Custom Body for MetaHuman Tutorial Part 2 - Without Any Plugins. Different Topology and Proportions.

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  • Опубликовано: 17 окт 2024
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Комментарии • 12

  • @MrPangahas
    @MrPangahas 10 дней назад

    how bout for non human faces?like a dragon?Can you use the same technique in the ustom face tutorial or it has to be humanoid in proportion

  • @22kmhigh
    @22kmhigh 4 месяца назад +1

    Awesome tutorial, thanks!

  • @behappy6999
    @behappy6999 2 месяца назад +2

    When I tried to change the head in the same way, Unreal Engine gives a warning message about "Failed to merge bones and etc" I tried to select different skel meshes but didn't work. Do you have any ideas how to solve this?🤔

  • @rachelrunner8948
    @rachelrunner8948 4 месяца назад +1

    Thanks a lot for the tip! The overwriting thing is so strange.

  • @adoggo9625
    @adoggo9625 Месяц назад +1

    It keeps saying “failed to delete …. The asset is being referenced by other content” is there a way to get around this?

    • @Alexander_Beim
      @Alexander_Beim  Месяц назад

      I don't know in which case this happened. You need to explain more to me.

  • @s4ndrell17
    @s4ndrell17 2 месяца назад +2

    what about neck seam? its useless if it visible.

    • @Alexander_Beim
      @Alexander_Beim  2 месяца назад

      I haven't had a situation where I needed it yet. Maybe I will look into it later if there are problems connecting the head to the body.

  • @adoggo9625
    @adoggo9625 Месяц назад +1

    My controls keep disappearing aswell

    • @Alexander_Beim
      @Alexander_Beim  Месяц назад

      it can happen when you hiding body. This mean maybe you hide original Body and trying to use imported as new one.