
Personally, I pick Nux in every game because his ability synergizes pretty well with tychus' grenade and can deal with most ground and air herds super fast. Nikara is extremely good on defensive and escort missions because of her overpowered healing when upgraded while Rattlesnake Is pretty good at offencive/rush missions due to his high damage against armored units and most importantly, buildings. The rest are very situational i.e. Sirius for heavy air comps, or Crooked Sam for objective based buildings/unis.
Yeah I use nux but he's my 3rd or last outlaw.
I go Rattlesnake for defence, bc his healing can't move, Nikara can. So those are revesed compared to what you said.
"...team up with DroneRush..."
From that moment, I knew this is another Winter x Lowko vid.
With Tychus I recommend you actually prioritize minerals more over gas, get only one gas geysir before getting most of your minerals
I would agree with this. He needs many more minerals compared to gas for each of his units and upgrades, even more that most commanders
Apperently you haven't reached 15 with him yet. Or you are not upgrading in time.
@@SwordWieldingDuck Not really. Each unit costs 1000 mins and 200 gas. Each upgrade costs 500 mins and 150 gas for the units and the ultimate gear costs 1200 mins and 400 gas. And I don't know what upgrading in time has to do with it since most upgrades are instant
Dumb. Gotta start 1/1 asap, then either a second outlaw or the tri-outlaw ups. I do 14 gas and 17 gas. Then leave my expo gasses with 1 worker each until im starting 3/3 or launching 3rd outlaw. Not to mention you need 600 gas realtivly early for the medivac platforms
Edit: 14 gas, rally to gyser until it's saturated, then go rally back to mins until it's at 17, start 2nd gas @18th worker, rally to saturate then back to minerals.
@@condude1165 your first outlaw after tychus is half price, but I prioritize gasses at my main, and chill out on the expo tilll the midgame
Oh damn, a mutation mission.. and that while I still have about.. what, 10 to 15 Frostpunk videos in my backlog? Lowko you spoil us.
When you said "Rattlesnake solves most of your anti-air problems," I chuckled. (He's the only outlaw that you had gotten at that point that CAN'T hit air.)
Jonathan H
I think lowko Means that because he buffs the attack Speed so much :)
didn't he say sirius?
The evac ship for the bonus objectives doesn't complete as long as even a single enemy structure remains in it's area, even if it isn't in range of the ship itself. There's a few random turrets far from where the ship stops for the first objective that prevents it from completing so you have to search pretty thoroughly.
i like rattlesnake for heals, serious for dps, vagas for control (and forces flyers down for rattlesnake to shoot). fourth slot is mission dependent
As tychus I always go reaper first since his grenades mostly one shots objectives (at least in the early to late midgame). I also go Nikara afterwards for simply early healer and then Nax because of his storm, followed up by Rattlesnake just because he's a wonderful addition to the rest of it. That's my all-round one hit squad.
- start a 5min viddo
- see next video is lowko’s with 8 views
- start lowko’s video with 1.2k views
Nice
Did Lowko play the previous weeks mutation with the stinkin kill bots? I wanted to punch something.
15:56 Rattlesnake xDD
I want the tychus background you had in the beginning as moving wallpaper :o
good to know the co-op team my friend & I have been using isn't as fragile as I thought (we're still on Hard for regular missions, I'm also the only 1 with Mastery points & only around 30)
Lowko you’re brutal
Sirius is the best starter bar none. At first I always opened Nux for both damage and fast detection (for those invisible mutations/waves) where Rat lacks in detection makes up for in healing and damage but can only take on ground.
This is where Sirius excels. His turrets have built in detection, can draw enemy fire and attack both air and ground. He covers almost all except healing. Great all around choice. Also good to train your muscle memory early. I still press W for storm instinctively.
Edit: Also the bonus is glitched due to the mutation. Sad.
Hi Lowko, you could've done last week's brutation with Tychus as long as you were teamed up with any other hero that produces a lot of units. It was one of the easiest brutation anyways given one hero could make sacrificial units.
Bonus bugged cos of 1 missile turret lowBlind
Waited for that
that one amon missile turret on the bonus... rip
Does Lowko ever look at objective status?
I got many bad people queueing for this but then I got a tychus when I played Stukov. He took care of most of it while I focused on killbots.
what
Wow. Dr. Disrespect seems to be an awful good outlaw! :)
+LowkoTV Hey I was watching the TvZ championship and I noticed they would periodically show a graph of which player has had the income advantage throughout the game. Is this something you are capable of doing? I was just curious because I find it extremely interesting. No ones commentary comes even close to being as compelling as yours though, it just seems in my option like it would be a cool addition to what you do.
During a replay he could see that data... but it isn't relevant in co-op. The computer does not have income, they spawn in a set number of units at particular times to attack particular locations. The players' incomes are not relevant in a comparison either, as the players are allied forces.
Not talking about this video. Im speaking in general with a question I had and this is his latest video is all.
In general, observers can access real-time information about a competitive match of SC2 without interrupting the players during a game. All competitive matches are observed by a full lobby of judges and casters in case someone drops.
An observer can observe replays as well and still has all of that information available. Most RUclips videos of casted games are replays watched as an observer.
Good to know. So hopefully he likes my input and its something other would like to see as well! Ive always liked viewing statistics and relating that to what Im watching, and Im sure a ton of other people are the same way.
Anyone else think Rattlesnake is a bit too overpowered? He can heal, tank, and deal damage.
Prioritise your minerals over gas, since that's what'll bottleneck your mercs and upgrades, and don't underestimate the powerups of your gear.
Tychus' armor shredding is _insanely_ strong.
Also, note that your Outlaws are all immune to the death shards. :)
I usually go Tychus, Rattlesnake, Sykes, Nux and Crooked Sam. Substitute Crooked Sam for Blaze on Dead of Night.
Can we talk about Tychus' face on the thumbnail?
You missed a turret at the bonus, that's why it isn't deploying
When you realize DroneRush is one of Winter’s alts
Yes! At least New coop on monday 😋
Hi Lowko! How are you doing?
Please cast the first game from maru x solar at katowice. Really creative one!!
there was a missle turret remaining you had to kill that for the bonus
That SC I music... mmmh :)
I like to put all of tychus's buildings on 1 hotkey.
If you don't kill all the units and structures the evacuation ship won't transform --
you left a missile turret at the bottom of the area.
Low'blindness doesn't mean the objective is bugged out.
cleared this with raynor and tychus, you can spam BC and stack them in one small blob
I pretty much settled on the same 5 outlaws. Tychus (duh), Rattlesnake, vega/nux (depending on what amon is using) Sirus next so his turrets are on my rapid fire key and vega/nux depending on who I picked earlier.
I haven't ever used cannon ball, Nakita isn't really needed, the reapers special sucks, his timed bomb almost never had time to go off and blaze is an utter disappointment.
yeah its too op, b the way i hope some day we could play a co-op mission lowko :D
Lowko - where are you from ? :)
you had a building that you did not kill that's why the bonus did not get the 1st one
can someone explain me what is tri outlaw research please
Oh yeah both my boiz
use Kerrigan sometime, please :)
We need a zerg commander similar to fenix/tychus, I'm excited for what blizzard is gonna do
Why the grave writing is on the select all army hotkey, is it kind of a joke?
evacuation ship could not leave due bad weather!
I made it with Tychus too, OP shit
how come the vid is 19 min when the game end w 22 min????
Government conmections
Correction:malwarfare is the hardest mission
I had a partner leave my base for dead and tax me hard. So yeah, I can see why you find it difficult to trust others at times.
I actually just go Vega Nikara Sirius Rattlesnake every single game.
It literally says escort evac ship -- percent
If tychus is beating amon then maybe there is hope for a donny vermillion commander
he's a mission advisor already, they won't do that.
Nicholas Factor enter stetmann...
I using tychus odin if he die :) because this instant return him on battlefield :)
i knoooooow
Tychus Zagara or Tychus Artanis on this map good
Tygus
I go tycus (cuz have to) rattlesnake, nux, sirrus. And the last I choose is based on the enemy I face.
Blaze for aoe and Zerg grounds
Cannon Ball for ground hard hit mass enemy's like siege tank comp
the reaper for high health objectives like trains or this maps towers.
Ghost for comps with stronger units like carrier or battle cruisers. Cuz they become mine lol
Do Rattlesnake's revitalizers stack? You seem to be stacking them so was curious....
no
Taigus
I dont really like rattlesnake i see him as a tank who doesnt tank half the time because of his range
About the bonus as usual your blind spot there is 1 turret not have been destroy
Dude... You have Rattlesnake, 3 medivac platform and Nova`s drones and you pick Nikara... Most useless unit. You need Rattlesnake for aoe heal and dps boost, Sam for easy destroying fat units and structures, Nux for detecting and aoe (with Tychus pulling granade it`s ultimative combo) and +1 for situative missions like Balze for infested mission, but not Nikara (most useless unit). I cannot find situation when Nikara is a good pick.
P.S: you still great player with brains and arms.
More Ragnarok and roll!!
bot love... ❤🤖❤
It's said sy-th not site of amon
It's said sy-th not site
Dam it lowko! To hell with campaign and frost punk! Give us what we want! User submitted replays! All of them everyday! Nothing else!
Lowko you can't use the term "fat" you can only use the term "Thicc"
missile turret > pro starcraft player
Press Ctrl+F to fix the evacuation ship... or try russian cosmonaut technique...
Tychus, Nux, Rattlesnake, Nikara, and...umm...the ghost...I can't remember her name, sorry! That's my personal army pick almost all the time.
Vega
no offense but i fucking cant see tychus anymore
and i didnt even play him once
the bonus didnt work because u didnt kill a turret in the area , look the video there is a missile turret standing .LOL
3 hour late squad!
Lowko, all love, but sometimes I feel like your teeth are from a Rob Liefeld comic.
images-na.ssl-images-amazon.com/images/I/81o8lJJdK1S.jpg
Lowko, stop fatshaming robots D:
I'm the 3.
First 12 min... YOU play this games for fucking years and dont know how the bonus is working... gg *head meet tabeltop*
by far most of the time best opener is MEDIC others are NOT. I also go both gases at 01.30-01.40 at game play and i also dont upgrade the nuke because THOR is almost useless thus mastery at MEDIVEC 30/30.
Question? Am i the only person who uses Lt. Nikara?
Why do people insist on asking for face cams, love to watch this but I don’t want to see your face