BEST TUTORIAL! This was so quick and to the point (almost to quick, I had to pause a few times) but it was so detail filled without ANY wasted time. I learned more in this than a whole donut series.
@@passion_of_businessgo to edit>preferences then addons then search archi pack then click on the check box and on the left side of that check box is a little arrow when you click on the arrow it will show Render presets thumbs click on that option and wait till blender render your archi pack
Hello Bro 3D, How can I combine all the parts of the house to move it around? When I try it the reflection in the windows get distorted? I tried it in wire frame, solid and thought I shut off render mode but it still does not work.
I was curious why at the first, when you change the z dimension to 15, ithe cube extends upward from the 3d cursor, wheras mine extends equally in both directions so that the cursor is in the center. I struggle with my objects ending up scattered throughout the 3d space, so I'm trying to figure where I'm going wrong. Thanks for these lessons!
New to blender, but it's possible you have not yet set the transformation of the object? If you do (i think) control+A, then selection the location transform, it will tell the object that its current transform location is its new "0" location
@@gamestart31 i got it, for example you have a cube , to put the texture on it , select the cube , open shader editor, then in the right panel create the default material as normally, then in the shader editor check "use notes" , then it will create the default nodes, then just click on PRINCIPLED BSDF node and press and hold "CONTROL + SHIFT + "T" key and blender will open a File Browser Dialog, and then just search in your texture folder or location and selects the jpg or texture files and click import and blender will create the texture nodes automatically.
you have to buy one for your version or if you want it for free then use the 3.0 version and there is a free archipack for blender v3.0 on the internet
BEST TUTORIAL! This was so quick and to the point (almost to quick, I had to pause a few times) but it was so detail filled without ANY wasted time. I learned more in this than a whole donut series.
Whoa seriously 😃
God bless you! He loves you!🙌🏻🙏🏻
One of the best tutorials I have ever seen
Love from Bangladesh
Learnt different workflow to adjust UV via Coordinator Texture... ❤👌Thanks a lot
please how do you get the archimesh on blender 4.2?
would be nice to have a key logger so that we can see what buttons you press
what the..... the best tutorial thanks so much
Thanks! This is what I was searching for!
Hello~ I found that you did not use numerical values in the modeling process. Will such works not have proportional distortion?
I can’t find Archipack 😔
Same problem bro 😢
@@passion_of_businessbro you got the archipack or not?
@@passion_of_businessgo to edit>preferences then addons then search archi pack then click on the check box and on the left side of that check box is a little arrow when you click on the arrow it will show
Render presets thumbs click on that option and wait till blender render your archi pack
Same
Bhai ab kya kare
Thank you, this is very helpful.
i don't have archipack sir what to do ?? And also i have a lots of doubts . How do i ask you ?
Thank you so much, I'm new to blender and this taught me so much!
Amazing Tutorial, many thanks, Bro!! Much Love, my Friend 💪🏾💪🏾
Very good. Great job bro god bless you
Great to the point nice work Mate
what is your pc configuration..? its work smoothly
Which blender version he is using?
okay, and how to save all that wrap textures for this model?
Thanks brother , it helped a lot to learn ...👍
thanks for this video
i dont have a archipack sir.. what should i do?
me too
YOU DID MORE VIDEOS BRO WE ARE WAITING
Great Video
How did you use material please update
Why is the glass texture missing when the object is imported into unity? 🙏 Can you help me bro? 🙏☺️
Can’t you use HDRI for the environment?
Subtitles - would be GREEEEAAT.
not using subdiv??
Bro new subscriber
Hello Bro 3D, I got stuck because I do not have the material. How do I export the textures to blender?
Hello Bro 3D, How can I combine all the parts of the house to move it around? When I try it the reflection in the windows get distorted?
I tried it in wire frame, solid and thought I shut off render mode but it still does not work.
just select every object and press ctrl J to join them all
Just get the bool tool addon and then select everything press ctrl+shift+b and then press union
How can I do it without archipack?
The Material Generation window does not show the downloaded material, what should I do?
How to download the material from the quixel?
I was curious why at the first, when you change the z dimension to 15, ithe cube extends upward from the 3d cursor, wheras mine extends equally in both directions so that the cursor is in the center. I struggle with my objects ending up scattered throughout the 3d space, so I'm trying to figure where I'm going wrong. Thanks for these lessons!
New to blender, but it's possible you have not yet set the transformation of the object? If you do (i think) control+A, then selection the location transform, it will tell the object that its current transform location is its new "0" location
Thanks...that's a big help!@@JPLafreniere1
*[ very easy ]* famous last words……..
broo arch pack is not showing in my blender ??
Please, my brother did not appear to me the archipac what do i do??
Bhai archipack kahan se lena hai
Where do we get archipack plz tell me brother
It's in the addons. Achieved by Edit>Preferences.
you deserve views
You did not show how to get the other nodes to add to a separate location and to bring out the bumps
bro i have downloaded the textures but it is not showing
why u don't show how to import those textures ?
U still wanna know ? Or did u get the answer
@@gamestart31 i got it, for example you have a cube , to put the texture on it , select the cube , open shader editor, then in the right panel create the default material as normally, then in the shader editor check "use notes" , then it will create the default nodes, then just click on PRINCIPLED BSDF node and press and hold "CONTROL + SHIFT + "T" key and blender will open a File Browser Dialog, and then just search in your texture folder or location and selects the jpg or texture files and click import and blender will create the texture nodes automatically.
@@weaponcode353 yup bro , I figured it out
So I asked u if u wanted to still know or not
I want you in my team !
Plz suggest me a laptop for blender
Lenovo ideapad gaming laptop
@@rishikasharma8735 thanks
No archipack
you have to buy one for your version or if you want it for free then use the 3.0 version and there is a free archipack for blender v3.0 on the internet
i cannt add texture
I cannot find archipack
woh hold up. first you need to delete the cube....
yar itni jaldi kiya hai bro
I had error problem in exporting huhu.
Did it really take 13 minutes
I guess I took me 3 hours to make and some time for research
how to render ?
Just press f12 man
i dont know render settings.. how can i lightup atmosphere.. how can i render ?
@@Iamshubhg select light and press G then move anywhere. And focus right windows there have all light setting
dont know how to goo to the dimensions
Bhai yar hindi mein bola😢😢
bhai urdu ma banao
Is this english you are speaking? Unable to understand your heavy accent.
There's something known as *captions* you should try that for sure 👍
He is Indian
Bro why windows dos not exist in my blender
Enable the archimesh and archipack addon
Hi bro 3d , i have blender 3.6 but i can only add-on Archimesh , archipack is not in the option of the add-ons , how can i solve this problem?😢
@@lizliuti7055 did u solve this issue ? I have the same only archimesh, archipack doesn't exist anymore.
*[ very easy ]* famous last words……..