Did Banjo-Tooie Deserve the Hate?

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  • Опубликовано: 3 янв 2025

Комментарии • 104

  • @GamewithAndy
    @GamewithAndy  7 дней назад +4

    Last video of the year!! 🥳
    Next year I want to slightly change up my content. I want to do more deep dives into how and why certain games were made and the gaming industry in general… but I guess we’ll see if I actually end up doing that haha. Happy Holidays everyone! :)

    • @Sebastian-qw7lm
      @Sebastian-qw7lm 6 дней назад

      Thank you, even though you got me nothing for Christmas I am looking forward to 2025, happy holidays to you too!

    • @GamewithAndy
      @GamewithAndy  6 дней назад

      @ LOL 😭❤️❤️

  • @shinydiglett
    @shinydiglett 5 дней назад +5

    Growing up, I preferred Tooie because of the sheer size and overall darker tone, but I haven't replayed it in many years.
    Loved the video! I think that's the final push I needed to finally revisit this game

    • @GamewithAndy
      @GamewithAndy  5 дней назад +2

      @@shinydiglett Ahhh yesss, definitely play it again!! It’s so good!! Also thank you btw ❤️✨

  • @MarioMastar
    @MarioMastar 5 дней назад +8

    I wouldn't say people "hate it" as much as people are reasonably critical about some of the design decisions for the game, but it's still a very solid game, arguably better than Kazooie in more ways than worse. Though I think what's probably happening is like Mario Sunshine and NUMEROUS Sonic games, a lot of the "hate" comes from people who didn't grow up with these games and saw the negative reviews and based their opinions on that to cash in on making a popular blog/video using points regurgitated from people who never were fans of the game. (based on the AVGN era where a lot of people felt it was popular to bash games unapologetically, not realizing the humor from James Rolfe was that he was making fun of GAMERS who overreact to bad games and most of the actual flaws of the games were genuine, James said himself he doesn't actually hate the games he plays for the most part, he's just pretending to be a terrible gamer who gets angry too easily for fun and to revisit the old games he played as a kid.).
    That said though I think as adults we can accept some of the critical flaws of these games a lot more than we used to as we dive into retrospectives and remember frustrating points and also even change our minds about certain things (like I used to HATE Grunty Industries cause it was a hard and confusing level, but as an adult I kind of appreciate more what they were trying to do with the level and it's one of the more interesting ones. I'd kind of argue Terrydactyland is the worst, but I wouldn't say I dislike the level at all, just the least appealing due to the vertical design and you don't really use the dinosaur transformation for much except an annoying memory puzzle and scaring ONE NPC which is disappointing. and unlike other levels, there isn't much to do as far as puzzles go beyond fetch quests, which most of the jiggies are in this stage.
    Still rare did admit that they focused too much on scaling up stages because "bigger is better" but it did lead to a lot of traversing around to find everything. I personally found the backtracking to be fine though, since you usually had multiple reasons to return to older stages as you learn new moves all the way up to CloudCookoo Land (being the only stage you can 100% in one go and fittingly, the final normal stage in the game) so they had the right idea from a progress perspective, but this game could've benefitted a lot more from the "note score" concept of having 100 of them scattered all over the level, rather than doing the note nests purely for currency for new moves. THey give a lot of reason to explore, but finding all the notes to help lead to secrets and such may have gone a longer way towards justifying the larger level design. Akin to DK64 and it's 500 regular bananas helping justify the larger stages in that game. But at least they do give you a lot to look forward to.

    • @GamewithAndy
      @GamewithAndy  5 дней назад +1

      @@MarioMastar Wow… This was very well written. I agree about the notes. They definitely could’ve had 100 notes and that could’ve forced the player to explore a bit more

    • @scottmccurdy6493
      @scottmccurdy6493 День назад

      This is a great take (especially on people who took AVGN seriously, I point I often return to on this kind of subject). I do have to say though, that Super Mario Sunshine did deserve a lot of the negativity. It's not a bad game, but it's so creatively restrained compared to... basically every other Mario game (oh boy, another red coin mission. That's the fifth one on this level alone). That game had a rushed production, and it shows. Again, not bad, but you can tell a lot of the retroactive love we're now seeing for Sunshine is simply due to the people who were little kids at the time having grown up and now have nostalgia for it. But as someone who loved it in the day, I don't think Sunshine holds up, objectively speaking. It's better than the NSMB games and maybe 3D Land, but that's about it.
      Sorry for being sidetracked.

  • @OtterloopB
    @OtterloopB 3 дня назад +2

    People complain about Grunty Industries but having recently gone through it again on Switch, I think it's genius! It's this incredible puzzlebox of a world that feels so satisfying to complete.
    To offer a comparison, I'd put Grunty Industries up there alongside some of Zelda's finest dungeons. It's that intricate, that well-crafted and that satisfying to explore/solve.

    • @GamewithAndy
      @GamewithAndy  3 дня назад

      @@OtterloopB Oop a Zelda mention!! Lol yeah, Grunty Industries definitely seems to be a bit divisive. I definitely need to play it again to really sort out my own personal opinion 😭

    • @Cyberguy64
      @Cyberguy64 2 дня назад

      I definitely enjoyed my 9-5 at Grunty's during my most recent playthrough.

  • @foopatroopa92
    @foopatroopa92 6 дней назад +2

    I love both games and I agree with your conclusion. Honestly, the thing I hate most about Tooie is the enemies respawn and fast too! What I love the most is the crude humor.

    • @GamewithAndy
      @GamewithAndy  6 дней назад

      @@foopatroopa92 Omg yes!! The enemies respawn way too fast 😭😭😭 but yes I love both games and the humor in tooie!

  • @lianataylorr
    @lianataylorr 4 дня назад

    Just subbed, congratulations on 800 subscribers 🎉

    • @GamewithAndy
      @GamewithAndy  4 дня назад +1

      @@lianataylorr Ahh thank you so much!! 🥺❤️❤️

  • @MrLinkkid
    @MrLinkkid 5 дней назад +8

    People hate tooie?

    • @Scrubber89
      @Scrubber89 4 дня назад +2

      Nah. First I’ve heard.

    • @DanyRobertHunselar
      @DanyRobertHunselar 4 дня назад +2

      Thats the First time, I Heard that😮

    • @RedDragonForce2
      @RedDragonForce2 3 дня назад +1

      There is some learning curves and some BS requirements for completion, but the hate isn’t as bad as some people make it out to be. The game is still fun, just a lot more difficult, which is the point of a sequel.

    • @MrLinkkid
      @MrLinkkid 3 дня назад +2

      @@RedDragonForce2 i never understood this mentality of "ugh there's too much optional content game is bad!" like if you wanna just beat the game beat the game let us who actually love content rich games enjoy them.

    • @TheWhiteFoxTruth
      @TheWhiteFoxTruth 2 дня назад +1

      The main complaint I've heard is backtracking is way to large and the levels aren't as tight am experience as the first.

  • @RyoUrawa777
    @RyoUrawa777 6 дней назад +2

    I love this game and funnily enough there was a code you could punch in on Banjo-Kazooie after finishing Bottles bonus games in Banjo's house that turns you into the washing machine and if you went to Mumbo's skull as the washing machine he'd give you a free transformation lol my favorite Tooie level is probably Witchyworld

    • @RyoUrawa777
      @RyoUrawa777 6 дней назад

      There's also two useful codes in Tooie you don't get from Cheato one makes Banjo super fast and the other gives you infinite eggs and feathers lol

    • @GamewithAndy
      @GamewithAndy  6 дней назад +1

      @@RyoUrawa777 Lol there’s definitely a ton of codes and secrets in this game!! It really makes the game more interesting ❤️

    • @RyoUrawa777
      @RyoUrawa777 6 дней назад

      @@GamewithAndy yeah there's actually a hidden room behind Jiggywiggy with 3 sign posts one gives you a hint about Madam Grunty's fortune telling tent in witchyworld apparently she can give out codes on occasion lol

    • @GamewithAndy
      @GamewithAndy  6 дней назад

      @ Haha yesss! I heard about that!! 👀👀👀

    • @MarioMastar
      @MarioMastar 5 дней назад

      @@GamewithAndy That was the genius of Rare's design, you always had reasons to go back and play these games over and over in new ways. adding secrets, making the game "easy for the beginner but difficult for the expert" as just getting to the end of the game casually is fairly simple, but finding ALL the secrets (including the deep secrets) was what kept us looking for more. I think their project Dream philosophy of figuring out a way to add "DLC" to N64 games WAY ahead of it's time showed how many layers they planned for the games to have, and even though they couldn't physically pull it off, they still managed to put in a ton of fun secrets including the codes to find all the big eggs and ice key (even though they do nothing in the first game) and allowing you to do as many of the secret codes you wanted without deleting your game in Tooie, as well as having several codes Cheato doesn't tell you about but you learn about by typing "Cheato" and some phrase. IT was such a great way to add more fun to the game. Including DiddyKong Racing where there's a code that literally allows you to play the story mode in Multiplayer!

  • @Cyberguy64
    @Cyberguy64 6 дней назад +2

    I really prefer Tooie to Kazooie. I like the expansive moves, especially the split-up ones. Playing as solo Kazooie gives me SUCH a dopamine hit. I like the tighter controls and camera. I like how the world is structured like a Metroidvania, full of logical interconnections that encourage you to explore and see what you can do with your growing toolbox.
    It's not perfect, by any means. They really needed a better way to label and track Jiggy progress. And Terrydactyl Land is a pretty big drag. But out of the two Banjo-Kazooie titles, Tooie is the one I keep coming back to.

    • @GamewithAndy
      @GamewithAndy  6 дней назад +2

      @@Cyberguy64 Ooh nice! Both titles are really good! I can definitely see why you’d prefer Tooie ✨

  • @megavania64
    @megavania64 6 дней назад +2

    I just recently played Banjo-Tooie for the first time after loving Banjo-Kazooie for many years. I really liked it, just not as much as Kazooie because of some level design choices I did not enjoy. But it for sure gave me a great Banjo-Kazooie experience. Just makes me want more... If only.

    • @GamewithAndy
      @GamewithAndy  6 дней назад +2

      @@megavania64 I still have hope for a third game 😭 …I might be delusional 💀

    • @Netsuki
      @Netsuki 4 дня назад

      Banjo-Tooie would be my all time favorite game if not for the fatal flaws it has. Banjo-Kazooie is my favorite game of all time instead. I really hoped -Tooie will be better, especially because I love backtracking, I love big worlds. But they overdid it, they did it wrong. It's like having a castle and building new rooms in that castle by attaching the new parts to the building. It ended up being too chaotic. They tried something very ambitious and failed at the improvements of the first game. But I totally understand that design choice. The choice wasn't bad per se. If they polished it better, it would actually be an amazing game. It still is amazing game, but unfortunately had the big flaws.

    • @orangeslash1667
      @orangeslash1667 4 часа назад

      @@Netsuki I recommend the video (Can You Beat Banjo-Tooie Without Backtracking?), it explains how to minimize backtracking.

    • @orangeslash1667
      @orangeslash1667 4 часа назад

      @@GamewithAndy Banjo was never met to continue. The original intention for Rare is to create an adventure game called Project Dream on the SNES, but it was moved to the N 64, it wasn't working for some reason. Mostly like because realistic games can be difficult to work on N 64, such as Golden Eye. So Project Dream became Banjo Kazooie.
      However now that the N 64 era has ended, Rare no longer needs the Banjo and Kazooie. Why, DK 64. People did not like the backtracking of that game, and while Banjo Tooie's backtracking isn't as bad. Rare might be worried that another Banjo game would suffer the same problems as DK 64 if not worse. It's sad but it's true, some of the greatest games exists because of hardware limitations.
      Thankfuliy are Banjo like games such as Demon Turf Neon Splash, Hat in Time, Tinykin, and the upcoming Yooka-Replaylee.

    • @Netsuki
      @Netsuki 3 часа назад

      @@orangeslash1667 I don't want to minimize backtracking. I love bakctracking. But Tooie is terrible at that. Every game I play has backtracking with some kind of logic, so you know where you need to go back to in the future. Tooie doesn't. You just have to guess. That's the problem.

  • @I-K-R0
    @I-K-R0 5 дней назад

    I love all 3 Banjo games. Great video, btw

    • @GamewithAndy
      @GamewithAndy  5 дней назад +1

      @@I-K-R0 As you should!! Thank you btw 🙂❤️

    • @Jeremo-FD
      @Jeremo-FD 4 дня назад

      Are you discounting Grunty's Revenge or Nuts & Bolts.

    • @I-K-R0
      @I-K-R0 3 дня назад

      @@Jeremo-FD oh i didn't even knew about Grunty's Revenge. Thanks for letting me know. I meant 1st, tooie and nuts & bolts.

  • @7RStudios
    @7RStudios 5 дней назад

    Rare Ware famously created a 007 Golden Eye, one of the most celebrated shooters on the N64. This history and success is likely why Banjo Tooie has so much shooting.

    • @GamewithAndy
      @GamewithAndy  5 дней назад

      @@7RStudios Ah okay. Everything is making sense now 💀 Thank you for the info!!

  • @obnoxiousoboe
    @obnoxiousoboe 3 дня назад

    Tooie has always been my go-to game in the series. I really had fun with this game as a kid. The music is as always excellent, I'm glad Banjo and Kazooie have way more moves (including the essential Grip-Grab and Egg Aim) that makes the experience a lot more fun to play, and I loved exploring most of the worlds the Isle of Hags has to offer. Canary Mary I could understand, but I never really got the retrospective hate over the game. I could personally take the mechanics in this game over the first and I think the game, as you said, is pretty much on-par with the first. I guess if you're more into Mario 64, you would enjoy Kazooie more, while if you were an Ocarina of Time fan, you would enjoy Tooie more. But I think the whole hate with this game in general is a bit overstated.

    • @GamewithAndy
      @GamewithAndy  2 дня назад +1

      @@obnoxiousoboe Yesss both games are really good! I think it just depends on what you prefer in a game!! I can see why you’d use the Mario 64 vs Ocarina of Time comparison

  • @Jeremo-FD
    @Jeremo-FD 4 дня назад

    As someone in my mid thirties, i dont remember any banjo fans hating on Tooie. Most people said "it's not as good as kazooie" but I dont think thats hating.

    • @GamewithAndy
      @GamewithAndy  4 дня назад

      @@Jeremo-FD Yup most people who don’t like it or don’t like it as much as Kazooie don’t actually hate it!

  • @WillieDangerously
    @WillieDangerously 4 дня назад

    You're on a roll for the Rare 3d 64 games. So you going with Donkey Kong 64 or Conker's Bad Fur Day next?

    • @GamewithAndy
      @GamewithAndy  4 дня назад

      @@WillieDangerously I would looooove to play Conker’s Bad Fur Day 😭 If only it would come to NSO…

  • @wesowsley7625
    @wesowsley7625 5 дней назад

    I played Banjo-Tooie first and let me tell you, going back to play Kazzooie is a fever dream.
    I loved Tooie, but trynna play Kazooie was unnecessarily hard and just gave me the creeps.

    • @GamewithAndy
      @GamewithAndy  5 дней назад

      @@wesowsley7625 LOL there’s definitely a bit of a difference between Kazooie and Tooie 💀

  • @GenArt_Off
    @GenArt_Off 6 дней назад

    Great vid!!!!🙌

    • @GamewithAndy
      @GamewithAndy  6 дней назад +1

      @@GenArt_Off Thank youuuu!!! ❤️✨

  • @Sebastian-qw7lm
    @Sebastian-qw7lm 20 часов назад

    7:09 sorry they serve what kind of surprise again?!

    • @GamewithAndy
      @GamewithAndy  14 часов назад +1

      @@Sebastian-qw7lm LOL you heard me 😭 the developers were wild for that 💀

  • @deathtaco4095
    @deathtaco4095 5 дней назад

    also if you ever get 3 friends together the multiplayer is really fun

    • @GamewithAndy
      @GamewithAndy  5 дней назад

      @@deathtaco4095 Ooh if I can, I’ll definitely try it out! ❤️

  • @coreykipps
    @coreykipps День назад

    No, it deserves 0 hate. It's possibly the best platform game ever.

    • @GamewithAndy
      @GamewithAndy  День назад

      @@coreykipps It’s so gooood!! ❤️

  • @DetournementArc
    @DetournementArc 7 дней назад

    Wound up playing Tooie first, years before I could get my hands on BK1. BK1's worlds being more focused is better overall, but Tooie's prevalence of STUFF just does something for my monkey brain.
    If they ever did a BK3, they should borrow Nuts & Bolts's Act Structure; giving a self-contained and larger, interconnected version of each world once the player's familiarized with them.

    • @GamewithAndy
      @GamewithAndy  6 дней назад +1

      @@DetournementArc Lol I hope there will be a third game!!! 😭

    • @Netsuki
      @Netsuki 4 дня назад +1

      I hope, that if they do Threeie, they will try to redo Tooie ideas but with more solid execution, because the Tooie execution was terrible, but the ideas were awesome. They should take more time to polish things up, to make it less chaotic and confusing. Other than that, it was amazing game.

  • @scottmccurdy6493
    @scottmccurdy6493 3 дня назад

    What hate? I have never heard anyone say they "hate" Banjo-Tooie. Most people seem to like the first better (I'd disagree with that assessment), but never once have I ever heard anyone ever say they hate Tooie.

    • @GamewithAndy
      @GamewithAndy  3 дня назад

      @@scottmccurdy6493 Yup most people don’t actually hate it 🙂

  • @Boomblox5896
    @Boomblox5896 7 дней назад

    Honestly, I don't like how they treat death lightly as a joke... but the better camera controls is appreciated and the expanded environment seems interesting, though I understand why people feel unhappy about the lack of collectibles and a massive amount of backtracking and inter-weaving.

    • @GamewithAndy
      @GamewithAndy  7 дней назад

      @@Boomblox5896 That’s fair!! Also yesss I definitely appreciate what they did in terms of world expansion but I can also see why people may not like it ❤️

  • @xamhehehe7888
    @xamhehehe7888 День назад

    What hate? It was a little bit harder and a little bit different but I didn't hate it. It is definitely a great continuation!

  • @normbreakingclown676
    @normbreakingclown676 4 дня назад

    I actually prefer it over the original mainly because the worlds feel alive and is just more worth my time.
    And i do think that Banjo Kazooie is a good game it's more about pushing mechanics rather than a immersive world that is also why i prefer DK64 due it's amazing atmosphere.

    • @GamewithAndy
      @GamewithAndy  4 дня назад +1

      @@normbreakingclown676 Both are really good! I can definitely see why you’d prefer Tooie!! The atmosphere of the whole game is really amazing! ❤️

  • @chrisbeach423
    @chrisbeach423 День назад

    I dont think people hate it, its just a really long game. BK was a short and sweet game. While Tooie on the other hand was huge and twice as long. Kids back in 2000 were probably overwhelmed with all the new moves, backtracking and other stuff.

    • @GamewithAndy
      @GamewithAndy  День назад

      @@chrisbeach423 It is really long compared to Kazooie and yeah I think backtracking is definitely a reason why some people dislike it 😭

  • @c.dl.4274
    @c.dl.4274 5 дней назад

    I think another question is if Nuts & Bolts deserved the hate. I personally don't think so

    • @GamewithAndy
      @GamewithAndy  5 дней назад

      @@c.dl.4274 Ooooh trust me if I can get my hands on nuts & bolts, I would definitely see if the hate is justified or not 💀

  • @dschahanan
    @dschahanan 11 часов назад

    From back then as a kid until today everytime I play Kazooie I start wanting to skip directly to Tooie.
    So Tooie all the way!

    • @GamewithAndy
      @GamewithAndy  8 часов назад

      @@dschahanan Tooie is really fun!!! ❤️

  • @jaytahoe
    @jaytahoe 4 дня назад

    Banjo tooie was by no means bad, I got it when it came out in 2000. I think I was in 5th grade. While it was a bigger game with more features. I still always liked BK better but though.

    • @GamewithAndy
      @GamewithAndy  4 дня назад

      @@jaytahoe Yess Tooie isn’t bad at all!!! ❤️

  • @Netsuki
    @Netsuki 4 дня назад +1

    I hate that when someone has any constructive criticism about anything, people call it a hate, because of how fanatical and delusional they are. NOBODY. I repeat. NOBODY hate Banjo-Tooie. But it's the absolute fact that the game overdid a lot of things. And I don't care if it's your favorite game or if you blindly think it has no issues. IT DOES HAVE PLENTY OF ISSUES, that's simply a fact. Game should have a clear objective that you are about to figure out and solve yourself. Either by having enough knowledge or deducing the solution. Banjo-Tooie fails at this principle. It is convoluted and chaotic to the point that you have to *guess* what to do. I love puzzles in games. I love backtracking. I love when world is more alive. And sure, Banjo-Tooie fits this. But it fails to guide a player at what they are even supposed to do. You are left alone in in vast world that you have to backtrack in, but there are no pointers, signposts to tell you how. I 100% every metroidvania with ease. And it's not about having a minimap or navigation. It's about giving player a clear hints at how to get back to the point they want to be in. Or how to potentially achieve a goal. Tooie FAILS to do so. It's amazing game and does a great job at many things. But major flaw of it is not telling player how to play the game. And again, it's not about solving the puzzle. It's about giving player tools so they can solve the puzzle themselves. Tooie doesn't do that. I play games without guides. Hollow Knight or Genshin Impact. I 100% everything myself. Dark Souls. Darksiders. Any game I play I finish with maximum score myself. Tooie was painful to even just play through it, let alone get 100%. I 100% Banjo-Tooie with ease, found every secret myself. I figured it out, because game gave me hints. A hole with toll? Oh yes, it's obvious to use eggs here. Because game taught you to use eggs in places that can "eat them up". The Cheato pages? You know that Banjo is too big to enter the small passages. And so on. Hollow Knight too. I only failed to find one boss myself, but that's exactly for the same reason why Banjo-Tooie is flawed. There was no hint whatsoever that I can do what I was supposed to do and enter secret area. I am talking about White Defender if anyone is curious. Anything else? Walk in the park. I even did a all items run in Dark Souls once. No need for that, really, I just wanted to. And Dark Souls doesn't have any kind of map either. So you either find the secrets yourself or not. When I see an item in a game that is unobtainable I either mark the place in my memory to go back it later with a new ability or examine the surrounding and find a way to it. Tooie never gave me any tools so player could find a solution. It had amazing idea. A world interconnected like that? I always wanted game to be like this and always praise games that does that. "WAIT, I WENT BACK TO THIS PLACE!?". That's why I love Hollow Knight, because the game has a big interconnected map. But Hollow Knight gave me hints of how to get there. All I needed was either observation or memory. Or just using brain to find a solution knowing my arsenal. Banjo-Tooie is great game and everyone says so. But it does have a fatal flaw. That's the only reason why it's worse than Kazooie. If Banjo-Tooie weren't bigger than it can handle, it would be far better than Banjo-Kazooie. If you like Tooie more, I don't mind. Your opinion. It's a great game after all. But don't deny the fact that the game is fatally flawed. And I'm not saying it to author of the video or anyone in particular. I'm just saying it in general. Tooie had potential to me the best game of all time. But it screwed up the first principle. Player should know how to solve the puzzles, find the solution and so on, by giving them enough hints so they can figure it out.

    • @GamewithAndy
      @GamewithAndy  3 дня назад

      @@Netsuki No game is perfect!! Tooie is a great game but yeah, like every other game there is flaws 🙂

    • @Netsuki
      @Netsuki 3 дня назад +1

      @@GamewithAndy Yes, you are right. But there is a small little tiny difference between minor or even major flaws and the fatal flaw that Tooie has. Every game has flaws. But Tooie, despite being so great, has a big fatal flaw that I mentioned. It's breaking the first principle of making the game. Player is supposed to understand the gameplay. The quest. The whatever they are supposed to do. If they can't find the solution by playing the game, it's same as fake difficulty. If player has to guess the solution, instead of deducing it, it's a fatal flaw. And that's what happens in Tooie. It doesn't require perception, it doesn't require skill, it doesn't require human level memory. Tooie often expect player to know something beyond what the game is telling or having a robot level memory to remember every single room and how to find it back. There is no points of interest that will guide player, so you can know where you are. You just have to guess the solution. And it's not like the solution to a problem is necessarily in the same level. Because of how the interconnectivity works, the solution to a problem from one level may be ANWYHERE in the game. That's the problem with Tooie. Game is amazing. But has that one enormous fatal flaw. As I mentioned, it's still great game. But let's not pretend that it doesn't have that fatal flaw. It's not just some minor thing. It's literally core of the gameplay that is the problem.

  • @donbabcock6927
    @donbabcock6927 4 дня назад

    Prefer Tooie way more than Kazooie!

    • @GamewithAndy
      @GamewithAndy  4 дня назад +1

      @@donbabcock6927 Totally understandable!! ❤️

  • @knellycornnan5132
    @knellycornnan5132 4 дня назад +1

    It baffles me that people who like Banjo Kazooie even think for a moment that this game is bad. Sure it has some unconventional mechanics, some backtracking, but thats not bad in my opinion. Banjo Tooie is a shining example of how to make a proper game sequel.

    • @GamewithAndy
      @GamewithAndy  4 дня назад +1

      @@knellycornnan5132 Yesss Tooie is a very good example of a proper sequel!! ❤️

  • @Acacius1992
    @Acacius1992 5 дней назад

    Honestly? I say no. Have it flaws? Of course it have.
    But some people make it out to be complete unplayable trash ._.
    I've played both Banjo Kazooie and Tooie, and still prefer Tooie personally.

    • @GamewithAndy
      @GamewithAndy  5 дней назад +1

      @@Acacius1992 Yess, no game is perfect. Tooie is still a really good game!! ❤️

    • @Acacius1992
      @Acacius1992 5 дней назад

      @@GamewithAndy Also the backtracking argument is kind of mood that many people have. As a youtuber made challenge of if you can beat Banjo Tooie without backtracking at all. And indeed he played trough the whole game with ZERO backtracking. (Of course not 100% but it shows in a regular playtrough you dont have to backtrack if you realy dislike it.)
      Of course should not be a try to presuade anyone to think differently it's just a interesting tid bit over one of the most commonly pointed out critic points.

    • @GamewithAndy
      @GamewithAndy  5 дней назад

      @ Oooh! It’s nice to know that you really don’t even have to backtrack if you don’t want to!

  • @theERLANDOshow
    @theERLANDOshow 4 дня назад

    all the banjo games were great, even N&B , Banjo community is super toxic when they hate on tooie

    • @GamewithAndy
      @GamewithAndy  4 дня назад

      @@theERLANDOshow Nuts & Bolts is next on my list!! 👀

  • @firenze6478
    @firenze6478 7 дней назад

    I pressed the like button but it stayed at 0

    • @GamewithAndy
      @GamewithAndy  7 дней назад +1

      @@firenze6478 Why am I not surprised 💀

  • @PunishedDad
    @PunishedDad 7 дней назад

    wasnt out on the switch?...
    didnt own an xbox?........
    oh no im old

    • @GamewithAndy
      @GamewithAndy  7 дней назад +1

      @@PunishedDad LOL I grew up in a PlayStation / Nintendo household 😭 and we never got Banjo-Tooie for the n64 😭

    • @PunishedDad
      @PunishedDad 6 дней назад

      @@GamewithAndy I was fortunate to have both on the n64 and I always loved just exploring spiral mountain and seeing what was different to the first game
      I could never get past the quiz at the end cause I never read when I played games back then 👼

    • @GamewithAndy
      @GamewithAndy  6 дней назад +1

      @ LOL I could definitely see the quiz being kind of hard for a kid 💀

    • @orangeslash1667
      @orangeslash1667 4 часа назад

      @@PunishedDad Yes both Banjo games are on Switch in Nintendo online.

  • @irwizard5065
    @irwizard5065 4 дня назад

    Ai generated script.

    • @GamewithAndy
      @GamewithAndy  4 дня назад

      @@irwizard5065 Not you calling me AI 💀💀💀

  • @pendejadasondemand7262
    @pendejadasondemand7262 4 дня назад

    Yes, It does

  • @taidakun_ig
    @taidakun_ig 5 дней назад

    Wait, Banjo-Tooie was hated?