Free FPS KIT - True FPS Trailer
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- Опубликовано: 17 янв 2023
- I have decided to release my asset True FPS for free to the unreal engine community to learn from and use in their own projects. You can download it using the links below and join the discord which is used for questions and support, as well as announcements and polls about planned future free assets. Also subscribe and like please.
This product and licensing information can be found here:
stupidonesgames.gumroad.com/l...
Join the discord:
/ discord
Music: “Yeln”, by Meydän, is licensed under CC 4.0
The website doesnt work for some countrys so heres a google drive link: drive.google.com/file/d/1x-Gp...
Highly appreciated for your kind sharing!
this is the most GRATEST kit ive ever seen of my years of codeing ngl
Thanks a lot for the freebie it's much appreciated :)
TYSM UR A G.O.A.T
awesome! very grateful
my brother you are a real one. you will be credited 1000 times over o7
Perfect for simple FPS or FPS RPG game
Thanks SO MUCH
Thanks for this simple. I don't want to do the same mistake as cyberpunk 2077 and the day before. I'm not fan of bug errors.
i like the diesel engine car :)) ...seems so diesel :XD ...thanks for the sample
WHat a absolute legend
Thanks a lot!!!!!!!!!
Question: are the weapons hitscan? I'm trying to make the projectiles "avoidable" like in slowmo...
thank you so much legend !!!!!!!!!!!!!!!!
Free FPS KITthank you for i am ready to make my dream fps game
Any tutorial to integrate with multiplayer ? (EOS)
please help, I can't figure out how to change the menu in the game to pro mein menu or something
💂♀️💂♀️💂♀️💂♀️
tyyyy does it work multi player
Hello I want to thank you for giving us this masterpiece it's really awesome
I've been started to working on it a couple days ago and I ran into a issue
I wanted to create separate sockets for each attachment for them to fit better on weapons but suddenly I couldn't pickup the attachments but everything else
I can pickup my weapons and everything and they work but the attachments just not working can't pick it up
I looked into everywhere
I'm pretty skilled but couldn't solve it any idea? I would appreciate any help
Hello, sorry, can I use your resource to create a commercial game without open source code, but with a link in the game to your resource, as well as in the trailers, your channel and a link to your resource will be mentioned
Probably no, it's under CC4 meaning you need to "share alike", so basically your project needs to be same licence if I understand correctly.
Not if it's in a packaged project. It would be illegal to an unreal plugin to sell using my code but you can make a commercial game with it. Hope this clears stuff up (:
short story ...you can make a game to publish (a playable game .exe) and then yes you allow to sell it ....or you can grab and learn and make your own or impoove drasticaly the code
Hey if I use your kit and make a game let’s say sell it for 20 dollars give you credit is that ok to do
Dose the share alike clause mean my game has to be open source if so dose that mean free everyone gets the code to my game?
theres other comments that explain it but u can use it in any way u want in a packaged project. U cant however create an asset pack and sell that.
Ok thanks
Is the project free?
Yes
I just want you to upload the project file to Google Drive, please
@@AlAzummi Is there a problem with the gumroad page?
@@stupidonesgames5923 Yes, it shows that the site is not supported. I live in the middle east,Libya,thank you
@@AlAzummi Check the description now
PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property Other". Node: Branch Graph: IsValid Function: Execute Ubergraph BP Character Master Blueprint: BP_CharacterMaster
PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property K2Node_DynamicCast_AsWBP_Attachments_6". Node: Branch Graph: IsValid Function: Execute Ubergraph BP Character Master Blueprint: BP_CharacterMaster
LogActor: Error: SetOwner(): Failed to set 'BP_CharacterMaster_C_1' owner of 'BP_CharacterMaster_C_1' because it would cause an Owner loop
LogActor: Error: SetOwner(): Failed to set 'BP_CharacterMaster_C_0' owner of 'BP_CharacterMaster_C_0' because it would cause an Owner loop
how do i fix this
is it possible to launch on 5.3?
Yes
@@stupidonesgames5923 when I try it says invalid version
U can still run it though, it usually asks for an engine version. Also try double clicking the actual project file.
hey could you please share the link to your discord im having issues building/packaging the game to test it out. its saying unknown error